< GGST | Chipp Zanuff
m (→623S Data) |
m (→63214S Data: fixed broken image) |
||
Line 820: | Line 820: | ||
|riscLoss=2500 | |riscLoss=2500 | ||
|prorate=50% | |prorate=50% | ||
|images= | |images=GGST_Chipp_Zanuff_63214S.png | ||
|hitboxes=GGST_CH_HB_63214S.png | |hitboxes=GGST_CH_HB_63214S.png | ||
|type=special | |type=special |
Revision as of 21:30, 12 May 2022
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Chipp Zanuff | 1.26 | 4 | 1.25 | 4 | Triple Jump, Wall Run | |||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
42 | 55 | 52.5 | 70.2 | |||||||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
8.8 | 6.8 | 24.5 | 0.761 | 85 | ||||||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
36 | All | 12 | 9 | 24 | -14 | KD | 4 | Large | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 100% | |||||||
File:GGST CH HB 2H.png | |||||||||
j.P Data
j.K Data
j.S Data
j.H Data
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
22×2 | High | 9 | 3×4 | 17 | 2 | Mid | |||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
525×2 | 1000 | 80% | |||||||
File:GGST CH HB JH.png | |||||||||
j.D Data
6P Data
6K Data
6H Data
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
50 | All | 17 | 6 | 18 | -5 | -2 | 4 | Large | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
2500 | 1000 | 100% | |||||||
File:GGST CH HB 6H.png | |||||||||
j.2K Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236P Data
j.236P Data
236K Data
j.236K Data
623S Data
623S Beta Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30, 26 | All | 7 | 20 | 23 | -27 | KD | 2 | Large | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
700×2 | 1000 | 80% | 1~8 Strike | ||||||
File:GGST CH HB 623S.png | |||||||||
reversal strike invuln |
j.623S Data
j.623S Beta Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
30, 26 | All | 7 | 20 | Until L+?? | KD | 2 | Large | ||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
700×2 | 1000 | 80% | 1~8 Strike | ||||||
File:GGST CH HB 623S.png | |||||||||
236H Data
236S Data
236S 236S Data
236S 236K Data
63214S Data
j.214P Data
Wall Run Data
Overdrives
236236K Data
236236K Banki Messai super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
15×5, 9×3, 30 | All | 6+1 | -20 | HKD | Small | ||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
400×4 | 1000×4 | 100% | |||||||
Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits R.I.S.C. Loss does not stack after the first hit, but 25% R.I.S.C. reduction still applies per hit of R.I.S.C. Loss. Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge). |
632146H Data
632146H Zansei Rouga super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
10×4, 135 | All | 20+1 | HKD | Small | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
600×4 | 1000 | 100% | 6~22 Full | ||||||
File:GGST CH HB 632146H.png | |||||||||
+23 KDA |
j.632146H Data
j.632146H Zansei Rouga super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
10×4, 135 | All | 13+1 | HKD | Small | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
600×4 | 1000 | 100% | 4~15 Full | ||||||
File:GGST CH HB 632146H.png | |||||||||
+23 KDA |
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall