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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=5P|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|5P Full}} | |||
|- | |||
{{AttackVersion|name=5K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|5K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Floats opponent on CH (Untechable for 40F) | *Floats opponent on CH (Untechable for 40F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=c.S|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|c.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|f.S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Attack is fully extended on 10F | *Attack is fully extended on 10F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=5H|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|5H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*1st, 2nd hits have hitstop 7F | *1st, 2nd hits have hitstop 7F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=6P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|6P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Above knees invincible 1~7F | *Above knees invincible 1~7F | ||
*Floats opponent on hit (untechable for 20F) | *Floats opponent on hit (untechable for 20F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=6H|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|6H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Above feet invincible 43~57F | *Above feet invincible 43~57F | ||
*Low profile 58~60F | *Low profile 58~60F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|5D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~13F, 42~44F | *Strike invincible 1~13F, 42~44F | ||
*Faust is in CH state during move | *Faust is in CH state during move | ||
}} | }} | ||
}} | |||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|2P Full}} | |||
{{ | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Initial prorate 70% | *Initial prorate 70% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|2K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Low profile 13~21F | *Low profile 13~21F | ||
*Initial prorate 80% | *Initial prorate 80% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2S|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|2S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Low profile 1~3F | *Low profile 1~3F | ||
Line 122: | Line 111: | ||
*Pulls in opponent on air hit | *Pulls in opponent on air hit | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=2H|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|2H Full}} | |||
|- | |- | ||
{{AttackVersion|name=2D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|2D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Forced prorate 90% | *Forced prorate 90% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.P|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|j.P Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Initial prorate 90% | *Initial prorate 90% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.S|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|j.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | |||
{{#lsth:GGACR/Faust/Data|j.H Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.2K|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.2K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Can cancel startup into FD to stop momentum. | *Can cancel startup into FD to stop momentum. | ||
*4F landing recovery if FD canceled. | *4F landing recovery if FD canceled. | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=j.D|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Staggers opponent on ground CH (max 39F) | *Staggers opponent on ground CH (max 39F) | ||
Line 185: | Line 166: | ||
*Dizzy modifier x1.5 | *Dizzy modifier x1.5 | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
== | ==Universal Mechanics== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Ground Throw Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent and knocks down on hit | *Blows back opponent and knocks down on hit | ||
*Forced prorate 50% | *Forced prorate 50% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Air Throw Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent and knocks down on hit | *Blows back opponent and knocks down on hit | ||
*Forced prorate 50% | *Forced prorate 50% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|DAA Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | |||
*Fully invincible 1~16F | |||
*Throw invincible 17~28F | |||
*Above knees invincible 25~32F | |||
*Wallbounces opponent on hit | |||
*Floats opponent on ground hit (untechable for 28F) | |||
*Total animation length: 32F | |||
}} | |||
}} | |||
|- | |- | ||
|} | |} | ||
Line 219: | Line 217: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=Rerere no Tsuki|subtitle=41236K|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|41236K Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*can cancel into followup (Withdraw) on ground hit from 21~38F | *can cancel into followup (Withdraw) on ground hit from 21~38F | ||
*Attack is fully extended on 30F | *Attack is fully extended on 30F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Withdraw|subtitle=Rerere > 4|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|41236K > 4 Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*FRC timing 43~45F | *FRC timing 43~45F | ||
Line 241: | Line 241: | ||
*Listed Frame Adv is on standing hit | *Listed Frame Adv is on standing hit | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Holler!|subtitle=Withdraw > 236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 85F) | *Floats opponent on hit (untechable for 85F) | ||
Line 252: | Line 253: | ||
*Recovery on hit is 70F | *Recovery on hit is 70F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Can't Hear You!|subtitle=Holler! > 236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236P > 236P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Fully invincible 2~38F | *Fully invincible 2~38F | ||
*Can cancel into follow-up (Holler Again!) from 27F onwards | *Can cancel into follow-up (Holler Again!) from 27F onwards | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Holler Again!|subtitle=Can't Hear You! > 236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236P > 236P > 236P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Slams down opponent, fully untechable on hit | *Slams down opponent, fully untechable on hit | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Flaming Holler Again!|subtitle=Can't Hear You! > 236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236P > 236P > 236P Fire Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Groundbounces opponent on hit (untechable for 120F) | *Groundbounces opponent on hit (untechable for 120F) | ||
Line 281: | Line 286: | ||
*Auto Jump Install | *Auto Jump Install | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Love|subtitle=j.236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.236P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*2nd hit knocks down opponent on ground hit | *2nd hit knocks down opponent on ground hit | ||
Line 294: | Line 300: | ||
*2nd hit can hit Faust as well (damage 30) | *2nd hit can hit Faust as well (damage 30) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Going my Way <small>(normal version)</small>|subtitle=j.236H|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.236H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats opponent on hit (untechable for 21F) | *Floats opponent on hit (untechable for 21F) | ||
Line 307: | Line 314: | ||
*Listed Frame Adv is for TK Going my Way performed as fast as possible (startup 11F) | *Listed Frame Adv is for TK Going my Way performed as fast as possible (startup 11F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=What Could This Be?|subtitle=236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|236P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state during move | *Faust is in CH state during move | ||
*Item is tossed on 13F | *Item is tossed on 13F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Souten Enshin Ranbu|subtitle=236S|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|236S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is airborne from 1F onwards | *Faust is airborne from 1F onwards | ||
Line 335: | Line 344: | ||
*Faust will automatically get off the pogo if left idle for 180F | *Faust will automatically get off the pogo if left idle for 180F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Forward|subtitle=on Pogo > 66|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > 66 Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Wallbounces opponent on CH (untechable for 60F) | *Wallbounces opponent on CH (untechable for 60F) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Backward|subtitle=on Pogo > 44|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > 44 Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~7F | *Strike invincible 1~7F | ||
Line 355: | Line 366: | ||
*Faust will turn around if needed to face the opponent after attack ends | *Faust will turn around if needed to face the opponent after attack ends | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Small Jump|subtitle=Pogo > 9}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > 9 Full}} | |||
|- | |- | ||
{{AttackVersion|name=Rubber Neck|subtitle=Pogo > P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > P Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Hitstop 6F | *Hitstop 6F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Growing Flower|subtitle=Pogo > K|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > K Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~6F | *Strike invincible 1~6F | ||
Line 381: | Line 391: | ||
*Dizzy modifier x2.0 | *Dizzy modifier x2.0 | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=I'm a Flower. Get it? A Flower?|subtitle=on Pogo > S|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > S Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Floats and pulls in opponent on hit (untechable for 35F) | *Floats and pulls in opponent on hit (untechable for 35F) | ||
Line 392: | Line 403: | ||
*Forced prorate 70% | *Forced prorate 70% | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Going My Way <small>(Pogo version)</small>|subtitle=on Pogo > H|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 405: | Line 417: | ||
*Max 4 hits | *Max 4 hits | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=What Could This Be? <small>(Pogo version)</small>|subtitle=on Pogo > D|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pogo > D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is in CH state from 1~16F | *Faust is in CH state from 1~16F | ||
*Item is tossed on 9F | *Item is tossed on 9F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Hack n' Slash|subtitle=214H|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*8th hit knocks down opponent | *8th hit knocks down opponent | ||
Line 431: | Line 445: | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=From the Front|subtitle=214P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214P Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 21~32F | *Strike invincible 21~32F | ||
Line 441: | Line 456: | ||
*FRC timing 49~51F | *FRC timing 49~51F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=From Behind|subtitle=214K|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214K Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 21~32F | *Strike invincible 21~32F | ||
Line 453: | Line 470: | ||
*can cancel into FB Ushiro kara ikimasuyo from 22~34F | *can cancel into FB Ushiro kara ikimasuyo from 22~34F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=From Above|subtitle=214S|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214S Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 21~32F | *Strike invincible 21~32F | ||
Line 467: | Line 486: | ||
*Startup of 63F to hit a crouching opponent (tested on Sol) | *Startup of 63F to hit a crouching opponent (tested on Sol) | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Chouhatsu (Kao FLASH!)|subtitle=Taunt|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Taunt Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Can be canceled into anything other than blocking from 62F onwards | *Can be canceled into anything other than blocking from 62F onwards | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Gettin' to the Good Part|subtitle=Withdraw > 236D|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~8F, 38~39Fx | *Strike invincible 1~8F, 38~39Fx | ||
Line 487: | Line 508: | ||
*Can cancel into followup from 18~35F | *Can cancel into followup from 18~35F | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
Line 494: | Line 515: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=Donut|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Donut Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Nani ga Deru kana? cannot be performed again as long as a Donut is out | *Nani ga Deru kana? cannot be performed again as long as a Donut is out | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Chocolate|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Chocolate Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Nani ga Deru kana? cannot be performed again as long as a Chocolate is out | *Nani ga Deru kana? cannot be performed again as long as a Chocolate is out | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Hammer|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Hammer Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Initial prorate 90% | *Initial prorate 90% | ||
Line 523: | Line 547: | ||
*Nani ga Deru kana? cannot be performed again until Hammer hits or disappears | *Nani ga Deru kana? cannot be performed again until Hammer hits or disappears | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Chibi Faust|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Chibi Faust Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Chibi Faust is fully invincible while falling | *Chibi Faust is fully invincible while falling | ||
Line 534: | Line 559: | ||
*Nani ga deru kana? cannot be performed until again Chibi Faust hits the opponent or lands on the ground | *Nani ga deru kana? cannot be performed until again Chibi Faust hits the opponent or lands on the ground | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Chibi Robo-Ky|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Chibi Robo-Ky Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Chibi Robo-Ky is fully invincible while falling | *Chibi Robo-Ky is fully invincible while falling | ||
Line 546: | Line 572: | ||
*Ignores OTG | *Ignores OTG | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Chibi Potemkin|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Chibi Potemkin Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Chibi Potemkin is fully invincible while falling | *Chibi Potemkin is fully invincible while falling | ||
Line 560: | Line 587: | ||
*Blockstun 20F | *Blockstun 20F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Time Bomb|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Bomb Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Knocks down opponent on hit | *Knocks down opponent on hit | ||
Line 572: | Line 600: | ||
*Nani ga deru kana? becomes usable again 2F before the bomb explodes | *Nani ga deru kana? becomes usable again 2F before the bomb explodes | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Meteors|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Meteors Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Dizzy modifier x0.5 | *Dizzy modifier x0.5 | ||
Line 583: | Line 612: | ||
*Nani ga deru kana? cannot be used again until Meteors disappear | *Nani ga deru kana? cannot be used again until Meteors disappear | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Poison Vial|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Poison Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Hitstop 6F | *Hitstop 6F | ||
Line 594: | Line 624: | ||
*Nani ga deru kana? can be used again until 10F after the poison appears | *Nani ga deru kana? can be used again until 10F after the poison appears | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Coin|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Coin Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*Hitstop 7F | *Hitstop 7F | ||
Line 606: | Line 637: | ||
*On hit, the next Mou icchu Oissu becomes a Flaming Oissu instead | *On hit, the next Mou icchu Oissu becomes a Flaming Oissu instead | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Wash Pan|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Wash Pan Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Initial prorate 85% | *Initial prorate 85% | ||
Line 623: | Line 655: | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Chikuwa|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Chikuwa Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Raises Tension Balance to max ??? | *Raises Tension Balance to max ??? | ||
*Nani ga Deru kana? cannot be performed again as long as a Chikuwa is out | *Nani ga Deru kana? cannot be performed again as long as a Chikuwa is out | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Dumbbell|subtitle=|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Dumbbell Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Blows back opponent on hit (Untechable time 50F) | *Blows back opponent on hit (Untechable time 50F) | ||
Line 642: | Line 676: | ||
*Stun modifier 2.0x | *Stun modifier 2.0x | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
Line 650: | Line 684: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=BAM! Outta Nowhere|subtitle=214D|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214D Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Faust is airborne from 1F onwards | *Faust is airborne from 1F onwards | ||
Line 665: | Line 700: | ||
*Faust remains in the air for 4F after the move | *Faust remains in the air for 4F after the move | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=FB Rerere no Choutsuki|subtitle=j.236D|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|j.236D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Initial prorate 80% | *Initial prorate 80% | ||
Line 677: | Line 713: | ||
*Removes OTG state from opponent on hit | *Removes OTG state from opponent on hit | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=FB From Behind|subtitle=214K->D|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|214K > D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invinicible 1~8F | *Strike invinicible 1~8F | ||
Line 688: | Line 725: | ||
*FRC timing 6~8F | *FRC timing 6~8F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=This One's on the House|subtitle=Gettin' to the Good Part|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|Pull > 236D > 236D Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible during move | *Strike invincible during move | ||
Line 701: | Line 739: | ||
*Listed Frame Adv is for when Faust blocks the explosion | *Listed Frame Adv is for when Faust blocks the explosion | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
Line 708: | Line 746: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |- | ||
{{AttackVersion|name=W-W-What Could This Be?|subtitle=236236P|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|236236P Full}} | |||
|- | |||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Strike invincible 1~6F | *Strike invincible 1~6F | ||
Line 719: | Line 758: | ||
*Items are tossed on 7F, 17F, 27F and 37F | *Items are tossed on 7F, 17F, 27F and 37F | ||
}} | }} | ||
}} | |||
|- | |||
{{AttackVersion|name=Shigekiteki Zetsumei Ken|subtitle=236236H|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|236236H Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Fully invincible 1~15F | *Fully invincible 1~15F | ||
Line 744: | Line 784: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-GGACR}} | |||
|- | |||
{{AttackVersion|name=This Week's Yamaban|subtitle=During IK Mode: 236236H|rowspan=2}} | |||
{{#lsth:GGACR/Faust/Data|IK Full}} | |||
|- | |- | ||
{{Description | |||
|18|text= | |||
{{ColumnList |col=1 |text= | {{ColumnList |col=1 |text= | ||
*IK Mode activation: 82F | *IK Mode activation: 82F | ||
}} | }} | ||
}} | |||
|- | |- | ||
|} | |} | ||
Line 804: | Line 845: | ||
|- | |- | ||
|} | |} | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" |
Revision as of 00:41, 25 April 2019
System Data
Normals
Universal Mechanics
Specials
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rerere no Tsuki 41236K | |||||||||||||||||
| |||||||||||||||||
Withdraw Rerere > 4 | |||||||||||||||||
| |||||||||||||||||
Holler! Withdraw > 236P | |||||||||||||||||
| |||||||||||||||||
Can't Hear You! Holler! > 236P | |||||||||||||||||
| |||||||||||||||||
Holler Again! Can't Hear You! > 236P | |||||||||||||||||
| |||||||||||||||||
Flaming Holler Again! Can't Hear You! > 236P | |||||||||||||||||
| |||||||||||||||||
Love j.236P | |||||||||||||||||
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Going my Way (normal version) j.236H | |||||||||||||||||
| |||||||||||||||||
What Could This Be? 236P | |||||||||||||||||
| |||||||||||||||||
Souten Enshin Ranbu 236S | |||||||||||||||||
| |||||||||||||||||
Forward on Pogo > 66 | |||||||||||||||||
| |||||||||||||||||
Backward on Pogo > 44 | |||||||||||||||||
| |||||||||||||||||
Small Jump Pogo > 9 | |||||||||||||||||
Rubber Neck Pogo > P | |||||||||||||||||
| |||||||||||||||||
Growing Flower Pogo > K | |||||||||||||||||
| |||||||||||||||||
I'm a Flower. Get it? A Flower? on Pogo > S | |||||||||||||||||
| |||||||||||||||||
Going My Way (Pogo version) on Pogo > H | |||||||||||||||||
| |||||||||||||||||
What Could This Be? (Pogo version) on Pogo > D | |||||||||||||||||
| |||||||||||||||||
Hack n' Slash 214H | |||||||||||||||||
| |||||||||||||||||
From the Front 214P | |||||||||||||||||
| |||||||||||||||||
From Behind 214K | |||||||||||||||||
| |||||||||||||||||
From Above 214S | |||||||||||||||||
| |||||||||||||||||
Chouhatsu (Kao FLASH!) Taunt | |||||||||||||||||
| |||||||||||||||||
Gettin' to the Good Part Withdraw > 236D | |||||||||||||||||
|
Items
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Donut | |||||||||||||||||
| |||||||||||||||||
Chocolate | |||||||||||||||||
| |||||||||||||||||
Hammer | |||||||||||||||||
| |||||||||||||||||
Chibi Faust | |||||||||||||||||
| |||||||||||||||||
Chibi Robo-Ky | |||||||||||||||||
| |||||||||||||||||
Chibi Potemkin | |||||||||||||||||
| |||||||||||||||||
Time Bomb | |||||||||||||||||
| |||||||||||||||||
Meteors | |||||||||||||||||
| |||||||||||||||||
Poison Vial | |||||||||||||||||
| |||||||||||||||||
Coin | |||||||||||||||||
| |||||||||||||||||
Wash Pan | |||||||||||||||||
| |||||||||||||||||
Chikuwa | |||||||||||||||||
| |||||||||||||||||
Dumbbell | |||||||||||||||||
|
- Data listed in [ ] is for the Pogo version of Nani ga deru kana?
Force Breaks
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. High: High or air Faultless Defense Low: Low or air FD Mid: Any ground block or air FD |
StartupHow many frames it takes for the move to become able to strike the opponent. Startup includes the frame on which the move becomes active. | ActiveHow many frames for which the move has a hitbox where if the opponent touches it, they will take damage. Occurs after Startup. | RecoveryHow many frames that the move must go through after its active frames end to automatically go back to a neutral state. | On-BlockAlso known as Frame AdvantageThe difference between the attacker's recovery and the period that the opponent is in blockstun. This value is based on the first active frame. | Invulnerability | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BAM! Outta Nowhere 214D | |||||||||||||||||
| |||||||||||||||||
FB Rerere no Choutsuki j.236D | |||||||||||||||||
| |||||||||||||||||
FB From Behind 214K->D | |||||||||||||||||
| |||||||||||||||||
This One's on the House Gettin' to the Good Part | |||||||||||||||||
|
Overdrives
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | - | c.S, f.S, 2S | 2H, 6H | 5D, 2D | Jump, Sp |
2P | - | - | 2S | 2H | 5D, 2D | Sp |
6P | - | - | - | - | - | Sp |
5K | - | - | c.S, f.S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | - | - | - | 2H | 5D, 2D | Jump (1st hit), Sp |
c.S | 5P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | 2K | - | 5H | 5D | Sp |
2S | - | 5K | - | 5H, 2H | 5D, 2D | Jump, Sp |
5H | - | - | - | - | 5D, 2D | Sp |
2H | 5P, 2P, 6P | - | - | - | 5D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump |
2D | - | 5K | 2S | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | - | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Jump, Sp |
j.2K | - | - | - | - | - | Sp |
j.S | j.P | j.K | - | j.H | - | Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/Faust/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •