GBVS/Zeta/Frame Data: Difference between revisions

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{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]].}}
{{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]].}}
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Revision as of 09:14, 14 December 2021

name health prejump backdash Unique Movement Options
Zeta 10,000 4f 22f

Normal Moves

input damage guard startup active recovery onBlock onHit level invuln
input damage guard startup active recovery onBlock onHit level invuln
c.L 400 Mid 5 3 5 +2 +6 0
c.M 700 Mid 6 3 15 -3 +1 2
c.H 1200 Mid 9 6 17 -4 0 4
c.XX 350 Mid 9 3 15 -3 +1 2
c.XXX 350 Mid 12 3 18 -4 0 3
f.L 400 Mid 6 3 15 -5 -1 1
f.M 700 Mid 10 4 17 -6 -2 2
f.H 1000 Mid 9 6 18 -7 -3 3
2L 400 Low 6 3 6 +2 +6 0
2M 700 Mid 9 6 12 -3 +1 2
2H 1000 Mid 11 5 24 -12 -8 3
2U 300, 600 Low 7 3(15)3 19 -7 HKD 2
j.L 400 High/Air 5 Until landing 0 1
j.M 550 High/Air 7 6 Until landing 1
j.H 800 High/Air 7 9 Until landing 2
j.U 500 High/Air 5 Until landing X +9 +9 2

Unique Action

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
5U Signo Drive 300, 100×N Mid 8 3(7)3×n 18 -2 +2 2

Special Moves

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236L L Infinite Wonders 700 All 20 12 22 -7~0 -3~7 2
236M M Infinite Wonders 900 All 28~61 12 22 -7~0 -3~7 2
236H H Infinite Wonders 200, 700 All 18 12,12 23 -5~0 HKD 2
214L L Rhapsody Total 63 3~42 Guard High
214M M Rhapsody Total 63 3~42 Guard Low
214H H Rhapsody Total 63 1~42 Guard All
214X > L Crimson Cleave 1000 Mid 15 3 23 -9 KD 3
214X > M Rising Split 1000 Mid 9 6 20 -9 KD 3
214X > H Knee Assault 600 Mid 8 4 16 -5 KD 2
22L L Spear of Arvess (Rise) 800 Mid 12 12 43 -38 KD 3
22M M Spear of Arvess (Rise) 1000 Mid 12 12 44 -39 KD 3
22H H Spear of Arvess (Rise) 800 Mid 12 12 43 -38 HKD 3
j.22L L Spear of Arvess (Fall) 800 All 18 Until landing +1 15 KD 3
j.22M M Spear of Arvess (Fall) 800 All 18 Until landing +1 15 KD 3
j.22H H Spear of Arvess (Fall) 800 All 18 Until landing +1 15 HKD 3
22X~6X/4X Spear of Arvess (Followup) 500 [700] All 16 12 Until landing +22 KD 3
22X~9X/8X/7X Spear of Arvess (Followup) 500 [700] All 16 12 Until landing +16 KD 3
22X~1X/2X/3X Spear of Arvess (Followup) 500 [700] All 16 Until landing +1 21 KD 3
66L L Spear of Arvess 600 Mid 16 7 19 -9~-3 KD 3
66M M Spear of Arvess 800 Mid 19 12 19 -14~-3 KD 3
66H H Spear of Arvess 600 Mid 15 12 19 -14~-3 HKD 3
66X~4X/6X Spear of Arvess (Followup) 500 [700] All 16 12 19 -14~-3 KD 3
66X~8X Spear of Arvess (Followup) 500 [700] All 16 12 43 -38 KD 3
66X~7X/9X Spear of Arvess (Followup) 500 [700] All 16 12 44 -39 KD 3

Supers

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236236H Resolute Strike 3500→2500 Mid 9+5 9 33 -21 HKD 4
j.236236H Resolute Strike 3500→2500 All 12 Until landing +1 35 HKD 4
236236U Sirius Roar 4500→3500 Mid 7+6 6[6]2×3 61 -51 HKD 4

Other

name damage guard startup active recovery onBlock onHit level invuln
name damage guard startup active recovery onBlock onHit level invuln
Ground Throw 1500 Throw 7 3 31 HKD 0, 1, 4
Air Throw 1500 Airthrow 5 5 Until landing +6 HKD 0, 4
Overhead Attack 1000 High 26 6 17 -4 +1 4 4-36 Throw
12-35 Low
9-35 Airborne

Navigation

To edit frame data, edit values in GBVS/Zeta/Data.