GBVS/Narmaya/Data

From Dustloop Wiki
< GBVS‎ | Narmaya
Jump to navigation Jump to search

Nav

Links


Infobox Data

Field Value
Name: Narmaya
Health: 10,000
PreJump: 4F
backdash: 25F
Unique Movement Options:
Portrait: GBVS Narmaya Portrait.png
Icon: GBVS Narmaya Icon.png


Normal Moves

5L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
5L[g] 300 Mid 6 3 9 -1 +3 0 normal[g]
GBVS Narmaya 5L.png

5L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
5L[k] 300 Mid 5 3 8 0 +4 0 normal[k]
GBVS Narmaya 5L Kagura.png


c.M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M[g] 650 Mid 6 3 14 -2 +2 2 normal[g]
GBVS Narmaya cM.png

c.M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M[k] 650 Mid 6 3 12 0 +4 2 normal[k]
GBVS Narmaya cM Kagura.png


c.H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H[g] 450, 350 Mid 8 2, 3 23 -7 -3 4 normal[g]
GBVS Narmaya cH.png

c.H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H[k] 1100 Mid 9 6 15 -2 +2 4 normal[k]
GBVS Narmaya cH Kagura.png


c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid 9 3 15 -3 +1 2 normal[g]
GBVS Narmaya cXX.png


c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid 12 3 18 -4 0 3 normal
GBVS Narmaya cXXX.png


f.M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M[g] 600 Mid 9 4 17 -6 -2 2 normal
GBVS Narmaya fM.png

f.M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M[k] 600 Mid 7 5 15 -5 -1 2 normal[k]
GBVS Narmaya fM Kagura.png


f.H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H[g] 900 Mid 10 6 22 -11 -7 3 normal[g]
GBVS Narmaya fH.png

f.H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H[k] 1000 Mid 9 6 20 -9 -5 3 normal[k]
GBVS Narmaya fH Kagura.png


2L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L[g] 350 Low 6 3 6 +2 +6 0 normal[g]
GBVS Narmaya 2L.png

2L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L[k] 350 Low 6 3 6 +2 +6 0 normal[k]
GBVS Narmaya 2L Kagura.png


2M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M[g] 600 Mid 8 4 14 -3 +1 2 normal[g]
GBVS Narmaya 2M.png

2M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M[k] 600 Mid 7 3 11 +1 +5 2 normal[k]
GBVS Narmaya 2M Kagura.png


2H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H[g] 900 Mid 11 3 23 -11 -7 3 normal[g]
GBVS Narmaya 2H.png

2H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H[k] 900 Mid 10 8 22 -13 -9 3 normal[k]
GBVS Narmaya 2H Kagura.png


2U[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U[g] 700 Low 9 6 20 -11 HKD 2 normal[g]
GBVS Narmaya 2U.png


2U[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U[k] 700 Low 7 6 21 -12 HKD 2 normal[k]
GBVS Narmaya 2U Kagura.png


j.L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L[g] 400 High/Air 5 Until Landing Until Landing 1 normal[g]
GBVS Narmaya jL Kagura.png

j.L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L[k] 400 High/Air 5 Until Landing Until Landing 1 normal[k]
GBVS Narmaya jL Kagura.png


j.M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M[g] 550 High/Air 6 6 Until Landing 1 normal[g]
GBVS Narmaya jM.png

j.M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M[k] 550 High/Air 7 8 Until Landing 1 normal[k]
GBVS Narmaya jM Kagura.png


j.H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H[g] 700 High/Air 9 6 Until Landing 2 normal[g]
GBVS Narmaya jH.png

j.H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H[k] 800 High/Air 12 9 Until Landing 2 normal[k]
GBVS Narmaya jH Kagura.png


j.U[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U[g] 800 High/Air 10 6 Until Landing 2 normal[g]
GBVS Narmaya jU.png

j.U[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U[k] 800 High/Air 9 6 Until Landing 2 normal[k]
GBVS Narmaya jU Kagura.png


Unique Mechanics

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Butterfly Effect 5U Total 30 unique
110x110px
Cancellable into blocking, attacks, movement (except walk) from frame 10


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 3 31 HKD HKD 0, 4 other
GBVS Narmaya Throw.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Airthrow 5 5 Until Landing+6 HKD HKD 0, 4 other
GBVS Narmaya AirThrow.png


MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 +1 4 other
GBVS Narmaya OverheadAttack.png


Skills

236L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Setsuna 236L[g] 1000→700 Mid→All 14 7 35 -12 -4 (KD when close) 2 special[g]
GBVS Narmaya Setsuna.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 0
Easy Input Damage 900→600


236M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Setsuna 236M[g] 1000→700 Mid→All 32~70 7 21 +10 +14 2 special[g]
GBVS Narmaya Setsuna.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 0
Easy Input Damage 900→600

236H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Setsuna 236H[g] 1000→700 Mid→All 15 7 25 +2 HKD 2 special[g]
GBVS Narmaya Setsuna.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 0
Easy Input Damage 900→600


236L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Kyokasuigetsu 236L[k] 900 Mid 13 [6] 2 19 -5 KD 2 special[k]
GBVS Narmaya Kyouka.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2
Faster startup when cancelled into from 214X[g]


236M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Kyokasuigetsu 236M[k] 600×2 Mid 16 [8] 2, 2 21 -8 KD 2 special[k]
GBVS Narmaya Kyouka.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2
Faster startup when cancelled into from 214X[g]


236H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Kyokasuigetsu 236H[k] 400×3 Mid 15 [7] 2, 2, 6 20 -7 HKD 4 special[k]
GBVS Narmaya Kyouka.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 3
Faster startup when cancelled into from 214X[g]


623L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Absolute Horizon 623L[g] 600, 400 Mid, All 9 2, 8 25+9 Landing -23 KD 3 special[g] 1-12 All
GBVS Narmaya Banri.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 14 (Technical) 10 (Easy)
Easy Input Damage 500, 300


623M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Absolute Horizon 623M[g] 800, 500 Mid, All 9 2, 8 31+9 Landing -27 KD 4 special[g] 1-15 All
GBVS Narmaya Banri.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 16 (Technical) 10 (Easy)
Easy Input Damage 700, 400


623H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Absolute Horizon 623H[g] 650, 250×3 Mid 9 2, 4, 2, 2 35+9 Landing -31 HKD 4 special[g] 1-18 All
GBVS Narmaya Banri.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level: 18 (Technical) 10 (Easy)
Easy Input Damage 600, 200x3


623L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Mugenkagura 623L[k] 700, 400 Mid, All 20 4, 6 22+9 Landing -18 KD 4 special[k] 1~14 Catch High
GBVS Narmaya Mugen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 14 (Technical) 10 (Easy)


623M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Mugenkagura 623M[k] 750, 600 Mid, All 42 4, 6 26+9 Landing -22 KD 4 special[k] 1~36 Catch High
GBVS Narmaya Mugen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level: 16 (Technical) 10 (Easy)

623H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Mugenkagura 623H[k] 700, 250×3 Mid 20 4, 3, 2, 1 31+9 Landing -22 HKD 4 special[k] 1~14 Catch High
GBVS Narmaya Mugen.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level: 18 (Technical) 10 (Easy)


214L[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Transient 214L[g] Total 39 special[g]
GBVS Narmaya Utakata.png
Cooldown: 20F (Technical) 200F (Easy)
Special cancellable from frame 13


214M[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Transient 214M[g] Total 45 special[g]
GBVS Narmaya Utakata.png
Cooldown: 20F (Technical) 200F (Easy)
Special cancellable from frame 13


214H[g]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Transient 214H[g] Total 36 special[g]
GBVS Narmaya Utakata.png
Cooldown: 480F (Technical) 600F (Easy)
Special cancellable from frame 10


214L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon 214L[k] 1100 All 32 8 1+8 Landing -2 KD 2 special[k] 9-41 Low Invul
GBVS Narmaya Sengetsu.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2


214M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon 214M[k] 1200 All 38 7 2+8 Landing -2 KD 2 special[k] 9-47 Low Invul
GBVS Narmaya Sengetsu.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2


214H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon 214H[k] 1200 All 32 8 2+6 Landing +1 HKD 3 special[k] 9-41 Low Invul
GBVS Narmaya Sengetsu.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2


j.214L[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon (Midair) j.214L[k] 1000 All 5 7 Until landing +7 +6~[-4] KD 3 special[k]
GBVS Narmaya Sengetsu.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1


j.214M[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon (Midair) j.214M[k] 1000 All 5 7 Until landing +7 KD 3 special[k]
GBVS Narmaya Sengetsu.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 1

j.214H[k]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Crescent Moon (Midair) j.214H[k] 1100 All 5 3 Until landing +7 +9~[+2] HKD 4 special[k]
GBVS Narmaya Sengetsu.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 2


Skybound Arts

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
One Hundred Cloudscapes 236236H 1000,2500→1000,2000 Mid 7+4 [4+4] 6 56 -43 HKD 4 super 1-9 All
GBVS Narmaya OneHundredCloudscapes.pngGBVS Narmaya OneHundredCloudscapes2.png
Clash level: 25 (Technical) 20 (Easy)
Faster startup when cancelled into from 214X[g]

236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Butterfly Effect: Ame-no-Uzume 236236U 4500→3500 Mid*1, All 7+7 3×15 48 -32 HKD 4 super 1-21 All
GBVS Narmaya AmeNoUzume.pngGBVS Narmaya AmeNoUzume2.png
Clash level: 35 (Technical) 30 (Easy)


Category