Difference between revisions of "GGST/Baiken/Data"
Jump to navigation
Jump to search
Line 406: | Line 406: | ||
|prorate=100% | |prorate=100% | ||
|images=GGST Baiken 6H.png | |images=GGST Baiken 6H.png | ||
− | |hitboxes=GGST Baiken 6H hitbox.png | + | |hitboxes=GGST Baiken 6H 1 hitbox.png;GGST Baiken 6H 2 hitbox.png;GGST Baiken 6H 3 hitbox.png |
|type=normal | |type=normal | ||
}} | }} | ||
+ | |||
===2D Data=== | ===2D Data=== | ||
{{MoveData-GGST | {{MoveData-GGST |
Revision as of 06:10, 29 January 2022
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.S | 33 | High | 8 | 7 | 19 | Mid | normal | 1125 | 80% | |||||||||
![]() | ||||||||||||||||||
![]() ![]() | ||||||||||||||||||
j.H Data
j.D Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.D | 53 | All | 12 | 3 | 26 | normal | 1500 | 90% | ||||||||||
![]() | ||||||||||||||||||
![]() | ||||||||||||||||||
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236K Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tatami Gaeshi | 236K | 45,25 | All | 15 | 29 | 5 | -3 | KD (+42) | special | 1000,200 | 90% | |||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
j.236K Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tatami Gaeshi | j.236K | 40 | All | 20 | Until Landing | Landing+7 | special | 500 | 80% | |||||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
41236S Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kabari | 41236S | 30 | All | 27 | 11 | 18 | 0 | +3 | special | 2500 | 100% | |||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
41236H Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kabari | 41236H | 30 | All | 18 | -3 | 0 | special | 2500 | 100% | |||||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
41236H~H Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kabari Followup | 41236H~H | 48 | All | 11 [23] | 3 | 10 | -3 | HKD (+58) | special | 2000 | 100% | |||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
j.236S Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Youzansen | j.236S | 39 | High | 9 | 12 | Landing+10 | -18 (TK) | +3 (TK) | special | 1125 | 80% | |||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
236P Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hiiragi | 236P | 130 | 45 | KD (+14) | special | 50% | 1-6 Catch | |||||||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
CH recovery |
Overdrives
236236S Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tsurane Sanzu-watashi | 236236S | 45×2,100 | All | 7+1 | 48 | -32 | HKD (+42) | super | 800×3 | 100% | ||||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
214214P Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type | Type | R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Proration | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kenjyu | 214214P | 110 | All | 8+3 | +5 | HKD | super | 500 | ||||||||||
![]() | ||||||||||||||||||
110x110px | ||||||||||||||||||
j.214214P Data
Category
Click [★] for character's full frame data
System Explanations
• HUD • Controls • Frame Data & System Data • Patch Notes •
• Movement/Canceling • Offense • Defense • Damage/Combo • Attack Attributes • Gauges • Misc •