GGACR/Venom/Data

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< GGACR‎ | Venom
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System Data

GGXXACPR Venom Icon.png Venom Damage Received Mod. Guts Rating Guard Balance Guard Recovery Stun Resistance
GGAC Venom Portrait.png ×x1.06 1 ×1 1/F 60
Backdash Duration Backdash Invulnerability Face Up Wakeup Face Down Wakeup Gravity Modifier
1~F 49FF 54FF ×Middleweight (x1.0)
Walk Forwards Tension Gain Jump Forwards Tension Gain Air Dash Forwards Tension Gain Run Tension Gain Prejump
4F
Jump Duration Jump vY Jump Gravity Forwards Jump vX Backwards Jump vX
Backdash vX High Jump Duration High Jump vY High Jump Gravity Forwards High Jump vX Backwards High Jump vX
Air Dash Backwards Startup Forward Walk Speed Backwards Walk Speed Initial Dash Speed Dash Acceleration Friction
Air Dash Startup Air Dash Forwards Duration Air Dash Forwards Speed Air Dash Backwards Speed Air Dash Backwards Duration Minimum Rising Air Dash Height
Landing Recovery Number Of Air Dashes Number Of Jumps Ground Throw Range Air Throw Range c.S Proximity Range
F
Special Forwards Dash Unique Movement Options
Teleport

Normals

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
6 [26] Mid 6 3 9 -2 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 85% none CSJR
GGAC Venom 5P.png
GGXXACPR Venom 5P-Hitbox.png

5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 [32] Mid 7 3 15 -8 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 90% none SJR
GGAC Venom 5K.png
GGXXACPR Venom 5K-Hitbox.png

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16×3 [32] Mid 5 2,2,7 20 -10 4 14×3 8×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84×3 none SJR
GGAC Venom cS.png
GGXXACPR Venom cS-1-Hitbox.pngGGXXACPR Venom cS-2-Hitbox.pngGGXXACPR Venom cS-3-Hitbox.pngGGXXACPR Venom cS-4-Hitbox.png
•3rd hit floats opponent on hit
•3rd hit is untechable for 28F if 3rd hit hits a non-airborne opponent

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 [38] Mid 9 2 18 -6 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SR
GGAC Venom fS.png
GGXXACPR Venom fS-Hitbox.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
38 [42] Mid 10 7 18 -6 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 none SR
GGAC Venom 5H.png
GGXXACPR Venom 5H-1-Hitbox.pngGGXXACPR Venom 5H-2-Hitbox.png
•Staggers opponent on hit (max 39F)

5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20 [50] High 25 3(2)3 18 -12 3 8 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none R
GGAC Venom 5D.png
GGXXACPR Venom 5D-Hitbox.png
•Venom is in CH state during recovery
•Max 1 hit

6P

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 [36] Mid 9 6 20 -12 3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
90% 1~4F Above Knees
5~11F Upper Body
SR
GGAC Venom 6P.png
GGXXACPR Venom 6P-1-Hitbox.pngGGXXACPR Venom 6P-2-Hitbox.png
•Untechable for 22F on air hit

6K

6K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 [40] Mid 16 2 25 -14 3 ?? ??
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
?? 90% none SR
File:GGAC Venom 6K.png
GGXXACPR Venom 6K-Hitbox.png
•Ground bounces opponent on air hit (untechable for 45F)

6H

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
48 [50] Mid 15 6 27 -14 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 Forced 90% none SR
GGAC Venom 6H.png
GGXXACPR Venom 6H-1-Hitbox.pngGGXXACPR Venom 6H-2-Hitbox.pngGGXXACPR Venom 6H-3-Hitbox.png
•Slams down opponent on hit
•Untechable for 30F

2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
7 [26] Mid 7 4 10 -4 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 80% none CSR
GGAC Venom 2P.png
GGXXACPR Venom 2P-Hitbox.png

2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
8 [30] Low 5 3 9 -2 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 70% none SR
GGAC Venom 2K.png
GGXXACPR Venom 2K-Hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 [34] Mid 6 1 20 -7 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SR
GGAC Venom 2S.png
GGXXACPR Venom 2S-Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20×2 [44] Mid 7 6,3 21 -7 4 14×2 6×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84×2 none SR
GGAC Venom 2H.png
GGXXACPR Venom 2H-1-Hitbox.pngGGXXACPR Venom 2H-2-Hitbox.pngGGXXACPR Venom 2H-3-Hitbox.png

2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
19×2 [38] Low 6 2(11)4 24 -14 3 8×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×2 6~33F Low Profile SR
GGAC Venom 2D.png
GGXXACPR Venom 2D-1-Hitbox.pngGGXXACPR Venom 2D-2-Hitbox.pngGGXXACPR Venom 2D-3-Hitbox.png
•2nd hit is untechable for 30F
•Venom is in CH state until 29F

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 [28] High/Air 7 6 9 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 none CSR
GGAC Venom jP.png
GGXXACPR Venom jP-Hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 [32] High/Air 8 12 12 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SR
GGAC Venom jK.png
GGXXACPR Venom jK-Hitbox.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 [37] High/Air 7 5 21 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SJR
GGAC Venom jS.png
GGXXACPR Venom jS-1-Hitbox.pngGGXXACPR Venom jS-2-Hitbox.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 [46] High/Air 10 8 18 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SR
GGAC Venom jH.png
GGXXACPR Venom jH-1-Hitbox.pngGGXXACPR Venom jH-2-Hitbox.png
•Slams down opponent on air hit (Untechable for 30F)

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 [50] High/Air 7 8 13+6 after landing 3 10 10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 none SR
GGAC Venom jD.png
GGXXACPR Venom jD-1-Hitbox.pngGGXXACPR Venom jD-2-Hitbox.png
•Wall bounces opponent on hit (Untechable for 24F)

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10×7 43 pixels 1 N/A N/A N/A 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.0 Forced 50%
GGAC Venom throw.png
•Hitting opponent within 11F after a successful throw wall bounces opponent and increases untechable time by 30F

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10×7 88 pixels 1 N/A N/A N/A 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.0 Forced 50% F
GGAC Venom airThrow.png
•Hitting opponent within 11F after a successful throw wall bounces opponent and increases untechable time by 30F
•FRC timing 45~47F (extra???)

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 Mid 11 3 19 -8 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 50% 1~13F All
14~29F Throw
R
GGAC Venom 5K.png
•Wall sticks opponent on hit (untechable for 100F, sticks for 28F)

Specials

Hit Ball

Hit Ball
Hit Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Ball Damage All N/A Until Hit N/A Variable 3 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.44 N/A
GGAC Venom hitBall.png
•Damage varies depending on what attack was used to hit the ball
•Chip damage x2

Lightning Ball

Lightning Ball
Lightning Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
[BallDamage÷2]x3 All N/A Until Hit N/A Variable 3 6×3 5×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.96×3 N/A
GGAC Venom lightningBall.png
•Hitstop 6F
•Dizzy modifier x0
•Chip damage x2
•Each hit's damage is half of what the normal Hit Ball damage would be (lightning balls hit 3 times)

[4]6S

[4]6S
S Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 [30] All 13 Until Hit 37 total +2 3 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 none F
GGAC Venom 46S.png
•Venom is in CH state during recovery
•Chip damage x2
•FRC timing 16~18F
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 7F

[4]6H

[4]6H
H Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
46 [46] All 9 Until Hit 48 total -13 3 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 none F
GGAC Venom 46S.png
•Venom is in CH state during move
•Chip damage x2
•FRC timing 15~17F
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 4F

[4]6[S]

[4]6[S]
Charged S Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22×2~6 [30] All 6 after release Until Hit 30 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 none F
GGAC Venom 46S.png
•Charge for 17~30F for 2nd stage, 31~67F for 3rd, 68~107F for 4th
•2nd stage Frame Adv is +10F, 3rd is +19F, 4th is +41F
•FRC timing 9~11F after release
•See ※1 for more notes

[4]6[H]

[4]6[H]
Charged H Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×2~6 [46] All 5 after release Until Hit 44 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 none F
GGAC Venom 46S.png
•Charge 14~27F for 2nd stage, 28~64F for 3rd, 65~104F for 4th
•2nd stage Frame Adv is -5F, 3rd is +4F, 4th is +26F
•FRC timing 11~13F after release
•See ※1 for more notes

[2]8S

[2]8S
S Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 [35] All 16 Until Hit 34 total +8 3 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 none
GGAC Venom 28S.png
•Venom is in CH state during move
•Chip damage x2
•Cancellable from 13F onwards
•Must charge back for at least 40F to perform attack
•Ball appears on 7F

[2]8H

[2]8H
H Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
50 [49] All 13 Until Hit 48 total -9 3 6 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 none
GGAC Venom 28H.png
•Venom is in CH state during move
•Chip damage x2
•Cancellable from 13F onwards
•Must charge back for at least 40F to perform attack
•Ball appears on 7F
•Ball disappears if Venom is hit

[2]8[S]

[2]8[S]
Charged S Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24×2~6 [35] All after release 9 Until Hit after release 27 see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 none F
GGAC Venom 28S.png
•Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th
•2nd stage Frame Adv is +16F, 3rd is +25F, 4th is +47F
•See ※1 for more notes

[2]8[H]

[2]8[H]
Charged H Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
27×2~6 [49] All after release 6 Until Hit after release 41 see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 none F
GGAC Venom 28H.png
•Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th
•2nd stage Frame Adv is -1F, 3rd is +8F, 4th is +30F
•See ※1 for more notes

[4]6S > P

[4]6S > P
Cancel
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
N/A N/A N/A 5 total N/A
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
none
•Venom is in CH state during move
•Recovery is 6F when canceling from S Stinger Aim

214X

214X
Ball Formation
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
N/A N/A 11 N/A 15 N/A
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/- none
GGAC Venom 214X.png
•Venom is in CH state during move
•Ball appears on 11F (appears on 9F in the air)
•Can cancel into another Ball Formation from 23F onwards
•Pressing D during animation sets balls in pre-AC ball formations

j.214X

j.214X
Air Ball Formation
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
N/A N/A 9 N/A 35 N/A
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/- none
GGAC Venom 214X.png
•Venom is in CH state during move
•Recovery ends immediately if Venom lands during the recovery
•Can cancel into another Ball Formation from 23F onwards
•Pressing D during animation sets balls in pre-AC ball formations

421X

421X
Dubious Curve
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 21 3 19 -3 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/3.12 none1~17F Feet RF
GGAC Venom 421X.png
•Slides opponent on hit (untechable for 37F, slides for 26F)
•FRC timing 21~22F
•Ball appears on 21F
•Creates Lightning Ball on hit (not on trade)
•Pressing D during animation sets balls in pre-AC ball formations
•Can cancel into Ball Formation, Teleport, or Tactical Arch anytime before the end of the move on hit or block

623S

623S
S Double Head Morbid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44×4 [37] Mid 9 8 24 -15 4 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.30/2.16 none R
GGAC Venom 623S.png
•Floats opponent on hit (untechable for 16F)
•Hitstop 6F
•Blows back opponent on hit (untechable for 25F)

623H

623H
H Double Head Morbid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
21×4 [40] Mid 15~ 4×6 18 -16 3 10×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/2.64×4 none R
GGAC Venom 623S.png
•Floats opponent on hit (untechable for 24F)
•Hitstop 6F
•Startup varies depending on distance from opponent
•Max 4 hits

j.236S

j.236S
S Mad Struggle
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12×4 [37] High/Air 18 until landing 6 after landing +7 3 10×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40×4 none R
GGAC Venom j236S.png
•1st half of the move (diving) is the exact same as S Mad Struggle
•2nd half of the move (kick): strike invincible 1~7F, feet and upper body invincible 8~9F, feet invincible 10~31F
•Kick floats opponent on hit (untechable for 80F)

j.236H

j.236H
H Mad Struggle
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
15×4 [37], 15×3 [40] High/Airx4,HLFx3 16 until landing,(5)2,6,2 20 -8 3 10×7 7×7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40×4, 7.20×3 Strike 1-7F
Upper Body & Feet 8-9F
Feet 10-31F
R
GGAC Venom j236S.png
•1st half of the move (diving) is the exact same as S Mad Struggle
•2nd half of the move (kick): strike invincible 1~7F, feet and upper body invincible 8~9F, feet invincible 10~31F
•Kick floats opponent on hit (untechable for 80F)

623K

623K
Teleport
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
N/A N/A N/A N/A total 21 N/A
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
10~15F Strike
16~20F All
GGAC Venom 623K.png
•Venom is in CH state from 1~9F
•Teleport complete on 21F
•Able to perform action on 24F
•Auto Jump Install

Force Breaks

[4]6D

[4]6D
FB Stinger Aim
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
46 [50] All 9 Until Hit total 38 -3 3 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.44 none F
GGAC Venom 46S.png
•Venom is in CH state during move
•Chip damage x2
•FRC timing 15~17F
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 4F
•See ※2,※4 for more notes

[4]6[D]

[4]6[D]
FB Charged Stinger Aim
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
29×2~6 [50] All 5 after release Until Hit 34 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20×2~6 none F
GGAC Venom 46S.png
•Charge 12~22F for 2nd stage, 23~52F for 3rd, 53~104F for 4th
•2nd stage Frame Adv is +5F, 3rd is +14F, 4th is +36F
•FRC timing 11~13F
•See ※1,※2,※4 for more notes

[2]8D

[2]8D
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 [39] All 13 Until Hit total 32 +7 3 0 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.44 none
GGAC Venom 28H.png
•Venom is in CH state during move
•Chip damage x2
•Cancelable from 13F onwards
•Must charge down for at least 40F to perform attack
•Ball appears on 4F
•See ※2,※3,※4 for more notes

[2]8[D]

[2]8[D]
FB Charged Carcass Raid
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
25×2~6 [39] All after release 6 Until Hit after release 25 see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.20×2~6 none
GGAC Venom 28H.png
•Charge 32~41F for 2nd stage, 42~72F for 3rd, 73~107F for 4th
•2nd stage Frame Adv is +15F, 3rd is +24F, 4th is +46F
•See ※1,※2,※3,※4 for more notes

623D

623D
FB Double Head Morbid
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×6 [40] Mid 15~ 4×5,6 22 -14 3 10×6 3×6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.0/- none R
GGAC Venom 623S.png
•Floats opponent on hit (untechable for 34F)
•Hitstop 6F
•Startup varies depending on distance from opponent
•See ※2,※4 for more notes

j.236D

j.236D
FB Mad Struggle
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10,30 [50] All,HA 14 2(2)2 6 +19 5 20×2 0,9
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
none R
GGAC Venom j236S.png
•2nd hit ground bounces opponent on hit (untechable for 53F)
•1st hit untechable for 40F on air hit
•2nd hit has blockstun 26F
•1st hit has hitstop 0F
•2nd hit has forced prorate 90%
•Attack Level 6
•See ※2,※4 for more notes

Overdrives

2141236S

2141236S
Dark Angel
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10×28 All 7+18 Until Hit total 35 - 5 3×28 2×28
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
7~15F Strike
GGAC Venom 214236S.png
•Untechable for 60F
•Hitstop 0F
•Stun modifier x0
•Chip damage x2
•Creates projectile on 8F
•Goes through other projectiles

j.236236H

j.236236H
Red Hail
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×8 [26] All 10+0 total 91+9 after landing - 3 0 6×8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
none
GGAC Venom j236236H.png
•Chip damage x2
•Balls disappear instantly if Venom gets hit
•Balls fire in 8F intervals
•Balls go through other projectiles

632146X

632146X
Tactical Arch
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
N/A N/A N/A total 29 N/A
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
none
GGAC Venom TacticsArch.png
•Creates 5 Lightning Balls in formation depending on what button is pressed
•Accepts formation changes until 28F

Instant Kill

236236H

236236H
Dimmu Borgir
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 15+11 6 33 -20 - 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~19F Strike
GGAC Venom IK1.pngGGAC Venom IK2.png
•IK Mode preparation: 44F

Category