< GBVS
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== Overview == | == Overview == | ||
Percival is a | Percival is a pressure heavy character whose playstyle ramps up as he picks up momentum throughout the course of matches, effectively swinging the tide into his favor. | ||
{{Bio | {{Bio | ||
| name = Percival | | name = Percival | ||
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| intro = {{Character Label|GBVS|Percival}} is a slow footsies-rushdown character who pressures the opponent by charging up stocks to empower his big special moves. | | intro = {{Character Label|GBVS|Percival}} is a slow footsies-rushdown character who pressures the opponent by charging up stocks to empower his big special moves. | ||
| pros = | | pros = | ||
* | * Rounded moveset allows him to contend against character options. | ||
* | * Great range on moves. | ||
* Has a | * Has a meter-less reversal. | ||
* High offensive pressure and damage potential. | * High offensive pressure and damage potential. | ||
* | * Excels at punishes and whiff punishes. | ||
* His ability to scare people into blocking is complimented by his command grab that he can combo off of. | * His ability to scare people into blocking is complimented by his command grab that he can combo off of. | ||
* Zerreisen is an incredible whiff punish and combo tool, allowing him to threaten from | * Zerreisen is an incredible whiff punish and combo tool, allowing him to threaten from a distance. | ||
* Beautiful boi. | * Beautiful boi. | ||
| cons = | | cons = | ||
* | * Projectiles are on the slower side and don't travel far without stocks, making it difficult to contest zoners at certain ranges. | ||
* Träumerei stocks require micro-management for damage potential. | |||
* Träumerei stocks require | * Light buttons can be deceptive due to animation not fully aligning with the hitbox. | ||
* | |||
}} | }} | ||
Revision as of 16:27, 10 April 2020
Health | |
Prejump | |
Backdash |
Overview
Percival is a pressure heavy character whose playstyle ramps up as he picks up momentum throughout the course of matches, effectively swinging the tide into his favor.
"Behold the power of the Lord of Flames." | |
Lore: | He travels to lands far and wide to learn the secrets of statecraft, all in hopes of founding his dream country. Before he set out on a journey to achieve such lofty goals, he and Lancelot served as officers in the same order of knights, studying under the same master. He received his nickname, the Lord of Flames, from the noble way he wields his blazing long sword. Those who come face-to-face with him find themselves either entranced or terrified by his abilities. |
Percival Percival is a slow footsies-rushdown character who pressures the opponent by charging up stocks to empower his big special moves.
Pros
Cons
- Rounded moveset allows him to contend against character options.
- Great range on moves.
- Has a meter-less reversal.
- High offensive pressure and damage potential.
- Excels at punishes and whiff punishes.
- His ability to scare people into blocking is complimented by his command grab that he can combo off of.
- Zerreisen is an incredible whiff punish and combo tool, allowing him to threaten from a distance.
- Beautiful boi.
- Projectiles are on the slower side and don't travel far without stocks, making it difficult to contest zoners at certain ranges.
- Träumerei stocks require micro-management for damage potential.
- Light buttons can be deceptive due to animation not fully aligning with the hitbox.
Normal Moves
c.L
c.L |
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c.M
c.M |
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c.H
c.H |
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Auto Combo
Auto Combo |
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f.L
f.L |
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f.M
f.M |
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f.H
f.H |
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2L
2L |
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2M
2M |
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2H
2H |
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2U
2U |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.U
j.U |
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Unique Action
X-Seele
X-Seele 5U |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Overhead Attack
Overhead Attack |
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Special Moves
Träumerei
Träumerei 22X |
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Anzünden
Anzünden 236X |
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Platzen
Platzen 623X |
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Lord's Strike
Lord's Strike 214X |
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Schneiden
Schneiden 214X > L |
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Macht
Macht 214X > M |
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Zerreissen
Zerreissen 214X > H |
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Skybound Art
Lohenwolf
Lohenwolf 236236H or 236S |
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Super Skybound Art
Feuerrote Krone
Feuerrote Krone 236236U or 236S+U |
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To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •