m (Undo revision 238216 by PrivateTarkus (talk)) Tag: Undo |
(removing coloring from onBlock values. Was causing bugs in the display 0 "`UNIQ--templatestyles-00000034-QINU`"' type stuff) |
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Line 46: | Line 46: | ||
|damage=12 |gbp=3 |gbm=8 |prorate= | |damage=12 |gbp=3 |gbm=8 |prorate= | ||
|level=1 |guard=Mid |invuln= |cancel=SJR |tension=1.44 | |level=1 |guard=Mid |invuln= |cancel=SJR |tension=1.44 | ||
|startup=5 |active=4 |recovery=6 |onBlock=0 | |startup=5 |active=4 |recovery=6 |onBlock=0/-2/+1/+3 |onHit= | ||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |blockstun=9|groundHit=10|airHit=10|hitstop=11 | ||
|images=GGAC_Johnny_5P.png | |images=GGAC_Johnny_5P.png | ||
Line 58: | Line 58: | ||
|damage=16 |gbp=6 |gbm=7 |prorate= | |damage=16 |gbp=6 |gbm=7 |prorate= | ||
|level=2 |guard=Mid |invuln= |cancel=SJR |tension=2.64 | |level=2 |guard=Mid |invuln= |cancel=SJR |tension=2.64 | ||
|startup=6 |active=5 |recovery=9 |onBlock=-2 | |startup=6 |active=5 |recovery=9 |onBlock=-2/+0/+3/+5 |onHit= | ||
|blockstun=11|groundHit=12|airHit=12|hitstop=12 | |blockstun=11|groundHit=12|airHit=12|hitstop=12 | ||
|images=GGAC_Johnny_5K.png | |images=GGAC_Johnny_5K.png | ||
Line 70: | Line 70: | ||
|damage=26 |gbp=10 |gbm=7 |prorate= | |damage=26 |gbp=10 |gbm=7 |prorate= | ||
|level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.66 | |level=3 |guard=Mid |invuln= |cancel=SJR |tension=2.66 | ||
|startup=6 |active=3 |recovery=8 |onBlock=+3 | |startup=6 |active=3 |recovery=8 |onBlock=+3/+2/+5/+7 |onHit= | ||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |blockstun=13|groundHit=14|airHit=14|hitstop=13 | ||
|images=GGAC_Johnny_cS.png | |images=GGAC_Johnny_cS.png | ||
Line 82: | Line 82: | ||
|damage=34 |gbp=14 |gbm=6 |prorate= | |damage=34 |gbp=14 |gbm=6 |prorate= | ||
|level=4 |guard=Mid |invuln= |cancel=SR |tension=3.84 | |level=4 |guard=Mid |invuln= |cancel=SR |tension=3.84 | ||
|startup=8 |active=3 |recovery=21 |onBlock=-7 | |startup=8 |active=3 |recovery=21 |onBlock=-7/+5/+8/+10 |onHit= | ||
|blockstun=16|groundHit=17|airHit=16|hitstop=14 | |blockstun=16|groundHit=17|airHit=16|hitstop=14 | ||
|images=GGAC_Johnny_fS.png | |images=GGAC_Johnny_fS.png | ||
Line 94: | Line 94: | ||
|damage=42 |gbp=20 |gbm=3 |prorate= | |damage=42 |gbp=20 |gbm=3 |prorate= | ||
|level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84 | |level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84 | ||
|startup=11 |active=2 |recovery=33 |onBlock=-16 | |startup=11 |active=2 |recovery=33 |onBlock=-16/+7/+10/+12 |onHit= | ||
|blockstun=18|groundHit=19|airHit=18|hitstop=15 | |blockstun=18|groundHit=19|airHit=18|hitstop=15 | ||
|images=GGAC_Johnny_5H.png | |images=GGAC_Johnny_5H.png | ||
Line 106: | Line 106: | ||
|damage=25 |gbp=10 |gbm=7 |prorate=80% | |damage=25 |gbp=10 |gbm=7 |prorate=80% | ||
|level=3 |guard=Mid |invuln=1~4F Upper Body<br/>5~16F Above Knees |cancel=SJR |tension=2.64 | |level=3 |guard=Mid |invuln=1~4F Upper Body<br/>5~16F Above Knees |cancel=SJR |tension=2.64 | ||
|startup=11 |active=6 |recovery=10 |onBlock=-2 | |startup=11 |active=6 |recovery=10 |onBlock=-2/+2/+5/+7 |onHit= | ||
|blockstun=13|groundHit=Launch|airHit=28|hitstop=13 | |blockstun=13|groundHit=Launch|airHit=28|hitstop=13 | ||
