
Glossary
System Data Glossary | |
---|---|
Health | The amount of damage that characters can take before losing a round. |
Prejump | Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block. |
Backdash | Number of frames this move is in a recovery state before returning to neutral. |
Frame Data Glossary | |
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Guard | How this attack can be guarded. |
Startup | Number of frames for this move to reach the first active frame (includes the first active frame). |
Active | Number of active frames in this attack. Values in () are for gaps between hits of an attack. |
Recovery | Number of frames this move is in a recovery state before returning to neutral. |
OnBlock | After blocking this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
OnHit | After getting hit by this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
Invuln | Attribute and Hitbox invincibility for this attack |
Level | Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions. |
Attack Level Values | ||||||||||||||||||||||||||||||||||||||||||||||||
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For more values, see GBVS/Frame Data |
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Seox | 10,000 | 4f | 22f | Empty Hand, Demon Step/New Perspective, Shadow Trace |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
c.L | 400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | ||
c.M | 700 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | ||
c.H | 700, 300 | Mid | 8 | 2,4 | 18 | -3 | +1 | 4 | ||
c.XX | 350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | ||
c.XXX | 350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | ||
f.L | 400 | Mid | 6 | 4 | 12 | -3 | +1 | 1 | ||
f.M | 700 | Mid | 8 | 3 | 15 | -3 | +1 | 2 | ||
f.H | 1000 | Mid | 8 | 3 | 21 | -7 | -3 | 3 | ||
2L | 400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | ||
2M | 700 | Mid | 7 | 3 | 14 | -2 | +2 | 2 | ||
2H | 1000 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | ||
2U | 700 | Low | 8 | 3 | 23 | -11 | HKD | 2 | ||
j.L | 400 | High | 5 | Until L | 0 | |||||
j.M | 550 | High | 6 | 5 | Until L | |||||
j.H | 800 | High | 8 | 6 | Until L | |||||
j.U | 800 | Mid | 24 | Until L | 11 |
Unique Action
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
5U | Demon Step | 800 | Mid | 27 | 25 | 10 | +1 | +5 | |||
5[U] | New Perspective | 800 | Mid | +2 | +6 |
Special Moves
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236L | L Six-Claw Execution | 400 | Mid | 13・19 | 2(4)2 | 25 | -14 | -10 | |||
236M | M Six-Claw Execution | 600 | Mid | 21 | 2 | 23 | -10 | -6 | |||
236H | H Six-Claw Execution | 800 | Mid | 16・19・22・25 | 2(1)2(1)2(1)2 | 17 | -4 | 0 | |||
236X > 6L/H | L/H Archdemon Kick | 300 | Mid | 9 | 5,2 | 17 | -4 | 0 | |||
236X > 6M | M Archdemon Kick | 300 | Mid | 14 | 5,2 | 20 | -7 | KD | |||
236X > 4L | L Wolf's Howl | 600 | Mid | 9 | 5 | 22 | -8 | KD | |||
236X > 4M/H | M/H Wolf's Howl | 1100 | Mid | 21 | 5 | 22 | -8 | KD | |||
236X > 8L/H | L/H Snake Bite | 800 | Mid | 23/22 | 3 | 13 | +1 | +5 | |||
236X > 8M | M Snake Bite | 900 | Mid | 30 | 3 | 12 | +2 | +6 | |||
236X > 6U/4U | Shadow Trace | Total 21/23 [Total 25/30] | |||||||||
623L | L Thunderflash | 1000 | Total 36 | -8 | KD | 4~23 Catch | |||||
623M | M Thunderflash | 1000 | Total 36 | -8 | KD | 4~23 Catch | |||||
623H | H Thunderflash | 1000 | Total 32 | -8 | HKD | 1~18 Catch | |||||
214L | L Gate of Demons | 600 | All | 34 | Total 58 | -4 | 0 | ||||
214M | M Gate of Demons | 800 | Mid | 29 | 5 | 14 | -1 | KD | 3 | ||
214H | H Gate of Demons | 1200 | All | 21 | +3 | +7 | |||||
j.214L | Air L Gate of Demons | 800 | All | 9 | Until L | ||||||
j.214M | Air M Gate of Demons | 800 | All | 15 | 12 | Until L+13 | -1 | KD | |||
j.214H | Air H Gate of Demons | 1200 | All | 9 | Until L+4 | ||||||
[2]8L | L Empty Hand | 1000 | All | 36 | 8 | 14 | -4 ~ +3 | KD | |||
[2]8M | M Empty Hand | 1000 | All | 36 | 10 | 14 | -4 ~ +3 | KD | |||
[2]8H | H Empty Hand | 1000 | All | 32 | 7-13 | 14 | -4 ~ +2 | HKD |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236236H | Void Claws: Terminus | 3500 | Mid | 9+4・9+10 | 3,6 | 41 | -27 | HKD | 4 | ||
214214H | Six-Ruin's Enlightenment | Mid | Total 22 | HKD | 4 | ||||||
236236U | Three Thousands and One Talons | 4500 | Mid | 8+6 | 3,6 | 40 | -30 | HKD | 4 |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
Ground Throw | 1500 | Throw | 7 | 3 | 31 | HKD | ||||
Air Throw | 1500 | Throw | 5 | 5 | Until L+6 | HKD | ||||
Overhead Attack | 1000 | High | 26 | 6 | 17 | -4 | +1 | 4 |

To edit frame data, edit values in GBVS/Seox/Data.
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