GBVS/Vira/Data

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Infobox Data

Field Value
Name: Vira
Health: 10000
PreJump: 4f
Backdash: 24f
Backshift: High Recovery (30f)
Unique Movement Options:
Portrait: GBVS Vira Portrait.png
Icon: GBVS Vira Icon.png


Normal Moves

c.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.L 400 Mid 5 3 6 +2 +6 0 normal
GBVS Vira cL.png

c.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 700 Mid 6 3 12 0 +4 2 normal
GBVS Vira cM.png


c.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 1200 Mid 9 3 16 -3 +1 4 normal
GBVS Vira cH.png

c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid 9 3 15 -3 +1 2 normal
GBVS Vira cXX.png

c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid 12 3 18 -4 0 3 normal
GBVS Vira cXXX.png

f.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.L 400 Mid 6 6 10 -3 +1 1 normal
GBVS Vira fL.png


f.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 700 Mid 8 4 17 -6 -2 2 normal
GBVS Vira fM.png


f.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 1000 Mid 8 4 22 -9 -5 3 normal
GBVS Vira fH.png


2L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 400 Low 6 3 6 +2 +6 0 normal
GBVS Vira 2L.png


2M Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 700 Mid 7 5 13 -3 +1 2 normal
GBVS Vira 2M.png


2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 1000 Mid 11 6 23 -12 -8 3 normal
GBVS Vira 2H.png


2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 7 5 21 -11 HKD 2 normal
GBVS Vira 2U.png


j.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 Until landing 0 1 normal
GBVS Vira jL.png

j.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 600 High/Air 7 7 Until landing 1 normal
GBVS Vira jM.png

j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 800 High/Air 9 5 Until landing 2 normal
GBVS Vira jH.png


j.U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U 700 8 8 Until landing normal
GBVS Vira jU.png


Unique Mechanics

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade of Light 5U 0, 100×5 Ground Throw 30~39 3 30 HKD +52 unique
GBVS Vira BladeOfLight.pngGBVS Vira BladeOfLightSuccess.png
Upon reaching the opponent during startup, the grab has an additional 6 frames of startup which can be jumped. The total running duration is 24~33 frames.


Grand 5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Graveview Grand 5U 600 Mid 10 7 unique
GBVS Vira Graceview.pngGBVS Vira GraceviewFloat.png


Falling Strike

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Falling Strike 5U~X 800 All 16 9 8 +2 KD unique
GBVS Vira FallingStrike.png


Advance

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Advance 5U~6 Total 11 unique
110x110px


Jump

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Jump 5U~8 Total 44 unique
GBVS Vira Airdash.png


Retreat

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Retreat 5U~4 Total 39 unique
110x110px


Land

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Land 5U~2 Total 25 unique
110x110px


Air Dash

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Dash j.66 Until landing +3 unique
110x110px


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 3 31 HKD 0, 4 other
GBVS Vira Throw.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 5 Until landing +6 0, 4 other
GBVS Vira AirThrow.png

MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 +1 4 other 4-31 Throw
9-31 Low
8-30 Airborne
GBVS Vira OverheadAttack.png


Skills

236L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Darkane 236L 15×3, 250 Mid 18 1,3,3,4 17 -4 special
GBVS Vira Darkane.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?

236M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Darkane 236M 150×4, 600 [150×4, 700] Mid 15 1,3,3,3(14)5 19 -9 special
GBVS Vira Darkane.pngGBVS Vira DarkaneFinal.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?

236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Darkane 236H 150×4, 600 [150×4, 700] Mid 16 1,2,3,3(9)5 22 -9 HKD special
GBVS Vira Darkane.pngGBVS Vira DarkaneFinal.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level ?

236[M]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Darkane 236[M] 150×4 Mid 15 1,3,3,3 21 -7 special
GBVS Vira Darkane.pngGBVS Vira DarkaneDash.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?

236[H]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Darkane 236[H] 150×4 Mid 16 1,2,3,3 16 -2 special
GBVS Vira Darkane.pngGBVS Vira DarkaneDash.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level ?


623L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Red Beryl Sword 623L 1000 Mid 9 2 (2) 6 30 -23 KD +36 special 1~12 All
GBVS Vira RedBerylSword.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)
Simple input damage: 800 (300 for late hit).


623M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Red Beryl Sword 623M 800, 500 Mid 9 2 (2) 12 34 -27 KD +29 special 1~14 All
GBVS Vira RedBerylSword.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)
Simple input damage: 700, 400.


623H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Red Beryl Sword 623H 800, 150×4 Mid 9 14 35 -28 HKD special 1~23 All
GBVS Vira RedBerylSword.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)
Simple input damage: 700, 150×2, 100×2.
The true active frames appears to be 2 (1) 4, 1 (1) 1 (1) 1 (1) 1, where the first two active periods both count for the first hit.


Grand 623M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Red Beryl Sword Grand 623M 800, 1000 Mid 13 2(20)3 31 -6 HKD special 1~14 All
110x110px
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)

Grand 623H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Red Beryl Sword Grand 623H 800, 150×4, 100 Mid 9 14 35 -28 HKD special 1~23 All
GBVS Vira RedBerylSword.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)


214L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Scarlet Oath 214L 800 Mid 16 3 21 -5 KD special
GBVS Vira ScarletOathL.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?

214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Scarlet Oath 214M 1000 [1100] Mid 27 5 12 +2 KD special
GBVS Vira ScarletOathM.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?


214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Scarlet Oath 214H 500, 700 [500, 800] Mid, Mid 14 3(13)5 15 -1 HKD special
GBVS Vira ScarletOathL.pngGBVS Vira ScarletOathM.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level ?


22L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Summon Luminiera 22L 200×3 All 83 35 Total special
GBVS Vira SummonLuminiera.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?

22M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Summon Luminiera 22M 200×3 All 83 35 Total special
GBVS Vira SummonLuminiera.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level ?


22H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Summon Luminiera 22H 200×3 All 86 40 Total special
GBVS Vira SummonLuminiera.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level ?

Grand 22H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Summon Luminiera Grand 22H 200×5 All 78 40 Total special
GBVS Vira SummonLuminiera.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level ?


Skybound Art

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Luminiera Merge 236236H 1000 Mid 7+6 3 20 -12 HKD normal 1~15 All
GBVS Vira LuminieraMerge.png


Grand 236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Punishment Ray Grand 236236H 400, 200×14 Mid 8+6 Total 131 -18 ~ -30 HKD normal 1~16 All
GBVS Vira PunishmentRay.png
On-Block values differs based on distance when activated


236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Affection Abyss 236236U 1000×2, 1500
[1000×2, 2500]
All 8+5 3(9)3(9)6 42 -22 HKD +30
[HKD +44]
normal 1~15 All
GBVS Vira AffectionAbyss.pngGBVS Vira AffectionAbyssCleanHit.png


Grand 236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Iliad Vision Grand 236236U Total 4000
[Total 5000]
Mid 8+5 3(6)6(9)3(12)3(34)9 36 -26 HKD +18
[HKD +44]
normal 1~15 All
GBVS Vira IliadVision.pngGBVS Vira IliadVisionCleanHit.png
Full damage sequence is 1000, 500×2, 1000×2 [1000, 500×2, 50×20, 1500, 500]


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