GGML/Zato/Data: Difference between revisions

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< GGML‎ | Zato
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==Links==
<section begin=Links/>
{{CharLinks-GGACR
|charMainPage=GGML/Zato
|matchups=no
}}
<section end=Links/>


==Infobox Data==
{{GGML-character
| name        =Zato
| defense      =10
| relativeDefense=100
| prejump      =3
| backdash    =22
| luck        =10
| meterMod    =10
| relativeMeterMod =100
| forwardWalkSpeed =563
| backwardWalkSpeed =384
| relativeForwardWalkSpeed =73
| relativeBackwardWalkSpeed =65
| chargeTime  =70
| dizzy        =30
| relativeDizzy=100
| portrait    =GGML Zato Portrait.png
| icon        =GGML Zato Icon.png
}}
==Move Data==
===Normals===
====Grounded Normals====
=====5P=====
{{MoveData-GGML
|chara=Zato
|name=5P
|input=5P
|guard=All
|invuln=none
|damage=5
|startup=7
|active=4
|recovery=12
|onBlock=+2
|onHit=0
|images=GGML Zato 5P.png
|hitboxes=GGML Zato 5P_Hitbox.png
|type=normal
|notes=
}}
=====5K=====
{{MoveData-GGML
|chara=Zato
|name=5K
|input=5K
|guard=All
|invuln=none
|damage=9
|startup=8
|active=9
|recovery=8
|onBlock=+1
|onHit=-1
|caption=stanky leg
|images=GGML Zato 5K.png
|hitboxes=GGML Zato 5K_Hitbox.png
|type=normal
|notes=
}}
=====c.S=====
{{MoveData-GGML
|chara=Zato
|name=c.S
|input=c.S
|guard=All
|invuln=none
|damage=9
|startup=10
|active=4
|recovery=12
|onBlock=+1
|onHit=-1
|images=GGML Zato cS.png
|hitboxes=GGML Zato cS_Hitbox.png
|type=normal
|notes=
}}
=====f.S=====
{{MoveData-GGML
|chara=Zato
|name=f.S
|input=f.S
|guard=All
|invuln=none
|damage=8x2
|startup=6
|active=4,4,7
|recovery=30
|onBlock=-20
|onHit=-22
|images=GGML Zato fS.png
|hitboxes=GGML Zato fS-1_Hitbox.png;GGML Zato fS-2_Hitbox.png;GGML Zato fS-3_Hitbox.png;GGML Zato fS-4 Hitbox.png
|type=normal
|notes=
}}
=====5H=====
{{MoveData-GGML
|chara=Zato
|name=5H
|input=5H
|guard=All
|invuln=none
|damage=16
|startup=4
|active=10
|recovery=25
|onBlock=-10
|onHit=-8
|images=GGML Zato 5H-1.png;GGML Zato 5H-2.png
|hitboxes=GGML Zato 5H-1_Hitbox.png;GGML Zato 5H-2_Hitbox.png
|type=normal
|notes=
}}
=====6P=====
{{MoveData-GGML
|chara=Zato
|name=6P
|input=6P
|guard=All
|invuln=none
|damage=9x2
|startup=8
|active=4,5
|recovery=5
|onBlock=+7
|onHit=+5
|images=GGML Zato 6P.png
|hitboxes=GGML Zato 6P-1_Hitbox.png;GGML Zato 6P-2_Hitbox.png
|type=normal
|notes=
}}
=====2P=====
{{MoveData-GGML
|chara=Zato
|name=2P
|input=2P
|guard=Low
|invuln=none
|damage=4
|startup=7
|active=5
|recovery=11
|onBlock=0
|onHit=-2
|images=GGML Zato 2P.png
|hitboxes=GGML Zato 2P_Hitbox.png
|type=normal
|notes=
}}
=====2K=====
{{MoveData-GGML
|chara=Zato
|name=2K
|input=2K
|guard=Low
|invuln=none
|damage=8
|startup=12
|active=10
|recovery=16
|onBlock=-4
|onHit=-2
|images=GGML Zato 2K.png
|hitboxes=GGML Zato 2K_Hitbox.png
|type=normal
|notes=
}}
=====2S=====
{{MoveData-GGML
|chara=Zato
|name=2S
|input=2S
|guard=Low
|invuln=none
|damage=12
|startup=12
|active=4
|recovery=13
|onBlock=-1
|onHit=-3
|images=GGML Zato 2S.png
|hitboxes=GGML Zato 2S_Hitbox.png
|type=normal
|notes=
}}
=====2H=====
{{MoveData-GGML
|chara=Zato
|name=2H
|input=2H
|guard=Low
|invuln=none
|damage=18
|startup=8
|active=9
|recovery=13
|onBlock=0
|onHit=+4
|images=GGML Zato 2H.png
|hitboxes=GGML Zato 2H-1_Hitbox.png;GGML Zato 2H-2_Hitbox.png
|type=normal
|notes=
}}
=====6K=====
{{MoveData-GGML
|chara=Zato
|name=Dark Heel
|input=6K
|guard=Overhead
|invuln=none
|damage=9
|startup=31
|active=4
|recovery=16
|onBlock=-3
|onHit=-5
|caption=even stankier leg
|images=GGML Zato 6K.png
|hitboxes=GGML Zato 6K_Hitbox.png
|type=Normal
|notes=
}}
====Air Normals====
=====j.P=====
{{MoveData-GGML
|chara=Zato
|name=j.P
|input=j.P
|guard=Overhead
|invuln=none
|damage=5
|startup=10
|active=4
|recovery=1
|onBlock=N/A
|onHit=N/A
|images=GGML Zato jP.png
|hitboxes=GGML Zato jP_Hitbox.png
|type=normal
|notes=
}}
=====j.K=====
{{MoveData-GGML
|chara=Zato
|name=j.K
|input=j.K
|guard=Overhead
|invuln=none
|damage=16
|startup=10
|active=4
|recovery=26
|onBlock=N/A
|onHit=N/A
|images=GGML Zato jK.png
|hitboxes=GGML Zato jK_Hitbox.png
|caption=What is going on with this frame data
|type=normal
|notes=
}}
=====j.S=====
{{MoveData-GGML
|chara=Zato
|name=j.S
|input=j.S
|guard=Overhead
|invuln=none
|damage=11
|startup=15
|active=5
|recovery=11
|onBlock=N/A
|onHit=N/A
|images=GGML Zato jS.png
|hitboxes=GGML Zato jS_Hitbox.png
|type=normal
|notes=
}}
=====j.H=====
{{MoveData-GGML
|chara=Zato
|name=j.H
|input=j.H
|guard=Overhead
|invuln=none
|damage=14
|startup=8
|active=11
|recovery=19
|onBlock=N/A
|onHit=N/A
|images=GGML Zato jH.png
|hitboxes=GGML Zato jH-1_Hitbox.png;GGML Zato jH-2_Hitbox.png
|type=normal
|notes=
}}
===Specials===
=====214K or 214P=====
{{MoveData-GGML
|chara=Zato
|name=Drunkard Shade
|input=214K or 214P
|guard=All
|invuln=Upper Body
|damage=9
|startup=12
|active=40
|recovery=13
|onBlock=-32
|onHit=-32
|images=GGML Zato 214X.png
|hitboxes=GGML Zato 214X_Hitbox.png
|type=special
|notes=
}}
=====41236H=====
{{MoveData-GGML
|chara=Zato
|name=Climb Darkness
|input=41236H
|guard=N/A
|invuln=none
|damage=N/A
|startup=19
|active=N/A
|recovery=3
|onBlock=N/A
|onHit=N/A
|images=GGML Zato 41236H.png
|type=special
|notes=
}}
=====41236H Followup=====
{{MoveData-GGML
|chara=Zato
|name=Climb Darkness Followup
|input=41236H
|guard=Overhead
|invuln=none
|damage=15
|startup=2
|active=17
|recovery=2
|onBlock=N/A
|onHit=N/A
|images=GGML Zato 41236HH.png
|hitboxes=GGML Zato 41236HH-1_Hitbox.png;GGML Zato 41236HH-2_Hitbox.png
|type=special
|caption=Followup
|notes=
}}
=====22S or 22H level 1=====
{{MoveData-GGML
|chara=Zato
|name=Invite Hell
|input=22S or 22H
|guard=All
|invuln=none
|damage=9x2,1
|startup=17
|active=8,60,5
|recovery=15
|onBlock=+3
|onHit=-55
|images=GGML Zato 22X.png
|hitboxes=GGML Zato 22X-1_Hitbox.png;GGML Zato 22X-2_Hitbox.png;GGML Zato 22X-3_Hitbox.png
|type=special
|caption=level 1
|notes=
}}
=====22S or 22H level 2=====
{{MoveData-GGML
|chara=Zato
|name=Invite Hell Level 2
|input=22S or 22H
|guard=All
|invuln=none
|damage=
|startup=17
|active=
|recovery=15
|onBlock=-15
|onHit=-27
|images=GGML Zato 22X-2.png
|hitboxes=GGML Zato 22X-2-1_Hitbox.png;GGML Zato 22X-2-2_Hitbox.png;GGML Zato 22X-2-3_Hitbox.png
|type=special
|caption=level 2
|notes=
}}
=====22S or 22H Level 3=====
{{MoveData-GGML
|chara=Zato
|name=Invite Hell Level 3
|input=22S or 22H
|guard=All
|invuln=none
|damage=
|startup=17
|active=
|recovery=15
|onBlock=-1
|onHit=-41
|images=GGML Zato 22X-3.png
|type=special
|caption=level 3
|notes=
}}
=====j.22S or j.22H=====
{{MoveData-GGML
|chara=Zato
|name=Aerial Invite Hell
|input=j.22S or j.22H
|guard=All
|invuln=none
|damage=9x2,1
|startup=1
|active=9,59,18
|recovery=Until Landing+29
|onBlock=+16
|onHit=-38
|images=GGML Zato j22X.png
|hitboxes=GGML Zato 22X-1_Hitbox.png;GGML Zato 22X-2_Hitbox.png;GGML Zato 22X-3_Hitbox.png
|type=special
|notes=
|caption=level 1 and 2
}}
=====j.22S or j.22H Level 2=====
{{MoveData-GGML
|chara=Zato
|name=Aerial Invite Hell Level 2
|input=j.22S or j.22H
|guard=All
|invuln=none
|damage=9x2,1
|startup=1
|active=9,59,18
|recovery=Until Landing+29
|onBlock=+16
|onHit=-38
|images=
|type=special
|notes=
}}
=====j.22S or j.22H Level 3=====
{{MoveData-GGML
|chara=Zato
|name=Aerial Invite Hell Level 3
|input=j.22S or j.22H
|guard=All
|invuln=none
|damage=9x2,1
|startup=1
|active=9,59,18
|recovery=Until Landing+29
|onBlock=+16
|onHit=-50
|images=GGML Zato j22X-3.png
|type=special
|caption=level 3
|notes=
|caption=level 3
}}
=====623P=====
{{MoveData-GGML
|chara=Zato
|name=Rise and Fall
|input=623P
|guard=All,Overhead
|invuln=Full 1~12, 34~37
|damage=9,12
|startup=6
|active=7(25)28
|recovery=29
|onBlock=-60
|onHit=-58
|caption=Cringe nae nae Eddie\"Oh, monkey's paw, how I wish Zato had a reversal"
|images=GGML Zato 623P-1.png;GGML Zato 623P-2.png;
|hitboxes=GGML Zato 623P-1_Hitbox.png;GGML Zato 623P-2_Hitbox.png;GGML Zato 623P-3_Hitbox.png;GGML Zato 623P-4_Hitbox.png
|type=special
|notes=
}}
=====63214S=====
{{MoveData-GGML
|chara=Zato
|name=Break the Law
|input=63214S
|guard=N/A
|invuln=Strike 5~30; Full Until Exiting BTL; Strike 1~11 of Recovery
|damage=N/A
|startup=30
|active=N/A
|recovery=15
|onBlock=N/A
|onHit=N/A
|images=GGML Zato 63214S.png;
|type=special
|notes=
}}
===Universal Mechanics===
====Throw====
{{MoveData-GGML
|chara=Zato
|name=Throw
|input=4H or 6H
|guard=Throw
|invuln=none
|damage=20
|startup=1
|active=N/A
|recovery=N/A
|onBlock=N/A
|onHit=+17
|images=GGML Zato Throw.png
|type=other
|notes=
}}
====Dust Attack====
{{MoveData-GGML
|chara=Zato
|name=Dust
|input=S+H
|guard=Overhead
|invuln=none
|damage=16
|startup=16
|active=5
|recovery=9
|onBlock=+10
|onHit+95
|images=GGML Zato Dust.png
|hitboxes=GGML Zato 5D_Hitbox.png
|type=other
|notes=
}}
====Dash Attack====
{{MoveData-GGML
|chara=Zato
|name=Dash Attack
|input=6[6]
|guard=All
|invuln=
|damage=13
|startup=
|active=
|recovery=
|onBlock=+16
|onHit=+2
|images=GGML Zato DashAttack.png
|hitboxes=GGML Zato DashAttack_Hitbox.png
|type=other
|notes=
}}
====Instant Kill====
{{MoveData-GGML
|chara=Zato
|name=Fear of the Dark
|input=P+K > 236X
|guard=All
|invuln=Above Knees 1~11, 15~40
|damage=FATAL
|startup=6
|active=6
|recovery=10
|onBlock=N/A
|onHit=N/A
|images=GGML Zato IK-1.png;GGML Zato IK-2.png
|hitboxes=GGML Zato IK_Hitbox.png
|type=other
|notes=
}}
===Supers===
=====412363214H=====
{{MoveData-GGML
|chara=Zato
|name=Dark Sentinel
|input=412363214H
|guard=All
|invuln=none
|damage=63
|startup=39
|active=Until Reaches Enemy/Wall
|recovery=75
|onBlock=-65
|onHit=-65
|images=GGML Zato 412363214H.png
|hitboxes=GGML Zato 412363214H_Hitbox.png
|type=super
|notes=
}}

Revision as of 18:28, 25 April 2022