GBVS/Katalina/Frame Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Katalina
(removing roadmap links)
No edit summary
Line 14: Line 14:
|-
|-
{{AttackVersion|name=c.L|subtitle=|rowspan=2}}
{{AttackVersion|name=c.L|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|c.L Full}}
{{#lst:{{BASEPAGENAME}}/Data|c.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 22: Line 22:
|-
|-
{{AttackVersion|name=c.M|subtitle=|rowspan=2}}
{{AttackVersion|name=c.M|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|c.M Full}}
{{#lst:{{BASEPAGENAME}}/Data|c.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 30: Line 30:
|-
|-
{{AttackVersion|name=c.H|subtitle=|rowspan=2}}
{{AttackVersion|name=c.H|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|c.H Full}}
{{#lst:{{BASEPAGENAME}}/Data|c.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 38: Line 38:
|-
|-
{{AttackVersion|name=Auto Combo 1|subtitle=c.XX|rowspan=2}}
{{AttackVersion|name=Auto Combo 1|subtitle=c.XX|rowspan=2}}
{{#lst:GBVS/Katalina/Data|c.XX Full}}
{{#lst:{{BASEPAGENAME}}/Data|c.XX Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 46: Line 46:
|-
|-
{{AttackVersion|name=Auto Combo 2|subtitle=c.XXX|rowspan=2}}
{{AttackVersion|name=Auto Combo 2|subtitle=c.XXX|rowspan=2}}
{{#lst:GBVS/Katalina/Data|c.XXX Full}}
{{#lst:{{BASEPAGENAME}}/Data|c.XXX Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 54: Line 54:
|-
|-
{{AttackVersion|name=f.L|subtitle=|rowspan=2}}
{{AttackVersion|name=f.L|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|f.L Full}}
{{#lst:{{BASEPAGENAME}}/Data|f.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 62: Line 62:
|-
|-
{{AttackVersion|name=f.M|subtitle=|rowspan=2}}
{{AttackVersion|name=f.M|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|f.M Full}}
{{#lst:{{BASEPAGENAME}}/Data|f.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 70: Line 70:
|-
|-
{{AttackVersion|name=f.H|subtitle=|rowspan=2}}
{{AttackVersion|name=f.H|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|f.H Full}}
{{#lst:{{BASEPAGENAME}}/Data|f.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 78: Line 78:
|-
|-
{{AttackVersion|name=2L|subtitle=|rowspan=2}}
{{AttackVersion|name=2L|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|2L Full}}
{{#lst:{{BASEPAGENAME}}/Data|2L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 86: Line 86:
|-
|-
{{AttackVersion|name=2M|subtitle=|rowspan=2}}
{{AttackVersion|name=2M|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|2M Full}}
{{#lst:{{BASEPAGENAME}}/Data|2M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 94: Line 94:
|-
|-
{{AttackVersion|name=2H|subtitle=|rowspan=2}}
{{AttackVersion|name=2H|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|2H Full}}
{{#lst:{{BASEPAGENAME}}/Data|2H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 102: Line 102:
|-
|-
{{AttackVersion|name=2U|subtitle=|rowspan=2}}
{{AttackVersion|name=2U|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|2U Full}}
{{#lst:{{BASEPAGENAME}}/Data|2U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 110: Line 110:
|-
|-
{{AttackVersion|name=j.L|subtitle=|rowspan=2}}
{{AttackVersion|name=j.L|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|j.L Full}}
{{#lst:{{BASEPAGENAME}}/Data|j.L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 118: Line 118:
|-
|-
{{AttackVersion|name=j.M|subtitle=|rowspan=2}}
{{AttackVersion|name=j.M|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|j.M Full}}
{{#lst:{{BASEPAGENAME}}/Data|j.M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 126: Line 126:
|-
|-
{{AttackVersion|name=j.H|subtitle=|rowspan=2}}
{{AttackVersion|name=j.H|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|j.H Full}}
{{#lst:{{BASEPAGENAME}}/Data|j.H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 134: Line 134:
|-
|-
{{AttackVersion|name=j.U|subtitle=|rowspan=2}}
{{AttackVersion|name=j.U|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|j.U Full}}
{{#lst:{{BASEPAGENAME}}/Data|j.U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 151: Line 151:
|-
|-
{{AttackVersion|name=Slash|subtitle=5U Level 1}}
{{AttackVersion|name=Slash|subtitle=5U Level 1}}
{{#lst:GBVS/Katalina/Data|5U Lv1 Full}}
{{#lst:{{BASEPAGENAME}}/Data|5U Lv1 Full}}
|-
|-
{{AttackVersion|name=Slash|subtitle=5U Level 2}}
{{AttackVersion|name=Slash|subtitle=5U Level 2}}
{{#lst:GBVS/Katalina/Data|5U Lv2 Full}}
{{#lst:{{BASEPAGENAME}}/Data|5U Lv2 Full}}
|-
|-
{{AttackVersion|name=Slash|subtitle=5U Level 3}}
{{AttackVersion|name=Slash|subtitle=5U Level 3}}
{{#lst:GBVS/Katalina/Data|5U Lv3 Full}}
{{#lst:{{BASEPAGENAME}}/Data|5U Lv3 Full}}
|-
|-
{{AttackVersion|name=Shield Frontstep|subtitle=5U > 66}}
{{AttackVersion|name=Shield Frontstep|subtitle=5U > 66}}
{{#lst:GBVS/Katalina/Data|5U 66 Full}}
{{#lst:{{BASEPAGENAME}}/Data|5U 66 Full}}
|-
|-
{{AttackVersion|name=Shield Backstep|subtitle=5U > 44}}
{{AttackVersion|name=Shield Backstep|subtitle=5U > 44}}
{{#lst:GBVS/Katalina/Data|5U 44 Full}}
{{#lst:{{BASEPAGENAME}}/Data|5U 44 Full}}
|-
|-
{{Description|15|text=
{{Description|15|text=
Line 179: Line 179:
|-
|-
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|LU Full}}
{{#lst:{{BASEPAGENAME}}/Data|LU Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 187: Line 187:
|-
|-
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|j.LU Full}}
{{#lst:{{BASEPAGENAME}}/Data|j.LU Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 195: Line 195:
|-
|-
{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}}
{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|MH Full}}
{{#lst:{{BASEPAGENAME}}/Data|MH Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 212: Line 212:
|-
|-
{{AttackVersion|name=236L|rowspan=2}}
{{AttackVersion|name=236L|rowspan=2}}
{{#lst:GBVS/Katalina/Data|236L Full}}
{{#lst:{{BASEPAGENAME}}/Data|236L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 222: Line 222:
|-
|-
{{AttackVersion|name=236M|rowspan=2}}
{{AttackVersion|name=236M|rowspan=2}}
{{#lst:GBVS/Katalina/Data|236M Full}}
{{#lst:{{BASEPAGENAME}}/Data|236M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 232: Line 232:
|-
|-
{{AttackVersion|name=236H|rowspan=2}}
{{AttackVersion|name=236H|rowspan=2}}
{{#lst:GBVS/Katalina/Data|236H Full}}
{{#lst:{{BASEPAGENAME}}/Data|236H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 244: Line 244:
|-
|-
{{AttackVersion|name=623L|rowspan=2}}
{{AttackVersion|name=623L|rowspan=2}}
{{#lst:GBVS/Katalina/Data|623L Full}}
{{#lst:{{BASEPAGENAME}}/Data|623L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 254: Line 254:
|-
|-
{{AttackVersion|name=623M|rowspan=2}}
{{AttackVersion|name=623M|rowspan=2}}
{{#lst:GBVS/Katalina/Data|623M Full}}
{{#lst:{{BASEPAGENAME}}/Data|623M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 264: Line 264:
|-
|-
{{AttackVersion|name=623H|rowspan=2}}
{{AttackVersion|name=623H|rowspan=2}}
{{#lst:GBVS/Katalina/Data|623H Full}}
{{#lst:{{BASEPAGENAME}}/Data|623H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 277: Line 277:
|-
|-
{{AttackVersion|name=214L|rowspan=2}}
{{AttackVersion|name=214L|rowspan=2}}
{{#lst:GBVS/Katalina/Data|214L Full}}
{{#lst:{{BASEPAGENAME}}/Data|214L Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 287: Line 287:
|-
|-
{{AttackVersion|name=214M|rowspan=2}}
{{AttackVersion|name=214M|rowspan=2}}
{{#lst:GBVS/Katalina/Data|214M Full}}
{{#lst:{{BASEPAGENAME}}/Data|214M Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 297: Line 297:
|-
|-
{{AttackVersion|name=214H|rowspan=2}}
{{AttackVersion|name=214H|rowspan=2}}
{{#lst:GBVS/Katalina/Data|214H Full}}
{{#lst:{{BASEPAGENAME}}/Data|214H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 316: Line 316:
|-
|-
{{AttackVersion|name=236236H |subtitle=|rowspan=2}}
{{AttackVersion|name=236236H |subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|236236H Full}}
{{#lst:{{BASEPAGENAME}}/Data|236236H Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 327: Line 327:
|-
|-
{{AttackVersion|name=236236U |subtitle=|rowspan=2}}
{{AttackVersion|name=236236U |subtitle=|rowspan=2}}
{{#lst:GBVS/Katalina/Data|236236U Full}}
{{#lst:{{BASEPAGENAME}}/Data|236236U Full}}
|-
|-
{{Description|14|text=
{{Description|14|text=
Line 340: Line 340:


==Navigation==
==Navigation==
{{#lst:GBVS/Katalina/Data|Links}}
{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{Navbar-GBVS}}
{{Navbar-GBVS}}

Revision as of 08:14, 7 September 2020

  Overview   Combos   Strategy/Counter Strategy   Full Frame Data   Discord    

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
c.L
c.M
c.H
Auto Combo 1
c.XX
Auto Combo 2
c.XXX
f.L
f.M
f.H
2L
2M
2H
2U
j.L
j.M
j.H
j.U

Unique Action

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Light Wall
Slash
5U Level 1
Slash
5U Level 2
Slash
5U Level 3
Shield Frontstep
5U > 66
Shield Backstep
5U > 44
  • Frame Adv values in X/Y/Z are for charge level 1/2/3
  • Can cancel into frontstep or backstep before attacking or on hit/block

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Ground Throw
Air Throw
Overhead Attack

Skills

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Frozen Blade
236L
  • Cooldown 33-104F. Easy input cooldown 53-124F
  • Damage (Easy): 700
236M
  • Cooldown 33-104F. Easy input cooldown 53-124F
  • Damage (Easy): 700
236H
  • Cooldown 517-574F. Easy input cooldown 637-694F
  • Damage (Easy): 300*3
Emerald Sword
623L
  • Cooldown 20F. Easy input cooldown 200F
  • Clash level: 10 (Easy), 14 (Technical)
623M
  • Cooldown 20F. Easy input cooldown 200F
  • Clash level: 10 (Easy), 16 (Technical)
623H
  • Cooldown 480F. Easy input cooldown 600F
  • Clash level: 10 (Easy), 18 (Technical)
  • Only does a max total of 5 hits.
Enchanted Lands
214L
  • Cooldown 20F. Easy input cooldown 200F
  • Clash level: 2
214M
  • Cooldown 20F. Easy input cooldown 200F
  • Clash level: 2
214H
  • Cooldown 480F. Easy input cooldown 600F
  • Clash level: 3

Skybound Art

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Blades of Frost
236236H
  • Clash level: 20 (Easy), 25 (Technical)
Realm of Ice
236236U
  • Clash level: 30 (Easy), 35 (Technical)

Sources

Navigation

To edit frame data, edit values in GBVS/Katalina/Frame Data/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.