Page values for "GGST/Faust/Data"

From Dustloop Wiki

"ggstCharacters" values

1 row is stored for this page
FieldField typeValue
nameStringFaust
defenseInteger4
gutsInteger0
guardBalanceFloat36.0
prejumpInteger4
backdashWikitext string

20/1-5 strike invuln/1-15 airborne

backdashDurationWikitext string

20

backdashInvulnWikitext string

1-5F

backdashAirborneWikitext string

1-15F

forwarddashInteger
umoWikitext

Crawl, Mix Mix Mix, Scarecrow, Steerable Air Dash

jump_durationInteger42
high_jump_durationInteger57
jump_heightFloat409.5
high_jump_heightFloat751.8
earliest_iadString7
ad_durationString18/51
abd_durationString12/27
ad_distanceString570
abd_distanceString285.75
movement_tensionInteger
jump_tensionString
airdash_tensionString
walk_speedFloat4.4
back_walk_speedFloat7.7
dash_initial_speedFloat14.0
dash_accelerationString0.416
dash_frictionString100
jump_gravityFloat1.9
high_jump_gravityFloat1.9
portraitFile
GGST_Faust_Portrait.png
iconFile
GGST_Faust_Icon.png

"MoveData_GGST" values

56 rows are stored for this page
FieldField typeValue
charaStringFaust
nameStringW-W-W-W-W-W-W-W-W-What Could This Be?
inputWikitext string

236236236P

damageWikitext string
guardWikitext string
startupWikitext string

1+1

activeWikitext string

N/A

recoveryWikitext string

Total 48

onBlockWikitext string

N/A

onHitWikitext string

N/A

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 236236P.png
GGST Faust 236236236P Items.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Unlike What Could This Be?, the thrown items are each thrown a slightly diferent distance, spreading them out.

  • The overall amount of spread is even larger than W-W-What Could This Be?, to fit the additional items.
typeWikitext string

super

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

P-P-P-P-P-P-P-P-P-Party Time

Everything and several kitchen sinks

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringBone-crushing Excitement
inputWikitext string

632146H

damageWikitext string

42, 88

guardWikitext string

All

startupWikitext string

16+5

activeWikitext string

3

recoveryWikitext string

48

onBlockWikitext string

-32

onHitWikitext string

HKD +45

levelWikitext string
counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 632146H 1.png
GGST Faust 632146H 2.png
hitboxesList of File, delimiter: ;
GGST Faust 632146H Hitbox.png
GGST Faust 632146H Hitbox 2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

super

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

0

inputTensionWikitext string
chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

100%

invulnWikitext string

1-23 Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

Especially worth Roman Cancelling before activation.

The damage this does by hitting your shins is the most realistic thing about this game

hitboxCaptionList of Wikitext string, delimiter: \

Range of first active frame (21F)

Range of final active frame (24F)

FieldField typeValue
charaStringFaust
nameStringW-W-What Could This Be?
inputWikitext string

236236P

damageWikitext string
guardWikitext string
startupWikitext string

1+3

activeWikitext string

N/A

recoveryWikitext string

Total 33

onBlockWikitext string

N/A

onHitWikitext string

N/A

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 236236P.png
GGST Faust 236236P Items.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

First item spawns on frame 4, second on frame 11, third on frame 18, fourth on frame 25, and will continue even if Purple Roman Cancelled.

Unlike What Could This Be?, the thrown items are each thrown a slightly diferent distance, spreading them out.

typeWikitext string

super

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

P-P-Party Time

A bundle of toys to play with!

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringHammer
inputWikitext string

236P Hammer

damageWikitext string

50

guardWikitext string

All

startupWikitext string

1

activeWikitext string

98

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Hammer.png
hitboxesList of File, delimiter: ;
GGST Faust Hammer Hitbox.png
notesList of Wikitext, delimiter: ;

Point blank: +19 on block / +22 on hit.

The hammers active frames can be reduced by hitting the wall, or colliding with a player (or projectile)
The active frames are increased when Faust bats the hammer with 5D, as the actives after the bounce remain consistent.
typeWikitext string

other

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

bonk

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringHorn
inputWikitext string

236P Horn

damageWikitext string

7×N

guardWikitext string

All

startupWikitext string

69~70

activeWikitext string

115~117

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

1

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Trumpet.png
GGST_Faust_Crowd.png
hitboxesList of File, delimiter: ;
GGST Faust Trumpet Hitbox.png
notesList of Wikitext, delimiter: ;

The Horde is made up of 2 sets of 5 hitboxes, which move up and down, and have seemingly random placement relative to each other. This leads to the slight variation in startup and active frames.

Hence, it will not hit a consistent amount of times, even in an otherwise identical situation.

Will not become active until it touches the ground
Can fall sooner (shorter startup) if it bounces off the wall on the way up, can fall later if it bounces off the wall on the way down
Fall can be delayed (longer startup) by batting with 5D
typeWikitext string

other

riscGainWikitext string

100×N

riscLossWikitext string

1000×2

wallDamageWikitext string

60×N

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Throw your opponent your neutral tool

Then get sad as your kin tramples you over

hitboxCaptionList of Wikitext string, delimiter: \

screeching noises

FieldField typeValue
charaStringFaust
nameStringMini Faust
inputWikitext string

236P Mini Faust

damageWikitext string

15×2 (stomps) 15×N (lunge)

guardWikitext string

All

startupWikitext string

42 to land, 12 to activate

activeWikitext string

5(10)5(47), 2(2)2(2)2...

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

2

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Small Faust Walk.png
GGST Faust Small Faust Angry.png
GGST Faust Small Faust Attack.png
hitboxesList of File, delimiter: ;
GGST_Faust_Small_Faust_Walk_Hitbox.png
GGST_Faust_Small_Faust_Attack_Hitbox.png
notesList of Wikitext, delimiter: ;

Mini Faust stomps Horizontal Activation Range: 250

Mini Faust stomps Vertical Activation Range: 300

All hits are part of one huge multihit, and will only cause risc loss once if they connect during a combo.
Both the stomps and the lunge will unstick from the wall
Will not become active until it touches the ground
Can fall sooner (shorter startup) if it bounces off the wall on the way up, can fall later if it bounces off the wall on the way down
Fall can be delayed (longer startup) by batting with 5D
typeWikitext string

other

riscGainWikitext string

100×N

riscLossWikitext string

1000

wallDamageWikitext string

60×N

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Can I buy one of these?

It's alive!?

And it hungers for blood!

hitboxCaptionList of Wikitext string, delimiter: \

What shall we name them?

This does a ridiculous amount of damage if every hit connects

FieldField typeValue
charaStringFaust
nameStringAfro
inputWikitext string

Afro Explosion

damageWikitext string

40

guardWikitext string

All (Guard Crush)

startupWikitext string

120 [15]

activeWikitext string

6

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

2

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Afro.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;
typeWikitext string

other

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

0

inputTensionWikitext string
chipRatioWikitext string

25%

OTGRatioWikitext string
prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringMeteors
inputWikitext string

236P Meteors

damageWikitext string

36 (× 0~6)

guardWikitext string

All (Guard Crush)

startupWikitext string

About 70

activeWikitext string

Lots

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Meteors.png
hitboxesList of File, delimiter: ;
GGST Faust Meteors Hitbox.png
notesList of Wikitext, delimiter: ;

Clash Level: 3

Clash Hits: 1 (Per Meteor)

typeWikitext string

other

riscGainWikitext string

100

riscLossWikitext string

1000×N

wallDamageWikitext string

50×N

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

No Luck, All Skill

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringAfro
inputWikitext string

236P Afro

damageWikitext string

-

guardWikitext string

None

startupWikitext string

110 To Land

activeWikitext string

180

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

2

counterWikitext string
imagesList of File, delimiter: ;
GGST Faust Afro.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

The Afro Item leaves Fausts hand during Item Throw on frame 26, takes 110F to land, and then lasts on the ground for 180f (3 seconds). It also takes 6F to apply once picked up. Afro Item can fall sooner (shorter startup) if it bounces off the wall on the way up, or longer if it bounces on the way down.

Startup can be delayed by batting with 5D, and it will also bounce very far off the wall. However, it will not gain a hitbox until it lands, so this is fairly useless.
The Afro lasts for 606F if it is neither lit, nor takes 10 hits. When the Afro is applied by Snip Snip Snip, it begins counting down immediately after the Afro is applied on the last hit.
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Behold!

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString100T Weight
inputWikitext string

236P 100T Weight

damageWikitext string

25

guardWikitext string

All (Guard Crush)

startupWikitext string

1

activeWikitext string

63

recoveryWikitext string
onBlockWikitext string
onHitWikitext string

HKD

levelWikitext string

0

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 100T Weight.png
hitboxesList of File, delimiter: ;
GGST Faust 100T Weight 1 Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

other

riscGainWikitext string

250

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

How is he carrying so many of these?

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringEarthquake
inputWikitext string

236P Earthquake

damageWikitext string

0

guardWikitext string

All (Guard Crush)

startupWikitext string

64

activeWikitext string

2

recoveryWikitext string
onBlockWikitext string
onHitWikitext string

HKD

levelWikitext string

0

counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 100T Weight.png
hitboxesList of File, delimiter: ;
GGST Faust 100T Weight 2 Hitbox.png
notesList of Wikitext, delimiter: ;

Unable to hit airborne opponents.

typeWikitext string

other

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

600

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

discount Slidehead

FieldField typeValue
charaStringFaust
nameStringDonut
inputWikitext string

236P Donut

damageWikitext string

Heal 20

guardWikitext string

None

startupWikitext string

68 to Land

activeWikitext string

256

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust Donut.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Will not become active until it touches the ground

Can fall sooner (shorter startup) if it bounces off the wall on the way up, can fall later if it bounces off the wall on the way down

Fall can be delayed (longer startup) by batting with 5D
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

But where does the wrapper go?

