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==Links== | ==Links== | ||
<section begin="Links"/> | <section begin="Links"/> | ||
{{CharLinks|charMainPage=GGST/Baiken | {{CharLinks | ||
|videos= |discord= | | |charMainPage=GGST/Baiken | ||
|videos=https://strive.keeponrock.in/#/?p1chars=baiken | |||
|discord=https://discord.gg/pwF4pC3 | |||
|matchups=yes}} | |||
<section end="Links"/> | <section end="Links"/> | ||
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{{GGST-character | {{GGST-character | ||
| name =Baiken | | name =Baiken | ||
| defense = | | defense =30 | ||
| guts =4 | | guts =4 | ||
| prejump =4 | | prejump =4 | ||
Line 20: | Line 23: | ||
| icon =GGST_Baiken_Icon.png | | icon =GGST_Baiken_Icon.png | ||
| umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | | umo =[[GGST/Baiken#Kabari|[H] Kabari follow-up]] | ||
| guardBalance = | | guardBalance =32 | ||
| jump_duration =44 | | jump_duration =44 | ||
| high_jump_duration=48 | | high_jump_duration=48 | ||
| jump_height = | | jump_height =441.1 | ||
| high_jump_height = | | high_jump_height =524.4 | ||
| efiad =3 | | efiad =3 | ||
| ebiad =3 | | ebiad =3 | ||
Line 102: | Line 105: | ||
|startup=7 | |startup=7 | ||
|active=6 | |active=6 | ||
|recovery= | |recovery=10 | ||
|onBlock=+1 | |onBlock=+1 | ||
|onHit=+ | |onHit=+4 | ||
|level=3 | |level=3 | ||
|counter=Mid | |counter=Mid | ||
Line 115: | Line 118: | ||
|hitboxes=GGST Baiken cS Hitbox.png | |hitboxes=GGST Baiken cS Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=The coin is flipped | |||
|notes='''Input Proximity Range:''' 270 | |||
}} | }} | ||
Line 237: | Line 242: | ||
|images=GGST Baiken 2S.png | |images=GGST Baiken 2S.png | ||
|hitboxes=GGST Baiken 2S hitbox.png | |hitboxes=GGST Baiken 2S hitbox.png | ||
|caption=Farther than you'd think | |||
|type=normal | |type=normal | ||
}} | }} | ||
Line 263: | Line 269: | ||
|hitboxes=GGST Baiken 2H Hitbox.png | |hitboxes=GGST Baiken 2H Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Baiken's wish came true, it now truly low profiles. | |||
|notes={{FrameDataNotes|GGST|Activation X|500}}. Unable to hit extended hurtboxes.;{{FrameDataNotes|GGST|Activation Y|110}}. Unable to hit extended hurtboxes of opponents significantly above Baiken. | |||
}} | }} | ||
Line 336: | Line 344: | ||
|images=GGST Baiken jS.png | |images=GGST Baiken jS.png | ||
|hitboxes=GGST Baiken jS 1 hitbox.png;GGST Baiken jS 2 hitbox.png | |hitboxes=GGST Baiken jS 1 hitbox.png;GGST Baiken jS 2 hitbox.png | ||
|caption=One of the best air buttons in the game | |||
|type=normal | |type=normal | ||
}} | }} | ||
===j.H Data=== | ===j.H Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
Line 361: | Line 371: | ||
|hitboxes=GGST Baiken jH 1 hitbox.png;GGST Baiken jH 2 hitbox.png | |hitboxes=GGST Baiken jH 1 hitbox.png;GGST Baiken jH 2 hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Safejumps for dummies | |||
}} | }} | ||
Line 368: | Line 379: | ||
|name= | |name= | ||
|input=j.D | |input=j.D | ||
|guard= | |guard=High | ||
|invuln= | |invuln= | ||
|damage=53 | |damage=53 | ||
Line 411: | Line 422: | ||
|hitboxes=GGST Baiken 6P Hitbox.png | |hitboxes=GGST Baiken 6P Hitbox.png | ||
|type=normal | |type=normal | ||
|caption=Raise your hand(s) in the air | |||
}} | }} | ||
Line 470: | Line 482: | ||
|guard=Low | |guard=Low | ||
|invuln= | |invuln= | ||
|damage= | |damage=20,16 | ||
|startup=10 | |startup=10 | ||
|active=6,3 | |active=6,3 | ||
Line 491: | Line 503: | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Uncharged | ||
|input=5D | |input=5D | ||
|guard=High | |guard=High | ||
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{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name= | |name=Charged | ||
|input=5[D] | |input=5[D] | ||
|guard=High | |guard=High | ||
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|prorate=50% | |prorate=50% | ||
|notes={{FrameDataNotes|GGST|Throw}} | |notes={{FrameDataNotes|GGST|Throw}} | ||
}} | |||
===Dash Cancel Data=== | |||
{{MoveData-GGST | |||
|chara=Baiken | |||
|name=Dash Cancel | |||
|input=66 | |||
|guard= | |||
|damage= | |||
|startup= | |||
|active= | |||
|recovery=Total 22 | |||
|onBlock= | |||
|onHit= | |||
|level= | |||
|notes= | |||
|images= | |||
|hitboxes= | |||
|type=other | |||
|riscGain= | |||
|riscLoss= | |||
|wallDamage= | |||
|prorate= | |||
|invuln= | |||
|cancel= | |||
|notes={{FrameDataNotes|GGST|Dash Cancel}} | |||
}} | }} | ||
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|damage=45,25 | |damage=45,25 | ||
|startup=15 | |startup=15 | ||
|active= | |active=3 (13) 13 | ||
|recovery=5 | |recovery=5 | ||
|onBlock=-3 | |onBlock=-3 | ||
|onHit=KD (+42) | |onHit=KD (+42) | ||
|level=3 [0] | |level=3 [0] | ||
|counter=Mid, Small | |counter=Mid, Very Small | ||
|riscGain=1000,200 | |riscGain=1000,200 | ||
|riscLoss=2000,1000 | |riscLoss=2000,1000 | ||
Line 629: | Line 667: | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | |hitboxes=GGST_Baiken_236K_1_hitbox.png;GGST_Baiken_236K_2_hitbox.png;GGST_Baiken_236K_3_hitbox.png;GGST_Baiken_236K_4_hitbox.png;GGST_Baiken_236K_5_hitbox.png | ||
|hitboxCaption= \This vertical hitbox (also present above) will null non-Overdrive projectiles\ \ \Last active grounded frame | |||
|type=special | |type=special | ||
|notes='''Intial Strike Clash Level:''' 2;'''Projectile Clash Level:''' 1;'''Clash Hits:''' 2 (1 Per Hit);{{FrameDataNotes|GGST|Activation Y|150}} (Tatami only, does not apply to {{clr|K|j.236K}}). Unable to hit extended hurtboxes of opponents significantly above the tatami. | |||
}} | }} | ||
===j.236K Data=== | ===j.236K Data=== | ||
{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Tatami Gaeshi | |name=Air Tatami Gaeshi | ||
|input=j.236K | |input=j.236K | ||
|guard=All | |guard=All | ||
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|onHit= | |onHit= | ||
|level=2 [0] | |level=2 [0] | ||
|counter=Small | |counter=Very Small | ||
|riscGain=500 | |riscGain=500 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 655: | Line 696: | ||
|images=GGST Baiken 236K.png | |images=GGST Baiken 236K.png | ||
|hitboxes=GGST_Baiken_236K_Air_1_hitbox.png;GGST_Baiken_236K_Air_2_hitbox.png;GGST_Baiken_236K_Air_3_hitbox.png | |hitboxes=GGST_Baiken_236K_Air_1_hitbox.png;GGST_Baiken_236K_Air_2_hitbox.png;GGST_Baiken_236K_Air_3_hitbox.png | ||
|hitboxCaption=First active Air tatami frame\Early Air Tatami falling hitbox\Late Air Tatami falling hitbox (and when reaching floor/grounded) | |||
|type=special | |type=special | ||
|notes='''Clash Level:''' 1;'''Clash Hits:''' 1; | |||
}} | }} | ||
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{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=S Kabari | ||
|input=41236S | |input=41236S | ||
|guard=All | |guard=All | ||
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|images=GGST Baiken 41236S.png | |images=GGST Baiken 41236S.png | ||
|hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | |hitboxes=GGST Baiken 41236S 1 hitbox.png;GGST Baiken 41236S 2 hitbox.png | ||
|caption={{clr|S|S}} Version | |||
|hitboxCaption={{clr|S|S}} Version first active frame\Max range | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|500 ~ 900}} (Applies to both variants). Increases during active frames to match hitbox. Unable to hit extended hurtboxes. | |||
}} | }} | ||
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{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kabari | |name=H Kabari | ||
|input=41236H | |input=41236H | ||
|guard=All | |guard=All | ||
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|active=11 | |active=11 | ||
|recovery=19 | |recovery=19 | ||
|onBlock=- | |onBlock=-3 | ||
|onHit=0 | |onHit=0 | ||
|level=4 | |level=4 | ||
Line 709: | Line 755: | ||
|images=GGST Baiken 41236H.png | |images=GGST Baiken 41236H.png | ||
|hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | |hitboxes=GGST Baiken 41236H 1 hitbox.png;GGST Baiken 41236H 2 hitbox.png | ||
|caption={{clr|H|H}} Version | |||
|hitboxCaption={{clr|H|H}} Version first active frame\Max range | |||
|type=special | |type=special | ||
}} | }} | ||
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|onHit=HKD (+58) | |onHit=HKD (+58) | ||
|level=3 | |level=3 | ||
|counter= | |counter=Mid | ||
|riscGain=2000 | |riscGain=2000 | ||
|riscLoss=1000 | |riscLoss=1000 | ||
Line 736: | Line 784: | ||
|images=GGST Baiken 41236HH.png | |images=GGST Baiken 41236HH.png | ||
|hitboxes=GGST Baiken 41236HH hitbox.png | |hitboxes=GGST Baiken 41236HH hitbox.png | ||
|caption={{clr|H|H}} Version follow-up | |||
|hitboxCaption={{clr|H|H}} Version follow-up | |||
|type=special | |type=special | ||
|notes={{FrameDataNotes|GGST|Activation X|550}}. Unable to hit extended hurtboxes. | |||
}} | }} | ||
Line 750: | Line 801: | ||
|active=12 | |active=12 | ||
|recovery=Landing+7 | |recovery=Landing+7 | ||
|onBlock=- | |onBlock=-14 ([[Tiger Knee|TK]]) | ||
|onHit=+ | |onHit=+6 ([[Tiger Knee|TK]]) | ||
|level=2 | |level=2 | ||
|counter=Mid | |counter=Mid | ||
Line 778: | Line 829: | ||
|recovery=32 | |recovery=32 | ||
|onBlock= | |onBlock= | ||
|onHit=KD (+14) [+ | |onHit=KD (+14) [+11] | ||
|level= | |level= | ||
|counter= | |counter= | ||
Line 787: | Line 838: | ||
|chipRatio= | |chipRatio= | ||
|prorate=50% | |prorate=50% | ||
|images=GGST Baiken 236P.png | |images=GGST Baiken 236P.png;GGST Baiken 236P 2.png | ||
|hitboxes=GGST Baiken 236P hitbox.png | |hitboxes=GGST Baiken 236P hitbox.png | ||
|type=special | |type=special | ||
|notes=Data in [] represents values on successful parry from far away (non-Clean Hit).;Full Counter Hit recovery.;Cannot parry projectiles.;1000 Tension gain on hit. | |notes=Data in [] represents values on successful parry from far away (non-Clean Hit).;Full Counter Hit recovery.;Cannot parry projectiles.;Non-damaging stagger occurs if opponent is more than 500 units horizontally or vertically spaced.;1000 Tension gain on hit. | ||
}} | }} | ||
Line 817: | Line 868: | ||
|images=GGST Baiken 236236S.png | |images=GGST Baiken 236236S.png | ||
|hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | |hitboxes=GGST Baiken 236236S 1 hitbox.png;GGST Baiken 236236S 2 hitbox.png;GGST Baiken 236236S 3 hitbox.png | ||
|hitboxCaption=No matter the distance, if this hits from the front, it all hits\ \Somebody will get nailed by this at least once | |||
|notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | |notes=Data in [] refers to non-cinematic hits when missing either of the first two hits (or theoretically during OTG) | ||
|type=super | |type=super | ||
Line 844: | Line 896: | ||
|images=GGST Baiken 214214P.png | |images=GGST Baiken 214214P.png | ||
|hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken 214214P 1 hitbox.png;GGST Baiken 214214P 2 hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | ||
|hitboxCaption=First active frame\Projectile hitbox\Early explosion\late explosion | |||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes='''Clash Level:''' 5;'''Clash Hits:''' -;Max projectile travel time 28f | ||
}} | }} | ||
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{{MoveData-GGST | {{MoveData-GGST | ||
|chara=Baiken | |chara=Baiken | ||
|name=Kenjyu | |name=Air Kenjyu | ||
|input=j.214214P | |input=j.214214P | ||
|guard=All (Guard Crush) | |guard=All (Guard Crush) | ||
Line 872: | Line 925: | ||
|hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | |hitboxes=GGST Baiken j214214P Hitbox.png;GGST Baiken 214214P 3 hitbox.png;GGST Baiken 214214P 4 hitbox.png | ||
|type=super | |type=super | ||
|notes=Max projectile travel time 28f | |notes='''Clash Level:''' 5;'''Clash Hits:''' -;Max projectile travel time 28f | ||
}} | }} | ||
==Category== | ==Category== | ||
{{#lst:GGST/Navigation}} | {{#lst:GGST/Navigation}} |
Revision as of 02:31, 3 December 2022
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Baiken | 30 | 4 | 32 | 4 | [H] Kabari follow-up | |||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
44 | 48 | 441.1 | 524.4 | |||||||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
10 | 3×22 [high jump: 3×23] | 5×24 | 4.9 | 4.725 | 11.2 | 0.605 | 105 | |||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
6P Data
6K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw (Tether) Data
Ground Throw (Knockback) Data
Air Throw Data
Dash Cancel Data
66 Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
Total 22 | |||||||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied. |
Special Moves
236K Data
j.236K Data
41236S Data
41236H Data
41236H~H Data
j.236S Data
j.236S Youzansen special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
50 | High | 9 | 12 | Landing+7 | -14 (TK) | +6 (TK) | 2 | Mid | |
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1125 | 1000 | 300 | 150 | 25% | 60% | 80% | |||
236P Data
Overdrives
236236S Data
214214P Data
j.214214P Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall