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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=5P|subtitle=|rowspan=2}} | {{AttackVersion|name=5P|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5P | {{#lst:{{BASEPAGENAME}}/Data|5P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=5K|subtitle=}} | {{AttackVersion|name=5K|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5K | {{#lst:{{BASEPAGENAME}}/Data|5K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5K Extra}} | |||
|- | |- | ||
{{AttackVersion|name=5S|subtitle=|rowspan=2}} | {{AttackVersion|name=5S|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5S | {{#lst:{{BASEPAGENAME}}/Data|5S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=5H|subtitle=|rowspan=2}} | {{AttackVersion|name=5H|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5H | {{#lst:{{BASEPAGENAME}}/Data|5H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=6P|subtitle=|rowspan=2}} | {{AttackVersion|name=6P|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6P | {{#lst:{{BASEPAGENAME}}/Data|6P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=3P|subtitle=|rowspan=2}} | {{AttackVersion|name=3P|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3P | {{#lst:{{BASEPAGENAME}}/Data|3P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=6K|subtitle=|rowspan=2}} | {{AttackVersion|name=6K|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6K | {{#lst:{{BASEPAGENAME}}/Data|6K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=3K|subtitle=|rowspan=2}} | {{AttackVersion|name=3K|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3K | {{#lst:{{BASEPAGENAME}}/Data|3K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=6S|subtitle=|rowspan=2}} | {{AttackVersion|name=6S|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6S | {{#lst:{{BASEPAGENAME}}/Data|6S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=3S|subtitle=|rowspan=2}} | {{AttackVersion|name=3S|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3S | {{#lst:{{BASEPAGENAME}}/Data|3S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|3S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=6H|subtitle=|rowspan=2}} | {{AttackVersion|name=6H|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6H | {{#lst:{{BASEPAGENAME}}/Data|6H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|6H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=5D|subtitle=|rowspan=2}} | {{AttackVersion|name=5D|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5D | {{#lst:{{BASEPAGENAME}}/Data|5D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|5D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2P|subtitle=|rowspan=2}} | {{AttackVersion|name=2P|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2P | {{#lst:{{BASEPAGENAME}}/Data|2P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2K|subtitle=|rowspan=2}} | {{AttackVersion|name=2K|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2K | {{#lst:{{BASEPAGENAME}}/Data|2K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2S|subtitle=|rowspan=2}} | {{AttackVersion|name=2S|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2S | {{#lst:{{BASEPAGENAME}}/Data|2S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2H|subtitle=|rowspan=2}} | {{AttackVersion|name=2H|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2H | {{#lst:{{BASEPAGENAME}}/Data|2H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=2D|subtitle=|rowspan=2}} | {{AttackVersion|name=2D|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2D | {{#lst:{{BASEPAGENAME}}/Data|2D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|2D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=j.P|subtitle=}} | {{AttackVersion|name=j.P|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.P | {{#lst:{{BASEPAGENAME}}/Data|j.P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.P Extra}} | |||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | {{AttackVersion|name=j.K|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.K | {{#lst:{{BASEPAGENAME}}/Data|j.K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.K Extra}} | |||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=}} | {{AttackVersion|name=j.S|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.S | {{#lst:{{BASEPAGENAME}}/Data|j.S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.S Extra}} | |||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=|rowspan=2}} | {{AttackVersion|name=j.H|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.H | {{#lst:{{BASEPAGENAME}}/Data|j.H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=j.D|subtitle=|rowspan=2}} | {{AttackVersion|name=j.D|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.D | {{#lst:{{BASEPAGENAME}}/Data|j.D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Throw|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw | {{#lst:{{BASEPAGENAME}}/Data|Ground Throw}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw | {{#lst:{{BASEPAGENAME}}/Data|Air Throw}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | {{AttackVersion|name=[[GGACR/Defense#Dead Angle Attack|DAA]]|subtitle=|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|DAA | {{#lst:{{BASEPAGENAME}}/Data|DAA}} | ||
{{#lst:{{BASEPAGENAME}}/Data|DAA Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=Shitsu|subtitle=236P|rowspan=2}} | {{AttackVersion|name=Shitsu|subtitle=236P|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236P | {{#lst:{{BASEPAGENAME}}/Data|236P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=S Fuujin|subtitle=236S|rowspan=2}} | {{AttackVersion|name=S Fuujin|subtitle=236S|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S | {{#lst:{{BASEPAGENAME}}/Data|236S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=H Fuujin|subtitle=236H|rowspan=2}} | {{AttackVersion|name=H Fuujin|subtitle=236H|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236H | {{#lst:{{BASEPAGENAME}}/Data|236H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Shin:Isshiki|subtitle=Fuujin > P|rowspan=2}} | {{AttackVersion|name=Shin:Isshiki|subtitle=Fuujin > P|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S P | {{#lst:{{BASEPAGENAME}}/Data|236S P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Issokutobi|subtitle=Fuujin > K|rowspan=2}} | {{AttackVersion|name=Issokutobi|subtitle=Fuujin > K|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S K | {{#lst:{{BASEPAGENAME}}/Data|236S K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Nagiha|subtitle=Fuujin > S|rowspan=2}} | {{AttackVersion|name=Nagiha|subtitle=Fuujin > S|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S S | {{#lst:{{BASEPAGENAME}}/Data|236S S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Rin|subtitle=Fuujin > H|rowspan=2}} | {{AttackVersion|name=Rin|subtitle=Fuujin > H|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S H | {{#lst:{{BASEPAGENAME}}/Data|236S H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Kou|subtitle=P during autoguard|rowspan=2}} | {{AttackVersion|name=Kou|subtitle=P during autoguard|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard P | {{#lst:{{BASEPAGENAME}}/Data|Autoguard P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Sou|subtitle=K during autoguard|rowspan=2}} | {{AttackVersion|name=Sou|subtitle=K during autoguard|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard K | {{#lst:{{BASEPAGENAME}}/Data|Autoguard K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=On|subtitle=623H|rowspan=2}} | {{AttackVersion|name=On|subtitle=623H|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|623H | {{#lst:{{BASEPAGENAME}}/Data|623H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|623H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=P Kai|subtitle=214P|rowspan=2}} | {{AttackVersion|name=P Kai|subtitle=214P|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214P | {{#lst:{{BASEPAGENAME}}/Data|214P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=K Kai|subtitle=214K|rowspan=2}} | {{AttackVersion|name=K Kai|subtitle=214K|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214K | {{#lst:{{BASEPAGENAME}}/Data|214K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=Shin: Nishiki|subtitle=j.214P|rowspan=2}} | {{AttackVersion|name=Shin: Nishiki|subtitle=j.214P|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.214P | {{#lst:{{BASEPAGENAME}}/Data|j.214P}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.214P Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=FB Shitsu|subtitle=236D|rowspan=2}} | {{AttackVersion|name=FB Shitsu|subtitle=236D|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236D | {{#lst:{{BASEPAGENAME}}/Data|236D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=FB Rin|subtitle=Fuujin|rowspan=2}} | {{AttackVersion|name=FB Rin|subtitle=Fuujin|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S D | {{#lst:{{BASEPAGENAME}}/Data|236S D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236S D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=FB Kou|subtitle=D during autoguard|rowspan=2}} | {{AttackVersion|name=FB Kou|subtitle=D during autoguard|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard D | {{#lst:{{BASEPAGENAME}}/Data|Autoguard D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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|- | |- | ||
{{AttackVersion|name=FB On|subtitle=623D|rowspan=2}} | {{AttackVersion|name=FB On|subtitle=623D|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|623D | {{#lst:{{BASEPAGENAME}}/Data|623D}} | ||
{{#lst:{{BASEPAGENAME}}/Data|623D Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=Issei Ougi: Sai|subtitle=632146H|rowspan=2}} | {{AttackVersion|name=Issei Ougi: Sai|subtitle=632146H|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|632146H | {{#lst:{{BASEPAGENAME}}/Data|632146H}} | ||
{{#lst:{{BASEPAGENAME}}/Data|632146H Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
Line 572: | Line 615: | ||
|- | |- | ||
{{AttackVersion|name=Tenjinkyaku|subtitle=[2]8K|rowspan=2}} | {{AttackVersion|name=Tenjinkyaku|subtitle=[2]8K|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8K | {{#lst:{{BASEPAGENAME}}/Data|[2]8K}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8K Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
Line 590: | Line 634: | ||
|- | |- | ||
{{AttackVersion|name=Kachoufuugetsu|subtitle=63214S during autoguard|rowspan=2}} | {{AttackVersion|name=Kachoufuugetsu|subtitle=63214S during autoguard|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard 63214S | {{#lst:{{BASEPAGENAME}}/Data|Autoguard 63214S}} | ||
{{#lst:{{BASEPAGENAME}}/Data|Autoguard 63214S Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-GGACR}} | ||
|- | |- | ||
{{AttackVersion|name=Zetsu|subtitle=during IK Mode: 236236H|rowspan=2}} | {{AttackVersion|name=Zetsu|subtitle=during IK Mode: 236236H|rowspan=2}} | ||
{{#lst:{{BASEPAGENAME}}/Data|IK | {{#lst:{{BASEPAGENAME}}/Data|IK}} | ||
{{#lst:{{BASEPAGENAME}}/Data|IK Extra}} | |||
|- | |- | ||
{{Description | {{Description | ||
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==Navigation== | ==Navigation== | ||
{{#lst:{{BASEPAGENAME}}/Data|Links}} | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[GGACR/Anji Mito/Data]] | {{notice|To edit frame data, edit values in [[GGACR/Anji Mito/Data]].}} | ||
{{Navbar-GGACR}} | {{Navbar-GGACR}} |
Revision as of 06:18, 7 March 2021
Overview | Combos | Strategy/Counter Strategy | Okizeme | Full Frame Data | Matchups | Forums | Videos |
System Data
Normal Moves
Name | Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupNumber of frames to reach the first active frame (includes the first active frame). | ActiveNumber of active frames in this attack. Values in () are for gaps between hits of an attack. Occurs after Startup. | RecoveryHow long this attack is in a recovery state before returning to neutral. | Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Inv.Invincibility | GB+How much the Guard Bar increases on block. Click the link for the full article. | GB-How much the Guard Bar decreases on hit. Click the link for the full article. | TGTension Gain. The amount of tension gained from hitting the opponent with this attack. Specials have two values: the amount of tension gained performing the attack, and the amount gained from hitting the opponent with the attack. Click the link for the full article. | CancelWhat this attack can cancel into. Any other cases will be listed in its respective notes. C - Chain cancellable (into itself) S - Special/Overdrive cancellable J - Jump cancellable R - Roman cancellable F - Force Roman cancellable |
LvAttack Level determines the amount of hitstun, blockstun, etc this attack will inflict. Note that there are exceptions and they will be stated in the notes. |
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5P
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5K
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5S
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5H
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6P
| ||||||||||||
| ||||||||||||
3P
| ||||||||||||
| ||||||||||||
6K
| ||||||||||||
| ||||||||||||
3K
| ||||||||||||
| ||||||||||||
6S
| ||||||||||||
| ||||||||||||
3S
| ||||||||||||
| ||||||||||||
6H
| ||||||||||||
| ||||||||||||
5D
| ||||||||||||
| ||||||||||||
2P
| ||||||||||||
| ||||||||||||
2K
| ||||||||||||
| ||||||||||||
2S
| ||||||||||||
| ||||||||||||
2H
| ||||||||||||
| ||||||||||||
2D
| ||||||||||||
| ||||||||||||
j.P
| ||||||||||||
j.K
| ||||||||||||
j.S
| ||||||||||||
j.H
| ||||||||||||
| ||||||||||||
j.D
| ||||||||||||
|
- 1: High autoguard works on anything you could block standing, low autoguard on things you'd have to block low. Compared to normal blocking, attacks that are autoguarded use up 2 more frames of animation, and commands entered during the pause execute 1 frame faster. (Movement starts during hit stop).
Universal Mechanics
Special Moves
Name | Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupNumber of frames to reach the first active frame (includes the first active frame). | ActiveNumber of active frames in this attack. Values in () are for gaps between hits of an attack. Occurs after Startup. | RecoveryHow long this attack is in a recovery state before returning to neutral. | Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Inv.Invincibility | GB+How much the Guard Bar increases on block. Click the link for the full article. | GB-How much the Guard Bar decreases on hit. Click the link for the full article. | TGTension Gain. The amount of tension gained from hitting the opponent with this attack. Specials have two values: the amount of tension gained performing the attack, and the amount gained from hitting the opponent with the attack. Click the link for the full article. | CancelWhat this attack can cancel into. Any other cases will be listed in its respective notes. C - Chain cancellable (into itself) S - Special/Overdrive cancellable J - Jump cancellable R - Roman cancellable F - Force Roman cancellable |
LvAttack Level determines the amount of hitstun, blockstun, etc this attack will inflict. Note that there are exceptions and they will be stated in the notes. |
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Shitsu 236P
| ||||||||||||
| ||||||||||||
S Fuujin 236S
| ||||||||||||
| ||||||||||||
H Fuujin 236H
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Shin:Isshiki Fuujin > P
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Issokutobi Fuujin > K
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Nagiha Fuujin > S
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Rin Fuujin > H
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Kou P during autoguard
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Sou K during autoguard
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On 623H
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P Kai 214P
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K Kai 214K
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Shin: Nishiki j.214P
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- 1: High autoguard works on anything you could block standing, low autoguard on things you'd have to block low. Compared to normal blocking, attacks that are autoguarded use up 2 more frames of animation, and commands entered during the pause execute 1 frame faster. (Movement starts during hit stop).
Force Breaks
- *1: High autoguard works on anything you could block standing, low autoguard on things you'd have to block low. Compared to normal blocking, attacks that are autoguarded use up 2 more frames of animation, and commands entered during the pause execute 1 frame faster. (Movement starts during hit stop).
Overdrives
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 6P, 3P | 6K | 3S | 5H, 6H | 5D, 2D | Jump, Sp |
2P | 5P, 6P | 5K, 2K | 5S, 6S, 2S, 3S | 5H, 2H, 6H | 5D, 2D | Sp |
6P | 3P | 6K, 3K | 5S, 6S, 2S, 3S | 5H, 2H, 6H | 5D, 2D | Sp |
3P | - | - | - | - | - | - |
5K | 6P, 3P | 6K | 5S, 6S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2K | 6P | - | 2S | 2H, 6H | 5D, 2D | Sp |
6K | 3P | - | - | - | - | - |
3K | - | - | - | - | - | Sp |
5S | 6P, 3P | - | 6S, 2S, 3S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
6S | 3P | 6K, 3K | 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2S | - | - | 3S | 5H, 2H, 6H | 5D, 2D | Sp |
3S | 3P | - | - | - | - | Jump, Sp |
5H | 6P | 6K | 3S | 6H | 5D, 2D | Sp |
2H | - | 3K | - | 5H, 6H | 5D, 2D | Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | homing jump, Sp |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P | - | j.S | - | j.D | Sp |
j.S | j.P | - | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGACR/Anji Mito/Data.
- A.B.A [★]
- Anji Mito [★]
- Axl Low [★]
- Baiken [★]
- Bridget [★]
- Chipp Zanuff [★]
- Dizzy [★]
- Eddie [★]
- Faust [★]
- I-No [★]
- Jam Kuradoberi [★]
- Johnny [★]
- Justice [★]
- Kliff Undersn [★]
- Ky Kiske [★]
- May [★]
- Millia Rage [★]
- Order-Sol [★]
- Potemkin [★]
- Robo-Ky [★]
- Slayer [★]
- Sol Badguy [★]
- Testament [★]
- Venom [★]
- Zappa [★]
Click [★] for character's full frame data
• Starter Guide •
HUD •
Controls •
Frame Data & System Data •
FAQ •
Training Mode •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo System •
Gauges •
Misc •