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringBanana
inputWikitext string

236P Banana

damageWikitext string

Heal 20, 0

guardWikitext string

None, All

startupWikitext string

51 to Land

activeWikitext string

200

recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string

0

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Banana.png
GGST Faust Banana Peel.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Banana peel Horizontal Activation Range: 120

Banana peel Vertical Activation Range: 50

Will not become active until it touches the ground
Can fall sooner (shorter startup) if it bounces off the wall on the way up, can fall later if it bounces off the wall on the way down
Fall can be delayed (longer startup) by batting with 5D
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Banana

Peel

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringBomb
inputWikitext string

236P Bomb

damageWikitext string

70

guardWikitext string

All

startupWikitext string

68 to Land, 143 After Landing

activeWikitext string

9

recoveryWikitext string
onBlockWikitext string
onHitWikitext string

KD

levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust Bomb.png
hitboxesList of File, delimiter: ;
GGST_Faust_Bomb_Hitbox.png
GGST Faust Bomb 1 Hitbox.png
GGST Faust Bomb 2 Hitbox.png
GGST Faust Bomb 3 Hitbox.png
notesList of Wikitext, delimiter: ;

Clash Level: 2 (Explosion)

Clash Hits: 1 (Explosion)

Effectively 235f startup in most cases from the start of 236P.

Timer starts counting down once the hurtbox appears as bomb hits the ground - this will usually be on the 93rd frame after Faust begins 236P, but can be less if the bomb bounces off the wall, and more if the bomb is batted with 5D.

The bomb timer is not effected by hitstop, but is paused by the super freezes from Roman Cancels and Overdrives.

The bomb cannot be hit before it lands (except for Faust 5D), and cannot be hit on the last 2 frames before becoming active.

If the explosion hits Faust before hitting the opponent, no negative R.I.S.C. scaling will affect the damage, even mid-combo. Potential bug

Has some strange interactions with walldamage if the opponent is far from the corner when the bomb is thrown, effectively granting a few extra hits in rare cases. Potential bug

typeWikitext string

other

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Tennis, anyone?

hitboxCaptionList of Wikitext string, delimiter: \

Intial Explosion Size

 

Maximum expanded explosion size

FieldField typeValue
charaStringFaust
nameStringS Scarecrow
inputWikitext string

214S

damageWikitext string

50 [70]

guardWikitext string

High

startupWikitext string

50 [69]

activeWikitext string

17

recoveryWikitext string

36

onBlockWikitext string

-40* [-35]*

onHitWikitext string

HKD +42

levelWikitext string

2 [4]

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 214X.png
hitboxesList of File, delimiter: ;
GGST Faust 214S Hitbox.png
notesList of Wikitext, delimiter: ;

Horizontal Activation Range: 150 (S Version only, either direction)

typeWikitext string

special

riscGainWikitext string

1125 [1875]

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string

10-47F Full [10-66F Full]

cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

S

FieldField typeValue
charaStringFaust
nameStringP Scarecrow
inputWikitext string

214P

damageWikitext string

28×2 [28×3]

guardWikitext string

All

startupWikitext string

54 [84]

activeWikitext string

11,12 [11,8,3]

recoveryWikitext string

10 [7]

onBlockWikitext string

-8 [+7]

onHitWikitext string

HKD +52 [HKD +65]

levelWikitext string

2 [2×2, 4]

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 214X.png
hitboxesList of File, delimiter: ;
GGST Faust 214PK Hitbox.png
notesList of Wikitext, delimiter: ;

Values in [ ] are for the Wall Bounce version.

Uses identical animation to a Crouch for frames 1-9. (All versions)

typeWikitext string

special

riscGainWikitext string

700×2 [500×3]

riscLossWikitext string

1000

wallDamageWikitext string

150×2 [100×3]

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string

10-15F Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

P and K

FieldField typeValue
charaStringFaust
nameStringK Scarecrow
inputWikitext string

214K

damageWikitext string

28×2 [28×3]

guardWikitext string

All

startupWikitext string

54 [84]

activeWikitext string

11,12 [11,8,3]

recoveryWikitext string

10 [7]

onBlockWikitext string

-8 [+7]

onHitWikitext string

HKD +52 [HKD +68]

levelWikitext string

2 [2×2, 4]

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 214X.png
hitboxesList of File, delimiter: ;
GGST Faust 214PK Hitbox.png
notesList of Wikitext, delimiter: ;

Values in [ ] are for the Wall Bounce version.

typeWikitext string

special

riscGainWikitext string

700×2 [500×3]

riscLossWikitext string

1000

wallDamageWikitext string

150×2 [100×3]

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string

10-15F Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

P (Same side), K (Cross-up), S (Overhead)

hitboxCaptionList of Wikitext string, delimiter: \

P and K

FieldField typeValue
charaStringFaust
nameStringLove
inputWikitext string

j.236P

damageWikitext string

18, 40

guardWikitext string

All

startupWikitext string

27

activeWikitext string
recoveryWikitext string

Total 48

onBlockWikitext string
onHitWikitext string

KD

levelWikitext string

1, 2

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust j236P.png
hitboxesList of File, delimiter: ;
GGST Faust Love hitbox.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 22 at the earliest.

Clash Level: 1 (Both Bag and Explosion)

Clash Hits: 2 (Both Bag and Explosion)

typeWikitext string

special

riscGainWikitext string

500×2

riscLossWikitext string

1000×2

wallDamageWikitext string

150×2

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Doesn't go away when Faust is hit

hitboxCaptionList of Wikitext string, delimiter: \

First active frame and trajectory to final before explosion.

FieldField typeValue
charaStringFaust
nameStringLove
inputWikitext string

j.236P (With Afro)

damageWikitext string

18, 60

guardWikitext string

All (Guard Crush)

startupWikitext string

27

activeWikitext string
recoveryWikitext string

Total 48

onBlockWikitext string
onHitWikitext string

KD

levelWikitext string

1, 2

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust j236P.png
hitboxesList of File, delimiter: ;
GGST Faust Afro Love hitbox .png
GGST_Faust_Love_hitbox_2.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 22 at the earliest.

Clash Level: 1 (Both Bag and Explosion)

Clash Hits: 2 (Both Bag and Explosion)

typeWikitext string

special

riscGainWikitext string

500×2

riscLossWikitext string

1000×2

wallDamageWikitext string

150×2

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

Afro Love bounce trajectory

Explosion!

FieldField typeValue
charaStringFaust
nameStringSnip Snip Snip
inputWikitext string

236H

damageWikitext string

70

guardWikitext string

Ground Throw

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

41

onBlockWikitext string
onHitWikitext string

HKD +41

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 236H 1.png
GGST Faust 236H 2.png
hitboxesList of File, delimiter: ;
GGST_Faust_236H_Hitbox.png
notesList of Wikitext, delimiter: ;

Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
First does 17 hits of 1 damage (unaffected by defense mod, risc scaling, or guts), then does one final hit for 53 damage
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string

2500

wallDamageWikitext string

1000

inputTensionWikitext string

100

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string

1-8F Throw

cancelWikitext string
captionList of Wikitext string, delimiter: \

New haircut

Afro!

hitboxCaptionList of Wikitext string, delimiter: \

The heart of Faust's strike/'fro

FieldField typeValue
charaStringFaust
nameStringAir Mix Mix Mix
inputWikitext string

j.236S

damageWikitext string

12×4

guardWikitext string

All

startupWikitext string

17

activeWikitext string
recoveryWikitext string

14 After Landing

onBlockWikitext string
onHitWikitext string

HKD

levelWikitext string

3

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 236S.png
hitboxesList of File, delimiter: ;
GGST Faust 236S Hitbox.png
notesList of Wikitext, delimiter: ;

Horizontal Activation Range: 300

Vertical Activation Range: 250

typeWikitext string

special

riscGainWikitext string

500×4

riscLossWikitext string

2000

wallDamageWikitext string

175×4

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringWhat Could This Be? (Spit)
inputWikitext string

22P

damageWikitext string
guardWikitext string
startupWikitext string

26

activeWikitext string
recoveryWikitext string

Total 40

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 22P.png
hitboxesList of File, delimiter: ;
GGST Faust 22P Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string

100

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Spit

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringMix Mix Mix
inputWikitext string

236S

damageWikitext string

12×4

guardWikitext string

All

startupWikitext string

17

activeWikitext string

15 to 34

recoveryWikitext string

14 after Landing

onBlockWikitext string

-7

onHitWikitext string

HKD about +44

levelWikitext string

3

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 236S.png
hitboxesList of File, delimiter: ;
GGST Faust 236S Hitbox.png
notesList of Wikitext, delimiter: ;

Horizontal Activation Range(forward): 300

Horizontal Activation Range(backward): 300
Vertical Activation Range (up): 250
Vertical Activation Range (down): 500

+44 is the advantage from a raw 236S with no steering, but will vary significantly depending on combo decay and steering. Anywhere from +38 to +67 is plausible. See Combo Enders for more.

typeWikitext string

special

riscGainWikitext string

500×4

riscLossWikitext string

2000

wallDamageWikitext string

175×4

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string

Airborne f4 until landing

cancelWikitext string
captionList of Wikitext string, delimiter: \

Learn how to link this into c.S it will help out a lot

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringWhat Could This Be? (Eat)
inputWikitext string

236[P]

damageWikitext string
guardWikitext string
startupWikitext string

27

activeWikitext string
recoveryWikitext string

Total 31

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 236(P).png
hitboxesList of File, delimiter: ;
GGST Faust 236(P) Hitbox.png
notesList of Wikitext, delimiter: ;

The "eating" animation is just for show, and the move ends much before it completes.

The Eat Bug: Faust can sometimes Eat instead of Toss, even when P is not held. When Faust attempts to throw an invalid item (avoiding duplicates), the item is rerolled repeatedly until a valid item is picked. When this happens, Faust will incorrectly default to Eating the item, regardless of which move was input, including item Toss.
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string

100

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Monch

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringWhat Could This Be?
inputWikitext string

236P

damageWikitext string
guardWikitext string
startupWikitext string

26

activeWikitext string
recoveryWikitext string

Total 40

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 236P.png
hitboxesList of File, delimiter: ;
GGST Faust 236P Hitbox.png
notesList of Wikitext, delimiter: ;

Item spawns on frame 26 and will continue even if Purple Roman Cancelled

Item Weights:
Hammer: 15 (16.1%)
Mini Faust*: 15 (16.1%)
Bomb: 14 (15.1%)
 Trumpet*: 13 (14.0%)
100T Weight: 10 (10.8%)
Afro: 8 (8.6%)
Meteor*: 5 (5.6%)
Banana*: 4.5 (4.8%)
Peel*: 4.5 (4.8%)
Donut*: 4 (4.3%)
Only one of each item marked * on screen at a time.
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string

100

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

何が出るかな?

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringPull Back
inputWikitext string

41236K 4

damageWikitext string

0

guardWikitext string
startupWikitext string

61

activeWikitext string

2

recoveryWikitext string

30

onBlockWikitext string
onHitWikitext string

HKD +60

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 41236K 4.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

90%

invulnWikitext string

1-60F Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

Line...

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringHole in One!
inputWikitext string

41236K 4 H

damageWikitext string

80/100/120

guardWikitext string

All

startupWikitext string

8

activeWikitext string

8

recoveryWikitext string

41

onBlockWikitext string

-30

onHitWikitext string

HKD +54 {KD -10} [HKD +59]

levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 41236K 4 H.png
hitboxesList of File, delimiter: ;
GGST_Faust 41236K_4_H_Hitbox_1.png
GGST_Faust 41236K_4_H_Hitbox_2.png
GGST_Faust 41236K_4_H_Hitbox_3.png
notesList of Wikitext, delimiter: ;

The damage values for Hole in One! (80/100/120) are for very early hit, early hit, and Sweet Spot respectively.

For On-Hit, Values in [ ] are for the Home Run version.

Values in { } are for the late hit version.

When timed late, you always deal the higher damage hit, even on OTG.

typeWikitext string

special

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

...and Sinker.

hitboxCaptionList of Wikitext string, delimiter: \

Sweet Spot, 120 damage

Early hit, 100 Damage

Very Early hit, 80 Damage

FieldField typeValue
charaStringFaust
nameStringThrust (Charged)
inputWikitext string

41236[K]

damageWikitext string

60

guardWikitext string

All (Guard Crush)

startupWikitext string

38

activeWikitext string

12

recoveryWikitext string

19

onBlockWikitext string

+14

onHitWikitext string

-9

levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 41236K.png
hitboxesList of File, delimiter: ;
GGST Faust 41236K 1 Hitbox.png
GGST Faust 41236K 2 Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string

50%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \
hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringDash Cancel
inputWikitext string

66

damageWikitext string
guardWikitext string
startupWikitext string
activeWikitext string
recoveryWikitext string

Total 26

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied.

typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringCrawl
inputWikitext string

[1] or [3]

damageWikitext string
guardWikitext string
startupWikitext string
activeWikitext string
recoveryWikitext string
onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST_Faust_Crawl.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_Crawl.png
notesList of Wikitext, delimiter: ;
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Startup and Vulnerability can vary

hitboxCaptionList of Wikitext string, delimiter: \

swiggity swooty

FieldField typeValue
charaStringFaust
nameStringThrust
inputWikitext string

41236K

damageWikitext string

40

guardWikitext string

All

startupWikitext string

26~37

activeWikitext string

12

recoveryWikitext string

19

onBlockWikitext string

-12

onHitWikitext string

-9

levelWikitext string

4

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Faust 41236K.png
hitboxesList of File, delimiter: ;
GGST Faust 41236K 1 Hitbox.png
GGST Faust 41236K 2 Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Hook...

hitboxCaptionList of Wikitext string, delimiter: \

Active frames 1-4

Active frames 5-12

FieldField typeValue
charaStringFaust
nameStringCharged Wild Assault
inputWikitext string

236[D]

damageWikitext string

50

guardWikitext string

All (Guard Crush)

startupWikitext string

32

activeWikitext string

3

recoveryWikitext string

20

onBlockWikitext string

+17

onHitWikitext string

HKD +71

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 236D.png
hitboxesList of File, delimiter: ;
GGST Faust 236D Hitbox.png
notesList of Wikitext, delimiter: ;

Guard crush duration: 39F

Adds additional momentum on cancels without backwards movement.

typeWikitext string

other

riscGainWikitext string

2500

riscLossWikitext string

2000

wallDamageWikitext string

700

inputTensionWikitext string

0

chipRatioWikitext string

25%

OTGRatioWikitext string
prorateWikitext string

100%

invulnWikitext string
cancelWikitext string

NSJBRP

captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringWild Assault
inputWikitext string

236D

damageWikitext string

30

guardWikitext string

All (Guard Crush)

startupWikitext string

20~31

activeWikitext string

3

recoveryWikitext string

20

onBlockWikitext string

+13

onHitWikitext string

Stagger +12

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 236D.png
hitboxesList of File, delimiter: ;
GGST Faust 236D Hitbox.png
notesList of Wikitext, delimiter: ;

Guard crush duration: 35F

Adds additional momentum on cancels without backwards movement.

Staggers on grounded hit. Listed on-hit value is for gold (fast) recovery.

Total stagger duration: 34F (1-26F hitstun, 27-34F can block only)

Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (30F and 34F respectively)

Total duration is increased by 5F for red (normal) recovery, and 10F for blue (slow) and no recovery. (39F and 44F respectively)

typeWikitext string

other

riscGainWikitext string

2500

riscLossWikitext string

3000

wallDamageWikitext string

700

inputTensionWikitext string

0

chipRatioWikitext string

25%

OTGRatioWikitext string
prorateWikitext string

90%

invulnWikitext string
cancelWikitext string

NSJBRP

captionList of Wikitext string, delimiter: \

Despite appearances, has a fairly short hitbox

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringAir Throw
inputWikitext string

j.6D or j.4D

damageWikitext string

80

guardWikitext string

Air Throw

startupWikitext string

2

activeWikitext string

3

recoveryWikitext string

38 or Until Landing+10

onBlockWikitext string
onHitWikitext string

HKD +39 (IAD)

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust Air Throw.png
hitboxesList of File, delimiter: ;
GGST Faust Air Throw Hitbox.png
notesList of Wikitext, delimiter: ;

Air Throws have both normal recovery (which recovers CH) and special recovery frames upon landing (not CH). It is technically possible to recover mid-air from a whiffed Air Throw, but it usually doesn't happen unless done from very high in the air.

Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

On-Hit value is for attacker's IAD height, except for Potemkin and Nagoriyuki, who have their instant Air Throw height instead.

Frame advantage decreases as height increases (+35 to +44).

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string

2500

wallDamageWikitext string

1000

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringCharged Dust Attack
inputWikitext string

5[D]

damageWikitext string

50

guardWikitext string

High

startupWikitext string

28

activeWikitext string

3

recoveryWikitext string

26

onBlockWikitext string

-10

onHitWikitext string

KD +36

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 5D.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_5D.png
notesList of Wikitext, delimiter: ;

Hitstop on block: 20F

Hitstop on raw hit: 45F

Properties for opponent on block follow Level 4 rules.

R.I.S.C. Loss in [ ] refers to when 5[D] is not the initial hit of a combo.

Wall Damage in ( ) refers to if opponent is touching the wall.

Wall Damage when hit raw is increased to 700 (900).

Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo.

Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.

typeWikitext string

normal

riscGainWikitext string

1875

riscLossWikitext string

1500 [1000]

wallDamageWikitext string

0 (200)

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

100%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringGround Throw
inputWikitext string

6D or 4D

damageWikitext string

80

guardWikitext string

Ground Throw

startupWikitext string

2

activeWikitext string

3

recoveryWikitext string

38

onBlockWikitext string
onHitWikitext string

HKD +55

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust Ground Throw.png
hitboxesList of File, delimiter: ;
GGST Faust Ground Throw Hitbox.png
notesList of Wikitext, delimiter: ;

Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string

2600

wallDamageWikitext string

1000

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Exceedingly firm structure, lively yet robust, though a quick and tinny finish

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.2K

damageWikitext string

39

guardWikitext string

All

startupWikitext string

10

activeWikitext string

Until Landing

recoveryWikitext string

9 after Landing

onBlockWikitext string
onHitWikitext string
levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust j.2K.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_j2K.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

They'll try to tell you it's bad

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringSweep
inputWikitext string

2D

damageWikitext string

35

guardWikitext string

Low

startupWikitext string

12

activeWikitext string

3

recoveryWikitext string

18

onBlockWikitext string

-4

onHitWikitext string

HKD +49

levelWikitext string

3

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Faust 2D.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_2D.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameStringDust Attack
inputWikitext string

5D

damageWikitext string

40

guardWikitext string

High

startupWikitext string

20

activeWikitext string

3

recoveryWikitext string

26

onBlockWikitext string

-15

onHitWikitext string

0

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 5D.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_5D.png
notesList of Wikitext, delimiter: ;

Hitstop on block: 20F

Hitstop on ground hit: 16F

Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19-28F)

R.I.S.C. Loss in [ ] refers to when 5D is not the initial hit of a combo.

Wall Damage in ( ) refers to if opponent is touching the wall.

Has no additional Combo Decay on initial hit, unlike other overheads (usually adding +5 on initial hit for 10 total).

Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.

typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

3000 [1000]

wallDamageWikitext string

700 (900)

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

6P

damageWikitext string

35

guardWikitext string

All

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

32

onBlockWikitext string

-21

onHitWikitext string

KD +21

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 6P.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_6P.png
notesList of Wikitext, delimiter: ;

If the first hit of a combo, applies an additional +20 Combo Decay.

typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string

1-3 Upper Body
4-11 Above Knees

cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

6H

damageWikitext string

60

guardWikitext string

High

startupWikitext string

25

activeWikitext string

9

recoveryWikitext string

44

onBlockWikitext string

-34

onHitWikitext string

Stagger -19

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Faust 6H.png
hitboxesList of File, delimiter: ;
GGST_Faust_6H_1_Hitbox.png
GGST_Faust_6H_2_Hitbox.png
GGST_Faust_6H_3_Hitbox.png
notesList of Wikitext, delimiter: ;

Staggers on grounded hit. Listed on-hit value is for gold (fast) recovery.

Total stagger duration: 33F (1-25F hitstun, 26-33F can block only)
Hitstun duration is increased by 4F for red (normal) recovery, and 8F for blue (slow) and no recovery. (29F and 33F respectively)
Total duration is increased by 5F  for red (normal) recovery, and 10F for blue (slow) and no recovery. (38F and 43F respectively)
Opponents can be thrown while staggered, allowing comboing into throws. During the 'can only block' stage at the end of stagger, the opponent cannot jump to escape throws, meaning there is more time to combo into throws than strikes.
Stagger does not gain 1 addition hitstun on crouching hit, unlike other attacks.
typeWikitext string

normal

riscGainWikitext string

1875

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.S

damageWikitext string

32

guardWikitext string

High

startupWikitext string

14

activeWikitext string

3

recoveryWikitext string

20

onBlockWikitext string

+6 (IAD)

onHitWikitext string

+9 (IAD)

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust j.S.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_JS.png
notesList of Wikitext, delimiter: ;

Faust's unique steerable airdash means the situation on block and hit after an IAD is variable: See the IAD section for full details.

typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.D

damageWikitext string

45

guardWikitext string

High

startupWikitext string

13

activeWikitext string

6

recoveryWikitext string

23

onBlockWikitext string

+5 (IAD)

onHitWikitext string

+8 (IAD)

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust j.D.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_JD.png
notesList of Wikitext, delimiter: ;

Faust's unique steerable airdash means the situation on block and hit after an IAD is variable: See the IAD section for full details.

typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Set that funk on fire

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.H

damageWikitext string

42

guardWikitext string

High

startupWikitext string

9

activeWikitext string

5

recoveryWikitext string

15

onBlockWikitext string

+8 (IAD)

onHitWikitext string

+11 (IAD)

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust j.H.png
hitboxesList of File, delimiter: ;
GGST Faust j.H 1 Hitbox.png
GGST Faust j.H 2 Hitbox.png
notesList of Wikitext, delimiter: ;

Faust's unique steerable airdash means the situation on block and hit after an IAD is variable: See the IAD section for full details.

typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

Active frames 1-2

Active frames 3-5

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

2K

damageWikitext string

12×3

guardWikitext string

All, Low, Low

startupWikitext string

5

activeWikitext string

2(1)3,3

recoveryWikitext string

12

onBlockWikitext string

-2

onHitWikitext string

+1

levelWikitext string

1

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST_Faust_2K_1.png
hitboxesList of File, delimiter: ;
GGST Faust 2K 1 Hitbox.png
GGST Faust 2K 2 Hitbox.png
GGST Faust 2K 3 Hitbox.png
notesList of Wikitext, delimiter: ;

Frontal hitbox appears on frame 8 and changes to a lower and slightly longer hitbox in the last 3 active frames

typeWikitext string

normal

riscGainWikitext string

300×3

riscLossWikitext string

1000

wallDamageWikitext string

100×3

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%, 70%, 70%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

An anti air, and a double hitting low

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

2S

damageWikitext string

32

guardWikitext string

All

startupWikitext string

11

activeWikitext string

9

recoveryWikitext string

26

onBlockWikitext string

-19

onHitWikitext string

KD +28

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust 2S.png
hitboxesList of File, delimiter: ;
GGST Faust 2S 1 Hitbox.png
GGST Faust 2S 2 Hitbox.png
GGST Faust 2S 3 Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

2H

damageWikitext string

40

guardWikitext string

Low

startupWikitext string

14

activeWikitext string

2

recoveryWikitext string

29

onBlockWikitext string

-12

onHitWikitext string

KD +22

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Faust 2H.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_2H.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1875

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.P

damageWikitext string

20

guardWikitext string

High

startupWikitext string

7

activeWikitext string

4

recoveryWikitext string

6

onBlockWikitext string

+3 (IAD j.PP)

onHitWikitext string

+6 (IAD j.PP)

levelWikitext string

0

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Faust j.P.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_JP.png
notesList of Wikitext, delimiter: ;

Faust's unique steerable airdash means the situation on block and hit after an IAD is variable: See the IAD section for full details.

typeWikitext string

normal

riscGainWikitext string

375

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Talk to 'em

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

j.K

damageWikitext string

25

guardWikitext string

High

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

18

onBlockWikitext string
onHitWikitext string
levelWikitext string

1

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Faust j.K.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_JK.png
notesList of Wikitext, delimiter: ;

Faust's unique steerable airdash means the situation on block and hit after an IAD is variable: See the IAD section for full details.

typeWikitext string

normal

riscGainWikitext string

750

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

2P

damageWikitext string

25

guardWikitext string

Low

startupWikitext string

7

activeWikitext string

2

recoveryWikitext string

11

onBlockWikitext string

-3

onHitWikitext string

0

levelWikitext string

0

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Faust 2P.png
hitboxesList of File, delimiter: ;
GGST Faust 2P Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

375

riscLossWikitext string

1500

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string

F4-12 Low Profile

cancelWikitext string
captionList of Wikitext string, delimiter: \

How to roundstart 101

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

5HH

damageWikitext string

60

guardWikitext string
startupWikitext string

27

activeWikitext string

3

recoveryWikitext string

27

onBlockWikitext string
onHitWikitext string

HKD +46 [HKD +85]

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Faust 5HH.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Values in [ ] are for the Wall Bounce version - will vary significantly depending on distance from the wall.

Despite the listed 27f startup, Faust will begin pulling back the opponent immediately upon activating the Followup.

The opponent can be hit by projectiles (likely Faust's own items) during the startup, which will knock them out of the animation, and the followup hit not activate, though Faust will still play the animation.
The risc loss of 5HH is applied by the initial yoink rather than the damaging hit, but the does not scale the 60 damage hit of 5HH itself.

If the opponent bursts at the top of the pull back, they will sideswap.

Faust is unable to take any action during the startup of the followup, including Roman Cancels, and so is completely unable to avoid this sideswap.
typeWikitext string

normal

riscGainWikitext string
riscLossWikitext string

2000

wallDamageWikitext string

700

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

f.S

damageWikitext string

34

guardWikitext string

All

startupWikitext string

12

activeWikitext string

2

recoveryWikitext string

20

onBlockWikitext string

-8

onHitWikitext string

-5

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust fS.png
hitboxesList of File, delimiter: ;
GGST Faust fS Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

5H

damageWikitext string

40

guardWikitext string

All

startupWikitext string

13

activeWikitext string

8

recoveryWikitext string

18

onBlockWikitext string

-7

onHitWikitext string

-4

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Faust 5H.png
hitboxesList of File, delimiter: ;
GGST Faust 5H 1 Hitbox.png
GGST Faust 5H 2 Hitbox.png
GGST Faust 5H 3 Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

Active frames 1-2

Active frames 3-5
Slight extension of the hitbox.

Active frames 6-8
Fully extended hitbox.

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

5P

damageWikitext string

25

guardWikitext string

All

startupWikitext string

5

activeWikitext string

4

recoveryWikitext string

8

onBlockWikitext string

-2

onHitWikitext string

+1

levelWikitext string

0

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Faust 5P.png
hitboxesList of File, delimiter: ;
GGST_Faust_5P_Hitbox.png
GGST_Faust_5P_2_Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

500

riscLossWikitext string

1500

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

GGs shake my hand

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

5K

damageWikitext string

30

guardWikitext string

All

startupWikitext string

7

activeWikitext string

8

recoveryWikitext string

8

onBlockWikitext string

-2

onHitWikitext string

+1

levelWikitext string

2

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Faust 5K.png
hitboxesList of File, delimiter: ;
GGST Faust 5K hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringFaust
nameString
inputWikitext string

c.S

damageWikitext string

40

guardWikitext string

All

startupWikitext string

8

activeWikitext string

6

recoveryWikitext string

12

onBlockWikitext string

-1

onHitWikitext string

+2

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Faust cS.png
hitboxesList of File, delimiter: ;
GGST_FA_HB_cS.png
notesList of Wikitext, delimiter: ;

Input Proximity Range: 340

typeWikitext string

normal

riscGainWikitext string

2000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

100%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \