System Data
Error: No field named "backdash" found for any of the specified database tables.
Normals
input | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
5P | 6 [26] | 3 | 8 | 85% | Mid | 1 | CSJR | 1.44 | 6 | 3 | 9 | -2 | ||
5K | 12 [32] | 3 | 8 | 90% | Mid | 1 | SJR | 1.44 | 7 | 3 | 15 | -8 | ||
c.S | 16×3 [32] | 14×3 | 8×3 | 100% | Mid | 4 | SJR | 3.84×3 | 5 | 2,2,7 | 20 | -10 | ||
f.S | 24 [38] | 10 | 7 | 100% | Mid | 3 | SR | 2.64 | 9 | 2 | 18 | -6 | ||
5H | 38 [42] | 20 | 6 | 100% | Mid | 5 | SR | 3.84 | 10 | 7 | 18 | -6 | ||
5D | 20 [50] | 8 | 20 | 100% | High | 3 | R | 2.64 | 25 | 3(2)3 | 18 | -12 | ||
6P | 28 [36] | 10 | 7 | 90% | Mid | 3 | SR | 2.64 | 9 | 6 | 20 | -12 | 1~4F Above Knees 5~11F Upper Body | |
6K | 28 [40] | 10 | 7 | 90% | Mid | 3 | SR | 2.64 | 16 | 2 | 25 | -13 | ||
6H | 48 [50] | 20 | 9 | Forced 90% | Mid | 5 | SR | 3.84 | 15 | 6 | 27 | -14 | ||
2P | 7 [26] | 3 | 8 | 80% | Mid | 1 | CSR | 1.44 | 7 | 4 | 10 | -4 | ||
2K | 8 [30] | 3 | 8 | 70% | Low | 1 | SR | 1.44 | 5 | 3 | 9 | -2 | ||
2S | 22 [34] | 10 | 7 | 100% | Mid | 3 | SR | 2.64 | 6 | 1 | 20 | -7 | ||
2H | 20×2 [44] | 14×2 | 6×2 | 100% | Mid | 4 | SR | 3.84×2 | 7 | 6,3 | 21 | -7 | ||
2D | 19×2 [38] | 8×2 | 7×2 | 100% | Low | 3 | SR | 2.64×2 | 6 | 2(11)4 | 24 | -14 | 6~33F Low Profile | |
j.P | 10 [28] | 3 | 8 | 100% | High/Air | 1 | CSR | 1.44 | 7 | 6 | 9 | |||
j.K | 12 [32] | 8 | 7 | 100% | High/Air | 3 | SR | 2.64 | 8 | 12 | 12 | |||
j.S | 24 [37] | 8 | 7 | 100% | High/Air | 3 | SJR | 2.64 | 7 | 5 | 21 | |||
j.H | 36 [46] | 8 | 7 | 100% | High/Air | 3 | SR | 2.64 | 10 | 8 | 18 | |||
j.D | 40 [50] | 8 | 10 | 100% | High/Air | 3 | SR | 2.64 | 7 | 8 | 13+6 after landing |
Universal Mechanics
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
Ground Throw | Ground Throw | 5×7 | 6 | Forced 50% | 43 pixels | 4.00 | |||||||||
Air Throw | Air Throw | 5×7 | 6 | Forced 50% | 88 pixels | F | 4.00 | ||||||||
DAA | Dead Angle Attack | 24 | 10 | 7 | 50% | Mid | 3 | R | 0.52 | 11 | 3 | 19 | -8 | 1~13F All 14~29F Throw |
Specials
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
214X | Summoning Ball | 0.50/- | 11 | Total Duration 26 | 15 | ||||||||||
j.214X | Air Summoning Ball | 0.50/- | 9 | Total Duration 35 | 26 | ||||||||||
[4]6S | S Stinger Aim | 30 [30] | 3 | 6 | All | 3 | F | 1.50/1.44 | 13 | Until Hit | Total 37 | +2 | |||
[4]6H | H Stinger Aim | 46 [46] | 3 | 6 | All | 3 | F | 1.50/1.44 | 9 | Until Hit | Total 48 | -13 | |||
[4]6[S] | Enhanced S Stinger Aim | 22×2~6 [30] | 20×2~6 | 6×2~6 | All | 5 | F | 1.50/1.20×2~6 | 6 after release | Until Hit | 30 after release | see notes | |||
[4]6[H] | Enhanced H Stinger Aim | 26×2~6 [46] | 20×2~6 | 6×2~6 | All | 5 | F | 1.50/1.20×2~6 | 5 after release | Until Hit | 44 after release | see notes | |||
[2]8S | S Carcass Raid | 36 [35] | 3 | 6 | All | 3 | 1.50/1.44 | 16 | Until Hit | Total 34 | +8 | ||||
[2]8H | H Carcass Raid | 50 [49] | 3 | 6 | All | 3 | 1.50/1.44 | 13 | Until Hit | Total 48 | -9 | ||||
[2]8[S] | Enhanced S Carcass Raid | 24×2~6 [35] | 20×2~6 | 6×2~6 | All | 5 | 1.50/1.20×2~6 | 9 after release | Until Hit | 27 after release | see notes | ||||
[2]8[H] | Enhanced H Carcass Raid | 27×2~6 [49] | 20×2~6 | 6×2~6 | All | 5 | 1.50/1.20×2~6 | 6 after release | Until Hit | 41 after release | see notes | ||||
[4]6S > P | Cancel | Total 5 | |||||||||||||
421X | Dubious Curve | 32 | 20 | 6 | Mid | 5 | RF | 1.00/3.12 | 21 | 3 | 19 | -3 | 1~17F Feet | ||
623S | S Double Head Morbid | 44 [37] | 14 | 6 | Mid | 4 | R | 1.30/2.16 | 9 | 8 | 24 | -15 | |||
623H | H Double Head Morbid | 21×4 [40] | 10×4 | 7×4 | Mid | 3 | R | 2.00/2.64×4 | 15~ | 4×6 | 18 | -16 | |||
j.236S | S Mad Struggle | 12×4 [37] | 8×4 | 7×4 | High/Air | 3 | R | 1.50/2.40×4 | 18 | Until landing | 6 after landing | +7 | |||
j.236H | H Mad Struggle | 15×4 [37], 15×3 [40] | 8×4, 10×3 | 7×7 | High/Air×4, Mid×3 | 3 | R | 1.50/2.40×4, 7.20×3 | 16 | Until landing,(5)2,6,2 | 20 | -8 | 1~7F Strike 8~9F Upper Body & FeetF 10~31F Feet | ||
623K | Teleport | 15 | (5 Intangible) | 2 | 10~15F Strike 16~20F All | ||||||||||
Hit Ball | Hit Ball | Ball Damage | 3 | 6 | All | 3 | -/1.44 | N/A | Until Hit | N/A | Variable | ||||
Lightning Ball | Lightning Ball | [BallDamage÷2] x3 | 3×3 | 5×3 | All | 3 | -/0.96×3 | N/A | Until Hit | N/A | Variable |
- *: Damages listed in [ ] is the Hit Ball damage for balls hit by the listed attack
Force Breaks
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
[4]6D | FB Stinger Aim | 46×2 [46] | 3 | 6 | All | 3 | F | -/0.28 | 9 | Until Hit | Total 38 | -3 | |||
[4]6[D] | FB Charged Stinger Aim | 26×2~6 [46] | 20×2~6 | 6×2~6 | All | 5 | F | -/0.24×2~6 | 5 after release | Until Hit | 34 after release | see notes | |||
[2]8D | FB Carcass Raid | 35 [34] | 3 | 6 | All | 3 | -/0.28 | 13 | Until Hit | Total 32 | +7 | ||||
[2]8[D] | FB Charged Carcass Raid | 23×2~6 [33] | 20×2~6 | 6×2~6 | All | 5 | -/0.24×2~6 | 6 after release | Until Hit | 25 after release | see notes | ||||
623D | FB Double Head Morbid | 14×6 [40] | 10×6 | 3×6 | Mid | 3 | R | 0.40/- | 15~ | 4×5,6 | 22 | -14 | |||
j.236D | FB Mad Struggle | 10, 30 [50] | 20, 15 | 0, 9 | 100%, Forced 90% | All, High/Air | 5 | R | 14 | 2(2)2 | 6 | +19 |
- ※1: in CH state till end of recovery. Cancelable. Hitstop 7F. Charging increases number of hits (2,3 or 6). Ball is released 6F after button is released. Dizzy modifier x0.
- ※2: Balls affected by this move can reflect horizontally off of the left and right walls once. Additionally, they may reflect horizontally off of the opponent once; this does not count against total reflections.
- ※3: Balls affected by this move can reflect off the ceiling three times.
- ※4: Placed balls will only reflect once, unless interfered with. Reflecting off the CRound does not count against total reflections.
Overdrives
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
2141236S | Dark Angel | 10×28 | 3×28 | 2×28 | All | 5 | 7+18 | Total Duration 35 | 10 | 7~15F Strike | |||||
j.236236H | Red Hail | 26×8 [26] | 3×8 | 6×8 | All | 3 | 10+0 | Total Duration 91 | 25+9 after landing | ||||||
632146X | Tactical Arch | 12 | Total Duration 29 | Total 17 |
Instant Kill
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | gbp | gbm | prorate | guard | level | cancel | tension | startup | active | recovery | onBlock | invuln | |
236236H | Dimmu Borgir | Fatal | 20 | All | 15+11 | 6 | 33 | -20 | 1~19F Strike |
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P, 2P, 6P | 5K, 2K | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp | |
6K | - | f.S, 2S | 5H, 2H | - | Sp | |
c.S | 6P | 6K | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
f.S | - | 2S | 5H, 2H | 5D, 2D | Sp | |
2S | - | - | - | 5H, 2H | 5D, 2D | Sp |
5H | - | - | - | - | Sp | |
2H | - | - | - | 5D, 2D | Sp | |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Sp |
j.S | j.P | - | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/Venom/Data.
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- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
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Controls •
Frame Data & System Data •
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• Movement/Canceling •
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Damage/Combo System •
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