GBVS/Patch Notes

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Season 2

Patch 2.01

Universal Changes

New Content

Added  Belial

2.01 Character Changes


 Beelzebub

 Charlotta

 Djeeta

 Ferry

  • Throw: NERF
    • Reduced frame advantage.
  • f.M: NERF
    • Increased startup.
    • Increased recovery.
    • Reduced pushback.
  • f.H: NERF
    • Increased startup.
    • Increased recovery.
    • Reduced pushback.
    • Reduced active frames.
  • 2M: NERF
    • Increased startup.
    • Increased recovery.
    • Reduced pushback.
  • 2U: NERF
    • Increased startup.
    • Increased recovery.
    • Reduced pushback.
    • Increased launch height.
  • 2H: NERF
    • Reduced damage by 100.
    • Increased recovery.
  • j.L: NERF
    • Lowerd attack level.
      • Lower attack level = shorter hitstun and block stun.
    • Reduced active frames.
  • j.M: NERF
    • Increased startup.
    • Reduced active frames.
  • j.H: NERF
    • Reduced damage by 50.
    • Lowerd attack level.
      • Lower attack level = shorter hitstun and block stun.
    • Reduced active frames.
  • Spectral Dive: BUFF
    • Increased attack level
      • Higher attack level = longer hitstun and block stun.
    • Reduced startup.
    • Now deals 2 hits of damage for 300x2 instead of 1 hit for 600.
  • Ghost Swing: NERF
    • Is now Counter Hit state.
  • Gespenst:
    • Adjusted block stop so it is now impossible to counterattack on block.
  • H Gespenst: REWORKED
    • Increased startup.
    • Reduced recovery on block. With the change to block stop, Ferry has advantage on block.
  • Whip It Good (from Gespenst): BUFF
    • Increased launch height, allowing additional combos.
  • Geegee, Get 'Em: NERF
    • Reduced vertical hitbox.
    • No longer hits jumping opponents (excluding during jump attacks)
  • H Geegee, Get 'Em: NERF
    • Geegee comes out later.
    • Increased Geege's speed.
  • Vergiften: NERF
    • Increased Startup
    • If the projectile bounces off of the wall, the pushback will be in the opposite direction.
  • Hinrichten: BUFF
    • Ein Ball no longer counts towards the three-move limit.

 Gran

 Katalina

 Ladiva

 Lancelot

 Lowain

 Metera

 Narmaya

 Percival

  • Crouching Hit Stun
    • Now matches the rest of the cast
  • f.M: REWORKED
    • Increased startup.
    • Reduced recovery.
  • 2M: NERF
    • Increased recovery.
  • 2U: NERF
    • Increased recovery.
  • j.U: NERF
    • Can no longer be canceled while landing.
  • X-Seele: NERF
    • Increased startup.
    • Increased recovery on whiff.
  • L Anzunden: NERF
    • Increased startup.
    • Reduced hitstop.
  • M Anzunden: REWORKED
    • Reduced hitstop.
    • Changed normal version's property to stagger
  • H Anzunden: NERF
    • Increased recovery.
    • Changed normal version's property to stagger.
    • Increased knockback of the Traumerei version.
  • Platzen: REWORKED
    • Increased startup.
      • Invulnerability has been increased to match.
  • H Platzen: NERF
    • Reduced invulnerability significantly.
  • Lord's Strike: REWORKED
    • Traumerei stocks will now be consumed by the followups, not the move itself.
  • Schneiden: REWORKED
    • Reduced recovery of L and M followups.
    • Increased recovery of H followup.
  • Macht: REWORKED
    • Percival now is left closer to the enemy during recovery.
  • Zerreissen (Clean Hit): REWORKED
    • Increased recovery.
    • Standardized frame advantage against the cast.
  • Traumerei: NERF
    • Counter Hit state extended until after the buff is gained.
  • Lohenwolf: REWORKED
    • Reduced invulnerability of non-charged version.
    • Increased proximity detection range.
    • Repositions the enemy when hit by the first hit.
  • Platzen: NERF
    • Increased recovery.
    • Reduched pushback.
    • Projectile no longer comes out if percival it hit during startup.

 Soriz

  • c.M:
    • Increased proximity detection range.
  • f.L: BUFF (unconfirmed in game)
    • Recovery reduced by 1f.
  • f.M: BUFF
    • Recovery reduced by 1f.
  • c.H: BUFF
    • Recovery reduced by 3f.
  • 2M: BUFF (unconfirmed in game)
    • Recovery reduced by 1f.
  • 2H: BUFF
    • Shrunk upper hurbox during early attack frames.
    • Increased active frames.
    • Reduced recovery. (No change in total frames)
  • L Impact Knuckles: REWORKED
    • Normalized pushback on hit/block.
  • M Impact Knuckles: REWORKED
    • Increased hitstun on midair opponents.
    • Decreased launch height.
    • Reduced recovery.
    • Normalized pushback on hit/block.
  • H Impact Knuckles:
    • Changed startup.
    • Reduced knockback.
  • Muscle Fury: BUFF
    • Increased damage scaling.
    • Reduced recovery.
  • L Rock Smash: BUFF
    • Recovery reduced by 1f.
    • Increased launch height.
  • M Rock Smash: BUFF
    • Increased launch height.
    • Increased hit stun.
  • Tenacious Will: NERF
    • Reduced active frames.
    • increased recovery. (no change in total frames)
  • M Roundhouse Fang: REWORKED
    • Recovery reduced by 2f.
    • Lowered launch height.
    • Reduced hit stun.
  • H Roundhouse Fang:
    • Increased travel distance.
  • Punch The Stars: BUFF
    • Adjusted hitstun to make all of the hits connect more often.
  • Bravado Bullet: BUFF
    • Reduced recovery.
    • Will now wallbounce when performed after H Punch the Stars.
  • Leaping Tiger, Charging Dragon: BUFF
    • Increased initial movement distance and extended the reach of the initial hit.
  • Way of the Fundoshi Fist: BUFF
    • Increased total damage by 1000.

 Vaseraga

  • Hurtbox: BUFF
    • Shrunk hurtboxes on arms while standing, crouching, walking, and hitstun.
  • CrossoverRoll: BUFF
    • Increased movement distance.
  • Soul Forge Armor: BUFF
    • Decreased hitstop when absorbing an attack, allowing Vaseraga to act slightly sooner than the opponent.
  • c.L: BUFF
    • Increased damage by 100.
  • c.M: BUFF
    • Reduced pushback.
  • f.M: BUFF
    • Increased damage by 100.
    • Reduced recovery.
  • f.H: BUFF
    • Reduced startup.
  • 2L: REWORKED
    • Extended hitbox and hurtbox downwards
  • 2U: BUFF
    • Increased damage by 100.
  • j.U: BUFF
    • Extended hitbox forward.
  • L & M Instinction: REWORKED
    • Changed projectile property to Stagger on hit. (Still floats on counter-hit)
  • M & H Instinction: REWORKED
    • Changed the strike portion of the attack's property to Float. The knockback has also been adjusting allowing the projectile to connect.
  • M Battalions of Fear: NERF
    • Reduced active frames.
    • Reduced movement distance.
    • Increased knockback.
    • Removed guard crush on block.
  • H Battalions of Fear: REWORKED
    • Reduced startup.
    • Removed guard crush on block.
  • L Savage Rampage: BUFF
    • Can now perform followups sooner.
  • Savage Rampage Followups: NERF
    • Removed direction auto-correction.
    • Hitstop extended on counter hit.
  • Ravaging Stomp: BUFF
    • Reduced hitstop when receiving an attack during the action, allowing Vaseraga to act slightly sooner than the opponent.
    • Decreased startup of followups.
    • Increased damage of H Savage Rampage's followups.
    • Reduces damage received during the action.
  • L Great Scythe Grynoth: REWORKED
    • Increased throw range.
    • No longer retains dash momentum.
  • M Great Scythe Grynoth: BUFF
    • Increased throw range.
  • H Great Scythe Grynoth: NERF
    • No longer retains dash momentum.
  • Bloody Moon:
    • Increased activation range against midair opponents.

 Zeta

 Zooey

Season 1

Patch 1.31

New Content

Added  Zooey

1.31 Character Changes


 Charlotta

  • c.XXX REWORK
    • The startup has been increased to match other characters.
  • M Shining Onslaught BUFF
    • Increased clash level.
  • H Shining Onslaught NERF
    • Damage decreased by 200.
    • Decreased clash level.
  • Holy Ladder REWORK
    • Clash Level has been changed to match that of a c.L.

 Djeeta

  • c.L NERF
    • Recovery increased by 1 frames.

 Ferry

  • f.L NERF
    • Hurtbox has been expanded downward.
  • f.M NERF
    • Recovery increased by 2 frames.
  • f.H NERF
    • Clash level decreased.
  • 2U NERF
    • Clash level decreased.
  • H Beppo, Sic 'Em! NERF
    • Startup increased by 4 frames.
  • Whip It Good and Heel REWORK
    • Frame advantage after a successful hit has been standardized across all characters.

 Gran

  • c.XX and c.XXX REWORK
    • Now counts as a grounded move instead of a midair move.
    • First part is now cancelable.
    • The knockback against midair opponents is now standardized for all characters.
  • c.L NERF
    • Recovery increased by 1 frames.
  • f.L NERF
    • Startup increased by 1 frame.
  • c.M NERF
    • Recovery increased by 2 frames.

 Katalina

  • c.L NERF
    • Recovery increased by 1 frames.
  • c.M NERF
    • Recovery increased by 3 frames.
  • f.H NERF
    • Active frames decreased by 3 frames. (As a side-effect the cancel window has also been decreased by 3 frames)
    • Recovery increased by 3 frames.
  • M Enchanted Lands NERF
    • Damage reduced by 200.
  • Walking Animation NERF
    • The front hurtbox when walking as been signficantly expanded to match her standing hurtbox.

 Lancelot

  • c.M NERF
    • Recovery increased by 2 frames.
  • j.U NERF
    • Landing recovery increased.
  • H Blade Implulse NERF
    • Startup increased by 4 frames.
  • H Wogenstrom NERF
    • Projectile now travels less distance.
    • Projectile clash hitstop adjusted so it is less likely to pass through other projectiles.
  • Walking Animation NERF
    • The front hurtbox when walking as been significantly expanded to match his standing hurtbox.

 Ladiva

  • c.L NERF
    • Recovery increased by 1 frames.
  • f.L NERF
    • Recovery increased by 1 frames.
  • H Elegant Lariat NERF
    • Damage reduced by 200.
  • Jewel Resort Screwdriver REWORK
    • Frame advantage after a successful throw has been standardized across all characters.
  • Hurtboxes NERF
    • Ladiva's Standing, Crouching, back walking, evading, and cross-over hurtboxes have been made larger.

 Lowain

  • c.XX and c.XXX REWORK
    • Now counts as a grounded move instead of a midair move.
    • First part is now cancelable.
    • The knockback against midair opponents is now standardized for all characters.

 Metera

  • c.M NERF
    • Recovery increased by 2 frames.
  • c.XXX REWORK
    • The startup has been increased to match other characters.

 Narmaya

 Soriz

 Vaseraga

  • c.L NERF
    • Blockstun and hitstun decreased by 2 frames.
  • c.M NERF
    • Recovery increased by 1 frames.
  • L Batallions of Fear BUFF
    • Damage increased by 100.
  • j.M and j.H REWORK
    • Knockback reduced.

Patch 1.21

New Content

Added  Djeeta

Added  Soriz

1.21 Character Changes


 Lowain

  • c.M BUFF
    • Recovery decreased by 2 frames.
  • f.M BUFF
    • Recovery decreased by 3 frames.
  • 2H BUFF
    • Startup reduced by 1 frame.

 Percival

  • 5U BUFF
    • Advantage increased by 2 frames.
  • j.H BUFF
    • Startup decreased by 3 frames.
  • 2U BUFF
    • Recovery decreased by 5 frames.

 Vaseraga

  • f.H BUFF
    • Recovery decreased by 4 frames.
  • 2H BUFF
    • Recovery decreased by 4 frames.
  • j.M BUFF
    • Startup reduced by 2 frames.
  • 5U BUFF
    • Startup decreased by 2 frames.
  • 5U BUFF
    • Recovery decreased by 6 frames.
  • 2U BUFF
    • Recovery decreased by 3 frames.
  • 236236H BUFF
    • Post-Superflash Startup reduced by 6 frames.

Patch 1.11

New Content

Added  Beelzebub

Added  Narmaya

Summary

Game Version Date Notes
Ver.2.01 (current) September 23, 2020 Adjusted balance, bug fixes, Belial added to the roster.
Ver.1.31 April 28, 2020[1] Adjusted balance, bug fixes, Zooey added to the roster.
Ver.1.21 April 7, 2020[2] Adjusted balance, bug fixes, Soriz and Djeeta added to the roster. PC patch released on April 13.[3]
Steam Ver.1.14 March, 30, 2020 Fixed an issue where, under specific conditions, a "Connection was lost" message was displayed in the ranked match standby menu and players were unable to join ranked matches.
Steam Ver.1.13 March 26, 2020 Fixed keyboard issues introduced by Ver.1.12.
Steam Ver.1.12 March 23, 2020 Fixed issues with keyboard controls at the beginning of a match. Other bug fixes.
Ver.1.11 March 3, 2020[4] Bug fixes, Beelzebub and Narmaya added to the roster. North American launch version.
Ver.1.00 February 6, 2020 Asian launch version.


References