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{{FullFrameDataHeader- | {{FullFrameDataHeader-GBVS}} | ||
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{{AttackVersion|name=c.L|subtitle=|rowspan=2}} | {{AttackVersion|name=c.L|subtitle=|rowspan=2}} | ||
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! colspan=19 style="background: white;"|X-Seele | ! colspan=19 style="background: white;"|X-Seele | ||
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{{FullFrameDataHeader- | {{FullFrameDataHeader-GBVS}} | ||
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{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | ||
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{{FullFrameDataHeader- | {{FullFrameDataHeader-GBVS}} | ||
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! colspan=19 style="background: white;"|Anzünden | ! colspan=19 style="background: white;"|Anzünden | ||
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! colspan=19 style="background: white;"|Lohenwolf | ! colspan=19 style="background: white;"|Lohenwolf |
Revision as of 20:08, 6 March 2021
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
- @Kamoihito's Sheet: https://twitter.com/kamoihito/status/1227196166674059265
- @Snuffychris605's Document(This was mainly sourced from Kamoihito's sheet combined with information from here, includes CH information): https://docs.google.com/spreadsheets/d/1E5qp0GXDWXI-F43DIK7IRCq3jyG7nGXEZcFGR2R47Eo/edit#gid=0
To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •