GBVS/Soriz/Frame Data

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name health prejump backdash Unique Movement Options
Soriz 10,500 4F 24F

Normal Moves

input damage guard startup active recovery onBlock onHit level invuln
input damage guard startup active recovery onBlock onHit level invuln
c.L 400 Mid 5 3 6 +2 +6 0
c.M 700 Mid 6 5 10 0 +4 2
c.H 1200 Mid 10 6 15 +1 +5 4
c.XX 400 Mid 9 -3 +1 2
c.XXX 400 Mid 12 -4 +0 3
f.L 400 Low 7 3 15 -2 -1 1
f.M 700 Mid 8 5 16 -5 -2 2
f.H 1000 Mid 11 6 21 -10 -6 3
2L 400 Low 6 3 6 +2 +6 0
2M 700 Mid 7 6 12 -3 +1 2
2H 1000 Mid 11 3 24 -10 -6 3
2U 700 Low 11 6 21 -12 HKD 2
j.L 400 High/Air 5 Until Landing - 1
j.M 600 High/Air 7 - 2
j.H 800 High/Air 8 - 2
j.U 800 High/Air 7 2

Unique Action

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
5U Muscle Fury 3
5U 6X Reactive Muscles 300 Mid 11 3 21 -3 +3 4

Special Moves

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236L Impact Knuckles 1100 Mid 15 [13] 4 19 -3 +1 2
236M Impact Knuckles 1400 Mid 26 [25] 6 23 0 KD 3
236H Impact Knuckles 1200 Mid 15 [14] 6 18 -2 HKD 2
214L Punch the Stars 250*4 [140*8] Mid 13 17 14 -1 +3 2
214M Punch the Stars 300*4 [170*8] Mid 21 17 14 -1 +3 2
214H Punch the Stars 300*4 [170*8] Mid 13 17 12 +1 +5 2
623L Roundhouse Fang 1000 Mid 7 6 21 -7 KD 3
623M Roundhouse Fang 1000 Mid 7 6 23 -9 KD 3
623H Roundhouse Fang 1000 Mid 6 7 19 -7 HKD 4
22L Rock Smash 900 Mid 18 6 19 -3 KD 3
22M Rock Smash 1200 Mid 28 6 13 +8 KD 3
22H Rock Smash 1100 Mid 15 6 11 +4 HKD 3

Supers

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236236H Leaping Tiger, Charging Dragon 3500[4500] Mid 7+6 -29 KD 4
236236U Macho Ultimatum 10+4 -
214X 236X Tenacious Will 1000 Mid 14 -10 KD 4
214X 214X Bravado Bullet 1000 Mid 20 +2 +4 4
236236U 236236U Way of the Fundoshi Fist 0, 4500 Throw, Mid 8+0 0, 4

Other

name damage guard startup active recovery onBlock onHit level invuln
name damage guard startup active recovery onBlock onHit level invuln
Ground Throw 1500 Throw 7 0, 4
Air Throw 1500 Throw 5 0, 4
Overhead Attack 1000 High 26 6 17 -4 +1 4


Navigation

Ambox notice.png To edit frame data, edit values in GBVS/Soriz/Data.