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{{AttackVersion|name=5L|subtitle=|rowspan=2}} | {{AttackVersion|name=5L|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|5L Full}} | {{#lsth:GBVS/Narmaya/Data|5L[g] Full}} | ||
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{{AttackVersion|name=c.M|subtitle=|rowspan=2}} | {{AttackVersion|name=c.M|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|c.M Full}} | {{#lsth:GBVS/Narmaya/Data|c.M[g] Full}} | ||
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{{AttackVersion|name=c.H|subtitle=|rowspan=2}} | {{AttackVersion|name=c.H|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|c.H Full}} | {{#lsth:GBVS/Narmaya/Data|c.H[g] Full}} | ||
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{{AttackVersion|name=f.M|subtitle=|rowspan=2}} | {{AttackVersion|name=f.M|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|f.M Full}} | {{#lsth:GBVS/Narmaya/Data|f.M[g] Full}} | ||
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{{Description|14|text= | {{Description|14|text= | ||
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{{AttackVersion|name=f.H|subtitle=|rowspan=2}} | {{AttackVersion|name=f.H|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|f.H Full}} | {{#lsth:GBVS/Narmaya/Data|f.H[g] Full}} | ||
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{{AttackVersion|name=2L|subtitle=|rowspan=2}} | {{AttackVersion|name=2L|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|2L Full}} | {{#lsth:GBVS/Narmaya/Data|2L[g] Full}} | ||
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{{AttackVersion|name=2M|subtitle=|rowspan=2}} | {{AttackVersion|name=2M|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|2M Full}} | {{#lsth:GBVS/Narmaya/Data|2M[g] Full}} | ||
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{{Description|14|text= | {{Description|14|text= | ||
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{{AttackVersion|name=2H|subtitle=|rowspan=2}} | {{AttackVersion|name=2H|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|2H Full}} | {{#lsth:GBVS/Narmaya/Data|2H[g] Full}} | ||
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{{Description|14|text= | {{Description|14|text= | ||
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{{AttackVersion|name=2U|subtitle=|rowspan=2}} | {{AttackVersion|name=2U|subtitle=|rowspan=2}} | ||
{{#lsth:GBVS/Narmaya/Data|2U Full}} | {{#lsth:GBVS/Narmaya/Data|2U[g] Full}} | ||
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{{Description|14|text= | {{Description|14|text= |
Revision as of 21:25, 5 March 2020
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Narmaya/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •