m (→2S) |
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|hitboxes=GGXXACPR_Robo-Ky_5H-1-Hitbox.png;GGXXACPR_Robo-Ky_5H-2-Hitbox.png | |hitboxes=GGXXACPR_Robo-Ky_5H-1-Hitbox.png;GGXXACPR_Robo-Ky_5H-2-Hitbox.png | ||
|hitboxCaption=Frames 5-7\Frames 8-11 | |hitboxCaption=Frames 5-7\Frames 8-11 | ||
|notes=Staggers on ground CH (max | |notes=Staggers on ground CH (max 50F) | ||
}} | }} | ||
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|hitboxes=GGACR_Robo-Ky_6H_Hitbox_1.png | |hitboxes=GGACR_Robo-Ky_6H_Hitbox_1.png | ||
|hitboxCaption=Level 1 | |hitboxCaption=Level 1 | ||
|notes=Staggers on ground CH (max | |notes=Staggers on ground CH (max 30F);Robo-Ky is in CH state 1~32F;Projectile;Projectile disappears immmediately if Robo-Ky gets hit;Lowers heat by 2.7 C on frame 7, followed by 4 decreases of 2.7 C every 3 frames (total temperature decrease of 13.5 C) | ||
}} | }} | ||
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|hitboxes=GGACR_Robo-Ky_6H_Hitbox_2.png | |hitboxes=GGACR_Robo-Ky_6H_Hitbox_2.png | ||
|hitboxCaption=Level 2 | |hitboxCaption=Level 2 | ||
|notes=Staggers on ground CH (max | |notes=Staggers on ground CH (max 40F);Robo-Ky is in CH state 1~32F;Projectile;Projectile disappears immmediately if Robo-Ky gets hit;Lowers heat by 2.7 C on frame 10, followed by 4 decreases of 2.7 C every 3 frames (total temperature decrease of 13.5 C) | ||
}} | }} | ||
Revision as of 20:39, 2 December 2022
Links
System Data
Robo-Ky | Damage Received Mod. | Guts Rating | Guard Balance | Guard Recovery | Stun Resistance |
---|---|---|---|---|---|
×0.89 | 0 | ×1.25 | 1/F | 80 | |
Backdash Duration | Backdash Invulnerability | Face Up Wakeup | Face Down Wakeup | Gravity Modifier | |
1~F | 51FF | 49FF | ×Super Heavyweight (x0.95) | ||
Walk Forwards Tension Gain | Jump Forwards Tension Gain | Air Dash Forwards Tension Gain | Run Tension Gain | Prejump | |
5F | |||||
Jump Duration | Jump vY | Jump Gravity | Forwards Jump vX | Backwards Jump vX | |
Backdash vX | High Jump Duration | High Jump vY | High Jump Gravity | Forwards High Jump vX | Backwards High Jump vX |
Air Dash Backwards Startup | Forward Walk Speed | Backwards Walk Speed | Initial Dash Speed | Dash Acceleration | Friction |
Air Dash Startup | Air Dash Forwards Duration | Air Dash Forwards Speed | Air Dash Backwards Speed | Air Dash Backwards Duration | Minimum Rising Air Dash Height |
Landing Recovery | Number Of Air Dashes | Number Of Jumps | Ground Throw Range | Air Throw Range | c.S Proximity Range |
F | |||||
Special Forwards Dash | Unique Movement Options | ||||
Today's S-KY's Beautiful |