GGML/Baiken/Data

From Dustloop Wiki
< GGML‎ | Baiken
Jump to navigation Jump to search

Links


Infobox Data

Field Value
Name: Baiken
Health: 188
Defense: 11
Relative Defense: 110
Jump Startup: 4
Backdash: 22
Meter Gain Modifier: 11
Relative Meter Mod: 110
Forward Walk Speed: 768
Backward Walk Speed: 563
Relative Forward Walk Speed: 100
Relative Backward Walk Speed: 96
Charge Time: 50
Throw Range:
Relative Throw Range:
Dizzy Threshold: 30
Relative Dizzy Threshold: 100
Luck 12
Portrait: GGML Baiken Portrait.png
Icon: GGML Baiken Icon.png


Move Data

Normals

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5P 5P 4 All 6 4 9 -5 +2 normal none
GGML Baiken 5P.png
5K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5K 5K 9 Low 7 3 14 -9 -2 normal none
GGML Baiken 5K.png
c.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
c.S c.S 13x2 All 4 8(4)4 15 -9 +2 normal none
GGML Baiken cS 1.pngGGML Baiken cS 2.png
f.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
f.S f.S 14 All 13 12 17 -19 -8 normal none
GGML Baiken fS.png
5H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
5H 5H 18 All 16 8 18 -12 +1 normal none
GGML Baiken 5H.png
6P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
6P 6P 5x2 All 8 4(8)13 0 -5 +2 normal none
GGML Baiken 6P-1.pngGGML Baiken 6P-2.png
2P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2P 2P 5 All 8 8 9 -10 -3 normal none
GGML Baiken 2P.png
2K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2K 2K 9 Low 10 4 21 -17 -11 normal none
GGML Baiken 2K.png
2S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2S 2S 14 All 16 8 9 -9 +3 normal none
GGML Baiken 2S.png
2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
2H 2H 18x3 All 8 4,4(4)4 5 -2 +16 normal none
GGML Baiken 2H.png

Air Normals

j.P

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.P j.P 5 Overhead 6 8 9 normal none
GGML Baiken jP.png
j.K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.K j.K 7 Overhead 8 8 5 normal none
GGML Baiken jK.png
j.S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.S j.S 14 Overhead 10 14 4 normal none
GGML Baiken jS.png
j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
j.H j.H 16 Overhead 4 8 15 normal none
GGML Baiken jH.png

Specials

236K

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Tatami Gaeshi 236K 1,14,5 All 12 -32 [-10] -33 [-2] special none
GGML Baiken 236K-1.png

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Tatami Gaeshi Level 2 236K All 12 -38 [-31] -7 special none
GGML Baiken 236K lv2.png

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Tatami Gaeshi Level 3 236K All 47 -38 [-36] -11 special none
GGML Baiken 236K lv3.png
623S

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Youzansen 623S 9x2 All 10 4,16 0 +4 -5 special none
GGML Baiken 623S-1.pngGGML Baiken 623S-2.png
41236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Kamaitachi 41236H 9,10 Overhead 23 54 20 -14 -44 special none
GGML Baiken 41236H.png

Supers

2363214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Tsurane Sanzu Watari 2363214H 22x3 Unblockable 6 3(17)3(17)6 18 N/A -8 super none
GGML Baiken 2363214H.png

Universal Mechanics

Dust

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Dust S+H 14 All,Low 7 15 7 -6 +24 other Full 25~28
GGML Baiken Dust.png
invuln at the very end because

Throw

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Throw 6H or 4H 20 Throw 1 N/A N/A N/A -17 other none
GGML Baiken Throw.png

Instant Kill

Name Input Damage Guard Startup Active Recovery On-Block On-Hit level Type invuln baseDamage
Single Stroke Battle P+K > 236X FATAL Low 16 8 7 N/A N/A other none
GGML Baiken IK 1.pngGGML Baiken IK 3.png