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|hitboxes=GGXXACPR_Eddie_5H-1-Hitbox.png;GGXXACPR_Eddie_5H-2-Hitbox.png;GGXXACPR_Eddie_5H-3-Hitbox.png;GGXXACPR_Eddie_5H-4-Hitbox.png | |hitboxes=GGXXACPR_Eddie_5H-1-Hitbox.png;GGXXACPR_Eddie_5H-2-Hitbox.png;GGXXACPR_Eddie_5H-3-Hitbox.png;GGXXACPR_Eddie_5H-4-Hitbox.png | ||
|notes=Staggers opponent on CH (max 41F); | |notes=Staggers opponent on CH (max 41F); | ||
}} | |||
===5D=== | |||
{{MoveData-GGACR |chara=Eddie |type=normal | |||
|input=5D |name= | |||
|damage=18 |gbp=8 |gbm=20 |prorate= | |||
|level=3 |guard=High |invuln=1~End Feet |cancel=R |tension=2.64 | |||
|startup=26 |active=3 |recovery=24 |onBlock=-13 |onHit= | |||
|blockstun=13|groundHit=Launch|airHit=14|hitstop=13 | |||
|images=GGAC_Eddie_5D.png | |||
|hitboxes=GGXXACPR_Eddie_5D-Hitbox.png | |||
|notes= | |||
}} | }} | ||
Line 121: | Line 133: | ||
|images=GGAC_Eddie_6K.png | |images=GGAC_Eddie_6K.png | ||
|hitboxes=GGXXACPR_Eddie_6K-Hitbox.png | |hitboxes=GGXXACPR_Eddie_6K-Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 134: | Line 146: | ||
|hitboxes=GGXXACPR_Eddie_6H-1-Hitbox.png;GGXXACPR_Eddie_6H-2-Hitbox.png;GGXXACPR_Eddie_6H-3-Hitbox.png;GGXXACPR_Eddie_6H-4-Hitbox.png | |hitboxes=GGXXACPR_Eddie_6H-1-Hitbox.png;GGXXACPR_Eddie_6H-2-Hitbox.png;GGXXACPR_Eddie_6H-3-Hitbox.png;GGXXACPR_Eddie_6H-4-Hitbox.png | ||
|notes=Can special cancel after 25F | |notes=Can special cancel after 25F | ||
}} | }} | ||
Line 190: | Line 190: | ||
|level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84 | |level=5 |guard=Mid |invuln= |cancel=SR |tension=3.84 | ||
|startup=11 |active=6 |recovery=19 |onBlock=-6 |onHit= | |startup=11 |active=6 |recovery=19 |onBlock=-6 |onHit= | ||
|blockstun=18|groundHit= | |blockstun=18|groundHit=Launch|airHit=26|hitstop=15 | ||
|images=GGAC_Eddie_2H.png | |images=GGAC_Eddie_2H.png | ||
|hitboxes=GGXXACPR_Eddie_2H-1-Hitbox.png;GGXXACPR_Eddie_2H-2-Hitbox.png;GGXXACPR_Eddie_2H-3-Hitbox.png | |hitboxes=GGXXACPR_Eddie_2H-1-Hitbox.png;GGXXACPR_Eddie_2H-2-Hitbox.png;GGXXACPR_Eddie_2H-3-Hitbox.png | ||
Line 275: | Line 275: | ||
|level= |guard=49 pixels |invuln= |cancel= |tension=4.00 | |level= |guard=49 pixels |invuln= |cancel= |tension=4.00 | ||
|startup= |active= |recovery= |onBlock= |onHit= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=Down|airHit=|hitstop= | ||
|images=GGAC_Eddie_throw.png | |images=GGAC_Eddie_throw.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
Line 287: | Line 287: | ||
|level= |guard=88 pixels |invuln= |cancel= |tension=4.00 | |level= |guard=88 pixels |invuln= |cancel= |tension=4.00 | ||
|startup= |active= |recovery= |onBlock= |onHit= | |startup= |active= |recovery= |onBlock= |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=Down|hitstop= | ||
|images=GGAC_Eddie_airThrow.png | |images=GGAC_Eddie_airThrow.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
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|startup=13 |active=9 |recovery=18 |onBlock=-13 |onHit= | |startup=13 |active=9 |recovery=18 |onBlock=-13 |onHit= | ||
|blockstun=13|groundHit=Launch|airHit=20|hitstop=13 | |blockstun=13|groundHit=Launch|airHit=20|hitstop=13 | ||
|images= | |images=GGAC_Eddie_2H.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
Line 312: | Line 312: | ||
|level=3 |guard=Low/Air |invuln= |cancel= |tension=2.00/1.20 | |level=3 |guard=Low/Air |invuln= |cancel= |tension=2.00/1.20 | ||
|startup=18 |active=48 |recovery=Total 42 |onBlock=+2 |onHit= | |startup=18 |active=48 |recovery=Total 42 |onBlock=+2 |onHit= | ||
|blockstun=|groundHit=Down|airHit=14|hitstop= | |blockstun=13|groundHit=Down|airHit=14|hitstop=13 | ||
|images=GGAC_Eddie_22S.png | |images=GGAC_Eddie_22S.png | ||
|hitboxes= | |hitboxes= | ||
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|level=3 |guard=Low/Air |invuln= |cancel=F |tension=2.00/1.20 | |level=3 |guard=Low/Air |invuln= |cancel=F |tension=2.00/1.20 | ||
|startup=18 |active=36 |recovery=Total 42 |onBlock=+2 |onHit= | |startup=18 |active=36 |recovery=Total 42 |onBlock=+2 |onHit= | ||
|blockstun=|groundHit=Down|airHit=14|hitstop= | |blockstun=13|groundHit=Down|airHit=14|hitstop=13 | ||
|images=GGAC_Eddie_22S.png | |images=GGAC_Eddie_22S.png | ||
|hitboxes= | |hitboxes= | ||
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|images=GGAC_Eddie_214K.png | |images=GGAC_Eddie_214K.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Eddis is underground and fully invincible from 10F~ onwards;Eddie is in CH state when disappearing/reappearing;Can perform Followup Shadow Gallery while underground;Time spent underground affects recovery when reappearing:;Time spent underground 1~59F: Total recovery 16F, throw invincible 1~2F, above knees invincible 1~4F, upperbody invincible 5~10F | |notes=Eddis is underground and fully invincible from 10F~ onwards;Eddie is in CH state when disappearing/reappearing;Can perform Followup Shadow Gallery while underground;Time spent underground affects recovery when reappearing:;Time spent underground 1~59F: Total recovery 16F, throw invincible 1~2F, above knees invincible 1~4F, upperbody invincible 5~10F;Time spent underground 60~121F: Total recovery 24F, fully invincible 1~4F, throw invincible 5~6F, above knees invincible 7~8F, upperbody invincible 9~16F;Time spent underground 122F: Total recovery 36F, throw invincible 1~5F, above knees invincible 1~10F, upper body invincible 11~22F | ||
}} | }} | ||
===214[K] > 41236S=== | ===214[K] > 41236S=== | ||
Line 374: | Line 374: | ||
|images=GGAC_Eddie_Summon.png | |images=GGAC_Eddie_Summon.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Shadow appears on 12F;Eddie is in CH state during entire move;Starts consuming Shadow Gauge during standby period;Shadow Gauge has a total length of 1000 points;When completely emptied, Shadow gauge takes 446F to completely refill;If summon command is repeated, Shadow disappears (Total 29F, no CH state);Shadow disappears 7F after entering command;Shadow Gauge turns white and recovers from empty to full in 286F after unsummon;Use 236P/K/S/H to summon Normal Shadow;Use 214H to | |notes=Shadow appears on 12F;Eddie is in CH state during entire move;Starts consuming Shadow Gauge during standby period;Shadow Gauge has a total length of 1000 points;When completely emptied, Shadow gauge takes 446F to completely refill;If summon command is repeated, Shadow disappears (Total 29F, no CH state);Shadow disappears 7F after entering command;Shadow Gauge turns white and recovers from empty to full in 286F after unsummon;Use 236P/K/S/H to summon Normal Shadow;Use 214H to summon Vice Shadow;See notes ※2 | ||
}} | }} | ||
Line 422: | Line 422: | ||
|images=GGAC_Eddie_LilEddieH.png;GGAC_Eddie_LilEddieH-2.png | |images=GGAC_Eddie_LilEddieH.png;GGAC_Eddie_LilEddieH-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Shadow Gauge starts recovering from 2F~; | |notes=Shadow Gauge starts recovering from 2F~;Dizzy modifier x0;;Removes OTG state from opponent on hit;Traps opponent in place on hit;Opponent stays trapped for 175F max;Hits that launch opponent will end the trap effect, all other hits keep opponent trapped;If a crouching opponent gets hit by the trap, they'll be in crouching state while trapped, in all other cases they'll be trapped in standing state;Trap can only hit the opponent if they're inside the Shadow hole ???;Costs 1000 points (※2) | ||
}} | }} | ||
===]D[=== | ===]D[=== | ||
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|input=214P |name=Traversing | |input=214P |name=Traversing | ||
|damage= |gbp= |gbm= |prorate= | |damage= |gbp= |gbm= |prorate= | ||
|level= |guard= |invuln=1~ | |level= |guard= |invuln=Both: 1~15F All<br/>Eddie: 16F All |cancel= |tension= | ||
|startup= |active= |recovery=Total 18 |onBlock= |onHit= | |startup= |active= |recovery=Total 18 |onBlock= |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
Line 490: | Line 490: | ||
|level=3 |guard=Low/Air×2, All |invuln=Shadow: 13~End All |cancel= |tension= | |level=3 |guard=Low/Air×2, All |invuln=Shadow: 13~End All |cancel= |tension= | ||
|startup=11 summon+147 |active=36 |recovery= |onBlock= |onHit= | |startup=11 summon+147 |active=36 |recovery= |onBlock= |onHit= | ||
|blockstun=|groundHit=Launch|airHit=|hitstop= | |blockstun=|groundHit=Launch|airHit=29|hitstop= | ||
|images=GGAC_Eddie_LilEddieWeissH.png | |images=GGAC_Eddie_LilEddieWeissH.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Shadow transforms in 13F;Projectile;Costs 1000 points (※2) | |notes=Shadow transforms in 13F;Projectile;Costs 1000 points (※2) | ||
}} | }} | ||
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|damage=Fatal |gbp=20 |gbm= |prorate= | |damage=Fatal |gbp=20 |gbm= |prorate= | ||
|level= |guard=Mid |invuln=9~28F Strike |cancel= |tension= | |level= |guard=Mid |invuln=9~28F Strike |cancel= |tension= | ||
|startup=9+4 |active=16 |recovery= |onBlock=-13 |onHit= | |startup=9+4 |active=16 |recovery=16 |onBlock=-13 |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|images=GGAC_Eddie_IK.png | |images=GGAC_Eddie_IK.png |
Revision as of 14:21, 31 May 2022
Links
System Data
Eddie | Damage Received Mod. | Guts Rating | Guard Balance | Guard Recovery | Stun Resistance |
---|---|---|---|---|---|
×1.06 | 0 | ×1 | 1/F | 60 | |
Backdash Duration | Backdash Invulnerability | Face Up Wakeup | Face Down Wakeup | Gravity Modifier | |
1~F | 53FF | 49FF | ×Middleweight (x1.0) | ||
Walk Forwards Tension Gain | Jump Forwards Tension Gain | Air Dash Forwards Tension Gain | Run Tension Gain | Prejump | |
3F | |||||
Jump Duration | Jump vY | Jump Gravity | Forwards Jump vX | Backwards Jump vX | |
Backdash vX | High Jump Duration | High Jump vY | High Jump Gravity | Forwards High Jump vX | Backwards High Jump vX |
Air Dash Backwards Startup | Forward Walk Speed | Backwards Walk Speed | Initial Dash Speed | Dash Acceleration | Friction |
Air Dash Startup | Air Dash Forwards Duration | Air Dash Forwards Speed | Air Dash Backwards Speed | Air Dash Backwards Duration | Minimum Rising Air Dash Height |
Landing Recovery | Number Of Air Dashes | Number Of Jumps | Ground Throw Range | Air Throw Range | c.S Proximity Range |
F | |||||
Special Forwards Dash | Unique Movement Options | ||||
Flight Break the Law Traversing |