GBVS/Narmaya/Data
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Infobox Data
Field | Value |
---|---|
Name: | Narmaya |
Health: | 10,000 |
PreJump: | 4F |
backdash: | 25F |
Unique Movement Options: | |
Portrait: | ![]() |
Icon: | ![]() |
Normal Moves
5L[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5L[g] | 300 | Mid | 6 | 3 | 9 | -1 | +3 | 0 | normal[g] | |||||||
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5L[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5L[k] | 300 | Mid | 5 | 3 | 8 | 0 | +4 | 0 | normal[k] | |||||||
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c.M[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.M[g] | 650 | Mid | 6 | 3 | 14 | -2 | +2 | 2 | normal[g] | |||||||
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c.M[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.M[k] | 650 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | normal[k] | |||||||
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c.H[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.H[g] | 450, 350 | Mid | 8 | 2, 3 | 23 | -7 | -3 | 4 | normal[g] | |||||||
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c.H[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.H[k] | 1100 | Mid | 9 | 6 | 15 | -2 | +2 | 4 | normal[k] | |||||||
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c.XX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XX | 350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | normal[g] | |||||||
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c.XXX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XXX | 350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | normal | |||||||
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f.M[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.M[g] | 600 | Mid | 9 | 4 | 17 | -6 | -2 | 2 | normal | |||||||
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f.M[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.M[k] | 600 | Mid | 7 | 5 | 15 | -5 | -1 | 2 | normal[k] | |||||||
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f.H[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.H[g] | 900 | Mid | 10 | 6 | 22 | -11 | -7 | 3 | normal[g] | |||||||
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f.H[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.H[k] | 1000 | Mid | 9 | 6 | 20 | -9 | -5 | 3 | normal[k] | |||||||
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2L[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2L[g] | 350 | Low | 6 | 3 | 6 | +2 | +6 | 0 | normal[g] | |||||||
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2L[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2L[k] | 350 | Low | 6 | 3 | 6 | +2 | +6 | 0 | normal[k] | |||||||
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2M[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2M[g] | 600 | Mid | 8 | 4 | 14 | -3 | +1 | 2 | normal[g] | |||||||
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2M[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2M[k] | 600 | Mid | 7 | 3 | 11 | +1 | +5 | 2 | normal[k] | |||||||
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2H[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2H[g] | 900 | Mid | 11 | 3 | 23 | -11 | -7 | 3 | normal[g] | |||||||
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2H[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2H[k] | 900 | Mid | 10 | 8 | 22 | -13 | -9 | 3 | normal[k] | |||||||
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2U[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2U[g] | 700 | Low | 9 | 6 | 20 | -11 | HKD | 2 | normal[g] | |||||||
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2U[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2U[k] | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | normal[k] | |||||||
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j.L[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.L[g] | 400 | High/Air | 5 | Until Landing | Until Landing | 1 | normal[g] | |||||||||
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j.L[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.L[k] | 400 | High/Air | 5 | Until Landing | Until Landing | 1 | normal[k] | |||||||||
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j.M[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.M[g] | 550 | High/Air | 6 | 6 | Until Landing | 1 | normal[g] | |||||||||
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j.M[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.M[k] | 550 | High/Air | 7 | 8 | Until Landing | 1 | normal[k] | |||||||||
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j.H[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.H[g] | 700 | High/Air | 9 | 6 | Until Landing | 2 | normal[g] | |||||||||
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j.H[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.H[k] | 800 | High/Air | 12 | 9 | Until Landing | 2 | normal[k] | |||||||||
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j.U[g]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.U[g] | 800 | High/Air | 10 | 6 | Until Landing | 2 | normal[g] | |||||||||
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j.U[k]
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.U[k] | 800 | High/Air | 9 | 6 | Until Landing | 2 | normal[k] | |||||||||
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Unique Mechanics
5U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Butterfly Effect | 5U | Total 30 | unique | |||||||||||||
110x110px | ||||||||||||||||
Cancellable into blocking, attacks, movement (except walk) from frame 10 |
Universal Mechanics
LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | LU | 1500 | Throw | 7 | 3 | 31 | HKD | HKD | 0, 4 | other | ||||||
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j.LU
MH
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Overhead Attack | MH | 1000 | High | 26 | 6 | 17 | -4 | +1 | 4 | other | ||||||
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Skills
236L[g]
236M[g]
236H[g]
236L[k]
236M[k]
236H[k]
623L[g]
623M[g]
623H[g]
623L[k]
623M[k]
623H[k]
214L[g]
214M[g]
214H[g]
214L[k]
214M[k]
214H[k]
j.214L[k]
j.214M[k]
j.214H[k]
Skybound Arts
236236H
236236U
Category
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •