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{{AttackVersion|name=214X > L|rowspan=2}} | {{AttackVersion|name=214X > L|rowspan=2}} | ||
{{#lst:GBVS/Percival/Data|214X | {{#lst:GBVS/Percival/Data|214X L Full}} | ||
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{{Description|14|text= | {{Description|14|text= | ||
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{{AttackVersion|name=214X > M|rowspan=2}} | {{AttackVersion|name=214X > M|rowspan=2}} | ||
{{#lst:GBVS/Percival/Data|214X | {{#lst:GBVS/Percival/Data|214X M Full}} | ||
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{{Description|14|text= | {{Description|14|text= | ||
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{{AttackVersion|name=214X > H|rowspan=2}} | {{AttackVersion|name=214X > H|rowspan=2}} | ||
{{#lst:GBVS/Percival/Data|214X | {{#lst:GBVS/Percival/Data|214X H Full}} | ||
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{{Description|14|text= | {{Description|14|text= |
Revision as of 03:01, 7 March 2020
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •