(→Skills) |
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{{FrameDataHeader-GBVS}} | {{FrameDataHeader-GBVS}} | ||
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! colspan=19 style="background: white;"| | ! colspan=19 style="background: white;"|Anzünden | ||
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{{AttackVersion|name=236L|rowspan=2}} | {{AttackVersion|name=236L|rowspan=2}} | ||
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}} | }} | ||
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! colspan=19 style="background: white;"| | ! colspan=19 style="background: white;"|Zerreissen | ||
|- | |- | ||
{{AttackVersion|name=214X > H|rowspan=2}} | {{AttackVersion|name=214X > H|rowspan=2}} | ||
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}} | }} | ||
|- | |- | ||
! colspan=19 style="background: white;"| | ! colspan=19 style="background: white;"|Träumerei | ||
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{{AttackVersion|name=22L|rowspan=2}} | {{AttackVersion|name=22L|rowspan=2}} |
Revision as of 08:46, 26 March 2020
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •