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(→5H) |
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|hitboxes=GGXXACPR_Eddie_5H-1-Hitbox.png;GGXXACPR_Eddie_5H-2-Hitbox.png;GGXXACPR_Eddie_5H-3-Hitbox.png;GGXXACPR_Eddie_5H-4-Hitbox.png | |hitboxes=GGXXACPR_Eddie_5H-1-Hitbox.png;GGXXACPR_Eddie_5H-2-Hitbox.png;GGXXACPR_Eddie_5H-3-Hitbox.png;GGXXACPR_Eddie_5H-4-Hitbox.png | ||
|hitboxCaption=1st hit (Frames 13-14)\2nd hit (Frames 15-17)\2nd hit (Frames 18-20)\3rd hit (Frames 21-23) | |hitboxCaption=1st hit (Frames 13-14)\2nd hit (Frames 15-17)\2nd hit (Frames 18-20)\3rd hit (Frames 21-23) | ||
|notes=Cannot special cancel on 3rd hit;Staggers on ground CH (max | |notes=Cannot special cancel on 3rd hit;Staggers on ground CH (max 35F) | ||
}} | }} | ||
Revision as of 20:33, 2 December 2022
Links
System Data
Eddie | Damage Received Mod. | Guts Rating | Guard Balance | Guard Recovery | Stun Resistance |
---|---|---|---|---|---|
×1.06 | 0 | ×1 | 1/F | 60 | |
Backdash Duration | Backdash Invulnerability | Face Up Wakeup | Face Down Wakeup | Gravity Modifier | |
1~F | 53FF | 49FF | ×Middleweight (x1.0) | ||
Walk Forwards Tension Gain | Jump Forwards Tension Gain | Air Dash Forwards Tension Gain | Run Tension Gain | Prejump | |
3F | |||||
Jump Duration | Jump vY | Jump Gravity | Forwards Jump vX | Backwards Jump vX | |
Backdash vX | High Jump Duration | High Jump vY | High Jump Gravity | Forwards High Jump vX | Backwards High Jump vX |
Air Dash Backwards Startup | Forward Walk Speed | Backwards Walk Speed | Initial Dash Speed | Dash Acceleration | Friction |
Air Dash Startup | Air Dash Forwards Duration | Air Dash Forwards Speed | Air Dash Backwards Speed | Air Dash Backwards Duration | Minimum Rising Air Dash Height |
Landing Recovery | Number Of Air Dashes | Number Of Jumps | Ground Throw Range | Air Throw Range | c.S Proximity Range |
F | |||||
Special Forwards Dash | Unique Movement Options | ||||
Flight Break the Law Traversing |