|images=GGAC_Johnny_6P.png | |images=GGAC_Johnny_6P.png | ||
Line 118: | Line 118: | ||
|damage=30 |gbp=14 |gbm=20 |prorate= | |damage=30 |gbp=14 |gbm=20 |prorate= | ||
|level=4 |guard=Mid |invuln=7~13F Upper Body |cancel=SRF |tension=3.84 | |level=4 |guard=Mid |invuln=7~13F Upper Body |cancel=SRF |tension=3.84 | ||
|startup=16 |active=4 |recovery=16 |onBlock=-3 | |startup=16 |active=4 |recovery=16 |onBlock=-3/+5/+8/+10 |onHit= | ||
|blockstun=16|groundHit=Launch|airHit=35|hitstop=14 | |blockstun=16|groundHit=Launch|airHit=35|hitstop=14 | ||
|images=GGAC_Johnny_6K.png | |images=GGAC_Johnny_6K.png | ||
Line 130: | Line 130: | ||
|damage=64 |gbp=20 |gbm=9 |prorate= | |damage=64 |gbp=20 |gbm=9 |prorate= | ||
|level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84 | |level=5 |guard=Mid |invuln= |cancel=SJR |tension=3.84 | ||
|startup=18 |active=2 |recovery=32 |onBlock=-15 | |startup=18 |active=2 |recovery=32 |onBlock=-15/+7/+10/+12 |onHit= | ||
|blockstun=18|groundHit=19|airHit=18|hitstop=15 | |blockstun=18|groundHit=19|airHit=18|hitstop=15 | ||
|images=GGAC_Johnny_6H.png | |images=GGAC_Johnny_6H.png | ||
Line 154: | Line 154: | ||
|damage=10 |gbp=3 |gbm=8 |prorate=90% | |damage=10 |gbp=3 |gbm=8 |prorate=90% | ||
|level=1 |guard=Mid |invuln= |cancel=SR |tension=1.44 | |level=1 |guard=Mid |invuln= |cancel=SR |tension=1.44 | ||
|startup=5 |active=3 |recovery=6 |onBlock=+1 | |startup=5 |active=3 |recovery=6 |onBlock=+1/-2/+1/+3 |onHit= | ||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |blockstun=9|groundHit=10|airHit=10|hitstop=11 | ||
|images=GGAC_Johnny_2P.png | |images=GGAC_Johnny_2P.png | ||
Line 166: | Line 166: | ||
|damage=12 |gbp=6 |gbm=7 |prorate=75% | |damage=12 |gbp=6 |gbm=7 |prorate=75% | ||
|level=1 |guard=L |invuln= |cancel=SR |tension=1.44 | |level=1 |guard=L |invuln= |cancel=SR |tension=1.44 | ||
|startup=8 |active=4 |recovery=4 |onBlock=+2 | |startup=8 |active=4 |recovery=4 |onBlock=+2/-2/+1/+3 |onHit= | ||
|blockstun=9|groundHit=10|airHit=10|hitstop=11 | |blockstun=9|groundHit=10|airHit=10|hitstop=11 | ||
|images=GGAC_Johnny_2K.png | |images=GGAC_Johnny_2K.png | ||
Line 178: | Line 178: | ||
|damage=30 |gbp=8 |gbm=7 |prorate=75% | |damage=30 |gbp=8 |gbm=7 |prorate=75% | ||
|level=3 |guard=Low |invuln= |cancel=SR |tension=2.64 | |level=3 |guard=Low |invuln= |cancel=SR |tension=2.64 | ||
|startup=9 |active=6 |recovery=12 |onBlock=-4 | |startup=9 |active=6 |recovery=12 |onBlock=-4/+2/+5/+7 |onHit= | ||
|blockstun=13|groundHit=14|airHit=14|hitstop=13 | |blockstun=13|groundHit=14|airHit=14|hitstop=13 | ||
|images=GGAC_Johnny_2S.png | |images=GGAC_Johnny_2S.png | ||
Line 202: | Line 202: | ||
|damage=28×2 |gbp=20×2 |gbm=6×2 |prorate= | |damage=28×2 |gbp=20×2 |gbm=6×2 |prorate= | ||
|level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84×2 | |level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84×2 | ||
|startup=11 |active=8(2)2 |recovery=31 |onBlock=-14 | |startup=11 |active=8(2)2 |recovery=31 |onBlock=-14/+7/+10/+12 |onHit= | ||
|blockstun=18|groundHit=19|airHit=18|hitstop=15 | |blockstun=18|groundHit=19|airHit=18|hitstop=15 | ||
|images=GGAC_Johnny_3H.png | |images=GGAC_Johnny_3H.png | ||
Line 214: | Line 214: | ||
|damage=25×2 |gbp=11×2 |gbm=6×2 |prorate= | |damage=25×2 |gbp=11×2 |gbm=6×2 |prorate= | ||
|level=4 |guard=Low |invuln= |cancel=SR |tension=3.84×2 | |level=4 |guard=Low |invuln= |cancel=SR |tension=3.84×2 | ||
|startup=9 |active=2(3)3 |recovery=22 |onBlock=-8 | |startup=9 |active=2(3)3 |recovery=22 |onBlock=-8/+5/+8/+10 |onHit= | ||
|blockstun=16|groundHit=Launch|airHit=16, Down|hitstop=14 | |blockstun=16|groundHit=Launch|airHit=16, Down|hitstop=14 | ||
|images=GGAC_Johnny_2D.png | |images=GGAC_Johnny_2D.png |
Revision as of 23:53, 24 October 2021
Links
System Data
Johnny | Damage Received Mod. | Guts Rating | Guard Balance | Guard Recovery | Stun Resistance |
---|---|---|---|---|---|
×x1.0 | 4 | ×0.875 | 1/F | 70 | |
Backdash Duration | Backdash Invulnerability | Face Up Wakeup | Face Down Wakeup | Gravity Modifier | |
1~F | 53FF | 49FF | ×Heavyweight (x0.98) | ||
Walk Forwards Tension Gain | Jump Forwards Tension Gain | Air Dash Forwards Tension Gain | Run Tension Gain | Prejump | |
4F | |||||
Jump Duration | Jump vY | Jump Gravity | Forwards Jump vX | Backwards Jump vX | |
Backdash vX | High Jump Duration | High Jump vY | High Jump Gravity | Forwards High Jump vX | Backwards High Jump vX |
Air Dash Backwards Startup | Forward Walk Speed | Backwards Walk Speed | Initial Dash Speed | Dash Acceleration | Friction |
Air Dash Startup | Air Dash Forwards Duration | Air Dash Forwards Speed | Air Dash Backwards Speed | Air Dash Backwards Duration | Minimum Rising Air Dash Height |
Landing Recovery | Number Of Air Dashes | Number Of Jumps | Ground Throw Range | Air Throw Range | c.S Proximity Range |
F | |||||
Special Forwards Dash | Unique Movement Options | ||||
Run replaced with forward step dash Divine Blade Killer Joker |
Normals
5P
5K
c.S
f.S
5H
6P
6K
6H
5D
2P
2K
2S
2H
3H
2D
j.P
j.K
j.S
j.H
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Specials
236[P/K/S]
Stance > 66
Stance 66 Step Forward special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
14 | ||||||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
•Can cancel into another Step Forward from 2~9F •Can cancel into Mist Stance Cancel from 10F onwards •Can cancel into Jackhound from 3F onwards •Can cancel into all Mist Stance followups from 12F onwards |
Stance > 44
Stance 44 Step Backward special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
14 | ||||||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
•Can cancel into Mist Stance Cancel from 10F onwards •Can cancel into Jackhound from 3F onwards •Can cancel into all Mist Stance followups from 12F onwards |
Stance > H
Stance H Stance Cancel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Guard Bar Gain | Guard Bar Minus |
---|---|---|---|---|---|---|---|---|---|---|
3 | ||||||||||
Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | FRC Window | ||
•Fastest possible Mist Stance Cancels per level are LV1: 11(8F+3F) •LV2: 8(5F+3F) •LV3: 6(3F+3F) |
236P Lv1
236P Lv2
236P Lv3
236K Lv1
236K Lv2
236K Lv3
236S Lv1
236S Lv2
236S Lv3
236H
214H
214P
j.41236H
623S
623S > S
j.236S
421S
421S > S
j.214S
Force Breaks
214D
Stance > 214D
Stance Step > 214D
214D > 236D
Overdrives
632146H
j.236236H
Instant Kill
236236H
Category
- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •