Page values for "GGST/Axl Low/Data"

From Dustloop Wiki

"ggstCharacters" values

1 row is stored for this page
FieldField typeValue
nameStringAxl Low
defenseInteger20
gutsInteger1
guardBalanceFloat36.0
prejumpInteger4
backdashWikitext string

20/1-5 strike invuln/1-15 airborne

backdashDurationWikitext string

20

backdashInvulnWikitext string

1-5F

backdashAirborneWikitext string

1-15F

forwarddashInteger
umoWikitext
jump_durationInteger42
high_jump_durationInteger49
jump_heightFloat409.5
high_jump_heightFloat567.6
earliest_iadString8
ad_durationString18/24
abd_durationString6/11
ad_distanceString735.625
abd_distanceString201.375
movement_tensionInteger4
jump_tensionString2
airdash_tensionString4
walk_speedFloat5.2
back_walk_speedFloat4.9
dash_initial_speedFloat13.1
dash_accelerationString0.416
dash_frictionString100
jump_gravityFloat1.9
high_jump_gravityFloat1.9
portraitFile
GGST_Axl_Low_Portrait.png
iconFile
GGST_Axl_Low_Icon.png

"MoveData_GGST" values

40 rows are stored for this page
FieldField typeValue
charaStringAxl Low
nameStringOne Vision
inputWikitext string

632146P Attack

damageWikitext string

0

guardWikitext string

All

startupWikitext string

8+1+0

activeWikitext string

1

recoveryWikitext string

11

onBlockWikitext string

0

onHitWikitext string

+140

levelWikitext string

1

counterWikitext string
imagesList of File, delimiter: ;
GGST Axl Low 632146P 2.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Attack has two consecutive super flashes.

Active frame occurs between two flashes, allowing opponents to block on reaction to the first flash. Opponents can also use an invincible reversal in reaction to the first flash to make One Vision punishable, as strike invulnerability can avoid the Time Stop effect, so don't throw it out too carelessly!

typeWikitext string

super

riscGainWikitext string

0

riscLossWikitext string

1000

wallDamageWikitext string

0

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

100%

invulnWikitext string

8-9F Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

...or extend your combos into wallbreak!

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringOne Vision
inputWikitext string

632146P

damageWikitext string
guardWikitext string
startupWikitext string

5

activeWikitext string

295

recoveryWikitext string

30

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Axl Low 632146P 1.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Buff activates during super freeze on frame 5 and can be Purple Roman Cancelled immediately after end of super freeze.

typeWikitext string

super

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Whiff punish from full screen...

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSickle Storm
inputWikitext string

236236H

damageWikitext string

45×2, 18×3

guardWikitext string

All

startupWikitext string

11+1

activeWikitext string

4, 4(24)13

recoveryWikitext string

26

onBlockWikitext string

-2

onHitWikitext string

HKD +58

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 236236H 1.png
GGST Axl Low 236236H 2.png
hitboxesList of File, delimiter: ;
GGST Axl Low Sickle Storm hitbox.png
GGST Axl Low Sickle Storm2 hitbox.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 45 at the earliest.

Clash Level: 4 (second hit)

Clash Hits: 1

The attack is made up of multiple seperate hits and does not behave as a single multi-hit attack:

  • The total R.I.S.C. Loss is unaffected, however positive R.I.S.C. is reduced by 25% 2 times in total.
  • All hits made by sources other than the first one to connect will be scaled by the added R.I.S.C.
  • Attack only deals the maximum damage from at least 1068 R.I.S.C. (approx. 8.3% gauge) as a result.
typeWikitext string

super

riscGainWikitext string

800×2, 200

riscLossWikitext string

1000

wallDamageWikitext string

0

inputTensionWikitext string
chipRatioWikitext string

25%×2, 12%×3

OTGRatioWikitext string

80%

prorateWikitext string

100%

invulnWikitext string

1-15F Full

cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

Strike portion first active frame

Projectile portion first active frame. Travels fullscreen.

FieldField typeValue
charaStringAxl Low
nameStringWhistling Wind (Charged)
inputWikitext string

214[K]

damageWikitext string

10x6

guardWikitext string

All

startupWikitext string

41

activeWikitext string

5×6 [119 Total on whiff]

recoveryWikitext string

Total 76

onBlockWikitext string

+14

onHitWikitext string

+17

levelWikitext string

2×6

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Axl Low 214K.png
hitboxesList of File, delimiter: ;
GGST Axl Low 214K Hitbox.png
GGST Axl Low 214K Hitbox2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

100×6

riscLossWikitext string

1000

wallDamageWikitext string

83×6 (500)

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

 

Max distance on charged version

FieldField typeValue
charaStringAxl Low
nameStringWhistling Wind
inputWikitext string

214K

damageWikitext string

10x3

guardWikitext string

All

startupWikitext string

17

activeWikitext string

4,4,4 [22 Total on whiff]

recoveryWikitext string

Total 52

onBlockWikitext string

-4

onHitWikitext string

-1

levelWikitext string

2×3

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Axl Low 214K.png
hitboxesList of File, delimiter: ;
GGST Axl Low 214K Hitbox.png
GGST Axl Low 214K Hitbox2.png
notesList of Wikitext, delimiter: ;

Horizontal Activation Range: 300

typeWikitext string

special

riscGainWikitext string

100×3

riscLossWikitext string

1000

wallDamageWikitext string

166×3 (500)

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \
hitboxCaptionList of Wikitext string, delimiter: \

 

Max distance on charged version

FieldField typeValue
charaStringAxl Low
nameStringAxl Bomber
inputWikitext string

j.236H

damageWikitext string

80

guardWikitext string

All

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

Until L+7

onBlockWikitext string

-22

onHitWikitext string

HKD +66 (IAS)

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Axl Low j.623H.png
hitboxesList of File, delimiter: ;
GGST Axl Low Axl Bomber hitbox.png
GGST Axl Low Axl Bomber hitbox2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

2500

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringAir Snail
inputWikitext string

j.214H

damageWikitext string

45

guardWikitext string

All

startupWikitext string

14

activeWikitext string

9

recoveryWikitext string

Until L+10

onBlockWikitext string

-19

onHitWikitext string

KD +27 (IAS)

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST_Axl_Low_j.214H.png
hitboxesList of File, delimiter: ;
GGST Axl Low Snail hitbox Air.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

2000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

100%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSnail
inputWikitext string

214H

damageWikitext string

45

guardWikitext string

All

startupWikitext string

14

activeWikitext string

12

recoveryWikitext string

29

onBlockWikitext string

-24

onHitWikitext string

KD +28

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 214H.png
hitboxesList of File, delimiter: ;
GGST Axl Low Snail hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

special

riscGainWikitext string

2000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringRainwater
inputWikitext string

214S

damageWikitext string

40

guardWikitext string

All

startupWikitext string

24

activeWikitext string

3

recoveryWikitext string

21

onBlockWikitext string

+3

onHitWikitext string

KD +42

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 214S.png
hitboxesList of File, delimiter: ;
GGST Axl Low Rainwater hitbox.png
notesList of Wikitext, delimiter: ;

Moves backwards during initial movement on frames 1~22

Decreases Tension Balance during the initial movement, for a total of -225 Tension Balance.

Increases Negative value during the initial movement, for a total 440~880 Negative value (amount varies and increases with distance to the opponent).

typeWikitext string

special

riscGainWikitext string

2500

riscLossWikitext string

2000

wallDamageWikitext string

700

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

100%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Good spacing allows it to dodge throws, abare and even reversals!

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringWinter Mantis
inputWikitext string

41236H

damageWikitext string

61 [62]

guardWikitext string

Ground Throw

startupWikitext string

28

activeWikitext string

20

recoveryWikitext string

34

onBlockWikitext string
onHitWikitext string

HKD +54 (HKD +71)

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST_Axl_Low_41236H_1.png
GGST Axl Low 41236H 2.png
hitboxesList of File, delimiter: ;
GGST Axl Low Winter Mantis hitbox.png
notesList of Wikitext, delimiter: ;

Values in () are for the point-blank version that automatically triggers an Axl Bomber follow-up.

Values in [ ] when hits from long distance.

While normal grab rules apply, the hit detection is a strike hitbox on the sickle (see hitboxes).

If Axl is moved mid-animation, the animation of the sickle will move with him, but not the actual hitbox, making it possible to outrun the attack.

Horizontal Activation Range: 200 (Distance from sickle to opponent on the forward-facing direction, making it unable to hit extended hurtboxes after it has gone past the opponent)
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
First does a single hit of 20, then a final hit of 41[42].
typeWikitext string

special

riscGainWikitext string
riscLossWikitext string

2500

wallDamageWikitext string

1000

inputTensionWikitext string

100

chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Woops you're in the corner now

hitboxCaptionList of Wikitext string, delimiter: \

Despite being a grab, it uses a strike hitbox, directly hitting an opponent's hurtbox.

FieldField typeValue
charaStringAxl Low
nameStringWinter Cherry
inputWikitext string

[4]6S S

damageWikitext string

40 [60]

guardWikitext string

All

startupWikitext string

18 [22]

activeWikitext string

15 [25]

recoveryWikitext string

24

onBlockWikitext string

-3 [+10]

onHitWikitext string

KD +55 [KD +69]

levelWikitext string

3 [4]

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Axl Low 46SS 1.png
hitboxesList of File, delimiter: ;
GGST Axl Low Winter Cherry hitbox.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 17 at the earliest.

Clash Level: -

Clash Hits: -

Values in [ ] are for just frame version

typeWikitext string

special

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

100

chipRatioWikitext string

40%

OTGRatioWikitext string

60%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Delay this on people who don't block

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSoaring Chain Strike
inputWikitext string

[4]6S 8

damageWikitext string

30

guardWikitext string

All

startupWikitext string

8

activeWikitext string

16

recoveryWikitext string

34

onBlockWikitext string

-11

onHitWikitext string

HKD +46

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 46S8.png
hitboxesList of File, delimiter: ;
GGST Axl Low Soaring Chain Strike hitbox.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 10 at the earliest.

Clash Level: -

Clash Hits: -

typeWikitext string

special

riscGainWikitext string

500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

60%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The special move anti-air

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSpinning Chain Strike
inputWikitext string

[4]6S 2

damageWikitext string

15×5

guardWikitext string

Low

startupWikitext string

7

activeWikitext string

36 [79]

recoveryWikitext string

19

onBlockWikitext string

-6

onHitWikitext string

HKD +56

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 46S2.png
hitboxesList of File, delimiter: ;
GGST Axl Low Spinning Chain Strike hitbox.png
notesList of Wikitext, delimiter: ;

Values in [ ] are when attack is fully held

typeWikitext string

special

riscGainWikitext string

225×5

riscLossWikitext string

1000

wallDamageWikitext string

60×5

inputTensionWikitext string

150

chipRatioWikitext string

25%

OTGRatioWikitext string

40%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Can be jumped over, careful!

hitboxCaptionList of Wikitext string, delimiter: \

Hitbox never changes during full length of move

FieldField typeValue
charaStringAxl Low
nameStringCharged Wild Assault
inputWikitext string

236[D]

damageWikitext string

50

guardWikitext string

All

startupWikitext string

29

activeWikitext string

3

recoveryWikitext string

20

onBlockWikitext string

-4

onHitWikitext string

HKD +64

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 236D.png
hitboxesList of File, delimiter: ;
GGST Axl Low 236D Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

other

riscGainWikitext string

2500

riscLossWikitext string

3000

wallDamageWikitext string

700

inputTensionWikitext string
chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

100%

invulnWikitext string
cancelWikitext string

NSJBRP

captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringDash Cancel
inputWikitext string

66

damageWikitext string
guardWikitext string
startupWikitext string
activeWikitext string
recoveryWikitext string

Total 26

onBlockWikitext string
onHitWikitext string
levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied.

typeWikitext string

other

riscGainWikitext string
riscLossWikitext string
wallDamageWikitext string
inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string
invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSickle Flash
inputWikitext string

[4]6S

damageWikitext string

15×3

guardWikitext string

All

startupWikitext string

24

activeWikitext string

15

recoveryWikitext string

29

onBlockWikitext string

-19~-9

onHitWikitext string

KD +16~+26

levelWikitext string

3

counterWikitext string

Very Small

imagesList of File, delimiter: ;
GGST Axl Low 46S.png
hitboxesList of File, delimiter: ;
GGST Axl Low Sickle Flash hitbox 1.png
GGST Axl Low Sickle Flash hitbox.png
notesList of Wikitext, delimiter: ;

Projectile will continue if Purple Roman Canceled on frame 25 at the earliest.

Clash Level: 2

Clash Hits: 3

Disappears if user gets hit

30F charge time

Listed Frame Adv based on closest possible Sickle Flash

Only does 1 hit on block

typeWikitext string

special

riscGainWikitext string

200

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string

100

chipRatioWikitext string

12%

OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Ol' Reliable

hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Travels fullscreen

FieldField typeValue
charaStringAxl Low
nameStringWild Assault
inputWikitext string

236D

damageWikitext string

30

guardWikitext string

All

startupWikitext string

16~28

activeWikitext string

3

recoveryWikitext string

20

onBlockWikitext string

-4

onHitWikitext string

-1

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 236D.png
hitboxesList of File, delimiter: ;
GGST Axl Low 236D Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

other

riscGainWikitext string

2500

riscLossWikitext string

4000

wallDamageWikitext string

700

inputTensionWikitext string
chipRatioWikitext string

25%

OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string

NSJBRP

captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringAir Throw
inputWikitext string

j.6D or j.4D

damageWikitext string

80

guardWikitext string

Air Throw

startupWikitext string

2

activeWikitext string

3

recoveryWikitext string

38 or Until Landing+10

onBlockWikitext string
onHitWikitext string

HKD +48 (IAD)

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Axl Low Air Throw.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_Air_Throw_Hitbox.png
notesList of Wikitext, delimiter: ;

Air Throws have both normal recovery (which recovers CH) and special recovery frames upon landing (not CH). It is technically possible to recover mid-air from a whiffed Air Throw, but it usually doesn't happen unless done from very high in the air.

Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

On-Hit value is for attacker's IAD height, except for Potemkin and Nagoriyuki, who have their instant Air Throw height instead.

Frame advantage increases as height increases (+47 to +53).

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string

2500

wallDamageWikitext string

1000

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringGround Throw
inputWikitext string

6D or 4D

damageWikitext string

80

guardWikitext string

Ground Throw

startupWikitext string

2

activeWikitext string

3

recoveryWikitext string

38

onBlockWikitext string
onHitWikitext string

HKD +41

levelWikitext string
counterWikitext string
imagesList of File, delimiter: ;
GGST Axl Low Ground Throw.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.

Builds 1000 Tension once all damage is dealt.

On hit, applies an increased 25 Combo Decay.

Properties change if Roman Canceled before all damage is dealt:

  • Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
  • R.I.S.C. Loss: 1000
  • Proration: Forced 75%
  • Combo Decay on hit: 15
typeWikitext string

other

riscGainWikitext string
riscLossWikitext string

2500

wallDamageWikitext string

1000

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

50%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

6H

damageWikitext string

54

guardWikitext string

High

startupWikitext string

27

activeWikitext string

9

recoveryWikitext string

13

onBlockWikitext string

-3

onHitWikitext string

0

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Axl Low 6H.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_6H_hitbox_1.png
GGST_Axl_Low_6H_hitbox_2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1875

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The accidental anti-air

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringSweep
inputWikitext string

2D

damageWikitext string

34

guardWikitext string

Low

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

17

onBlockWikitext string

-9

onHitWikitext string

HKD +52

levelWikitext string

2

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Axl Low 2D.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_2D_hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringDust Attack
inputWikitext string

5D

damageWikitext string

45

guardWikitext string

High

startupWikitext string

20

activeWikitext string

6

recoveryWikitext string

23

onBlockWikitext string

-15

onHitWikitext string

0

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 5D.png
hitboxesList of File, delimiter: ;
GGST_Axl_5D_Hitbox_1.png
GGST_Axl_5D_Hitbox_2.png
notesList of Wikitext, delimiter: ;

Hitstop on block: 20F

Hitstop on ground hit: 16F

Floating crumple on ground hit: Total 28F (airborne hitstun 1-11F, standing hitstun 12-18F, can block 19-28F)

R.I.S.C. Loss in [ ] refers to when 5D is not the initial hit of a combo.

Wall Damage in ( ) refers to if opponent is touching the wall.

Has no additional Combo Decay on initial hit, unlike other overheads (usually adding +5 on initial hit for 10 total).

Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.

typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

3000 [1000]

wallDamageWikitext string

700 (900)

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The disrespectful anti-air

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringCharged Dust Attack
inputWikitext string

5[D]

damageWikitext string

56

guardWikitext string

High

startupWikitext string

28

activeWikitext string

6

recoveryWikitext string

23

onBlockWikitext string

-10

onHitWikitext string

KD +36

levelWikitext string

4

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 5D.png
hitboxesList of File, delimiter: ;
GGST_Axl_5D_Hitbox_1.png
GGST_Axl_5D_Hitbox_2.png
notesList of Wikitext, delimiter: ;

Hitstop on block: 20F

Hitstop on raw hit: 45F

Properties for opponent on block follow Level 4 rules.

R.I.S.C. Loss in [ ] refers to when 5[D] is not the initial hit of a combo.

Wall Damage in ( ) refers to if opponent is touching the wall.

Wall Damage when hit raw is increased to 700 (900).

Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo.

Telegraphing orange glow appears on frame 4, and reaches full brightness on frame 5.

typeWikitext string

normal

riscGainWikitext string

1875

riscLossWikitext string

1500 [1000]

wallDamageWikitext string

0 (200)

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

100%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

6K

damageWikitext string

40 [52]

guardWikitext string

All

startupWikitext string

11

activeWikitext string

5

recoveryWikitext string

25

onBlockWikitext string

-13

onHitWikitext string

-10

levelWikitext string

3 [4]

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 6K.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_6K_hitbox.png
GGST_Axl_Low_6K_hitbox1.png
GGST_Axl_Low_6K_hitbox2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The "I'm scared" anti-air

hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Start of extension

Max range

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

6P

damageWikitext string

30

guardWikitext string

All

startupWikitext string

12

activeWikitext string

5

recoveryWikitext string

22

onBlockWikitext string

-13

onHitWikitext string

+2

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 6P.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_6P-hitbox.png
notesList of Wikitext, delimiter: ;

If the first hit of a combo, applies an additional +20 Combo Decay.

typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string

1-3 Upper Body
4-16 Above Knees

cancelWikitext string
captionList of Wikitext string, delimiter: \

The basic anti-air

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

j.D

damageWikitext string

44

guardWikitext string

High

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

22

onBlockWikitext string

+4 (IAD)

onHitWikitext string

+7 (IAD)

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low j.D.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_j.D-hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

500

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

j.H

damageWikitext string

40 [52]

guardWikitext string

High

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

25

onBlockWikitext string

+3 (IAD)

onHitWikitext string

+6 (IAD)

levelWikitext string

2 [3]

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low j.H.png
hitboxesList of File, delimiter: ;
GGST_Axl_jH_Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1125

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Great for instant overheads, mix-ups and letting everyone know you messed up a TK Bomber

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

j.K

damageWikitext string

28

guardWikitext string

High

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

16

onBlockWikitext string
onHitWikitext string
levelWikitext string

1

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low j.K.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_j.K-hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

750

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

j.S

damageWikitext string

32 [41]

guardWikitext string

High

startupWikitext string

14

activeWikitext string

4

recoveryWikitext string

18

onBlockWikitext string
onHitWikitext string
levelWikitext string

2 [3]

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low j.S.png
hitboxesList of File, delimiter: ;
GGST_Axl_jS_Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

"Damm my neutral is so sick"

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

j.P

damageWikitext string

32 [41]

guardWikitext string

High

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

23

onBlockWikitext string
onHitWikitext string
levelWikitext string

1 [2]

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low j.P.png
hitboxesList of File, delimiter: ;
GGST Axl Low j.P hitbox 1.png
GGST Axl Low j.P hitbox 2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

750

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The airborne anti-air, good when they start jumping out of j.S

hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Max range

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

2K

damageWikitext string

26

guardWikitext string

Low

startupWikitext string

5

activeWikitext string

5

recoveryWikitext string

11

onBlockWikitext string

-4

onHitWikitext string

-1

levelWikitext string

1

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low 2K.png
hitboxesList of File, delimiter: ;
GGST_Axl_2K_Hitbox.png
notesList of Wikitext, delimiter: ;

3~12F low profile, 13~16F hurtbox raises slightly but still lower than crouch

typeWikitext string

normal

riscGainWikitext string

750

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

70%

invulnWikitext string

3-12F Low Profile

cancelWikitext string
captionList of Wikitext string, delimiter: \

Best-in-class low profile and abare tool

hitboxCaptionList of Wikitext string, delimiter: \

Low-profiles both Stun edge AND Sacred edge!

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

2S

damageWikitext string

35 [45]

guardWikitext string

All

startupWikitext string

9

activeWikitext string

10

recoveryWikitext string

23

onBlockWikitext string

-16

onHitWikitext string

-13

levelWikitext string

3 [4]

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low 2S.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_2S_hitbox_1.png
GGST_Axl_Low_2S_hitbox_2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

2000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The BIG anti-air

hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Max range

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

2H

damageWikitext string

45 [58]

guardWikitext string

Low

startupWikitext string

11

activeWikitext string

9

recoveryWikitext string

26

onBlockWikitext string

-18 [-8]

onHitWikitext string

-15

levelWikitext string

3 [4]

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Axl Low 2H.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_2H_hitbox_1.png
GGST_Axl_Low_2H_hitbox_2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Max range

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

2P

damageWikitext string

30 [39]

guardWikitext string

Low

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

14

onBlockWikitext string

-6

onHitWikitext string

-3

levelWikitext string

1 [2]

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low 2P.png
hitboxesList of File, delimiter: ;
GGST_Axl_Low_2P_hitbox_1.png
GGST_Axl_Low_2P_hitbox_2.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

750

riscLossWikitext string

1500

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \
hitboxCaptionList of Wikitext string, delimiter: \

First active frame

Max range

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

f.S

damageWikitext string

34

guardWikitext string

All

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

19

onBlockWikitext string

-8

onHitWikitext string

-5

levelWikitext string

2

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low f.S.png
hitboxesList of File, delimiter: ;
GGST_Axl_fS_Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

5H

damageWikitext string

48

guardWikitext string

All

startupWikitext string

16

activeWikitext string

4

recoveryWikitext string

19

onBlockWikitext string

-4

onHitWikitext string

-1

levelWikitext string

4

counterWikitext string

Large

imagesList of File, delimiter: ;
GGST Axl Low 5H.png
hitboxesList of File, delimiter: ;
GGST_Axl_5H_Hitbox_1.png
GGST_Axl_5H_Hitbox_2.png
GGST_Axl_5H_Hitbox_3.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

100%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

Big frametrap button and CH starter

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

5P

damageWikitext string

40 [52]

guardWikitext string

All

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

19

onBlockWikitext string

-11 [-3]

onHitWikitext string

-8

levelWikitext string

2 [3]

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low 5P.png
hitboxesList of File, delimiter: ;
GGST Axl 5P Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1500

riscLossWikitext string

1500

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

80%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

The low-height anti-air

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

5K

damageWikitext string

30

guardWikitext string

All

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

11

onBlockWikitext string

-2

onHitWikitext string

+1

levelWikitext string

1

counterWikitext string

Small

imagesList of File, delimiter: ;
GGST Axl Low 5K.png
hitboxesList of File, delimiter: ;
GGST Axl 5K Hitbox.png
notesList of Wikitext, delimiter: ;
typeWikitext string

normal

riscGainWikitext string

1000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

80%

prorateWikitext string

90%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameString
inputWikitext string

c.S

damageWikitext string

40

guardWikitext string

All

startupWikitext string

8

activeWikitext string

6

recoveryWikitext string

12

onBlockWikitext string

-1

onHitWikitext string

+2

levelWikitext string

3

counterWikitext string

Mid

imagesList of File, delimiter: ;
GGST Axl Low c.S.png
hitboxesList of File, delimiter: ;
GGST_Axl_cS_Hitbox_1.png
GGST_Axl_cS_Hitbox_2.png
notesList of Wikitext, delimiter: ;

Input Proximity Range: 340

typeWikitext string

normal

riscGainWikitext string

2000

riscLossWikitext string

1000

wallDamageWikitext string

300

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string

60%

prorateWikitext string

100%

invulnWikitext string
cancelWikitext string
captionList of Wikitext string, delimiter: \

hitboxCaptionList of Wikitext string, delimiter: \

FieldField typeValue
charaStringAxl Low
nameStringOne Vision
inputWikitext string

j.632146P Attack

damageWikitext string

0

guardWikitext string

All

startupWikitext string

8+1+0

activeWikitext string

1

recoveryWikitext string

11

onBlockWikitext string

0

onHitWikitext string

+140

levelWikitext string

1

counterWikitext string
imagesList of File, delimiter: ;
GGST Axl Low 632146P 2.png
hitboxesList of File, delimiter: ;
notesList of Wikitext, delimiter: ;

Attack has two consecutive super flashes.

Active frame occurs between two flashes, allowing opponents to block on reaction to the first flash. Opponents can also use an invincible reversal in reaction to the first flash to make One Vision punishable, as strike invulnerability can avoid the Time Stop effect, so don't throw it out too carelessly!

typeWikitext string

super

riscGainWikitext string

0

riscLossWikitext string

1000

wallDamageWikitext string

0

inputTensionWikitext string
chipRatioWikitext string
OTGRatioWikitext string
prorateWikitext string

100%

invulnWikitext string

8-9F Full

cancelWikitext string
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hitboxCaptionList of Wikitext string, delimiter: \