GGML/Axl/Data
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Infobox Data
Move Data
Normals
Grounded Normals
5P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | 5P | 7 | All | 5 | 10 | 15 | normal | none | ||||
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fully extended on frame 10 |
5K
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5K | 5K | 14 | Overhead | 12 | 16 | 9 | normal | none | ||||
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The jank finally works in his favor | ||||||||||||
c.S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
c.S | c.S | 13 | All | 8 | 11 | 11 | normal | none | ||||
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f.S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
f.S | f.S | 15 | All | 12 | 8 | 20 | normal | none | ||||
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5H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5H | 5H | 17 | All | 6 | 12 | 10 | normal | none | ||||
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Hits in front of axl on frame 12 |
6P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6P | 6P | 11 | All | 7 | 17 | 11 | normal | none | ||||
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4H or 6H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4H or 6H | 4H or 6H | 9x2 | Overhead | 7 | 33 | 7 | normal | none | ||||
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hits in front of Axl on frame 16 |
2P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2P | 2P | 7 | Low | 5 | 11 | 13 | normal | none | ||||
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Fully extends on frame 6 |
2K
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2K | 2K | 9 | Mid | 9 | 13 | 14 | normal | none | ||||
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2S
2H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2H | 2H | 12x3 | Low | 12 | 8(3)8 | 31 | normal | Strike 19~22, 31~34 | ||||
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Randomly invuln at 2 points | ||||||||||||
Air Normals
j.P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
j.P | j.P | 5 | Overhead | 8 | 8 | 4 | normal | Full 5~7 | ||||
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Fully invuln for 3 frames before going active | ||||||||||||
j.K
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
j.K | j.K | 9 | Overhead | 7 | 10 | 8 | normal | none | ||||
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j.S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
j.S | j.S | 15 | Overhead | 6 | 3 | 13 | normal | none | ||||
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j.H
Specials
[4]6S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Rensen Geki | [4]6S | 14 | All | 16 | 13 | 42 | KD | special | Strike 63~70 | |||
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[4]6S 8
623S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Benten Gari | 623S | 18 | Mid | 8 | 19 | 18 | special | Upper Body 8~11; Strike 40~45 | ||||
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214P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Tenhou Seki | 214P | All | 5 | 33 | 16 | KD | special | Anji 6P shaped 5~38 | ||||
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41236K
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Raiei Sageki | 41236K | 28 | Overhead | 63 | 15 | 47 | KD | special | Gone 20~62; Strike 103~114 | |||
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214K
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dototsu | 214K | 14 | All | 16 | 8 | 5 | special | Strike 1~3,6~15,24~28 | ||||
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The move that makes Axl a character | ||||||||||||
Supers
632146K
23632H
Universal Mechanics
Dust
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dust | S+H | 18 | All | other | none | |||||||
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Throw
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 6H or 4H | 20 | Throw | 1 | N/A | N/A | N/A | KD | other | N/A | ||
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Dash Attack
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | level | Type | invuln | baseDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Dash Attack | 6[6] | 13 | All | KD | other | |||||||
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Instant Kill