GBVS/Lancelot/Frame Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Lancelot
No edit summary
Line 1: Line 1:
{{#lsth:GBVS/Lancelot/Data|Nav}}
{{#lst:GBVS/Lancelot/Data|Nav}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
</div>
</div>
==[[GBVS/Frame Data|System Data]]==
==[[GBVS/Frame Data|System Data]]==
{{#lsth:GBVS/Lancelot/Data|SystemData}}
{{#lst:GBVS/Lancelot/Data|SystemData}}
<br style="clear:both;"/>
<br style="clear:both;"/>


Line 13: Line 13:
|-
|-
{{AttackVersion|name=c.L|subtitle=|rowspan=2}}
{{AttackVersion|name=c.L|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|c.L Full}}
{{#lst:GBVS/Lancelot/Data|c.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 21: Line 21:
|-
|-
{{AttackVersion|name=c.M|subtitle=|rowspan=2}}
{{AttackVersion|name=c.M|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|c.M Full}}
{{#lst:GBVS/Lancelot/Data|c.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 29: Line 29:
|-
|-
{{AttackVersion|name=c.H|subtitle=|rowspan=2}}
{{AttackVersion|name=c.H|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|c.H Full}}
{{#lst:GBVS/Lancelot/Data|c.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 37: Line 37:
|-
|-
{{AttackVersion|name=Auto Combo 1|subtitle=c.XX|rowspan=2}}
{{AttackVersion|name=Auto Combo 1|subtitle=c.XX|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|c.XX Full}}
{{#lst:GBVS/Lancelot/Data|c.XX Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 45: Line 45:
|-
|-
{{AttackVersion|name=Auto Combo 2|subtitle=c.XXX|rowspan=2}}
{{AttackVersion|name=Auto Combo 2|subtitle=c.XXX|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|c.XXX Full}}
{{#lst:GBVS/Lancelot/Data|c.XXX Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 53: Line 53:
|-
|-
{{AttackVersion|name=f.L|subtitle=|rowspan=2}}
{{AttackVersion|name=f.L|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|f.L Full}}
{{#lst:GBVS/Lancelot/Data|f.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 61: Line 61:
|-
|-
{{AttackVersion|name=f.M|subtitle=|rowspan=2}}
{{AttackVersion|name=f.M|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|f.M Full}}
{{#lst:GBVS/Lancelot/Data|f.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 69: Line 69:
|-
|-
{{AttackVersion|name=f.H|subtitle=|rowspan=2}}
{{AttackVersion|name=f.H|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|f.H Full}}
{{#lst:GBVS/Lancelot/Data|f.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 77: Line 77:
|-
|-
{{AttackVersion|name=2L|subtitle=|rowspan=2}}
{{AttackVersion|name=2L|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|2L Full}}
{{#lst:GBVS/Lancelot/Data|2L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 85: Line 85:
|-
|-
{{AttackVersion|name=2M|subtitle=|rowspan=2}}
{{AttackVersion|name=2M|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|2M Full}}
{{#lst:GBVS/Lancelot/Data|2M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 93: Line 93:
|-
|-
{{AttackVersion|name=2H|subtitle=|rowspan=2}}
{{AttackVersion|name=2H|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|2H Full}}
{{#lst:GBVS/Lancelot/Data|2H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 101: Line 101:
|-
|-
{{AttackVersion|name=2U|subtitle=|rowspan=2}}
{{AttackVersion|name=2U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|2U Full}}
{{#lst:GBVS/Lancelot/Data|2U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 109: Line 109:
|-
|-
{{AttackVersion|name=j.L|subtitle=|rowspan=2}}
{{AttackVersion|name=j.L|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|j.L Full}}
{{#lst:GBVS/Lancelot/Data|j.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 117: Line 117:
|-
|-
{{AttackVersion|name=j.M|subtitle=|rowspan=2}}
{{AttackVersion|name=j.M|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|j.M Full}}
{{#lst:GBVS/Lancelot/Data|j.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 125: Line 125:
|-
|-
{{AttackVersion|name=j.H|subtitle=|rowspan=2}}
{{AttackVersion|name=j.H|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|j.H Full}}
{{#lst:GBVS/Lancelot/Data|j.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 133: Line 133:
|-
|-
{{AttackVersion|name=j.U|subtitle=|rowspan=2}}
{{AttackVersion|name=j.U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|j.U Full}}
{{#lst:GBVS/Lancelot/Data|j.U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 149: Line 149:
|-
|-
{{AttackVersion|name=5U|subtitle=|rowspan=2}}
{{AttackVersion|name=5U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|5U Full}}
{{#lst:GBVS/Lancelot/Data|5U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 157: Line 157:
|-
|-
{{AttackVersion|name=5U > 5U|subtitle=|rowspan=2}}
{{AttackVersion|name=5U > 5U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|5U > 5U Full}}
{{#lst:GBVS/Lancelot/Data|5U > 5U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 164: Line 164:
}}
}}
{{AttackVersion|name=5U > 6U|subtitle=|rowspan=2}}
{{AttackVersion|name=5U > 6U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|5U > 6U Full}}
{{#lst:GBVS/Lancelot/Data|5U > 6U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 171: Line 171:
}}
}}
{{AttackVersion|name=5U > 4U|subtitle=|rowspan=2}}
{{AttackVersion|name=5U > 4U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|5U > 4U Full}}
{{#lst:GBVS/Lancelot/Data|5U > 4U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 179: Line 179:
|-
|-
{{AttackVersion|name=5U > 2U|subtitle=|rowspan=2}}
{{AttackVersion|name=5U > 2U|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|5U > 2U Full}}
{{#lst:GBVS/Lancelot/Data|5U > 2U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 194: Line 194:
|-
|-
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|LU Full}}
{{#lst:GBVS/Lancelot/Data|LU Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 202: Line 202:
|-
|-
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|j.LU Full}}
{{#lst:GBVS/Lancelot/Data|j.LU Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 210: Line 210:
|-
|-
{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}}
{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|MH Full}}
{{#lst:GBVS/Lancelot/Data|MH Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 227: Line 227:
|-
|-
{{AttackVersion|name=236L|rowspan=2}}
{{AttackVersion|name=236L|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|236L Full}}
{{#lst:GBVS/Lancelot/Data|236L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 236: Line 236:
|-
|-
{{AttackVersion|name=236M|rowspan=2}}
{{AttackVersion|name=236M|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|236M Full}}
{{#lst:GBVS/Lancelot/Data|236M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 245: Line 245:
|-
|-
{{AttackVersion|name=236H|rowspan=2}}
{{AttackVersion|name=236H|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|236H Full}}
{{#lst:GBVS/Lancelot/Data|236H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 256: Line 256:
|-
|-
{{AttackVersion|name=66L|rowspan=2}}
{{AttackVersion|name=66L|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|66L Full}}
{{#lst:GBVS/Lancelot/Data|66L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 265: Line 265:
|-
|-
{{AttackVersion|name=66M|rowspan=2}}
{{AttackVersion|name=66M|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|66M Full}}
{{#lst:GBVS/Lancelot/Data|66M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 274: Line 274:
|-
|-
{{AttackVersion|name=66H|rowspan=2}}
{{AttackVersion|name=66H|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|66H Full}}
{{#lst:GBVS/Lancelot/Data|66H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 285: Line 285:
|-
|-
{{AttackVersion|name=214L|rowspan=2}}
{{AttackVersion|name=214L|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214L Full}}
{{#lst:GBVS/Lancelot/Data|214L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 294: Line 294:
|-
|-
{{AttackVersion|name=214L4X|rowspan=2}}
{{AttackVersion|name=214L4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214L4X Full}}
{{#lst:GBVS/Lancelot/Data|214L4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 302: Line 302:
|-
|-
{{AttackVersion|name=214L4X4X|rowspan=2}}
{{AttackVersion|name=214L4X4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214L4X4X Full}}
{{#lst:GBVS/Lancelot/Data|214L4X4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 310: Line 310:
|-
|-
{{AttackVersion|name=214M|rowspan=2}}
{{AttackVersion|name=214M|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214M Full}}
{{#lst:GBVS/Lancelot/Data|214M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 319: Line 319:
|-
|-
{{AttackVersion|name=214M4X|rowspan=2}}
{{AttackVersion|name=214M4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214M4X Full}}
{{#lst:GBVS/Lancelot/Data|214M4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 327: Line 327:
|-
|-
{{AttackVersion|name=214M4X4X|rowspan=2}}
{{AttackVersion|name=214M4X4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214M4X4X Full}}
{{#lst:GBVS/Lancelot/Data|214M4X4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 335: Line 335:
|-
|-
{{AttackVersion|name=214H|rowspan=2}}
{{AttackVersion|name=214H|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214H Full}}
{{#lst:GBVS/Lancelot/Data|214H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 344: Line 344:
|-
|-
{{AttackVersion|name=214H4X|rowspan=2}}
{{AttackVersion|name=214H4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214H4X Full}}
{{#lst:GBVS/Lancelot/Data|214H4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 352: Line 352:
|-
|-
{{AttackVersion|name=214H4X4X|rowspan=2}}
{{AttackVersion|name=214H4X4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214H4X4X Full}}
{{#lst:GBVS/Lancelot/Data|214H4X4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 360: Line 360:
|-
|-
{{AttackVersion|name=214H4X4X4X|rowspan=2}}
{{AttackVersion|name=214H4X4X4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214H4X4X4X Full}}
{{#lst:GBVS/Lancelot/Data|214H4X4X4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 368: Line 368:
|-
|-
{{AttackVersion|name=214H4X4X4X4X|rowspan=2}}
{{AttackVersion|name=214H4X4X4X4X|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|214H4X4X4X4X Full}}
{{#lst:GBVS/Lancelot/Data|214H4X4X4X4X Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 378: Line 378:
|-
|-
{{AttackVersion|name=22L|rowspan=2}}
{{AttackVersion|name=22L|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|22L Full}}
{{#lst:GBVS/Lancelot/Data|22L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 387: Line 387:
|-
|-
{{AttackVersion|name=22M|rowspan=2}}
{{AttackVersion|name=22M|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|22M Full}}
{{#lst:GBVS/Lancelot/Data|22M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 396: Line 396:
|-
|-
{{AttackVersion|name=22H|rowspan=2}}
{{AttackVersion|name=22H|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|22H Full}}
{{#lst:GBVS/Lancelot/Data|22H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 414: Line 414:
|-
|-
{{AttackVersion|name=236236H |subtitle=|rowspan=2}}
{{AttackVersion|name=236236H |subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|236236H Full}}
{{#lst:GBVS/Lancelot/Data|236236H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 424: Line 424:
|-
|-
{{AttackVersion|name=236236U |subtitle=|rowspan=2}}
{{AttackVersion|name=236236U |subtitle=|rowspan=2}}
{{#lsth:GBVS/Lancelot/Data|236236U Full}}
{{#lst:GBVS/Lancelot/Data|236236U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 436: Line 436:


==Navigation==
==Navigation==
{{#lsth:GBVS/Lancelot/Data|Links}}
{{#lst:GBVS/Lancelot/Data|Links}}
{{notice|To edit frame data, edit values in [[GBVS/Lancelot/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{notice|To edit frame data, edit values in [[GBVS/Lancelot/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{Navbar-GBVS}}
{{Navbar-GBVS}}
[[Category:Lancelot]]
[[Category:Lancelot]]
[[Category:Granblue Fantasy Versus]]
[[Category:Granblue Fantasy Versus]]

Revision as of 02:56, 7 March 2020

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
c.L
c.M
c.H
Auto Combo 1
c.XX
Auto Combo 2
c.XXX
f.L
f.M
f.H
2L
2M
2H
2U
j.L
j.M
j.H
j.U

Unique Action

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Wirbelwind
5U
5U > 5U
5U > 6U
5U > 4U
5U > 2U

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Ground Throw
Air Throw
Overhead Attack

Skills

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Wogenstrom
236L
  • Cooldown 50-82F. Easy input cooldown 140-172F
236M
  • Cooldown 55-110F. Easy input cooldown 145-200F
236H
  • Cooldown 556-575F. Easy input cooldown 676-695F
Blade Impulse
66L
  • Cooldown 20F. Easy input cooldown 200F
66M
  • Cooldown 20F. Easy input cooldown 200F
66H
  • Cooldown 480F. Easy input cooldown 600F
Southern Cross
214L
  • Cooldown 20F. Easy input cooldown 200F
214L4X
214L4X4X
214M
  • Cooldown 20F. Easy input cooldown 200F
214M4X
214M4X4X
214H
  • Cooldown 480F. Easy input cooldown 600F
214H4X
214H4X4X
214H4X4X4X
214H4X4X4X4X
Turbulenz
22L
  • Cooldown 20F. Easy input cooldown 120F
22M
  • Cooldown 20F. Easy input cooldown 120F
22H
  • Cooldown 480F. Easy input cooldown 600F

Skybound Art

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Weiss Flugel
236236H
Schöner Winterhügel
236236U

Sources

Navigation

To edit frame data, edit values in GBVS/Lancelot/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.