GGST/Giovanna/Frame Data

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How do I read frame data?

System Data

name defense guts prejump backdash weight Unique Movement Options
Giovanna 1.03 1 4f 20f/5f invuln Light
Giovanna (100% Tension) 0.93 1 4f 20f/5f invuln Light

Normal Moves

input damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input damage guard startup active recovery onBlock onHit riscGain level invuln prorate
5P 26 (27) [28] All 4 3 9 -2 +1 0 80%
5K 30 (31) [33] All 6 4 10 -2 +1 1 90%
c.S 40 (42) [44] All 7 6 10 +3 4 100%
f.S 10, 10, 16 [11, 11, 17] All 9 2(6)2(6)2 16 -4 -1 2 90%
5H 45 (47) [49] All 10 3 19 -5 -2 3 100%
2P 22 (23) [24] All 5 2 10 -2 +1 0 80%
2K 28 (29) [30] Low 6 3 11 -2 +1 1 70%
2S 16, 18 [17, 19] Low 9 3(5)3 15 -6 -3 2 90%
2H 40 (42) [44] All 11 6 21 -8 -5 4 100%
j.P 20 (21) [22] 6 5 9 0 80%
j.K 25 (26) [27] 6 3 19 1 80%
j.S 30 (31) [33] 7 3 24 2 80%
j.H 35 (36) [38] 8 5 18 2 80%
j.D 25,25 (26,26) [27,27] 7 3(7)3 18 2, 3 80%
6P 32 (33) [35] All 13 8 15 -9 KD 2 1~4 above the knees, upper body 5~19 90%
6H 32 (33) [35] All 17 9 15 -10 KD 2 100%
6HH 28 (28) [30] All 11 -11 2 100%
6HHH 29 (31) [32] All 13 -16 3 100%
2D 40 (42) [44] Low 17 10 7 -3 HKD 2 90%
5D 45 (47) [49] High 20 4 25 -15 -0 2 80%
5[D] 56 (58) [61] High 28 4 25 -10 KD 4 100%


Special Moves

input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
236K Trovao 48 (50) [52] All 27 7 15 +2 +5 4 100%
214K Sepultura 45 (47) [49] All 13 3 20 -4 KD 4 100%
623S Sol Nascente 40 (42) [44] All 7 14 21 -15 KD 4 upper body invuln 1~6 above the knees 7~9 90%
214S Sol Poente 30 (31) [33] All, High 4 [30] 6(20)3 10 +4 KD 3 80%
j.214S Sol Poente 30 (31) [33] All, High 4 [30] 6(20) 3 Until L+4 +4 KD 3 80%

Supers

input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
632146H Ventania 168 [176] All 4+3 -37 HKD 4 100%
j.236236H Tempestade 140 [150] 3+1 Until L +6 KD 100%

Other

name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
Ground Throw 80 (84) [88] Throw 2 3 38 N/A KD 50%
Air Throw 80 (84) [88] Throw 2 3 Until L+10 N/A KD 50%


Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P - - 6H - Sp
2P 5P, 2P, 6P - - 6H - Sp
6P - - - - - Sp
5K 6P - - 6H 5D, 2D Jump, Run, Sp
2K 6P - - 6H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Run, Sp
f.S - - - 5H, 2H - Sp
2S - - - 5H, 2H - Sp
5H - - - - - Sp
2H - - - - - Sp
6H - - - - - Sp
6HH - - - - - Sp
6HHH - - - - - -
5D - - - - - -
2D - - - - - Sp
Air Gatlings
P K S H D Cancel
j.P j.P - - - - Sp
j.K - - - - j.D Jump, Dash, Sp
j.S - - - j.H - Jump, Dash, Sp
j.H - - - - - Sp
j.D - - - - - Jump, Dash, Sp
X = X is available on hit or block
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Navigation


Ambox notice.png To edit frame data, edit values in GGST/Giovanna/Data.