GGML/Potemkin/Data

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Infobox Data

Field Value
Name: Potemkin
Health: 188
Defense: 18
Relative Defense: 180
Jump Startup: 12
Backdash: 22
Meter Gain Modifier: 5
Relative Meter Mod: 50
Forward Walk Speed: 460
Backward Walk Speed: 256
Relative Forward Walk Speed: 60
Relative Backward Walk Speed: 44
Charge Time: 80
Throw Range:
Relative Throw Range:
Dizzy Threshold: 36
Relative Dizzy Threshold: 120
Luck 10
Portrait: GGML Potemkin Portrait.png
Icon: GGML Potemkin Icon.png


Move Data

Normals

Ground Normals

5P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5P 5P 7 All 10 4 16 -12 -5 normal none
GGML Potemkin 5P.png
10f jab. We're off to a great start.
GGML Potemkin 5P Hitbox.png
5K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5K 5K 5 Low 14 6 16 -12 -1 normal none
GGML Potemkin 5K.png
GGML Potemkin 5K Hitbox.png
f.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
f.S f.S 16 All 12 12 17 -18 -8 normal none
GGML Potemkin fS.png
Becomes c.S in every other game, to the joy of everyone
GGML Potemkin cS-1 Hitbox.pngGGML Potemkin fS-2 Hitbox.png
c.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
c.S c.S 15 All 12 15 0 +1 +12 normal none
GGML Potemkin cS.png
Animation deemed too goofy for future games
GGML Potemkin closeS-1 Hitbox.pngGGML Potemkin closeS-2 Hitbox.png
hits in front of potemkin on frame 18
5H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5H 5H 29 All 22 14 7 -11 +6 normal none
GGML Potemkin 5H.png
GGML Potemkin 5H Hitbox.png
2P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2P 2P 7 All 9 6 14 -12 -5 normal none
GGML Potemkin 2P.png
GGML Potemkin 2P Hitbox.png
2K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2K 2K 12 Low 15 6 18 -15 -14 normal none
GGML Potemkin 2K.png
GGML Potemkin 2K Hitbox.png
2S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2S 2S 16 Low 10 19 0 -10 +1 normal none
GGML Potemkin 2S.png
GGML Potemkin 2S-1 Hitbox.pngGGML Potemkin 2S-2 Hitbox.pngGGML Potemkin 2S-3 Hitbox.png
2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2H 2H 25 All 6 8(2)10(6)5 6 -27 -8 normal none
GGML Potemkin 2H.png
GGML Potemkin 2H-1 Hitbox.pngGGML Potemkin 2H-2 Hitbox.png
6P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
6P 6P 9x2 All 12 6,6 13 -11 -4 normal none
GGML Potemkin 6P.png
GGML Potemkin 6P-1 Hitbox.pngGGML Potemkin 6P-2 Hitbox.png

Air Normals

j.P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.P j.P 7 Overhead 10 5 11 normal none
GGML Potemkin jP.png
GGML Potemkin jP Hitbox.png
j.K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.K j.K 5 Overhead 10 10 5 normal none
GGML Potemkin jK.png
GGML Potemkin jK Hitbox.png
j.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.S j.S 16 Overhead 12 27 6 normal none
GGML Potemkin jS.png
GGML Potemkin jS-1 Hitbox.pngGGML Potemkin jS-2 Hitbox.png
j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.H j.H 21 Overhead 11 16 11 normal none
GGML Potemkin jH.png
Flagrant disregard for personal safety. These are the eyes of a madman.
GGML Potemkin jH Hitbox.png

Specials

Potemkin Buster

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Potemkin Buster 632146P 32 Throw 1 N/A N/A N/A +8 special none
GGML Potemkin potBuster.png
Your reward for getting in is a paltry 17%
Nitro Hook

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Nitro Hook 41236P 31 Throw 17 22 0 N/A +3 [+34] special none
GGML Potemkin nitroHook.png
GGML Potemkin 41236P Hitbox.png
Mega Fist Forward

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Mega Fist Forward 236P 18 Overhead 19 15 0 +8 0 special High Profile All
GGML Potemkin megaFist.png
GGML Potemkin MF-1 Hitbox.pngGGML Potemkin MF-2 Hitbox.png
Mega Fist Backward

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Mega Fist Backward 214P 18 Overhead 19 15 0 -5 0 special High Profile All
GGML Potemkin megaFist.png
623P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Graviton Stamp 623P 9 All,Unblockable 27 10 21 N/A -13 special Low Profile 27~41
GGML Potemkin 623P.png
You thought this would give a knockdown? Of course not.
GGML Potemkin 623P-1.png
Fullscreen slam is on frame 28
623P Level 2

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Graviton Stamp Level 2 623P All,Unblockable N/A -34 [-15] special none
GGML Potemkin 623P lv2.png
Doesn't exist. You'll never get to charge for that long...
Projectile appears frame 32, otherwise frame data is the same.
623P Level 3

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Graviton Stamp Level 3 623P All,Unblockable N/A -38 [-9] special none
GGML Potemkin 623P lv3.png
...and even if you did, you still wouldn't bother.
Projectile appears frame 32
Slam

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Slam 6K 20 Throw 1 N/A N/A N/A -7 special none
GGML Potemkin Slam.png
Anbe couldn't program a 2nd throw, so he just put it on 6K

Super

Gigantic Piston

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Gigantic Piston 632146H 45 Mid 26 6(2)30 21 -6 -9 super none
GGML Potemkin gigPiston.png
GGML Potemkin 632146H-1 Hitbox.pngGGML Potemkin 632146H-2 Hitbox.png

Universal Mechanics

Dust

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Dust S+H 20 Mid 18 4(2)12 19 -29 +64 other none
GGML Potemkin Dust.png
GGML Potemkin Dust Hitbox.png
Throw

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Throw 6H or 4H 25 Throw 1 N/A N/A N/A -4 other none
GGML Potemkin Throw.png
Instant Kill

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Nuclear Hammer P+K > 236X FATAL Mid 12 13 23 N/A N/A other Above Ankles All
GGML Potemkin IK-1.pngGGML Potemkin IK-2.png
GGML Potemkin IK-1 Hitbox.pngGGML Potemkin IK-2 Hitbox.png