GGReload/Frame Data

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How to Read Frame Data

If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guide on Frame Data.

Character Index

GGReload Anji Mito Icon.png GGReload Axl Low Icon.png GGReload Baiken Icon.png GGReload Bridget Icon.png GGReload Chipp Zanuff Icon.png GGReload Dizzy Icon.png GGReload Eddie Icon.png

GGReload Faust Icon.png GGReload I-No Icon.png GGReload Jam Kuradoberi Icon.png GGReload Johnny Icon.png GGReload Ky Kiske Icon.png GGReload May Icon.png GGReload Millia Rage Icon.png

GGReload Potemkin Icon.png GGReload Robo-Ky Icon.png GGReload Slayer Icon.png GGReload Sol Badguy Icon.png GGReload Testament Icon.png GGReload Venom Icon.png GGReload Zappa Icon.png


Guilty Gear XX ♯Reload
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System Data


Movement/CancelingOffenseDefenseDamage/Combo SystemTension/Burst GaugeMisc