GGACR/Venom/Data: Difference between revisions

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{{TOC limit|3}}
==Nav==
<section begin="Nav"/>{{CharNav |charMainPage=GGACR/Venom
|image=GGXXACPR_Venom_Icon.png
|videos=
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/30-venom/
|okizeme=yes
|discord=
}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/>
{{CharLinks-GGACR
|charMainPage=GGACR/Venom
|videos=https://acpr.keeponrock.in/#/?p1chars=venom&versions=AC%2BR
|forums=http://www.dustloop.com/forums/index.php?/forums/forum/30-venom/
|matchups=yes
|okizeme=yes
|discord=
}}
<section end=Links/>


==System Data==
==System Data==
{{GGACR-character
{{GGACR-character
|name=Venom
| airDashBackwardsDuration  = 12
|defense=1.06
| airDashBackwardsSpeed      = 13
|guts=1
| airDashBackwardsStartup    = 6
|stunResistance=60
| airDashForwardsDuration    = 22
|guardBalance=1
| airDashForwardsSpeed      = 16.5
|prejump=4F
| airDashForwardsTensionGain = 25
|backdash=13F (1~>7F invuln)
| airDashStartup            = 7
|weight=Middleweight (x1.0)
| airThrowRange              = 88
|wakeupFaceUp=49F
| backdashInvulnerability    = 7
|wakeupFaceDown=54F
| backdashDuration          = 13
|umo=[[GGACR/Venom#Teleport|Teleport]]
| backdashVX                = 9
|portrait=GGAC_Venom_Portrait.png
| closeSlashProximityRange  = 140
|icon=GGXXACPR_Venom_Icon.png
| dashAcceleration          = 0.34
| defense                   = 1.06
| groundThrowRange          = 43
| guardBalance              = 1.0
| guardRecovery              = 5
| guts                       = 1
| highJumpDuration          = 49
| highJumpGravity            = 1.1
| highJumpVXBackwards        = 5
| highJumpVXFowards          = 5
| highJumpVY                = 26
| initialDashSpeed          = 8.12
| jumpDuration              = 41
| jumpForwardsTensionGain    = 10
| jumpGravity                = 1.1
| jumpVXBackwards            = 5
| jumpVXForwards            = 5
| jumpVY                    = 22
| minimumRisingAirDashHeight = 80
| numberOfAirDashes          = 1
| numberOfJumps              = 2
| prejump                    = 4
| friction                  = 100
| runTensionGain            = 25
| stunResistance            = 60
| umo                       = [[GGACR/Venom#Teleport|Teleport]]
| wakeupFaceDown            = 26
| wakeupFaceUp              = 21
| walkForwardsTensionGain    = 12
| walkSpeedBackwards        = 2.75
| walkSpeedForwards          = 3.45
| weight                    = 1.0
| landingRecovery            = 3
}}
}}


==Normals==  
==Normal Moves==  
===5P===
===5P===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=5P |name=
  |input=5P |name=
  |damage=6 [26] |gbp=3 |gbm=8 |prorate=85%
  |damage=6 [26] |gbp=3 |gbm=8 |prorate=85%
  |level=1 |guard=Mid |invuln=none |cancel=CSJR |tension=1.44  
  |level=1 |guard=Mid |invuln= |cancel=CSJR |tension=1.44  
  |startup=6 |active=3 |recovery=9 |onBlock=-2 |onHit=
  |startup=6 |active=3 |recovery=9 |onBlock=-2 |onHit=
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |images=GGAC_Venom_5P.png
  |images=GGAC_Venom_5P.png
|caption="...And in this box, you'll see its damage value"
  |hitboxes=GGXXACPR_Venom_5P-Hitbox.png
  |hitboxes=GGXXACPR_Venom_5P-Hitbox.png
|hitboxCaption=How the Japanese MOOK defined Upper Body
  |notes=
  |notes=
}}
}}
 
===5K===
===5K===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=5K |name=
  |input=5K |name=
  |damage=12 [32] |gbp=3 |gbm=8 |prorate=90%
  |damage=12 [32] |gbp=3 |gbm=8 |prorate=90%
  |level=1 |guard=Mid |invuln=none |cancel=SJR |tension=1.44  
  |level=1 |guard=Mid |invuln= |cancel=SJR |tension=1.44  
  |startup=7 |active=3 |recovery=15 |onBlock=-8 |onHit=
  |startup=7 |active=3 |recovery=15 |onBlock=-8 |onHit=
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
Line 63: Line 77:
  |notes=
  |notes=
}}
}}
 
===c.S===
===c.S===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=c.S |name=
  |input=c.S |name=
  |damage=16×3 [32] |gbp=14×3 |gbm=8×3 |prorate=
  |damage=16×3 [32] |gbp=14×3 |gbm=8×3 |prorate=100%
  |level=4 |guard=Mid |invuln=none |cancel=SJR |tension=3.84×3  
  |level=4 |guard=Mid |invuln= |cancel=SJR |tension=3.84×3  
  |startup=5 |active=2,2,7 |recovery=20 |onBlock=-10 |onHit=
  |startup=5 |active=2,2,7 |recovery=20 |onBlock=-10 |onHit=
  |blockstun=16|groundHit=17×2, Launch 28|airHit=16|hitstop=14
  |blockstun=16|groundHit=17×2, Launch 28|airHit=16|hitstop=14
  |images=GGAC_Venom_cS.png
  |images=GGAC_Venom_cS.png
|caption="Don't Burst c.S"<br>Please do so I can bait it :)
  |hitboxes=GGXXACPR_Venom_cS-1-Hitbox.png;GGXXACPR_Venom_cS-2-Hitbox.png;GGXXACPR_Venom_cS-3-Hitbox.png;GGXXACPR_Venom_cS-4-Hitbox.png
  |hitboxes=GGXXACPR_Venom_cS-1-Hitbox.png;GGXXACPR_Venom_cS-2-Hitbox.png;GGXXACPR_Venom_cS-3-Hitbox.png;GGXXACPR_Venom_cS-4-Hitbox.png
|hitboxCaption=1st hit (Frames 5-6)\2nd hit (Frames 7-8)\3rd hit (Frames 9-12)\3rd hit (Frames 13-15)
  |notes=
  |notes=
}}
}}
Line 79: Line 95:
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=f.S |name=
  |input=f.S |name=
  |damage=24 [38] |gbp=10 |gbm=7 |prorate=
  |damage=24 [38] |gbp=10 |gbm=7 |prorate=100%
  |level=3 |guard=Mid |invuln=none |cancel=SR |tension=2.64  
  |level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64  
  |startup=9 |active=2 |recovery=18 |onBlock=-6 |onHit=
  |startup=9 |active=2 |recovery=18 |onBlock=-6 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_fS.png
  |images=GGAC_Venom_fS.png
|caption=Yeah, my neutral's pretty nice
  |hitboxes=GGXXACPR_Venom_fS-Hitbox.png
  |hitboxes=GGXXACPR_Venom_fS-Hitbox.png
  |notes=
  |notes=
}}
}}
===5H===
===5H===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=5H |name=
  |input=5H |name=
  |damage=38 [42] |gbp=20 |gbm=6 |prorate=
  |damage=38 [42] |gbp=20 |gbm=6 |prorate=100%
  |level=5 |guard=Mid |invuln=none |cancel=SR |tension=3.84  
  |level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84  
  |startup=10 |active=7 |recovery=18 |onBlock=-6 |onHit=
  |startup=10 |active=7 |recovery=18 |onBlock=-6 |onHit=
  |blockstun=18|groundHit=Stagger 39|airHit=18|hitstop=15
  |blockstun=18|groundHit=Stagger 39|airHit=18|hitstop=15
  |images=GGAC_Venom_5H.png
  |images=GGAC_Venom_5H.png
|caption=You baited my throw, but you messed up so I get a cool combo
  |hitboxes=GGXXACPR_Venom_5H-1-Hitbox.png;GGXXACPR_Venom_5H-2-Hitbox.png
  |hitboxes=GGXXACPR_Venom_5H-1-Hitbox.png;GGXXACPR_Venom_5H-2-Hitbox.png
  |notes=
|hitboxCaption=Frames 10-12\Frames 13-16
  |notes=Staggers for a max of 39F
}}
}}
 
===5D===
===5D===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=5D |name=
  |input=5D |name=
  |damage=20 [50] |gbp=8 |gbm=20 |prorate=
  |damage=20 [50] |gbp=8 |gbm=20 |prorate=100%
  |level=3 |guard=High |invuln=none |cancel=R |tension=2.64  
  |level=3 |guard=High |invuln= |cancel=R |tension=2.64  
  |startup=25 |active=3(2)3 |recovery=18 |onBlock=-12 |onHit=
  |startup=25 |active=3(2)3 |recovery=18 |onBlock=-12 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=Launch 48|airHit=14|hitstop=13
  |images=GGAC_Venom_5D.png
  |images=GGAC_Venom_5D.png
  |hitboxes=GGXXACPR_Venom_5D-Hitbox.png
  |hitboxes=GGXXACPR_Venom_5D-Hitbox.png
  |notes=Venom is in CH state during recovery;Max 1 hit
  |notes=Venom is in CH state during move;Max 1 hit
}}
}}
 
===6P===
===6P===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=6P |name=
  |input=6P |name=
  |damage=28 [36] |gbp= |gbm= |prorate=90%
  |damage=28 [36] |gbp=10 |gbm=7 |prorate=90%
  |level=3 |guard=Mid |invuln=1~4F Above Knees<br/>5~11F Upper Body |cancel=SR |tension=  
  |level=3 |guard=Mid |invuln=1~4F Above Knees<br/>5~11F Upper Body |cancel=SR |tension=2.64
  |startup=9 |active=6 |recovery=20 |onBlock=-12 |onHit=
  |startup=9 |active=6 |recovery=20 |onBlock=-12 |onHit=
  |blockstun=13|groundHit=14|airHit=22|hitstop=13
  |blockstun=13|groundHit=14|airHit=22|hitstop=13
  |images=GGAC_Venom_6P.png
  |images=GGACR_Venom_6P.png
|caption=Not consistently rewarding, but way better than getting hit
  |hitboxes=GGXXACPR_Venom_6P-1-Hitbox.png;GGXXACPR_Venom_6P-2-Hitbox.png
  |hitboxes=GGXXACPR_Venom_6P-1-Hitbox.png;GGXXACPR_Venom_6P-2-Hitbox.png
|hitboxCaption=Frames 9-11\Frames 12-14
  |notes=
  |notes=
}}
}}
 
===6K===
===6K===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=6K |name=
  |input=6K |name=
  |damage=28 [40] |gbp=?? |gbm=?? |prorate=90%
  |damage=28 [40] |gbp=10 |gbm=7 |prorate=90%
  |level=3 |guard=Mid |invuln=none |cancel=SR |tension=??
  |level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64
  |startup=16 |active=2 |recovery=25 |onBlock=-14 |onHit=
  |startup=16 |active=2 |recovery=25 |onBlock=-13 |onHit=
  |blockstun=13|groundHit=14|airHit=45 + GBounce|hitstop=13
  |blockstun=13|groundHit=14|airHit=35 + GBounce|hitstop=13
  |images=GGACR_Venom_6K.png
  |images=GGACR_Venom_6K.png
  |hitboxes=GGXXACPR_Venom_6K-Hitbox.png
  |hitboxes=GGXXACPR_Venom_6K-Hitbox.png
Line 138: Line 160:
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=6H |name=
  |input=6H |name=
  |damage=48 [50] |gbp=20 |gbm=6 |prorate=Forced 90%
  |damage=48 [50] |gbp=20 |gbm=9 |prorate=Forced 90%
  |level=5 |guard=Mid |invuln=none |cancel=SR |tension=3.84  
  |level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84  
  |startup=15 |active=6 |recovery=27 |onBlock=-14 |onHit=
  |startup=15 |active=6 |recovery=27 |onBlock=-14 |onHit=
  |blockstun=18|groundHit=Launch|airHit=30|hitstop=15
  |blockstun=18|groundHit=Down|airHit=30|hitstop=15
  |images=GGAC_Venom_6H.png
  |images=GGAC_Venom_6H.png
|caption=Combo ender, party starter
  |hitboxes=GGXXACPR_Venom_6H-1-Hitbox.png;GGXXACPR_Venom_6H-2-Hitbox.png;GGXXACPR_Venom_6H-3-Hitbox.png
  |hitboxes=GGXXACPR_Venom_6H-1-Hitbox.png;GGXXACPR_Venom_6H-2-Hitbox.png;GGXXACPR_Venom_6H-3-Hitbox.png
  |notes=Slams down opponent on hit;
|hitboxCaption=Frames 15-16\Frames 17-18\Frames 19-20
  |notes=Slams down opponent on hit
}}
}}
 
===2P===
===2P===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=2P |name=
  |input=2P |name=
  |damage=7 [26] |gbp=3 |gbm=8 |prorate=80%
  |damage=7 [26] |gbp=3 |gbm=8 |prorate=80%
  |level=1 |guard=Mid |invuln=none |cancel=CSR |tension=1.44  
  |level=1 |guard=Mid |invuln= |cancel=CSR |tension=1.44  
  |startup=7 |active=4 |recovery=10 |onBlock=-4 |onHit=
  |startup=7 |active=4 |recovery=10 |onBlock=-4 |onHit=
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
Line 158: Line 182:
  |notes=
  |notes=
}}
}}
 
===2K===
===2K===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=2K |name=
  |input=2K |name=
  |damage=8 [30] |gbp=3 |gbm=8 |prorate=70%
  |damage=8 [30] |gbp=3 |gbm=8 |prorate=70%
  |level=1 |guard=Low |invuln=none |cancel=SR |tension=1.44  
  |level=1 |guard=Low |invuln= |cancel=SR |tension=1.44  
  |startup=5 |active=3 |recovery=9 |onBlock=-2 |onHit=
  |startup=5 |active=3 |recovery=9 |onBlock=-2 |onHit=
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
Line 170: Line 194:
  |notes=
  |notes=
}}
}}
 
===2S===
===2S===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=2S |name=
  |input=2S |name=
  |damage=22 [34] |gbp=10 |gbm=7 |prorate=
  |damage=22 [34] |gbp=10 |gbm=7 |prorate=100%
  |level=3 |guard=Mid |invuln=none |cancel=SR |tension=2.64  
  |level=3 |guard=Mid |invuln= |cancel=SR |tension=2.64  
  |startup=6 |active=1 |recovery=20 |onBlock=-7 |onHit=
  |startup=6 |active=1 |recovery=20 |onBlock=-7 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_2S.png
  |images=GGAC_Venom_2S.png
|caption=Roundstart.png
  |hitboxes=GGXXACPR_Venom_2S-Hitbox.png
  |hitboxes=GGXXACPR_Venom_2S-Hitbox.png
  |notes=
  |notes=
}}
}}
 
===2H===
===2H===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=2H |name=
  |input=2H |name=
  |damage=20×2 [44] |gbp=14×2 |gbm=6×2 |prorate=
  |damage=20×2 [44] |gbp=14×2 |gbm=6×2 |prorate=100%
  |level=4 |guard=Mid |invuln=none |cancel=SR |tension=3.84×2  
  |level=4 |guard=Mid |invuln= |cancel=SR |tension=3.84×2  
  |startup=7 |active=6,3 |recovery=21 |onBlock=-7 |onHit=
  |startup=7 |active=6,3 |recovery=21 |onBlock=-7 |onHit=
  |blockstun=16|groundHit=17|airHit=16|hitstop=14
  |blockstun=16|groundHit=17|airHit=16|hitstop=14
  |images=GGAC_Venom_2H.png
  |images=GGAC_Venom_2H.png
  |hitboxes=GGXXACPR_Venom_2H-1-Hitbox.png;GGXXACPR_Venom_2H-2-Hitbox.png;GGXXACPR_Venom_2H-3-Hitbox.png
  |hitboxes=GGXXACPR_Venom_2H-1-Hitbox.png;GGXXACPR_Venom_2H-2-Hitbox.png;GGXXACPR_Venom_2H-3-Hitbox.png
|hitboxCaption=1st hit (Frames 7-9)\1st hit (Frames 10-12)\2nd hit (Frames 13-16)
  |notes=
  |notes=
}}
}}
 
===2D===
===2D===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=2D |name=
  |input=2D |name=
  |damage=19×2 [38] |gbp=8×2 |gbm=7×2 |prorate=
  |damage=19×2 [38] |gbp=8×2 |gbm=7×2 |prorate=100%
  |level=3 |guard=Low |invuln=6~33F Low Profile |cancel=SR |tension=2.64×2  
  |level=3 |guard=Low |invuln=6~33F Low Profile |cancel=SR |tension=2.64×2  
  |startup=6 |active=2(11)4 |recovery=24 |onBlock=-14 |onHit=
  |startup=6 |active=2(11)4 |recovery=24 |onBlock=-14 |onHit=
  |blockstun=13|groundHit=Launch|airHit=14, 30|hitstop=13
  |blockstun=13|groundHit=Launch|airHit=14, 30|hitstop=13
  |images=GGAC_Venom_2D.png
  |images=GGAC_Venom_2D.png
  |hitboxes=GGXXACPR_Venom_2D-1-Hitbox.png;GGXXACPR_Venom_2D-2-Hitbox.png;GGXXACPR_Venom_2D-3-Hitbox.png
|caption=You know I'm mashing this out of fear
  |notes=Venom is in CH state until 29F
  |hitboxes=GGXXACPR_Venom_2D-1-Hitbox.png;GGACR_Venom_2D_Hitbox_2.png;GGXXACPR_Venom_2D-2-Hitbox.png;GGXXACPR_Venom_2D-3-Hitbox.png
|hitboxCaption=1st hit (Frames 6)\1st hit (Frame 7)\2nd hit (Frames 19-20)\2nd hit (Frames 21-22)
  |notes=Venom is in CH state 1~29F
}}
}}
 
===j.P===
===j.P===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=j.P |name=
  |input=j.P |name=
  |damage=10 [28] |gbp=3 |gbm=8 |prorate=
  |damage=10 [28] |gbp=3 |gbm=8 |prorate=100%
  |level=1 |guard=High/Air |invuln=none |cancel=CSR |tension=1.44  
  |level=1 |guard=High/Air |invuln= |cancel=CSR |tension=1.44  
  |startup=7 |active=6 |recovery=9 |onBlock= |onHit=
  |startup=7 |active=6 |recovery=9 |onBlock= |onHit=
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
  |blockstun=9|groundHit=10|airHit=10|hitstop=11
Line 218: Line 246:
  |notes=
  |notes=
}}
}}
 
===j.K===
===j.K===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=j.K |name=
  |input=j.K |name=
  |damage=12 [32] |gbp=10 |gbm=7 |prorate=
  |damage=12 [32] |gbp=8 |gbm=7 |prorate=100%
  |level=3 |guard=High/Air |invuln=none |cancel=SR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64  
  |startup=8 |active=12 |recovery=12 |onBlock= |onHit=
  |startup=8 |active=12 |recovery=12 |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
Line 230: Line 258:
  |notes=
  |notes=
}}
}}
 
===j.S===
===j.S===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=j.S |name=
  |input=j.S |name=
  |damage=24 [37] |gbp=10 |gbm=7 |prorate=
  |damage=24 [37] |gbp=8 |gbm=7 |prorate=100%
  |level=3 |guard=High/Air |invuln=none |cancel=SJR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SJR |tension=2.64  
  |startup=7 |active=5 |recovery=21 |onBlock= |onHit=
  |startup=7 |active=5 |recovery=21 |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_jS.png
  |images=GGAC_Venom_jS.png
  |hitboxes=GGXXACPR_Venom_jS-1-Hitbox.png;GGXXACPR_Venom_jS-2-Hitbox.png
  |hitboxes=GGXXACPR_Venom_jS-1-Hitbox.png;GGXXACPR_Venom_jS-2-Hitbox.png
|hitboxCaption=Frames 7-8\Frames 9-11
  |notes=
  |notes=
}}
}}
 
===j.H===
===j.H===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=j.H |name=
  |input=j.H |name=
  |damage=36 [46] |gbp=10 |gbm=7 |prorate=
  |damage=36 [46] |gbp=8 |gbm=7 |prorate=100%
  |level=3 |guard=High/Air |invuln=none |cancel=SR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64  
  |startup=10 |active=8 |recovery=18 |onBlock= |onHit=
  |startup=10 |active=8 |recovery=18 |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=30|hitstop=13
  |blockstun=13|groundHit=14|airHit=30|hitstop=13
  |images=GGAC_Venom_jH.png
  |images=GGAC_Venom_jH.png
  |hitboxes=GGXXACPR_Venom_jH-1-Hitbox.png;GGXXACPR_Venom_jH-2-Hitbox.png
  |hitboxes=GGXXACPR_Venom_jH-1-Hitbox.png;GGXXACPR_Venom_jH-2-Hitbox.png
|hitboxCaption=Frames 10-13\Frames 14-17
  |notes=Slams down opponent on air hit
  |notes=Slams down opponent on air hit
}}
}}
 
===j.D===
===j.D===
{{MoveData-GGACR |chara=Venom |type=normal
{{MoveData-GGACR |chara=Venom |type=normal
  |input=j.D |name=
  |input=j.D |name=
  |damage=40 [50] |gbp=10 |gbm=10 |prorate=
  |damage=40 [50] |gbp=8 |gbm=10 |prorate=100%
  |level=3 |guard=High/Air |invuln=none |cancel=SR |tension=2.64  
  |level=3 |guard=High/Air |invuln= |cancel=SR |tension=2.64  
  |startup=7 |active=8 |recovery=13+6 after landing |onBlock= |onHit=
  |startup=7 |active=8 |recovery=13+6 after landing |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=24 + WBounce|hitstop=13
  |blockstun=13|groundHit=14|airHit=24 + WBounce|hitstop=13
  |images=GGAC_Venom_jD.png
  |images=GGAC_Venom_jD.png
  |hitboxes=GGXXACPR_Venom_jD-1-Hitbox.png;GGXXACPR_Venom_jD-2-Hitbox.png
  |hitboxes=GGXXACPR_Venom_jD-1-Hitbox.png;GGXXACPR_Venom_jD-2-Hitbox.png
|hitboxCaption=Frames 7-9\Frames 10-14
  |notes=
  |notes=
}}
}}
Line 271: Line 302:
{{MoveData-GGACR |chara=Venom |type=other
{{MoveData-GGACR |chara=Venom |type=other
  |input=Ground Throw |name=Ground Throw
  |input=Ground Throw |name=Ground Throw
  |damage=10×7 |gbp= |gbm=6 |prorate=Forced 50%
  |damage=5×7 |gbp= |gbm=6 |prorate=Forced 50%
  |level= |guard=43 pixels |invuln= |cancel= |tension=4.0
  |level= |guard=43 pixels |invuln= |cancel= |tension=4.00
  |startup=1 |active=N/A |recovery=N/A |onBlock=N/A |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=Launch 23 + 16|airHit=|hitstop=
  |images=GGAC_Venom_throw.png
  |images=GGAC_Venom_throw.png
|caption=SCHLORP
  |hitboxes=
  |hitboxes=
  |notes=Hitting opponent within 11F after a successful throw wall bounces opponent and increases untechable time by 30F
  |notes=Venom has 11F after a successful throw to hit opponent inside ball. Successfull hit wall bounces opponent (untechable for 80F)
}}
}}
 
===Air Throw===
===Air Throw===
{{MoveData-GGACR |chara=Venom |type=other
{{MoveData-GGACR |chara=Venom |type=other
  |input=Air Throw |name=Air Throw
  |input=Air Throw |name=Air Throw
  |damage=10×7 |gbp= |gbm=6 |prorate=Forced 50%
  |damage=5×7 |gbp= |gbm=6 |prorate=Forced 50%
  |level= |guard=88 pixels |invuln= |cancel=F |tension=4.0
  |level= |guard=88 pixels |invuln= |cancel=F |tension=4.00
  |startup=1 |active=N/A |recovery=N/A |onBlock=N/A |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=23 + 16|hitstop=|frcWindow=45~47F
  |images=GGAC_Venom_airThrow.png
  |images=GGAC_Venom_airThrow.png
|caption=Arguably the most important skill for a Venom player
  |hitboxes=
  |hitboxes=
  |notes=Hitting opponent within 11F after a successful throw wall bounces opponent and increases untechable time by 30F;FRC timing 45~47F (extra???)
  |notes=Venom has up to 19F (on FRC) after a successful throw to hit opponent inside ball. Successfull hit wall bounces opponent (untechable for 80F)
}}
}}
 
===DAA===
===DAA===
{{MoveData-GGACR |chara=Venom |type=other
{{MoveData-GGACR |chara=Venom |type=other
  |input=DAA |name=Dead Angle Attack
  |input=DAA |name=Dead Angle Attack
  |damage=24 |gbp=10 |gbm=7 |prorate=50%
  |damage=24 |gbp=10 |gbm=7 |prorate=50%
  |level=3 |guard=Mid |invuln=1~13F All<br/>14~29F Throw |cancel=R |tension=2.64
  |level=3 |guard=Mid |invuln=1~13F All<br/>14~29F Throw |cancel=R |tension=0.52
  |startup=11 |active=3 |recovery=19 |onBlock=-8 |onHit=
  |startup=11 |active=3 |recovery=19 |onBlock=-8 |onHit=
  |blockstun=13|groundHit=Launch|airHit=100 + WStick 28|hitstop=13
  |blockstun=13|groundHit=Launch|airHit=100 + WStick 28|hitstop=13
  |images=GGAC_Venom_5K.png
  |images=GGAC_Venom_5K.png
  |hitboxes=
  |hitboxes=GGXXACPR_Venom_5K-Hitbox.png
  |notes=
  |notes=
}}
}}


==Specials==  
==Special Moves==  
===Hit Ball===
===214X===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=Hit Ball |name=Hit Ball
  |input=214X |name=Summoning Ball
  |damage=Ball Damage |gbp=6 |gbm=6 |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level=3 |guard=All |invuln=N/A |cancel= |tension=-/1.44
  |level= |guard= |invuln= |cancel= |tension=0.50/-  
  |startup=N/A |active=Until Hit |recovery=N/A |onBlock=Variable |onHit=
  |startup=11 |active=Total Duration 26 |recovery=15 |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Venom_hitBall.png
  |images=GGAC_Venom_214X.png
  |hitboxes=
|caption=If this doesn't excite you, then you have no soul
  |notes=Damage varies depending on what attack was used to hit the ball;Chip damage x2
  |hitboxes=GGAC_Venom_214X-Hitbox.png
|hitboxCaption=If someone accepts this high five, you will die
  |notes=Venom is in CH state during move;Can cancel into another Ball Formation from 23F onwards;Pressing D during animation sets balls in pre-AC ball formations
}}
}}


===Lightning Ball===
===j.214X===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=Lightning Ball |name=Lightning Ball
  |input=j.214X |name=Air Summoning Ball
  |damage=[BallDamage÷2]x3 |gbp=6×3 |gbm=5×3 |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level=3 |guard=All |invuln=N/A |cancel= |tension=-/0.96×3
  |level= |guard= |invuln= |cancel= |tension=0.50/-
  |startup=N/A |active=Until Hit |recovery=N/A |onBlock=Variable |onHit=
  |startup=9 |active=Total Duration 35 |recovery=26 |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=6
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Venom_lightningBall.png
  |images=GGAC_Venom_j214X.png
  |hitboxes=
|caption=Counter-hit state for 35 years
  |notes=Hitstop 6F;Dizzy modifier x0;Chip damage x2;Each hit's damage is half of what the normal Hit Ball damage would be (lightning balls hit 3 times)
  |hitboxes=GGAC_Venom_j214X-Hitbox.png
  |notes=Venom is in CH state during move;Recovery ends immediately if Venom lands during the recovery;Pressing D during animation sets balls in pre-AC ball formations
}}
}}


Line 332: Line 368:
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[4]6S |name=S Stinger Aim
  |input=[4]6S |name=S Stinger Aim
  |damage=30 [30] |gbp=6 |gbm=6 |prorate=
  |damage=30 [30] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel=F |tension=1.50/1.44  
  |level=3 |guard=All |invuln= |cancel=F |tension=1.50/1.44  
  |startup=13 |active=Until Hit |recovery=37 total |onBlock=+2 |onHit=
  |startup=13 |active=Until Hit |recovery=Total 37 |onBlock=+2 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_46S.png
  |images=GGAC_Venom_46S.png
  |hitboxes=
  |hitboxes=GGAC_Venom_46S-Hitbox.png
  |notes=Venom is in CH state during recovery;Chip damage x2;FRC timing 16~18F;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 7F
  |notes=Venom is in CH state during recovery;Chip damage x2;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 7F
|frcWindow={{Tt|16~18F|FRC shortly after the ball is fired; at close range this will be roughly as the ball hits}}
}}
}}
 
===[4]6H===
===[4]6H===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[4]6H |name=H Stinger Aim
  |input=[4]6H |name=H Stinger Aim
  |damage=46 [46] |gbp=6 |gbm=6 |prorate=
  |damage=46 [46] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel=F |tension=1.50/1.44  
  |level=3 |guard=All |invuln= |cancel=F |tension=1.50/1.44  
  |startup=9 |active=Until Hit |recovery=48 total |onBlock=-13 |onHit=
  |startup=9 |active=Until Hit |recovery=Total 48 |onBlock=-13 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_46S.png
  |images=GGAC_Venom_46S.png
  |hitboxes=
  |hitboxes=GGAC_Venom_46S-Hitbox.png
  |notes=Venom is in CH state during move;Chip damage x2;FRC timing 15~17F;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 4F
  |notes=Venom is in CH state during move;Chip damage x2;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 4F
|frcWindow={{Tt|15~17F|FRC with a slight delay after the ball is fired; at close range this will be after the ball hits}}
}}
}}
 
===[4]6[S]===
===[4]6[S]===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[4]6[S] |name=Charged S Stinger Aim
  |input=[4]6[S] |name=Enhanced S Stinger Aim
  |damage=22×2~6 [30] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=22×2~6 [30] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel=F |tension=1.50/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel=F |tension=1.50/1.20×2~6  
  |startup=6 after release |active=Until Hit |recovery=30 after release |onBlock=see notes |onHit=
  |startup=6 after release |active=Until Hit |recovery=30 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |blockstun=18|groundHit=19|airHit=18|hitstop=7|frcWindow={{Tt|9~11F after release|FRC shortly after the ball is fired; at close range this will be roughly as the ball hits}}
  |images=GGAC_Venom_46S.png
  |images=GGACR_Venom_46S-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge for 17~30F for 2nd stage, 31~67F for 3rd, 68~107F for 4th;2nd stage Frame Adv is +10F, 3rd is +19F, 4th is +41F;FRC timing 9~11F after release;See ※1 for more notes
  |notes=Charge for 17~30F for 2nd stage, 31~67F for 3rd, 68~107F for 4th;2nd stage Frame Adv is +10F, 3rd is +19F, 4th is +41F;See note ※1
}}
}}


===[4]6[H]===
===[4]6[H]===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[4]6[H] |name=Charged H Stinger Aim
  |input=[4]6[H] |name=Enhanced H Stinger Aim
  |damage=26×2~6 [46] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=26×2~6 [46] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel=F |tension=1.50/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel=F |tension=1.50/1.20×2~6  
  |startup=5 after release |active=Until Hit |recovery=44 after release |onBlock=see notes |onHit=
  |startup=5 after release |active=Until Hit |recovery=44 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |blockstun=18|groundHit=19|airHit=18|hitstop=7|frcWindow={{Tt|11~13F after release|FRC with a slight delay after the ball is fired; at close range this will be after the ball hits}}
  |images=GGAC_Venom_46S.png
  |images=GGACR_Venom_46S-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge 14~27F for 2nd stage, 28~64F for 3rd, 65~104F for 4th;2nd stage Frame Adv is -5F, 3rd is +4F, 4th is +26F;FRC timing 11~13F after release;See ※1 for more notes
  |notes=Charge 14~27F for 2nd stage, 28~64F for 3rd, 65~104F for 4th;2nd stage Frame Adv is -5F, 3rd is +4F, 4th is +26F;See note ※1
}}
}}
 
===[2]8S===
===[2]8S===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[2]8S |name=S Carcass Raid
  |input=[2]8S |name=S Carcass Raid
  |damage=36 [35] |gbp=6 |gbm=6 |prorate=
  |damage=36 [35] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel= |tension=1.50/1.44  
  |level=3 |guard=All |invuln= |cancel= |tension=1.50/1.44  
  |startup=16 |active=Until Hit |recovery=34 total |onBlock=+8 |onHit=
  |startup=16 |active=Until Hit |recovery=Total 34 |onBlock=+8 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_28S.png
  |images=GGAC_Venom_28S.png
  |hitboxes=
  |hitboxes=GGAC_Venom_28S-Hitbox.png
  |notes=Venom is in CH state during move;Chip damage x2;Cancellable from 13F onwards;Must charge back for at least 40F to perform attack;Ball appears on 7F
  |notes=Venom is in CH state during move;Chip damage x2;Cancellable from 13F onwards;Must charge down for at least 40F to perform attack;Ball appears on 7F
}}
}}
 
===[2]8H===
===[2]8H===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[2]8H |name=H Carcass Raid
  |input=[2]8H |name=H Carcass Raid
  |damage=50 [49] |gbp=6 |gbm=6 |prorate=
  |damage=50 [49] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel= |tension=1.50/1.44  
  |level=3 |guard=All |invuln= |cancel= |tension=1.50/1.44  
  |startup=13 |active=Until Hit |recovery=48 total |onBlock=-9 |onHit=
  |startup=13 |active=Until Hit |recovery=Total 48 |onBlock=-9 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_28H.png
  |images=GGAC_Venom_28H.png
  |hitboxes=
  |hitboxes=GGAC_Venom_28S-Hitbox.png
  |notes=Venom is in CH state during move;Chip damage x2;Cancellable from 13F onwards;Must charge back for at least 40F to perform attack;Ball appears on 7F;Ball disappears if Venom is hit
  |notes=Venom is in CH state during move;Chip damage x2;Cancellable from 13F onwards;Must charge down for at least 40F to perform attack;Ball appears on 7F;Ball disappears if Venom is hit
}}
}}
 
===[2]8[S]===
===[2]8[S]===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[2]8[S] |name=Charged S Carcass Raid
  |input=[2]8[S] |name=Enhanced S Carcass Raid
  |damage=24×2~6 [35] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=24×2~6 [35] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel=F |tension=1.50/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel= |tension=1.50/1.20×2~6  
  |startup=after release 9 |active=Until Hit |recovery=after release 27 |onBlock=see notes |onHit=
  |startup=9 after release |active=Until Hit |recovery=27 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |images=GGAC_Venom_28S.png
  |images=GGACR_Venom_28S-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th;2nd stage Frame Adv is +16F, 3rd is +25F, 4th is +47F;See ※1 for more notes
  |notes=Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th;2nd stage Frame Adv is +16F, 3rd is +25F, 4th is +47F;See note ※1
}}
}}
 
===[2]8[H]===
===[2]8[H]===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[2]8[H] |name=Charged H Carcass Raid
  |input=[2]8[H] |name=Enhanced H Carcass Raid
  |damage=27×2~6 [49] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=27×2~6 [49] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel=F |tension=1.50/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel= |tension=1.50/1.20×2~6  
  |startup=after release 6 |active=Until Hit |recovery=after release 41 |onBlock=see notes |onHit=
  |startup=6 after release |active=Until Hit |recovery=41 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |images=GGAC_Venom_28H.png
  |images=GGACR_Venom_28H-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th;2nd stage Frame Adv is -1F, 3rd is +8F, 4th is +30F;See ※1 for more notes
  |notes=Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th;2nd stage Frame Adv is -1F, 3rd is +8F, 4th is +30F;See note ※1
}}
}}
 
===[4]6S > P===
===[4]6S > P===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=[4]6S > P |name=Cancel
  |input=[4]6S > P |name=Cancel
  |damage= |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard=N/A |invuln=none |cancel= |tension=  
  |level= |guard= |invuln= |cancel= |tension=  
  |startup=N/A |active=N/A |recovery=5 total |onBlock=N/A |onHit=
  |startup= |active= |recovery=Total 5 |onBlock= |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=
  |images=GGACR Venom 28X~P.png
|hitboxes=
  |notes=Venom is in CH state during move;Recovery is 6F when canceling from S Stinger Aim
  |notes=Venom is in CH state during move;Recovery is 6F when canceling from S Stinger Aim
}}
===214X===
{{MoveData-GGACR |chara=Venom |type=special
|input=214X |name=Summoning Ball
|damage=N/A |gbp= |gbm= |prorate=
|level= |guard=N/A |invuln=none |cancel= |tension=0.50/-
|startup=11 |active=N/A |recovery=15 |onBlock=N/A |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
|images=GGAC_Venom_214X.png
|hitboxes=
|notes=Venom is in CH state during move;Ball appears on 11F (appears on 9F in the air);Can cancel into another Ball Formation from 23F onwards;Pressing D during animation sets balls in pre-AC ball formations
}}
===j.214X===
{{MoveData-GGACR |chara=Venom |type=special
|input=j.214X |name=Air Ball Formation
|damage=N/A |gbp= |gbm= |prorate=
|level= |guard=N/A |invuln=none |cancel= |tension=0.50/-
|startup=9 |active=N/A |recovery=35 |onBlock=N/A |onHit=
|blockstun=|groundHit=|airHit=|hitstop=
|images=GGAC_Venom_214X.png
|hitboxes=
|notes=Venom is in CH state during move;Recovery ends immediately if Venom lands during the recovery;Can cancel into another Ball Formation from 23F onwards;Pressing D during animation sets balls in pre-AC ball formations
}}
}}


Line 465: Line 478:
  |input=421X |name=Dubious Curve
  |input=421X |name=Dubious Curve
  |damage=32 |gbp=20 |gbm=6 |prorate=
  |damage=32 |gbp=20 |gbm=6 |prorate=
  |level=5 |guard=Mid |invuln=none1~17F Feet |cancel=RF |tension=1.00/3.12  
  |level=5 |guard=Mid |invuln=1~17F Feet |cancel=RF |tension=1.00/3.12  
  |startup=21 |active=3 |recovery=19 |onBlock=-3 |onHit=
  |startup=21 |active=3 |recovery=19 |onBlock=-3 |onHit=
  |blockstun=18|groundHit=Launch|airHit=37 + Slide 26|hitstop=15
  |blockstun=18|groundHit=Launch|airHit=37 + Slide 26|hitstop=15|frcWindow={{Tt|21~22F|The first two active frames; FRC just as Dubious Curve hits}}
  |images=GGAC_Venom_421X.png
  |images=GGAC_Venom_421X.png
  |hitboxes=
  |hitboxes=GGAC_Venom_421X-Hitbox.png
  |notes=FRC timing 21~22F;Ball appears on 21F;Creates Lightning Ball on hit (not on trade);Pressing D during animation sets balls in pre-AC ball formations;Can cancel into Ball Formation, Teleport, or Tactical Arch anytime before the end of the move on hit or block
  |notes=Ball appears on 21F;Creates Lightning Ball on hit (not on trade);Pressing D during animation sets balls in pre-AC ball formations;Can cancel into Ball Formation, Teleport, or Tactical Arch anytime before the end of the move on hit or block
}}  
}}
 
===623S===
===623S===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=623S |name=S Double Head Morbid
  |input=623S |name=S Double Head Morbid
  |damage=44×4 [37] |gbp=10 |gbm=7 |prorate=
  |damage=44 [37] |gbp=14 |gbm=6 |prorate=
  |level=4 |guard=Mid |invuln=none |cancel=R |tension=1.30/2.16  
  |level=4 |guard=Mid |invuln= |cancel=R |tension=1.30/2.16  
  |startup=9 |active=8 |recovery=24 |onBlock=-15 |onHit=
  |startup=9 |active=8 |recovery=24 |onBlock=-15 |onHit=
  |blockstun=16|groundHit=Launch|airHit=25|hitstop=6
  |blockstun=16|groundHit=Launch|airHit=25|hitstop=6
  |images=GGAC_Venom_623S.png
  |images=GGAC_Venom_623S.png
  |hitboxes=
  |hitboxes=GGACR_Venom_623S_Hitbox.png
|hitboxCaption=S
  |notes=
  |notes=
}}
}}
 
===623H===
===623H===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=623H |name=H Double Head Morbid
  |input=623H |name=H Double Head Morbid
  |damage=21×4 [40] |gbp=10×4 |gbm=7×4 |prorate=
  |damage=21×4 [40] |gbp=10×4 |gbm=7×4 |prorate=
  |level=3 |guard=Mid |invuln=none |cancel=R |tension=2.00/2.64×4  
  |level=3 |guard=Mid |invuln= |cancel=R |tension=2.00/2.64×4  
  |startup=15~ |active=4×6 |recovery=18 |onBlock=-16 |onHit=
  |startup=15~ |active=4×6 |recovery=18 |onBlock=-16 |onHit=
  |blockstun=13|groundHit=Launch|airHit=24|hitstop=6
  |blockstun=13|groundHit=Launch|airHit=24|hitstop=6
  |images=GGAC_Venom_623S.png
  |images=GGAC_Venom_623S.png
  |hitboxes=
  |hitboxes=GGACR_Venom_623H_Hitbox.png
|hitboxCaption=H
  |notes=Startup varies depending on distance from opponent;Max 4 hits
  |notes=Startup varies depending on distance from opponent;Max 4 hits
}}
}}
 
===j.236S===
===j.236S===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=j.236S |name=S Mad Struggle
  |input=j.236S |name=S Mad Struggle
  |damage=12×4 [37] |gbp=10×4 |gbm=7×4 |prorate=
  |damage=12×4 [37] |gbp=8×4 |gbm=7×4 |prorate=
  |level=3 |guard=High/Air |invuln=none |cancel=R |tension=1.50/2.40×4  
  |level=3 |guard=High/Air |invuln= |cancel=R |tension=1.50/2.40×4  
  |startup=18 |active=until landing |recovery=6 after landing |onBlock=+7 |onHit=
  |startup=18 |active=Until landing |recovery=6 after landing |onBlock=+7 |onHit=
  |blockstun=13|groundHit=14×4|airHit=14×4|hitstop=13
  |blockstun=13|groundHit=14×4|airHit=14×4|hitstop=13
  |images=GGAC_Venom_j236S.png
  |images=GGAC_Venom_j236S.png
  |hitboxes=
|caption=S is a valuable mixup tool
  |hitboxes=GGACR_Venom_j236S_Hitbox_1.png;GGACR_Venom_j236S_Hitbox_2.png;GGACR_Venom_j236S_Hitbox_3.png;GGACR_Venom_j236S_Hitbox_4.png
|hitboxCaption=&#32;\&#32;\&#32;\Changes every frame
  |notes=
  |notes=
}}
}}
 
===j.236H===
===j.236H===
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=j.236H |name=H Mad Struggle
  |input=j.236H |name=H Mad Struggle
  |damage=15×4 [37], 15×3 [40] |gbp=10×7 |gbm=7×7 |prorate=
  |damage=15×4 [37], 15×3 [40] |gbp=8×4, 10×3 |gbm=7×7 |prorate=
  |level=3 |guard=High/Airx4,HLFx3 |invuln=Strike 1-7F<br>Upper Body & Feet 8-9F<br>Feet 10-31F |cancel=R |tension=1.50/2.40×4, 7.20×3  
  |level=3 |guard=High/Air×4, Mid×3 |invuln=1~7F Strike<br>8~9F Upper Body & FeetF<br>10~31F Feet |cancel=R |tension=1.50/2.40×4, 7.20×3  
  |startup=16 |active=until landing,(5)2,6,2 |recovery=20 |onBlock=-8 |onHit=
  |startup=16 |active=Until landing,(5)2,6,2 |recovery=20 |onBlock=-8 |onHit=
  |blockstun=13|groundHit=14×4, Launch×3|airHit=14×4, 80×3|hitstop=13
  |blockstun=13|groundHit=14×4, Launch×3|airHit=14×4, 80×3|hitstop=13
  |images=GGAC_Venom_j236S.png
  |images=GGAC_Venom_j236H.png
  |hitboxes=
|caption=H has a cool flip
  |notes=1st half of the move (diving) is the exact same as S Mad Struggle;2nd half of the move (kick): strike invincible 1~7F, feet and upper body invincible 8~9F, feet invincible 10~31F;
  |hitboxes=GGACR_Venom_j236H_Hitbox_1.png;GGACR_Venom_j236H_Hitbox_2.png;GGACR_Venom_j236H_Hitbox_3.png;GGACR_Venom_j236H_Hitbox_4.png;GGACR_Venom_j236H_Hitbox_5.png
|hitboxCaption=H 1st hit (Frames 6-7)\H 2nd hit (Frames 8-9)\H 2nd hit (Frames 10-11)\H 2nd hit (Frames 12-13)\H 3rd hit (Frames 14-15)
  |notes=1st half of the move (diving) is the exact same as S Mad Struggle;Invuln is listed for 2nd half of the move (kick)
}}
}}


Line 523: Line 543:
{{MoveData-GGACR |chara=Venom |type=special
{{MoveData-GGACR |chara=Venom |type=special
  |input=623K |name=Teleport
  |input=623K |name=Teleport
  |damage=N/A |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard=N/A |invuln=10~15F Strike<br/>16~20F All |cancel= |tension=  
  |level= |guard= |invuln=10~15F Strike<br/>16~20F All |cancel= |tension=  
  |startup=N/A |active=N/A |recovery=total 21 |onBlock=N/A |onHit=
  |startup=15 |active=(5 Intangible) |recovery=2 |onBlock= |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Venom_623K.png
  |images=GGAC_Venom_623K.png
|hitboxes=
  |notes=Venom is in CH state from 1~9F;Venom is intangible from 16~20F;Venom Re-appears on frame 21;Venom is Actionable on frame 24;Auto Jump Install
  |notes=Venom is in CH state from 1~9F;Teleport complete on 21F;Able to perform action on 24F;Auto Jump Install
}}
 
===Hit Ball===
{{MoveData-GGACR |chara=Venom |type=special
|input=Hit Ball |name=Hit Ball
|damage=Ball Damage |gbp=3 |gbm=6 |prorate=
|level=3 |guard=All |invuln= |cancel= |tension=-/1.44
|startup=N/A |active=Until Hit |recovery=N/A |onBlock=Variable |onHit=
|blockstun=13|groundHit=14|airHit=14|hitstop=13
|images=GGAC_Venom_hitBall.png;GGAC Venom Active Ball.png
|caption=Inert Ball\Active Ball
|hitboxes=GGAC Venom Active Ball Hitbox.png;GGACR_EnchancedBall_Hitbox.png
|notes=Damage varies depending on what attack was used to hit the ball;Chip damage x2
}}
 
===Lightning Ball===
{{MoveData-GGACR |chara=Venom |type=special
|input=Lightning Ball |name=Lightning Ball
|damage=[BallDamage÷2]&#32;x3 |gbp=3×3 |gbm=5×3 |prorate=
|level=3 |guard=All |invuln= |cancel= |tension=-/0.96×3
|startup=N/A |active=Until Hit |recovery=N/A |onBlock=Variable |onHit=
|blockstun=13|groundHit=14|airHit=14|hitstop=6
|images=GGAC_Venom_lightningBall.png
|caption=Lightning Ball
|hitboxes=GGAC_Venom_lightningBall_Hitbox.png
|notes=Dizzy modifier x0;Chip damage x2;Each hit's damage is half of what the normal Hit Ball damage would be (lightning balls hit 3 times)
}}
}}


== Force Breaks ==  
==Force Breaks==  
===[4]6D===
===[4]6D===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=[4]6D |name=FB Stinger Aim
  |input=[4]6D |name=FB Stinger Aim
  |damage=46 [50] |gbp=0 |gbm=6 |prorate=
  |damage=46×2 [46] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel=F |tension=-/1.44
  |level=3 |guard=All |invuln= |cancel=F |tension=-/0.28
  |startup=9 |active=Until Hit |recovery=total 38 |onBlock=-3 |onHit=
  |startup=9 |active=Until Hit |recovery=Total 38 |onBlock=-3 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13|frcWindow={{Tt|15~17F|FRC shortly after the ball is fired; at close range this will be roughly as the ball hits}}
  |images=GGAC_Venom_46S.png
  |images=GGAC_Venom_46S.png
  |hitboxes=
|caption=My abare tho
  |notes=Venom is in CH state during move;Chip damage x2;FRC timing 15~17F;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 4F;See ※2,※4 for more notes
  |hitboxes=GGAC_Venom_46S-Hitbox.png
  |notes=Venom is in CH state during move;Chip damage x2;Cancelable from 13F onwards;Must charge back for at least 45F to perform attack;Ball appears on 4F;See notes ※2, ※4
}}
}}
 
===[4]6[D]===
===[4]6[D]===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=[4]6[D] |name=FB Charged Stinger Aim
  |input=[4]6[D] |name=FB Charged Stinger Aim
  |damage=29×2~6 [50] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=26×2~6 [46] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel=F |tension=-/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel=F |tension=-/0.24×2~6  
  |startup=5 after release |active=Until Hit |recovery=34 after release |onBlock=see notes |onHit=
  |startup=5 after release |active=Until Hit |recovery=34 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=6
  |blockstun=18|groundHit=19|airHit=18|hitstop=7|frcWindow={{Tt|11~13F after release|FRC shortly after the ball is fired; at close range this will be roughly as the ball hits}}
  |images=GGAC_Venom_46S.png
  |images=GGACR_Venom_46S-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge 12~22F for 2nd stage, 23~52F for 3rd, 53~104F for 4th;2nd stage Frame Adv is +5F, 3rd is +14F, 4th is +36F;FRC timing 11~13F;See ※1,※2,※4 for more notes
  |notes=Charge 12~22F for 2nd stage, 23~52F for 3rd, 53~104F for 4th;2nd stage Frame Adv is +5F, 3rd is +14F, 4th is +36F;See notes ※1, ※2, ※4
}}
}}
 
===[2]8D===
===[2]8D===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=[2]8D |name=
  |input=[2]8D |name=FB Carcass Raid
  |damage=40 [39] |gbp=0 |gbm=6 |prorate=
  |damage=35 [34] |gbp=3 |gbm=6 |prorate=
  |level=3 |guard=All |invuln=none |cancel= |tension=-/1.44
  |level=3 |guard=All |invuln= |cancel= |tension=-/0.28
  |startup=13 |active=Until Hit |recovery=total 32 |onBlock=+7 |onHit=
  |startup=13 |active=Until Hit |recovery=Total 32 |onBlock=+7 |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_28H.png
  |images=GGAC_Venom_28H.png
  |hitboxes=
  |hitboxes=GGAC_Venom_28S-Hitbox.png
  |notes=Venom is in CH state during move;Chip damage x2;Cancelable from 13F onwards;Must charge down for at least 40F to perform attack;Ball appears on 4F;See ※2,※3,※4 for more notes
  |notes=Venom is in CH state during move;Chip damage x2;Cancelable from 13F onwards;Must charge down for at least 40F to perform attack;Ball appears on 4F;See notes ※2, ※3, ※4
}}
}}
 
===[2]8[D]===
===[2]8[D]===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=[2]8[D] |name=FB Charged Carcass Raid
  |input=[2]8[D] |name=FB Charged Carcass Raid
  |damage=25×2~6 [39] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |damage=23×2~6 [33] |gbp=20×2~6 |gbm=6×2~6 |prorate=
  |level=5 |guard=All |invuln=none |cancel= |tension=-/1.20×2~6  
  |level=5 |guard=All |invuln= |cancel= |tension=-/0.24×2~6  
  |startup=after release 6 |active=Until Hit |recovery=after release 25 |onBlock=see notes |onHit=
  |startup=6 after release |active=Until Hit |recovery=25 after release |onBlock=see notes |onHit=
  |blockstun=18|groundHit=19|airHit=18|hitstop=6
  |blockstun=18|groundHit=19|airHit=18|hitstop=7
  |images=GGAC_Venom_28H.png
  |images=GGACR_Venom_28H-Charged.png
  |hitboxes=
  |hitboxes=
  |notes=Charge 32~41F for 2nd stage, 42~72F for 3rd, 73~107F for 4th;2nd stage Frame Adv is +15F, 3rd is +24F, 4th is +46F;See ※1,※2,※3,※4 for more notes
  |notes=Charge 32~41F for 2nd stage, 42~72F for 3rd, 73~107F for 4th;2nd stage Frame Adv is +15F, 3rd is +24F, 4th is +46F;See notes ※1, ※2, ※3, ※4
}}
}}
 
===623D===
===623D===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=623D |name=FB Double Head Morbid
  |input=623D |name=FB Double Head Morbid
  |damage=14×6 [40] |gbp=10×6 |gbm=3×6 |prorate=
  |damage=14×6 [40] |gbp=10×6 |gbm=3×6 |prorate=
  |level=3 |guard=Mid |invuln=none |cancel=R |tension=2.0/-  
  |level=3 |guard=Mid |invuln= |cancel=R |tension=0.40/-  
  |startup=15~ |active=4×5,6 |recovery=22 |onBlock=-14 |onHit=
  |startup=15~ |active=4×5,6 |recovery=22 |onBlock=-14 |onHit=
  |blockstun=13|groundHit=Launch|airHit=34|hitstop=6
  |blockstun=13|groundHit=Launch|airHit=34|hitstop=6
  |images=GGAC_Venom_623S.png
  |images=GGAC_Venom_623S.png
  |hitboxes=
  |hitboxes=GGACR_Venom_623H_Hitbox.png
  |notes=Startup varies depending on distance from opponent;See ※2,※4 for more notes
  |notes=Startup varies depending on distance from opponent;See notes ※2, ※4
}}
}}
 
===j.236D===
===j.236D===
{{MoveData-GGACR |chara=Venom |type=forcebreak
{{MoveData-GGACR |chara=Venom |type=forcebreak
  |input=j.236D |name=FB Mad Struggle
  |input=j.236D |name=FB Mad Struggle
  |damage=10,30 [50] |gbp=20×2 |gbm=0,9 |prorate=Forced 90%
  |damage=10, 30 [50] |gbp=20, 15 |gbm=0, 9 |prorate=100%, Forced 90%
  |level=5 |guard=All,HA |invuln=none |cancel=R |tension=  
  |level=5 |guard=All, High/Air |invuln= |cancel=R |tension=  
  |startup=14 |active=2(2)2 |recovery=6 |onBlock=+19 |onHit=
  |startup=14 |active=2(2)2 |recovery=6 |onBlock=+19 |onHit=
  |blockstun=18, 26|groundHit=19, Launch|airHit=40, 53 + WBounce|hitstop=0, 15
  |blockstun=18, 26|groundHit=19, Launch|airHit=39, 43 + GBounce|hitstop=0, 15
  |images=GGAC_Venom_j236S.png
  |images=GGAC_Venom_j236S.png
  |hitboxes=
|caption=If S Mad Struggle is a can opener, this is a SWAT team
  |notes=Attack Level 6;See ※2,※4 for more notes
  |hitboxes=GGACR_Venom_j236D-Hitbox.png
  |notes=Custom Blockstun;See notes ※2, ※4
}}
}}


Line 611: Line 658:
  |damage=10×28 |gbp=3×28 |gbm=2×28 |prorate=
  |damage=10×28 |gbp=3×28 |gbm=2×28 |prorate=
  |level=5 |guard=All |invuln=7~15F Strike |cancel= |tension=  
  |level=5 |guard=All |invuln=7~15F Strike |cancel= |tension=  
  |startup=7+18 |active=Until Hit |recovery=total 35 |onBlock=- |onHit=
  |startup=7+18 |active=Total Duration 35 |recovery=10 |onBlock= |onHit=
  |blockstun=18|groundHit=19|airHit=60|hitstop=0
  |blockstun=18|groundHit=19|airHit=60|hitstop=0
  |images=GGAC_Venom_214236S.png
  |images=GGAC_Venom_214236S.png
  |hitboxes=
|caption=Respect this or suffer
  |notes=Stun modifier x0;Chip damage x2;Creates projectile on 8F;Goes through other projectiles
  |hitboxes=GGAC_Venom_214236S_Hitbox.png
  |notes=Venom is in CH state 1~6F;Dizzy modifier x0;Chip damage x2;Creates projectile on 8F;Goes through other projectiles
}}
}}
 
===j.236236H===
===j.236236H===
{{MoveData-GGACR |chara=Venom |type=super
{{MoveData-GGACR |chara=Venom |type=super
  |input=j.236236H |name=Red Hail
  |input=j.236236H |name=Red Hail
  |damage=26×8 [26] |gbp=0 |gbm=6×8 |prorate=
  |damage=26×8 [26] |gbp=3×8 |gbm=6×8 |prorate=
  |level=3 |guard=All |invuln=none |cancel= |tension=  
  |level=3 |guard=All |invuln= |cancel= |tension=  
  |startup=10+0 |active= |recovery=total 91+9 after landing |onBlock=- |onHit=
  |startup=10+0 |active=Total Duration 91 |recovery=25+9 after landing |onBlock= |onHit=
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |blockstun=13|groundHit=14|airHit=14|hitstop=13
  |images=GGAC_Venom_j236236H.png
  |images=GGAC_Venom_j236236H.png
  |hitboxes=
  |caption=It's so bad, you don't even see it in CMVs
  |notes=Chip damage x2;Balls disappear instantly if Venom gets hit;Balls fire in 8F intervals;Balls go through other projectiles
  |notes=Venom is in CH state 1~69F;Chip damage x2;Balls disappear if Venom gets hit;Balls fire in 8F intervals
}}
}}


Line 633: Line 681:
{{MoveData-GGACR |chara=Venom |type=super
{{MoveData-GGACR |chara=Venom |type=super
  |input=632146X |name=Tactical Arch
  |input=632146X |name=Tactical Arch
  |damage=N/A |gbp= |gbm= |prorate=
  |damage= |gbp= |gbm= |prorate=
  |level= |guard=N/A |invuln=none |cancel= |tension=  
  |level= |guard= |invuln= |cancel= |tension=  
  |startup= |active=N/A |recovery=total 29 |onBlock=N/A |onHit=
  |startup=12 |active=Total Duration 29 |recovery=Total 17 |onBlock= |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Venom_TacticsArch.png
  |images=GGAC_Venom_TacticsArch.png
  |hitboxes=
  |caption=P Arch
  |notes=Creates 5 Lightning Balls in formation depending on what button is pressed;Accepts formation changes until 28F
  |notes=Creates 5 Lightning Balls in formation depending on what button is pressed;Balls appear during superflash, on frame 13;Accepts formation changes until 28F
}}
}}


== Instant Kill ==  
==Instant Kill==  
===236236H===
===236236H===
{{MoveData-GGACR |chara=Venom |type=instantkill
{{MoveData-GGACR |chara=Venom |type=instantkill
  |input=236236H |name=Dimmu Borgir
  |input=236236H |name=Dimmu Borgir
  |damage=Fatal |gbp=20 |gbm= |prorate=
  |damage=Fatal |gbp=20 |gbm= |prorate=
  |level=- |guard=All |invuln=1~19F Strike |cancel= |tension=  
  |level= |guard=All |invuln=1~19F Strike |cancel= |tension=  
  |startup=15+11 |active=6 |recovery=33 |onBlock=-20 |onHit=
  |startup=15+11 |active=6 |recovery=33 |onBlock=-20 |onHit=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=|groundHit=|airHit=|hitstop=
  |images=GGAC_Venom_IK1.png;GGAC_Venom_IK2.png
  |images=GGAC_Venom_IK1.png;GGAC_Venom_IK2.png
  |hitboxes=
  |hitboxes=GGACR_Venom_IK_Hitbox_1.png;GGACR_Venom_IK_Hitbox_2.png
  |notes=IK Mode preparation: 44F
|hitboxCaption=Frames 26-28\Frames 29-31
  |notes=IK Mode activation: 44F
}}
}}


==Category==
==Category==
{{#lst:GGACR/Navigation}}
{{#lst:GGACR/Navigation}}

Latest revision as of 23:44, 19 December 2023

Links

System Data

GGACR Venom Icon.png Venom Damage Received Mod. Guts Rating Guard Balance Guard Recovery Stun Resistance
GGACR Venom Portrait.png ×1.06 1 ×1.0 1/5F 60
Backdash Duration Backdash Invulnerability Face Up Wakeup Face Down Wakeup Gravity Modifier
13 1~7F 21F 26F ×1.0
Walk Forwards Tension Gain Jump Forwards Tension Gain Air Dash Forwards Tension Gain Run Tension Gain Prejump
12 10 25 25 4
Jump Duration Jump vY Jump Gravity Forwards Jump vX Backwards Jump vX
41 22 1.1 5 5
Backdash vX High Jump Duration High Jump vY High Jump Gravity Forwards High Jump vX Backwards High Jump vX
9 49 26 1.1 5 5
Air Dash Backwards Startup Forward Walk Speed Backwards Walk Speed Initial Dash Speed Dash Acceleration Friction
6F 3.45 2.75 8.12 0.34 100
Air Dash Startup Air Dash Forwards Duration Air Dash Forwards Speed Air Dash Backwards Speed Air Dash Backwards Duration Minimum Rising Air Dash Height
7F 22 16.5 13 12 80
Landing Recovery Number Of Air Dashes Number Of Jumps Ground Throw Range Air Throw Range c.S Proximity Range
3F 1 2 43 88 140
Special Forwards Dash Unique Movement Options
Teleport

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
6 [26] Mid 6 3 9 -2 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 85% CSJR 9 10 10 11
GGAC Venom 5P.png
"...And in this box, you'll see its damage value"
GGXXACPR Venom 5P-Hitbox.png
How the Japanese MOOK defined Upper Body

5K

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 [32] Mid 7 3 15 -8 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 90% SJR 9 10 10 11
GGAC Venom 5K.png
GGXXACPR Venom 5K-Hitbox.png

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
16×3 [32] Mid 5 2,2,7 20 -10 4 14×3 8×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84×3 100% SJR 16 17×2, Launch 28 16 14
GGAC Venom cS.png
"Don't Burst c.S"
Please do so I can bait it :)
GGXXACPR Venom cS-1-Hitbox.pngGGXXACPR Venom cS-2-Hitbox.pngGGXXACPR Venom cS-3-Hitbox.pngGGXXACPR Venom cS-4-Hitbox.png
1st hit (Frames 5-6) • 2nd hit (Frames 7-8) • 3rd hit (Frames 9-12) • 3rd hit (Frames 13-15)

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 [38] Mid 9 2 18 -6 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SR 13 14 14 13
GGAC Venom fS.png
Yeah, my neutral's pretty nice
GGXXACPR Venom fS-Hitbox.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
38 [42] Mid 10 7 18 -6 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 100% SR 18 Stagger 39 18 15
GGAC Venom 5H.png
You baited my throw, but you messed up so I get a cool combo
GGXXACPR Venom 5H-1-Hitbox.pngGGXXACPR Venom 5H-2-Hitbox.png
Frames 10-12 • Frames 13-16
•Staggers for a max of 39F

5D

5D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20 [50] High 25 3(2)3 18 -12 3 8 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% R 13 Launch 48 14 13
GGAC Venom 5D.png
GGXXACPR Venom 5D-Hitbox.png
•Venom is in CH state during move
•Max 1 hit

6P

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 [36] Mid 9 6 20 -12 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% 1~4F Above Knees
5~11F Upper Body
SR 13 14 22 13
GGACR Venom 6P.png
Not consistently rewarding, but way better than getting hit
GGXXACPR Venom 6P-1-Hitbox.pngGGXXACPR Venom 6P-2-Hitbox.png
Frames 9-11 • Frames 12-14

6K

6K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
28 [40] Mid 16 2 25 -13 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 90% SR 13 14 35 + GBounce 13
GGACR Venom 6K.png
GGXXACPR Venom 6K-Hitbox.png

6H

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
48 [50] Mid 15 6 27 -14 5 20 9
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84 Forced 90% SR 18 Down 30 15
GGAC Venom 6H.png
Combo ender, party starter
GGXXACPR Venom 6H-1-Hitbox.pngGGXXACPR Venom 6H-2-Hitbox.pngGGXXACPR Venom 6H-3-Hitbox.png
Frames 15-16 • Frames 17-18 • Frames 19-20
•Slams down opponent on hit

2P

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
7 [26] Mid 7 4 10 -4 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 80% CSR 9 10 10 11
GGAC Venom 2P.png
GGXXACPR Venom 2P-Hitbox.png

2K

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
8 [30] Low 5 3 9 -2 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 70% SR 9 10 10 11
GGAC Venom 2K.png
GGXXACPR Venom 2K-Hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22 [34] Mid 6 1 20 -7 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SR 13 14 14 13
GGAC Venom 2S.png
Roundstart.png
GGXXACPR Venom 2S-Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
20×2 [44] Mid 7 6,3 21 -7 4 14×2 6×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
3.84×2 100% SR 16 17 16 14
GGAC Venom 2H.png
GGXXACPR Venom 2H-1-Hitbox.pngGGXXACPR Venom 2H-2-Hitbox.pngGGXXACPR Venom 2H-3-Hitbox.png
1st hit (Frames 7-9) • 1st hit (Frames 10-12) • 2nd hit (Frames 13-16)

2D

2D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
19×2 [38] Low 6 2(11)4 24 -14 3 8×2 7×2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64×2 100% 6~33F Low Profile SR 13 Launch 14, 30 13
GGAC Venom 2D.png
You know I'm mashing this out of fear
GGXXACPR Venom 2D-1-Hitbox.pngGGACR Venom 2D Hitbox 2.pngGGXXACPR Venom 2D-2-Hitbox.pngGGXXACPR Venom 2D-3-Hitbox.png
1st hit (Frames 6) • 1st hit (Frame 7) • 2nd hit (Frames 19-20) • 2nd hit (Frames 21-22)
•Venom is in CH state 1~29F

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10 [28] High/Air 7 6 9 1 3 8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.44 100% CSR 9 10 10 11
GGAC Venom jP.png
GGXXACPR Venom jP-Hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 [32] High/Air 8 12 12 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SR 13 14 14 13
GGAC Venom jK.png
GGXXACPR Venom jK-Hitbox.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 [37] High/Air 7 5 21 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SJR 13 14 14 13
GGAC Venom jS.png
GGXXACPR Venom jS-1-Hitbox.pngGGXXACPR Venom jS-2-Hitbox.png
Frames 7-8 • Frames 9-11

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 [46] High/Air 10 8 18 3 8 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SR 13 14 30 13
GGAC Venom jH.png
GGXXACPR Venom jH-1-Hitbox.pngGGXXACPR Venom jH-2-Hitbox.png
Frames 10-13 • Frames 14-17
•Slams down opponent on air hit

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
40 [50] High/Air 7 8 13+6 after landing 3 8 10
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.64 100% SR 13 14 24 + WBounce 13
GGAC Venom jD.png
GGXXACPR Venom jD-1-Hitbox.pngGGXXACPR Venom jD-2-Hitbox.png
Frames 7-9 • Frames 10-14

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
5×7 43 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% Launch 23 + 16
GGAC Venom throw.png
SCHLORP
•Venom has 11F after a successful throw to hit opponent inside ball. Successfull hit wall bounces opponent (untechable for 80F)

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
5×7 88 pixels 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
4.00 Forced 50% F 23 + 16 45~47F
GGAC Venom airThrow.png
Arguably the most important skill for a Venom player
•Venom has up to 19F (on FRC) after a successful throw to hit opponent inside ball. Successfull hit wall bounces opponent (untechable for 80F)

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24 Mid 11 3 19 -8 3 10 7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.52 50% 1~13F All
14~29F Throw
R 13 Launch 100 + WStick 28 13
GGAC Venom 5K.png
GGXXACPR Venom 5K-Hitbox.png

Special Moves

214X

214X
Summoning Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
11 Total Duration 26 15
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/-
GGAC Venom 214X.png
If this doesn't excite you, then you have no soul
GGAC Venom 214X-Hitbox.png
If someone accepts this high five, you will die
•Venom is in CH state during move
•Can cancel into another Ball Formation from 23F onwards
•Pressing D during animation sets balls in pre-AC ball formations

j.214X

j.214X
Air Summoning Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
9 Total Duration 35 26
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.50/-
GGAC Venom j214X.png
Counter-hit state for 35 years
GGAC Venom j214X-Hitbox.png
•Venom is in CH state during move
•Recovery ends immediately if Venom lands during the recovery
•Pressing D during animation sets balls in pre-AC ball formations

[4]6S

[4]6S
S Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
30 [30] All 13 Until Hit Total 37 +2 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 F 13 14 14 13 16~18FFRC shortly after the ball is fired; at close range this will be roughly as the ball hits
GGAC Venom 46S.png
GGAC Venom 46S-Hitbox.png
•Venom is in CH state during recovery
•Chip damage x2
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 7F

[4]6H

[4]6H
H Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
46 [46] All 9 Until Hit Total 48 -13 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 F 13 14 14 13 15~17FFRC with a slight delay after the ball is fired; at close range this will be after the ball hits
GGAC Venom 46S.png
GGAC Venom 46S-Hitbox.png
•Venom is in CH state during move
•Chip damage x2
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 4F

[4]6[S]

[4]6[S]
Enhanced S Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
22×2~6 [30] All 6 after release Until Hit 30 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 F 18 19 18 7 9~11F after releaseFRC shortly after the ball is fired; at close range this will be roughly as the ball hits
GGACR Venom 46S-Charged.png
•Charge for 17~30F for 2nd stage, 31~67F for 3rd, 68~107F for 4th
•2nd stage Frame Adv is +10F, 3rd is +19F, 4th is +41F
•See note ※1

[4]6[H]

[4]6[H]
Enhanced H Stinger Aim
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×2~6 [46] All 5 after release Until Hit 44 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 F 18 19 18 7 11~13F after releaseFRC with a slight delay after the ball is fired; at close range this will be after the ball hits
GGACR Venom 46S-Charged.png
•Charge 14~27F for 2nd stage, 28~64F for 3rd, 65~104F for 4th
•2nd stage Frame Adv is -5F, 3rd is +4F, 4th is +26F
•See note ※1

[2]8S

[2]8S
S Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
36 [35] All 16 Until Hit Total 34 +8 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 13 14 14 13
GGAC Venom 28S.png
GGAC Venom 28S-Hitbox.png
•Venom is in CH state during move
•Chip damage x2
•Cancellable from 13F onwards
•Must charge down for at least 40F to perform attack
•Ball appears on 7F

[2]8H

[2]8H
H Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
50 [49] All 13 Until Hit Total 48 -9 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.44 13 14 14 13
GGAC Venom 28H.png
GGAC Venom 28S-Hitbox.png
•Venom is in CH state during move
•Chip damage x2
•Cancellable from 13F onwards
•Must charge down for at least 40F to perform attack
•Ball appears on 7F
•Ball disappears if Venom is hit

[2]8[S]

[2]8[S]
Enhanced S Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
24×2~6 [35] All 9 after release Until Hit 27 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 18 19 18 7
GGACR Venom 28S-Charged.png
•Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th
•2nd stage Frame Adv is +16F, 3rd is +25F, 4th is +47F
•See note ※1

[2]8[H]

[2]8[H]
Enhanced H Carcass Raid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
27×2~6 [49] All 6 after release Until Hit 41 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/1.20×2~6 18 19 18 7
GGACR Venom 28H-Charged.png
•Charge 38~51F for 2nd stage, 52~88F for 3rd, 89~107F for 4th
•2nd stage Frame Adv is -1F, 3rd is +8F, 4th is +30F
•See note ※1

[4]6S > P

[4]6S > P
Cancel
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Total 5
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
GGACR Venom 28X~P.png
•Venom is in CH state during move
•Recovery is 6F when canceling from S Stinger Aim

421X

421X
Dubious Curve
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
32 Mid 21 3 19 -3 5 20 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.00/3.12 1~17F Feet RF 18 Launch 37 + Slide 26 15 21~22FThe first two active frames; FRC just as Dubious Curve hits
GGAC Venom 421X.png
GGAC Venom 421X-Hitbox.png
•Ball appears on 21F
•Creates Lightning Ball on hit (not on trade)
•Pressing D during animation sets balls in pre-AC ball formations
•Can cancel into Ball Formation, Teleport, or Tactical Arch anytime before the end of the move on hit or block

623S

623S
S Double Head Morbid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
44 [37] Mid 9 8 24 -15 4 14 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.30/2.16 R 16 Launch 25 6
GGAC Venom 623S.png
GGACR Venom 623S Hitbox.png
S

623H

623H
H Double Head Morbid
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
21×4 [40] Mid 15~ 4×6 18 -16 3 10×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
2.00/2.64×4 R 13 Launch 24 6
GGAC Venom 623S.png
GGACR Venom 623H Hitbox.png
H
•Startup varies depending on distance from opponent
•Max 4 hits

j.236S

j.236S
S Mad Struggle
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12×4 [37] High/Air 18 Until landing 6 after landing +7 3 8×4 7×4
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40×4 R 13 14×4 14×4 13
GGAC Venom j236S.png
S is a valuable mixup tool
GGACR Venom j236S Hitbox 1.pngGGACR Venom j236S Hitbox 2.pngGGACR Venom j236S Hitbox 3.pngGGACR Venom j236S Hitbox 4.png
• • • Changes every frame

j.236H

j.236H
H Mad Struggle
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
15×4 [37], 15×3 [40] High/Air×4, Mid×3 16 Until landing,(5)2,6,2 20 -8 3 8×4, 10×3 7×7
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1.50/2.40×4, 7.20×3 1~7F Strike
8~9F Upper Body & FeetF
10~31F Feet
R 13 14×4, Launch×3 14×4, 80×3 13
GGAC Venom j236H.png
H has a cool flip
GGACR Venom j236H Hitbox 1.pngGGACR Venom j236H Hitbox 2.pngGGACR Venom j236H Hitbox 3.pngGGACR Venom j236H Hitbox 4.pngGGACR Venom j236H Hitbox 5.png
H 1st hit (Frames 6-7) • H 2nd hit (Frames 8-9) • H 2nd hit (Frames 10-11) • H 2nd hit (Frames 12-13) • H 3rd hit (Frames 14-15)
•1st half of the move (diving) is the exact same as S Mad Struggle
•Invuln is listed for 2nd half of the move (kick)

623K

623K
Teleport
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
15 (5 Intangible) 2
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
10~15F Strike
16~20F All
GGAC Venom 623K.png
•Venom is in CH state from 1~9F
•Venom is intangible from 16~20F
•Venom Re-appears on frame 21
•Venom is Actionable on frame 24
•Auto Jump Install

Hit Ball

Hit Ball
Hit Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Ball Damage All N/A Until Hit N/A Variable 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/1.44 13 14 14 13
GGAC Venom hitBall.pngGGAC Venom Active Ball.png
Inert Ball • Active Ball
GGAC Venom Active Ball Hitbox.pngGGACR EnchancedBall Hitbox.png
•Damage varies depending on what attack was used to hit the ball
•Chip damage x2

Lightning Ball

Lightning Ball
Lightning Ball
special
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
[BallDamage÷2] x3 All N/A Until Hit N/A Variable 3 3×3 5×3
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.96×3 13 14 14 6
GGAC Venom lightningBall.png
Lightning Ball
GGAC Venom lightningBall Hitbox.png
•Dizzy modifier x0
•Chip damage x2
•Each hit's damage is half of what the normal Hit Ball damage would be (lightning balls hit 3 times)

Force Breaks

[4]6D

[4]6D
FB Stinger Aim
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
46×2 [46] All 9 Until Hit Total 38 -3 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.28 F 13 14 14 13 15~17FFRC shortly after the ball is fired; at close range this will be roughly as the ball hits
GGAC Venom 46S.png
My abare tho
GGAC Venom 46S-Hitbox.png
•Venom is in CH state during move
•Chip damage x2
•Cancelable from 13F onwards
•Must charge back for at least 45F to perform attack
•Ball appears on 4F
•See notes ※2, ※4

[4]6[D]

[4]6[D]
FB Charged Stinger Aim
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×2~6 [46] All 5 after release Until Hit 34 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.24×2~6 F 18 19 18 7 11~13F after releaseFRC shortly after the ball is fired; at close range this will be roughly as the ball hits
GGACR Venom 46S-Charged.png
•Charge 12~22F for 2nd stage, 23~52F for 3rd, 53~104F for 4th
•2nd stage Frame Adv is +5F, 3rd is +14F, 4th is +36F
•See notes ※1, ※2, ※4

[2]8D

[2]8D
FB Carcass Raid
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
35 [34] All 13 Until Hit Total 32 +7 3 3 6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.28 13 14 14 13
GGAC Venom 28H.png
GGAC Venom 28S-Hitbox.png
•Venom is in CH state during move
•Chip damage x2
•Cancelable from 13F onwards
•Must charge down for at least 40F to perform attack
•Ball appears on 4F
•See notes ※2, ※3, ※4

[2]8[D]

[2]8[D]
FB Charged Carcass Raid
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
23×2~6 [33] All 6 after release Until Hit 25 after release see notes 5 20×2~6 6×2~6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
-/0.24×2~6 18 19 18 7
GGACR Venom 28H-Charged.png
•Charge 32~41F for 2nd stage, 42~72F for 3rd, 73~107F for 4th
•2nd stage Frame Adv is +15F, 3rd is +24F, 4th is +46F
•See notes ※1, ※2, ※3, ※4

623D

623D
FB Double Head Morbid
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
14×6 [40] Mid 15~ 4×5,6 22 -14 3 10×6 3×6
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
0.40/- R 13 Launch 34 6
GGAC Venom 623S.png
GGACR Venom 623H Hitbox.png
•Startup varies depending on distance from opponent
•See notes ※2, ※4

j.236D

j.236D
FB Mad Struggle
forcebreak
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10, 30 [50] All, High/Air 14 2(2)2 6 +19 5 20, 15 0, 9
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
100%, Forced 90% R 18, 26 19, Launch 39, 43 + GBounce 0, 15
GGAC Venom j236S.png
If S Mad Struggle is a can opener, this is a SWAT team
GGACR Venom j236D-Hitbox.png
•Custom Blockstun
•See notes ※2, ※4

Overdrives

2141236S

2141236S
Dark Angel
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
10×28 All 7+18 Total Duration 35 10 5 3×28 2×28
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
7~15F Strike 18 19 60 0
GGAC Venom 214236S.png
Respect this or suffer
GGAC Venom 214236S Hitbox.png
•Venom is in CH state 1~6F
•Dizzy modifier x0
•Chip damage x2
•Creates projectile on 8F
•Goes through other projectiles

j.236236H

j.236236H
Red Hail
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
26×8 [26] All 10+0 Total Duration 91 25+9 after landing 3 3×8 6×8
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
13 14 14 13
GGAC Venom j236236H.png
It's so bad, you don't even see it in CMVs
•Venom is in CH state 1~69F
•Chip damage x2
•Balls disappear if Venom gets hit
•Balls fire in 8F intervals

632146X

632146X
Tactical Arch
super
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
12 Total Duration 29 Total 17
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
GGAC Venom TacticsArch.png
P Arch
•Creates 5 Lightning Balls in formation depending on what button is pressed
•Balls appear during superflash, on frame 13
•Accepts formation changes until 28F

Instant Kill

236236H

236236H
Dimmu Borgir
instantkill
Damage Guard Startup Active Recovery On-Block On-Hit Level Guard Bar Gain Guard Bar Minus
Fatal All 15+11 6 33 -20 20
Tension Prorate Invuln Cancel Blockstun Ground Hit Air Hit Hitstop FRC Window
1~19F Strike
GGAC Venom IK1.pngGGAC Venom IK2.png
GGACR Venom IK Hitbox 1.pngGGACR Venom IK Hitbox 2.png
Frames 26-28 • Frames 29-31
•IK Mode activation: 44F

Category

Systems Pages