GBVS/Zooey/Data
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Infobox Data
Field | Value |
---|---|
Name: | Zooey |
Health: | 10,000 |
PreJump: | 4F |
backdash: | |
Unique Movement Options: | |
Portrait: | ![]() |
Icon: | ![]() |
Normal Moves
c.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.L | 400 | Mid | 5 | 3 | 7 | +2 | +6 | 0 | normal | |||||||
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c.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.M | 700 | Mid | 7 | 3 | 12 | 0 | +4 | 2 | normal | |||||||
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c.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.H | 1200 | Mid | 9 | 6 | 18 | -5 | -1 | 4 | normal | |||||||
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c.XX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XX | 350 | Mid | 2 | normal | ||||||||||||
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c.XXX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XXX | 350 | Mid | 3 | normal | ||||||||||||
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f.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.L | 400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | normal | |||||||
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f.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.M | 700 | Mid | 9 | 5 | 16 | -6 | -2 | 2 | normal | |||||||
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f.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.H | 1000 | Mid | 10 | 5 | 19 | -7 | -3 | 3 | normal | |||||||
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2L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2L | 400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | normal | |||||||
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2M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2M | 700 | Mid | 8 | 4 | 14 | -3 | +1 | 2 | normal | |||||||
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2H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2H | 1000 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | normal | |||||||
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2U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2U | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | normal | |||||||
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j.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.L | 400 | High/Air | 5 | 1 | normal | |||||||||||
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j.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.M | 550 | High/Air | 8 | 1 | normal | |||||||||||
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j.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.H | 800 | High/Air | 9 | 2 | normal | |||||||||||
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j.U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.U | 800 | High/Air | 7 | 2 | normal | |||||||||||
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Unique Action
5U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Convergence | 5U | 3 | 15~360 | 6 | unique | |||||||||||
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5U 6X
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Last Wish | 5U 6X | 700 | Mid | 5 | 8 | 22 | -20 | KD | 4 | unique | ||||||
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Universal Mechanics
LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | LU | 1500 | Throw | 7 | 0, 4 | other | ||||||||||
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j.LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Throw | j.LU | 1500 | Throw | 5 | 0, 4 | other | ||||||||||
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MH
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Overhead Attack | MH | 1000 | High | 26 | -4 | +1 | 4 | other | ||||||||
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Skills
236L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Immortal Thrust | 236L | 700 | All | 17 | -2 | +2 | 3 | special | ||||||||
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236M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heavy Breath | 236M | 300, 500×2 | All | 34 | +17 | KD | 3 | special | ||||||||
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236H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sweeping Beam | 236H | 160×5, 120×8 | All | 71 | 3 | special | ||||||||||
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214L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spinning Slash | 214L | 700 | Mid | 16 | 4 | 19 | -6 | -2 | 3 | special | ||||||
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214M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spinning Slash | 214M | 800 | Mid | 19 | 4 | 17 | -4 | 0 | 3 | special | ||||||
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214H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spinning Slash | 214H | 800 | Mid | 16 | 4 | 19 | -4 | 0 | 4 | special | ||||||
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214XX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ray Strike | 214XX | 400 | Low | 18 | 7 | 18 | -8 | KD | 3 | special | ||||||
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214X6X
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bisection | 214X6X | 600 | Mid | 20 | 7 | 20 | -8 | KD | 4 | special | ||||||
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623L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aerial Spinning Slash | 623L | 250×4 | All | 30 | -2 | +2 | 2 | special | ||||||||
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623M
623H
22L
22M
22H
j.22L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thunder (Midair) | j.22L | 700 | All | 22 | 2 | special | ||||||||||
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j.22M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thunder (Midair) | j.22M | 700 | All | 22 | 2 | special | ||||||||||
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j.22H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thunder (Midair) | j.22H | 700 | All | 22 | HKD | 2 | special | |||||||||
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Skybound Art
236236H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gamma Ray | 236236H | 3500 | Mid | 8+4 | -27 | HKD | 4 | super | ||||||||
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236236U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armageddon | 236236U | 4500→3500 | Mid→All | 8+7 | -28 | HKD | 4 | super | ||||||||
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Category
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •