m (→Normal Moves: 1.09 patch changes) |
(→Infobox Data I-no: Jump data) |
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==Infobox Data== | ==Infobox Data== | ||
{{GGST-character | {{GGST-character | ||
| name | | name =I-No | ||
| defense | | defense =1.06 | ||
| guts | | guts =1 | ||
| prejump | | prejump =4f | ||
| backdash | | backdash =20f/5f invuln | ||
| weight | | weight =Light | ||
| portrait | | portrait =GGST_I-No_Portrait.png | ||
| icon | | icon =GGST_I-No_Icon.png | ||
| umo | | umo =Hover-Dash | ||
| guardBalance =1.1248 | | guardBalance =1.1248 | ||
| jump_duration =38 | |||
| high_jump_duration=49 | |||
| jump_height = | |||
| efiad =4 [10 highjump] | |||
| ebiad =4 [10 highjump] | |||
| fadd =15~32 [held] | |||
| badd =15~32 [held] | |||
| fadat =15 | |||
| badat =15 | |||
}} | }} | ||
Revision as of 05:32, 12 September 2021
Links
Infobox Data
Normal Moves
5P Data
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
22 | All | 5 | 4 | 9 | -3 | 0 | 0 | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
18 | High | 5 | 4 | 12 | 0 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.K Data
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
24 | High | 7 | 12 | 14 | 1 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.S Data
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
29 | High | 8 | 4 | 20 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
41 | High | 12 | 5 | 22 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
80% | |||||||||
j.D Data
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
35 | High | 16 | 5 | 20 | 2 | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
90% | |||||||||