Triplicity (talk | contribs) m (→Skills: away, demons) |
Triplicity (talk | contribs) m (Undo revision 433319 by Triplicity (talk) AIEEEEEEEE) Tag: Undo |
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{GBVS-character | {{GBVS-character | ||
| name =Lancelot | |name =Lancelot | ||
| health =10,000 | |health =10,000 | ||
| prejump | |prejump =4f | ||
| backdash | |backdash =22f | ||
| portrait =GBVS_Lancelot_Portrait.png | |backshift =High Recovery (30f) | ||
| icon =GBVS_Lancelot_Icon.png | |portrait =GBVS_Lancelot_Portrait.png | ||
| umo=[[GBVS/Lancelot#Delta_Leap|Delta Leap]]<br/>[[GBVS/Lancelot#Wirbelwind|Wirbelwind]]<br/>[[GBVS/Lancelot#Turbulenz|Turbulenz]] | |icon =GBVS_Lancelot_Icon.png | ||
|umo=[[GBVS/Lancelot#Delta_Leap|Delta Leap]]<br/>[[GBVS/Lancelot#Wirbelwind|Wirbelwind]]<br/>[[GBVS/Lancelot#Turbulenz|Turbulenz]] | |||
}} | }} | ||
==Normal Moves== | ==Normal Moves== | ||
===5L=== | ===5L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5L | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=5L |name= | |||
|damage=350 |level=0 |attribute= |guard=Mid | |||
|startup=5 |active=2 |recovery=7 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5L.png | |||
|caption=No range because he attacks the wrong way. | |||
|hitboxes=GBVS_Lancelot_5L_Hitbox.png | |||
|hitboxCaption=Comes with a handy disjoint! | |||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.M | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=c.M |name= | |||
|damage=650 |level=2 |attribute= |guard=Mid | |||
|startup=6 |active=1 |recovery=14 |onBlock=0 |onHit=+4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_cM.png | |||
|caption=Dab on the haters | |||
|hitboxes=GBVS_Lancelot_cM_Hitbox.png | |||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.H | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=c.H |name= | |||
|damage=600, 400 |level=4 |attribute= |guard=Mid | |||
|startup=7 |active=3(3)3 |recovery=18 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_cH1.png;GBVS_Lancelot_cH2.png | |||
|caption=Slice\and dice! | |||
|hitboxes=GBVS_Lancelot_cH_Hitbox1.png;GBVS_Lancelot_cH_Hitbox2.png;GBVS_Lancelot_cH_Hitbox3.png | |||
|hitboxCaption=Frames 7~9\Frame 13\Frame 14~16 | |||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.XX | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=c.XX |name= | |||
|damage=350 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=2 |recovery=16 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_cXX.png | |||
|hitboxes= | |||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Lancelot | input = c.XXX | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=c.XXX |name= | |||
|damage=350 |level=3 |attribute= |guard=Mid | |||
|startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_cXXX.png | |||
|hitboxes= | |||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = f.M | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=f.M |name= | |||
|damage=600 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=3 |recovery=17 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_fM.png | |||
|hitboxes=GBVS_Lancelot_fM_Hitbox.png | |||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = f.H | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=f.H |name= | |||
|damage=900 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=-4 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_fH.png | |||
|hitboxes=GBVS_Lancelot_fH_Hitbox.png | |||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2L | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=2L |name= | |||
|damage=350 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=1 |recovery=8 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_2L.png | |||
|caption=Even knights cut corners sometimes | |||
|hitboxes=GBVS_Lancelot_2L_Hitbox.png | |||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2M | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=2M |name= | |||
|damage=500 |level=2 |attribute= |guard=Mid | |||
|startup=6 |active=2 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_2M.png | |||
|hitboxes=GBVS_Lancelot_2M_Hitbox.png | |||
|notes=Clash Level 1; | |||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2H | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=2H |name= | |||
|damage=800 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=-8 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_2H.png | |||
|caption=Anti-Air with style | |||
|hitboxes=GBVS_Lancelot_2H_Hitbox1.png;GBVS_Lancelot_2H_Hitbox2.png | |||
|hitboxCaption=Frame 10\Frame 11~14 | |||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 2U | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=2U |name= | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=8 |active=16 |recovery=14 |onBlock={{Adv-GBVS|VM|-15 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_2U.png | |||
|caption=I swear I'm not Vega | |||
|hitboxes=GBVS_Lancelot_2U_Hitbox.png | |||
|notes=Clash Level 1; | |||
}} | }} | ||
===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.L | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=j.L |name= | |||
|damage=400 |level=1 |attribute= |guard=High/Air | |||
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_jL.png | |||
|caption=Just hanging around | |||
|hitboxes=GBVS_Lancelot_jL_Hitbox.png | |||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.M | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=j.M |name= | |||
|damage=550 |level=1 |attribute= |guard=High/Air | |||
|startup=7 |active=3 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_jM.png | |||
|hitboxes=GBVS_Lancelot_jM_Hitbox.png | |||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.H | name = | {{MoveData-GBVS |character=Lancelot |type=normal | ||
|input=j.H |name= | |||
|damage=400×2 |level=1 |attribute= |guard=High/Air | |||
|startup=10 |active=3(3)6 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_jH1.png;GBVS_Lancelot_jH2.png | |||
|hitboxes=GBVS_Lancelot_jH_Hitbox1.png;GBVS_Lancelot_jH_Hitbox2.png;GBVS_Lancelot_jH_Hitbox3.png;GBVS_Lancelot_jH_Hitbox4.png | |||
|hitboxCaption=Frame 10\Frame 11~12\Frame 16~18\Frame 19~21 | |||
}} | }} | ||
==Unique Mechanics== | ==Unique Mechanics== | ||
===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U | name = Wirbelwind | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=5U |name=Wirbelwind | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 36 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5U.png | |||
|caption=''Dash'' | |||
|hitboxes= | |||
|notes=Cancellable into followups from frame 17~29 | |||
}} | }} | ||
===5U 5U=== | ===5U > 5U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 5U | name = Quick Stop | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=5U > 5U |name=Quick Stop | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 14 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5U-5U.png | |||
|caption=''Quick Stop'' | |||
|hitboxes= | |||
}} | }} | ||
===5U 6U=== | ===5U > 6U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 6U | name = Cross Over | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=5U > 6U |name=Cross Over | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 18 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5U-6U.png | |||
|caption=''Cross Over'' | |||
|hitboxes= | |||
}} | }} | ||
===5U 4U=== | ===5U > 4U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 4U | name = Feint | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=5U > 4U |name=Feint | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 16 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5U-4U.png | |||
|caption=''Feint'' | |||
|hitboxes= | |||
}} | }} | ||
===5U 2U=== | ===5U > 2U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 5U 2U | name = Jump | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=5U > 2U |name=Jump | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 25 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_5U-2U.png | |||
|caption=''Jump'' | |||
|hitboxes= | |||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.U | name = Wirbelwind | {{MoveData-GBVS |character=Lancelot |type=unique | ||
|input=j.U |name=Wirbelwind | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Until L+7 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_jU.png | |||
|caption=''Air'' | |||
|hitboxes= | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Lancelot | input = LU | name = Ground Throw | {{MoveData-GBVS |character=Lancelot |type=other | ||
|input=LU |name=Ground Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=7 |active=3 |recovery=31 |onBlock= |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_Throw.png;GBVS_Lancelot_BackThrow.png | |||
|hitboxes=GBVS_Lancelot_Throw_Hitbox.png | |||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.LU | name = Air Throw | {{MoveData-GBVS |character=Lancelot |type=other | ||
|input=j.LU |name=Air Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_AirThrow.png | |||
|hitboxes=GBVS_Lancelot_AirThrow_Hitbox.png | |||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Lancelot | input = MH | name = Overhead Attack | {{MoveData-GBVS |character=Lancelot |type=other | ||
|input=MH |name=Overhead Attack | |||
|damage=1000 |level=4 |attribute= |guard=High | |||
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|P|+1}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4-31 Throw<br/> 9-31 Low<br/> 9-30 Airborne | |||
|images=GBVS_Lancelot_OverheadAttack.png | |||
|hitboxes=GBVS_Lancelot_UOH_Hitbox.png | |||
}} | }} | ||
==Skills== | ==Skills== | ||
===236L=== | ===236L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236L | name = Wogenstrom | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=236L |name=L Wogenstrom | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=33 |active=Until Hit |recovery=Total 45 |onBlock={{Adv-GBVS|P|+4 }} |onHit=+8 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_236X.png | |||
|caption=Go my squire<br>and hold down the neutral | |||
|hitboxes=GBVS_Lancelot_236X_Hitbox1.png;GBVS_Lancelot_236X_Hitbox2.png | |||
|hitboxCaption={{clr|L|236L}}/{{clr|H|H}}: Frame 33~43 <br> {{clr|M|236M}}: Frame 38~48\Hitbox after first 11 frames | |||
|notes=Cooldown: 50-82F (Technical) 140-172F (Easy);Easy Input Damage: 600; | |||
}} | }} | ||
===236M=== | ===236M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236M | name = Wogenstrom | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=236M |name=M Wogenstrom | |||
|damage=700 |level=2 |attribute= |guard=All | |||
|startup=38 |active=Until Hit |recovery=Total 50 |onBlock={{Adv-GBVS|P|+4 }} |onHit=+8 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_236X.png | |||
|caption=Go my squire<br>and hold down the neutral | |||
|hitboxes=GBVS_Lancelot_236X_Hitbox1.png;GBVS_Lancelot_236X_Hitbox2.png | |||
|hitboxCaption={{clr|L|236L}}/{{clr|H|H}}: Frame 33~43 <br> {{clr|M|236M}}: Frame 38~48\Hitbox after first 11 frames | |||
|notes=Cooldown: 55-110F (Technical) 145-200F (Easy);Easy Input Damage: 600; | |||
}} | }} | ||
===236H=== | ===236H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236H | name = Wogenstrom | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=236H |name=H Wogenstrom | |||
|damage=350×3 |level=2 |attribute= |guard=All | |||
|startup=33 |active=Until Hit |recovery=Total 41 |onBlock={{Adv-GBVS|VP|+44 }} |onHit=+48 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_236X.png | |||
|caption=Go my squire<br>and hold down the neutral | |||
|hitboxes=GBVS_Lancelot_236X_Hitbox1.png;GBVS_Lancelot_236X_Hitbox2.png | |||
|hitboxCaption={{clr|L|236L}}/{{clr|H|H}}: Frame 33~43 <br> {{clr|M|236M}}: Frame 38~48\Hitbox after first 11 frames | |||
|notes=Cooldown: 556-575F (Technical) 676-695F (Easy);Easy Input Damage: 300×3; | |||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214L | name = Southern Cross | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214L |name=L Southern Cross | |||
|damage=300 |level=2 |attribute= |guard=Mid | |||
|startup=14 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X.png | |||
|caption=The pressure is on. | |||
|hitboxes=GBVS_Lancelot_214X_Hitbox.png | |||
|hitboxCaption=214X | |||
|notes=Cooldown: 20F (Technical) 200F (Easy); | |||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214M | name = Southern Cross | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214M |name=M Southern Cross | |||
|damage=400 |level=2 |attribute= |guard=Mid | |||
|startup=19 |active=6 |recovery=13 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X.png | |||
|caption=The pressure is on. | |||
|hitboxes=GBVS_Lancelot_214X_Hitbox.png | |||
|hitboxCaption=214X | |||
|notes=Cooldown: 20F (Technical) 200F (Easy); | |||
}} | }} | ||
===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H | name = Southern Cross | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214H |name=H Southern Cross | |||
|damage=300 |level=2 |attribute= |guard=Mid | |||
|startup=11 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X.png | |||
|caption=The pressure is on. | |||
|hitboxes=GBVS_Lancelot_214X_Hitbox.png | |||
|hitboxCaption=214X | |||
|notes=Cooldown: 480F (Technical) 600F (Easy); | |||
}} | }} | ||
===214X 4X=== | ===214X > 4X=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214X 4X | name = Southern Cross | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214X > 4X |name=Southern Cross (2) | |||
|damage=400 (L) / 500 (M) |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=3 |recovery=16 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X-4X.png | |||
|caption=Mashing yet? | |||
|hitboxes=GBVS_Lancelot_214X4X_Hitbox.png | |||
|hitboxCaption=214X~4X | |||
|notes= | |||
}} | }} | ||
===214H 4H=== | ===214H > 4H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214H 4H | name = Southern Cross | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214H > 4H |name=H Southern Cross (2,3,4) | |||
|damage=350 (1st) / 400 (2nd) / 450 (3rd) |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=3 |recovery=16 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X-4X.png | |||
|caption=Mashing yet? | |||
|hitboxes=GBVS_Lancelot_214X4X_Hitbox.png | |||
|hitboxCaption=214X~4X | |||
|notes= | |||
}} | }} | ||
===214X | ===214X > 4X Ender=== | ||
{{MoveData-GBVS | character= Lancelot | input = 214X | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=214X > 4X Ender |name=Southern Cross Ender | |||
|damage=500 (L) / 600 (M) / 500 (H) |level=2 |attribute= |guard=Mid | |||
|startup=14 |active=7 |recovery=24 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_214X-4X-4X.png | |||
|hitboxes=GBVS_Lancelot_214X4X4X_Hitbox.png | |||
|hitboxCaption=Ender | |||
|notes=12f startup when used as 214H~4H~4H~4H~4H | |||
}} | }} | ||
===66L=== | ===66L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66L | name = Blade Impulse | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=66L |name=L Blade Impulse | |||
|damage=800 |level=2 |attribute= |guard=Mid | |||
|startup=16 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-9 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_66X.png | |||
|caption=Gorilla Blade | |||
|hitboxes=GBVS_Lancelot_66X_Hitbox.png | |||
}} | }} | ||
===66M=== | ===66M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66M | name = Blade Impulse | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=66M |name=M Blade Impulse | |||
|damage=1000 |level=4 |attribute= |guard=Mid | |||
|startup=25 |active=9 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_66X.png | |||
|caption=Gorilla Blade | |||
|hitboxes=GBVS_Lancelot_66X_Hitbox.png | |||
}} | }} | ||
===66H=== | ===66H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 66H | name = Blade Impulse | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=66H |name=H Blade Impulse | |||
|damage=1000 |level=4 |attribute= |guard=Mid | |||
|startup=20 |active=9 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Lancelot_66X.png | |||
|caption=Gorilla Blade | |||
|hitboxes=GBVS_Lancelot_66X_Hitbox.png | |||
}} | }} | ||
===22L=== | ===22L=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22L | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22L |name=L Turbulenz | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 30 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=7~21 All, 4~30 Airborne | |||
|images=GBVS_Lancelot_22X.png | |||
|caption=Don't blink or you'll miss it | |||
|hitboxes= | |||
}} | }} | ||
===22M=== | ===22M=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22M | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22M |name=M Turbulenz | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 30 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=7~21 All, 4~30 Airborne | |||
|images=GBVS_Lancelot_22X.png | |||
|caption=Don't blink or you'll miss it | |||
|hitboxes= | |||
}} | }} | ||
===22H=== | ===22H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22H | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22H |name=H Turbulenz | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 30 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~21 All | |||
|images=GBVS_Lancelot_22X.png | |||
|caption=Don't blink or you'll miss it | |||
|hitboxes= | |||
}} | }} | ||
===22[L]=== | ===22[L]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[L] | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22[L] |name=L Turbulenz (Charged) | |||
|damage=1000 |level=4 |attribute= |guard=High/Air | |||
|startup=37 |active=8 |recovery=30 |onBlock={{Adv-GBVS|VM|-18 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4~23 All | |||
|images=GBVS_Lancelot_22X.png;GBVS_Lancelot_22X-Attack.png | |||
|caption=Don't blink or you'll miss it\22[X] | |||
|hitboxes=GBVS_Lancelot_22X_Hitbox.png | |||
|hitboxCaption=22[X] | |||
}} | }} | ||
===22[M]=== | ===22[M]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[M] | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22[M] |name=M Turbulenz (Charged) | |||
|damage=1000 |level=4 |attribute= |guard=High/Air | |||
|startup=37 |active=8 |recovery=30 |onBlock={{Adv-GBVS|VM|-17 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4~23 All | |||
|images=GBVS_Lancelot_22X.png;GBVS_Lancelot_22X-Attack.png | |||
|caption=Don't blink or you'll miss it\22[X] | |||
|hitboxes=GBVS_Lancelot_22X_Hitbox.png | |||
|hitboxCaption=22[X] | |||
}} | }} | ||
===22[H]=== | ===22[H]=== | ||
{{MoveData-GBVS | character= Lancelot | input = 22[H] | name = Turbulenz | {{MoveData-GBVS |character=Lancelot |type=special | ||
|input=22[H] |name=H Turbulenz (Charged) | |||
|damage=1000 |level=4 |attribute= |guard=High/Air | |||
|startup=37 |active=8 |recovery=30 |onBlock={{Adv-GBVS|VM|-17 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4~23 All | |||
|images=GBVS_Lancelot_22X.png;GBVS_Lancelot_22X-Attack.png | |||
|caption=Don't blink or you'll miss it\22[X] | |||
|hitboxes=GBVS_Lancelot_22X_Hitbox.png | |||
|hitboxCaption=22[X] | |||
}} | }} | ||
==Skybound Art== | ==Skybound Art== | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236236H | name = Weiss Flugel | {{MoveData-GBVS |character=Lancelot |type=super | ||
|input=236236H |name=Weiss Flugel | |||
|damage=500, 100×12, 1200 |level=4 |attribute= |guard=Mid | |||
|startup=9+4~13 |active=3 |recovery=28 |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~15 All | |||
|images=GBVS_Lancelot_236236H_Start.png;GBVS_Lancelot_236236H_Finish.png | |||
|caption=''"It's time to end this!"''\'''White Wings''' | |||
|hitboxes=GBVS_Lancelot_236236H_Hitbox.png | |||
|notes=Minimum damage: 800;Simple input (236S) damage: 3000;Simple input minimum damage: 450 | |||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Lancelot | input = 236236U | name = Schöner Winterhügel | {{MoveData-GBVS |character=Lancelot |type=super | ||
|input=236236U |name=Schöner Winterhügel | |||
|damage=1000×2, 2200 |level=4 |attribute= |guard=Mid | |||
|startup=10+6 |active=4~15 |recovery=25 |onBlock={{Adv-GBVS|VM|-8~-9 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~15 All | |||
|images=GBVS_Lancelot_236236U_Start.png;GBVS_Lancelot_236236U_Finish_1.png;GBVS_Lancelot_236236U_Finish_2.png | |||
|caption=''"The ice will be your grave!"''\'''Beautiful Winter Hill''' | |||
|hitboxes=GBVS_Lancelot_236236U_Hitbox.png | |||
|hitboxCaption=All versions share a hitbox | |||
|notes=Minimum damage: 1260;Simple input (236S+U) damage: 4000;Simple input minimum damage: 800 | |||
}} | }} | ||
===j.236236U=== | ===j.236236U=== | ||
{{MoveData-GBVS | character= Lancelot | input = j.236236U | name = Schöner Winterhügel | {{MoveData-GBVS |character=Lancelot |type=super | ||
|input=j.236236U |name=Schöner Winterhügel | |||
|damage=1000×2, 2200 |level=4 |attribute= |guard=All | |||
|startup=14 |active=Until L+1 |recovery=34 |onBlock={{Adv-GBVS|VM|-16}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~13 All | |||
|images=GBVS_Lancelot_236236U_Start.png;GBVS_Lancelot_236236U_Finish_1.png;GBVS_Lancelot_236236U_Finish_2.png | |||
|caption=''"The ice will be your grave!"''\'''Beautiful Winter Hill''' | |||
|hitboxes=GBVS_Lancelot_236236U_Hitbox.png | |||
|hitboxCaption=All versions share a hitbox | |||
|notes=Minimum damage: 1260;Simple input (236S+U) damage: 4000;Simple input minimum damage: 800 | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GBVS/Navigation}} |
Latest revision as of 21:53, 29 December 2023
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Lancelot | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | High Recovery (30f) | Delta Leap Wirbelwind Turbulenz | |
Icon | |||
Normal Moves
5L
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
650 | Mid | 6 | 1 | 14 | 0 | +4 | 2 | |||||||
Dab on the haters | ||||||||||||||
c.H
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 2 | 16 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 7 | 3 | 17 | -5 | -1 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 10 | 3 | 22 | -8 | -4 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Low | 6 | 1 | 8 | +2 | +6 | 0 | |||||||
Even knights cut corners sometimes | ||||||||||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 6 | 2 | 15 | -2 | +2 | 2 | |||||||
Clash Level 1 |
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | |||||||
Anti-Air with style | ||||||||||||||
Frame 10 • Frame 11~14 | ||||||||||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 8 | 16 | 14 | -15 | HKD | 2 | |||||||
I swear I'm not Vega | ||||||||||||||
Clash Level 1 |
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until L | 0 | 1 | |||||||||
Just hanging around | ||||||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 7 | 3 | Until L | 1 | |||||||||
j.H
Unique Mechanics
5U
5U Wirbelwind unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 36 | ||||||||||||||
Dash | ||||||||||||||
Cancellable into followups from frame 17~29 |
5U > 5U
5U > 5U Quick Stop unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 14 | ||||||||||||||
Quick Stop | ||||||||||||||
5U > 6U
5U > 6U Cross Over unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 18 | ||||||||||||||
Cross Over | ||||||||||||||
5U > 4U
5U > 4U Feint unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 16 | ||||||||||||||
Feint | ||||||||||||||
5U > 2U
5U > 2U Jump unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 25 | ||||||||||||||
Jump | ||||||||||||||
j.U
j.U Wirbelwind unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Until L+7 | ||||||||||||||
Air | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | 0, 4 | ||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until L+6 | 0, 4 | |||||||||
MH
Skills
236L
236M
236H
214L
214M
214H
214X > 4X
214H > 4H
214X > 4X Ender
66L
66L L Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 16 | 6 | 18 | -9 | KD | 2 | |||||||
Gorilla Blade | ||||||||||||||
66M
66M M Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 25 | 9 | 16 | -6 | KD | 4 | |||||||
Gorilla Blade | ||||||||||||||
66H
66H H Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 20 | 9 | 16 | -6 | HKD | 4 | |||||||
Gorilla Blade | ||||||||||||||
22L
22M
22H
22H H Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 30 | 1~21 All | |||||||||||||
Don't blink or you'll miss it | ||||||||||||||
22[L]
22[M]
22[H]
Skybound Art
236236H
236236U
j.236236U
Category
Systems Pages
Essentials
Mechanics
Application & Advanced Information
Archived Information