(→Skills) |
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{{FullFrameDataHeader-GBVS}} | {{FullFrameDataHeader-GBVS}} | ||
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! colspan=19 style="background: white;"|{{Tt|Reginleiv|[[File:GBVS_Gran_Reginleiv.png|200px]]}} | ! colspan=19 style="background: white;"|{{Tt|Reginleiv|[[File:GBVS_Gran_Reginleiv.png|thumb|200px]]}} | ||
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{{AttackVersion|name=236L|rowspan=2}} | {{AttackVersion|name=236L|rowspan=2}} | ||
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}} | }} | ||
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! colspan=19 style="background: white;"|{{Tt|Rising Sword|[[File:GBVS_Gran_RagingSword.png]]}} | ! colspan=19 style="background: white;"|{{Tt|Rising Sword|[[File:GBVS_Gran_RagingSword.png|thumb|200px]]}} | ||
|- | |- | ||
{{AttackVersion|name=623L|rowspan=2}} | {{AttackVersion|name=623L|rowspan=2}} | ||
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}} | }} | ||
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! colspan=19 style="background: white;"|{{Tt|Overdrive Surge|[[File:GBVS_Gran_Overdrive_Surge.png|200px| | ! colspan=19 style="background: white;"|{{Tt|Overdrive Surge|[[File:GBVS_Gran_Overdrive_Surge.png|thumb|200px|214L]] [[File:GBVS_Gran_Overdrive_Surge_Followup.png|thumb|200px|214M/H]]}} | ||
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{{AttackVersion|name=214L|rowspan=2}} | {{AttackVersion|name=214L|rowspan=2}} |
Revision as of 22:58, 3 April 2021
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Gran/Data.
Click [★] for character's full frame data
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