GGACR/I-No/Data
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System Data
Normals
5P
5K
c.S
f.S
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Type | Guard Bar Gain | Guard Bar Minus | Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.S | 32 | All | 19 | 11 | Total 34 | +5 | 4 | normal | 14 | 6 | 3.84 | Forced 60% | 16 | Launch | 30 | 0 | ||||||||
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Fully untechable on CH, Projectile |
5H
6P
6H
5D
2P
2K
2S
2H
2D
j.P
j.K
j.S
j.H
j.D
Universal Mechanics
Ground Throw
Air Throw
66
DAA
Specials
41236S
41236H
214P
j.214P
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | Type | Guard Bar Gain | Guard Bar Minus | Tension | Prorate | Invuln | Cancel | Blockstun | Ground Hit | Air Hit | Hitstop | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Antidepressant Scale | j.214P | 12×1~5 | All | 13 | Until landing+6 | 1,2×0~4 | special | 0 | 8,7×0~4 | 2.50/1.20×1~5 | F | 9 | 10 | 10 | 11, 6×1~4 | |||||||||
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2-5 hits have hitstop 6F, FRC timing 16~21F, I-No remains stationary in the air from 1~33F, Fastest TK note startup is 16F, total of 44F, Deals 1 chip damage (per hit) on block, burns 1.6% meter (per hit) when blocked with FD, See notes ※1 |
j.236P
j.236K
j.236S
j.236H
632146K
j.632146K
632146S
j.632146S
Force Breaks
j.236D
j.236D > X
214D
j.214D
Overdrives
j.2363214S
632146H
Instant Kill
236236H
Category
A.B.A [★]
Anji Mito [★]
Axl Low [★]
Baiken [★]
Bridget [★]
Chipp Zanuff [★]
Dizzy [★]
Eddie [★]
Faust [★]
I-No [★]
Jam Kuradoberi [★]
Johnny [★]
Justice [★]
Kliff Undersn [★]
Ky Kiske [★]
May [★]
Millia Rage [★]
Order-Sol [★]
Potemkin [★]
Robo-Ky [★]
Slayer [★]
Sol Badguy [★]
Testament [★]
Venom [★]
Zappa [★]
Click [★] for character's full frame data
System Explanations
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •