GGML/Zato/Data: Difference between revisions

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==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GGML/CharacterLinks}}<section end=Links/>
{{CharLinks-GGACR
|charMainPage=GGML/Zato
|matchups=no
}}
<section end=Links/>


==Infobox Data==
==Infobox Data==
Line 11: Line 6:
| name        =Zato
| name        =Zato
| defense      =10
| defense      =10
| relativeDefense=100
| prejump      =3
| prejump      =3
| backdash    =22
| backdash    =22
| luck        =10
| luck        =10
| meterMod    =10
| relativeMeterMod =100
| forwardWalkSpeed =563
| backwardWalkSpeed =384
| relativeForwardWalkSpeed =73
| relativeBackwardWalkSpeed =65
| chargeTime  =70
| dizzy        =30
| dizzy        =30
| relativeDizzy=100
| portrait    =GGML Zato Portrait.png
| portrait    =GGML Zato Portrait.png
| icon        =GGML Zato Icon.png
| icon        =GGML Zato Icon.png
Line 33: Line 37:
|active=4
|active=4
|recovery=12
|recovery=12
|onBlock=0
|onBlock=+2
|onHit=+2
|onHit=0
|images=GGML Zato 5P.png
|images=GGML Zato 5P.png
|hitboxes=GGML Zato 5P_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 53: Line 58:
|onBlock=+1
|onBlock=+1
|onHit=-1
|onHit=-1
|caption=stanky leg
|images=GGML Zato 5K.png
|images=GGML Zato 5K.png
|hitboxes=GGML Zato 5K_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 72: Line 79:
|onHit=-1
|onHit=-1
|images=GGML Zato cS.png
|images=GGML Zato cS.png
|hitboxes=GGML Zato cS_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 87: Line 95:
|active=4,4,7
|active=4,4,7
|recovery=30
|recovery=30
|onBlock=
|onBlock=-20
|onHit=
|onHit=-22
|images=GGML Zato fS.png
|images=GGML Zato fS.png
|hitboxes=GGML Zato fS-1_Hitbox.png;GGML Zato fS-2_Hitbox.png;GGML Zato fS-3_Hitbox.png;GGML Zato fS-4 Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 105: Line 114:
|active=10
|active=10
|recovery=25
|recovery=25
|onBlock=
|onBlock=-10
|onHit=
|onHit=-8
|images=GGML Zato 5H-1.png;GGML Zato 5H-2.png
|images=GGML Zato 5H-1.png;GGML Zato 5H-2.png
|hitboxes=GGML Zato 5H-1_Hitbox.png;GGML Zato 5H-2_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 123: Line 133:
|active=4,5
|active=4,5
|recovery=5
|recovery=5
|onBlock=
|onBlock=+7
|onHit=
|onHit=+5
|images=GGML Zato 6P.png
|images=GGML Zato 6P.png
|hitboxes=GGML Zato 6P-1_Hitbox.png;GGML Zato 6P-2_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 141: Line 152:
|active=5
|active=5
|recovery=11
|recovery=11
|onBlock=
|onBlock=0
|onHit=
|onHit=-2
|images=GGML Zato 2P.png
|images=GGML Zato 2P.png
|hitboxes=GGML Zato 2P_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 159: Line 171:
|active=10
|active=10
|recovery=16
|recovery=16
|onBlock=
|onBlock=-4
|onHit=
|onHit=-2
|images=GGML Zato 2K.png
|images=GGML Zato 2K.png
|hitboxes=GGML Zato 2K_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 177: Line 190:
|active=4
|active=4
|recovery=13
|recovery=13
|onBlock=
|onBlock=-1
|onHit=
|onHit=-3
|images=GGML Zato 2S.png
|images=GGML Zato 2S.png
|hitboxes=
|hitboxes=GGML Zato 2S_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 196: Line 209:
|active=9
|active=9
|recovery=13
|recovery=13
|onBlock=
|onBlock=0
|onHit=
|onHit=+4
|images=GGML Zato 2H.png
|images=GGML Zato 2H.png
|hitboxes=GGML Zato 2H-1_Hitbox.png;GGML Zato 2H-2_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 214: Line 228:
|active=4
|active=4
|recovery=16
|recovery=16
|onBlock=
|onBlock=-3
|onHit=
|onHit=-5
|caption=even stankier leg
|images=GGML Zato 6K.png
|images=GGML Zato 6K.png
|hitboxes=GGML Zato 6K_Hitbox.png
|type=Normal
|type=Normal
|notes=
|notes=
Line 233: Line 249:
|active=4
|active=4
|recovery=1
|recovery=1
|onBlock=
|onBlock=N/A
|onHit=
|onHit=N/A
|images=GGML Zato jP.png
|images=GGML Zato jP.png
|hitboxes=GGML Zato jP_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 251: Line 268:
|active=4
|active=4
|recovery=26
|recovery=26
|onBlock=
|onBlock=N/A
|onHit=
|onHit=N/A
|images=GGML Zato jK.png
|images=GGML Zato jK.png
|hitboxes=GGML Zato jK_Hitbox.png
|caption=What is going on with this frame data
|type=normal
|type=normal
|notes=
|notes=
Line 269: Line 288:
|active=5
|active=5
|recovery=11
|recovery=11
|onBlock=
|onBlock=N/A
|onHit=
|onHit=N/A
|images=GGML Zato jS.png
|images=GGML Zato jS.png
|hitboxes=GGML Zato jS_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 287: Line 307:
|active=11
|active=11
|recovery=19
|recovery=19
|onBlock=
|onBlock=N/A
|onHit=
|onHit=N/A
|images=GGML Zato jH.png
|images=GGML Zato jH.png
|hitboxes=GGML Zato jH-1_Hitbox.png;GGML Zato jH-2_Hitbox.png
|type=normal
|type=normal
|notes=
|notes=
Line 306: Line 327:
|active=40
|active=40
|recovery=13
|recovery=13
|onBlock=
|onBlock=-32
|onHit=
|onHit=-32
|images=GGML Zato 214X.png
|images=GGML Zato 214X.png
|hitboxes=GGML Zato 214X_Hitbox.png
|type=special
|type=special
|notes=
|notes=
Line 345: Line 367:
|onHit=N/A
|onHit=N/A
|images=GGML Zato 41236HH.png
|images=GGML Zato 41236HH.png
|hitboxes=GGML Zato 41236HH-1_Hitbox.png;GGML Zato 41236HH-2_Hitbox.png
|type=special
|type=special
|caption=Followup
|caption=Followup
Line 361: Line 384:
|active=8,60,5
|active=8,60,5
|recovery=15
|recovery=15
|onBlock=
|onBlock=+3
|onHit=
|onHit=-55
|images=GGML Zato 22X.png
|images=GGML Zato 22X.png
|hitboxes=GGML Zato 22X-1_Hitbox.png;GGML Zato 22X-2_Hitbox.png;GGML Zato 22X-3_Hitbox.png
|type=special
|type=special
|caption=level 1
|caption=level 1
Line 377: Line 401:
|invuln=none
|invuln=none
|damage=
|damage=
|startup=
|startup=17
|active=
|active=
|recovery=
|recovery=15
|onBlock=
|onBlock=-15
|onHit=
|onHit=-27
|images=GGML Zato 22X-2.png
|images=GGML Zato 22X-2.png
|hitboxes=GGML Zato 22X-2-1_Hitbox.png;GGML Zato 22X-2-2_Hitbox.png;GGML Zato 22X-2-3_Hitbox.png
|type=special
|type=special
|caption=level 2
|caption=level 2
Line 396: Line 421:
|invuln=none
|invuln=none
|damage=
|damage=
|startup=
|startup=17
|active=
|active=
|recovery=
|recovery=15
|onBlock=
|onBlock=-1
|onHit=
|onHit=-41
|images=GGML Zato 22X-3.png
|images=GGML Zato 22X-3.png
|type=special
|type=special
Line 418: Line 443:
|active=9,59,18
|active=9,59,18
|recovery=Until Landing+29
|recovery=Until Landing+29
|onBlock=
|onBlock=+16
|onHit=
|onHit=-38
|images=GGML Zato j22X.png
|images=GGML Zato j22X.png
|hitboxes=GGML Zato 22X-1_Hitbox.png;GGML Zato 22X-2_Hitbox.png;GGML Zato 22X-3_Hitbox.png
|type=special
|type=special
|notes=
|notes=
|caption=level 1 and 2
}}
}}


Line 436: Line 463:
|active=9,59,18
|active=9,59,18
|recovery=Until Landing+29
|recovery=Until Landing+29
|onBlock=
|onBlock=+16
|onHit=
|onHit=-38
|images=
|images=
|type=special
|type=special
Line 451: Line 478:
|invuln=none
|invuln=none
|damage=9x2,1
|damage=9x2,1
|startup=
|startup=1
|active=
|active=9,59,18
|recovery=
|recovery=Until Landing+29
|onBlock=
|onBlock=+16
|onHit=
|onHit=-50
|images=GGML Zato j22X-3.png
|images=GGML Zato j22X-3.png
|type=special
|type=special
Line 471: Line 498:
|damage=9,12
|damage=9,12
|startup=6
|startup=6
|active=6(35)28
|active=7(25)28
|recovery=29
|recovery=29
|onBlock=
|onBlock=-60
|onHit=
|onHit=-58
|images=GGML Zato 623P-1.png;GGML Zato 623P-2.png
|caption=Cringe nae nae Eddie\"Oh, monkey's paw, how I wish Zato had a reversal"
|images=GGML Zato 623P-1.png;GGML Zato 623P-2.png;
|hitboxes=GGML Zato 623P-1_Hitbox.png;GGML Zato 623P-2_Hitbox.png;GGML Zato 623P-3_Hitbox.png;GGML Zato 623P-4_Hitbox.png
|type=special
|type=special
|notes=
|notes=
Line 486: Line 515:
|input=63214S
|input=63214S
|guard=N/A
|guard=N/A
|invuln=Strike 5~30; Full Until Exiting BTL; Strike 1~11 of Exit Animation
|invuln=Strike 5~30; Full Until Exiting BTL; Strike 1~11 of Recovery
|damage=N/A
|damage=N/A
|startup=30
|startup=30
Line 499: Line 528:


===Universal Mechanics===
===Universal Mechanics===
====Throw====
{{MoveData-GGML
|chara=Zato
|name=Throw
|input=4H or 6H
|guard=Throw
|invuln=none
|damage=20
|startup=1
|active=N/A
|recovery=N/A
|onBlock=N/A
|onHit=+17
|images=GGML Zato Throw.png
|type=other
|notes=
}}


====Dust Attack====
====Dust Attack====
Line 511: Line 557:
|active=5
|active=5
|recovery=9
|recovery=9
|onBlock=
|onBlock=+10
|onHit
|onHit+95
|images=GGML Zato Dust.png
|images=GGML Zato Dust.png
|type=other
|hitboxes=GGML Zato 5D_Hitbox.png
|notes=
}}
 
====Throw====
{{MoveData-GGML
|chara=Zato
|name=Throw
|input=4H or 6H
|guard=Throw
|invuln=none
|damage=20
|startup=1
|active=N/A
|recovery=N/A
|onBlock=N/A
|onHit=
|images=GGML Zato Throw.png
|type=other
|type=other
|notes=
|notes=
Line 547: Line 576:
|active=
|active=
|recovery=
|recovery=
|onBlock=
|onBlock=+16
|onHit
|onHit=+2
|images=GGML Zato DashAttack.png
|images=GGML Zato DashAttack.png
|hitboxes=GGML Zato DashAttack_Hitbox.png
|type=other
|type=other
|notes=
|notes=
Line 565: Line 595:
|active=6
|active=6
|recovery=10
|recovery=10
|onBlock=
|onBlock=N/A
|onHit=N/A
|onHit=N/A
|images=GGML Zato IK-1.png;GGML Zato IK-2.png
|images=GGML Zato IK-1.png;GGML Zato IK-2.png
|hitboxes=GGML Zato IK_Hitbox.png
|type=other
|type=other
|notes=
|notes=
Line 584: Line 615:
|active=Until Reaches Enemy/Wall
|active=Until Reaches Enemy/Wall
|recovery=75
|recovery=75
|onBlock=
|onBlock=-65
|onHit=
|onHit=-65
|images=GGML Zato 412363214H.png
|images=GGML Zato 412363214H.png
|hitboxes=GGML Zato 412363214H_Hitbox.png
|type=super
|type=super
|notes=
|notes=
}}
}}

Latest revision as of 00:08, 15 May 2023

Links

Infobox Data

Portrait Name Health Defense Relative Defense Jump Startup Backdash Meter Gain Modifier Relative Meter Mod Forward Walk Speed Backwards Walk Speed
GGML Zato Portrait.png Zato 188 10 100 3 22 10 100 563 384
Relative Forward Walk Speed Relative Backward Walk Speed Charge Time Throw Range Relative Throw Range Dizzy Threshold Relative Dizzy Threshold Luck Icon
73 65 70 30 100 10 GGML Zato Icon.png

Move Data

Normals

Grounded Normals

5P

5P
5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
5 All 7 4 12 +2 0 none
GGML Zato 5P.png
GGML Zato 5P Hitbox.png
5K

5K
5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9 All 8 9 8 +1 -1 none
GGML Zato 5K.png
stanky leg
GGML Zato 5K Hitbox.png
c.S

c.S
c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9 All 10 4 12 +1 -1 none
GGML Zato cS.png
GGML Zato cS Hitbox.png
f.S

f.S
f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
8x2 All 6 4,4,7 30 -20 -22 none
GGML Zato fS.png
GGML Zato fS-1 Hitbox.pngGGML Zato fS-2 Hitbox.pngGGML Zato fS-3 Hitbox.pngGGML Zato fS-4 Hitbox.png
5H

5H
5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
16 All 4 10 25 -10 -8 none
GGML Zato 5H-1.pngGGML Zato 5H-2.png
GGML Zato 5H-1 Hitbox.pngGGML Zato 5H-2 Hitbox.png
6P

6P
6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9x2 All 8 4,5 5 +7 +5 none
GGML Zato 6P.png
GGML Zato 6P-1 Hitbox.pngGGML Zato 6P-2 Hitbox.png
2P

2P
2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
4 Low 7 5 11 0 -2 none
GGML Zato 2P.png
GGML Zato 2P Hitbox.png
2K

2K
2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
8 Low 12 10 16 -4 -2 none
GGML Zato 2K.png
GGML Zato 2K Hitbox.png
2S

2S
2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
12 Low 12 4 13 -1 -3 none
GGML Zato 2S.png
GGML Zato 2S Hitbox.png
2H

2H
2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
18 Low 8 9 13 0 +4 none
GGML Zato 2H.png
GGML Zato 2H-1 Hitbox.pngGGML Zato 2H-2 Hitbox.png
6K

6K
Dark Heel
Normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9 Overhead 31 4 16 -3 -5 none
GGML Zato 6K.png
even stankier leg
GGML Zato 6K Hitbox.png

Air Normals

j.P

j.P
j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
5 Overhead 10 4 1 N/A N/A none
GGML Zato jP.png
GGML Zato jP Hitbox.png
j.K

j.K
j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
16 Overhead 10 4 26 N/A N/A none
GGML Zato jK.png
What is going on with this frame data
GGML Zato jK Hitbox.png
j.S

j.S
j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
11 Overhead 15 5 11 N/A N/A none
GGML Zato jS.png
GGML Zato jS Hitbox.png
j.H

j.H
j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
14 Overhead 8 11 19 N/A N/A none
GGML Zato jH.png
GGML Zato jH-1 Hitbox.pngGGML Zato jH-2 Hitbox.png

Specials

214K or 214P

214K or 214P
Drunkard Shade
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9 All 12 40 13 -32 -32 Upper Body
GGML Zato 214X.png
GGML Zato 214X Hitbox.png
41236H

41236H
Climb Darkness
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
N/A N/A 19 N/A 3 N/A N/A none
GGML Zato 41236H.png
41236H Followup

41236H
Climb Darkness Followup
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
15 Overhead 2 17 2 N/A N/A none
GGML Zato 41236HH.png
Followup
GGML Zato 41236HH-1 Hitbox.pngGGML Zato 41236HH-2 Hitbox.png
22S or 22H level 1

22S or 22H
Invite Hell
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9x2,1 All 17 8,60,5 15 +3 -55 none
GGML Zato 22X.png
level 1
GGML Zato 22X-1 Hitbox.pngGGML Zato 22X-2 Hitbox.pngGGML Zato 22X-3 Hitbox.png
22S or 22H level 2

22S or 22H
Invite Hell Level 2
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
All 17 15 -15 -27 none
GGML Zato 22X-2.png
level 2
GGML Zato 22X-2-1 Hitbox.pngGGML Zato 22X-2-2 Hitbox.pngGGML Zato 22X-2-3 Hitbox.png
22S or 22H Level 3

22S or 22H
Invite Hell Level 3
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
All 17 15 -1 -41 none
GGML Zato 22X-3.png
level 3
j.22S or j.22H

j.22S or j.22H
Aerial Invite Hell
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9x2,1 All 1 9,59,18 Until Landing+29 +16 -38 none
GGML Zato j22X.png
level 1 and 2
GGML Zato 22X-1 Hitbox.pngGGML Zato 22X-2 Hitbox.pngGGML Zato 22X-3 Hitbox.png
j.22S or j.22H Level 2

j.22S or j.22H
Aerial Invite Hell Level 2
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9x2,1 All 1 9,59,18 Until Landing+29 +16 -38 none
j.22S or j.22H Level 3

j.22S or j.22H
Aerial Invite Hell Level 3
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9x2,1 All 1 9,59,18 Until Landing+29 +16 -50 none
GGML Zato j22X-3.png
level 3
623P

623P
Rise and Fall
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
9,12 All,Overhead 6 7(25)28 29 -60 -58 Full 1~12, 34~37
GGML Zato 623P-1.pngGGML Zato 623P-2.png
Cringe nae nae Eddie • "Oh, monkey's paw, how I wish Zato had a reversal"
GGML Zato 623P-1 Hitbox.pngGGML Zato 623P-2 Hitbox.pngGGML Zato 623P-3 Hitbox.pngGGML Zato 623P-4 Hitbox.png
63214S

63214S
Break the Law
special
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
N/A N/A 30 N/A 15 N/A N/A Strike 5~30; Full Until Exiting BTL; Strike 1~11 of Recovery
GGML Zato 63214S.png

Universal Mechanics

Throw

4H or 6H
Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
20 Throw 1 N/A N/A N/A +17 none
GGML Zato Throw.png

Dust Attack

S+H
Dust
other
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
16 Overhead 16 5 9 +10 none
GGML Zato Dust.png
GGML Zato 5D Hitbox.png

Dash Attack

6[6]
Dash Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
13 All +16 +2
GGML Zato DashAttack.png
GGML Zato DashAttack Hitbox.png

Instant Kill

P+K > 236X
Fear of the Dark
other
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
FATAL All 6 6 10 N/A N/A Above Knees 1~11, 15~40
GGML Zato IK-1.pngGGML Zato IK-2.png
GGML Zato IK Hitbox.png

Supers

412363214H

412363214H
Dark Sentinel
super
Damage Guard Startup Active Recovery On-Block On-Hit level invuln baseDamage
63 All 39 Until Reaches Enemy/Wall 75 -65 -65 none
GGML Zato 412363214H.png
GGML Zato 412363214H Hitbox.png