Links
Portrait | Name | Health | Prejump |
---|---|---|---|
Gran | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | High Recovery (30f) | ||
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | |||||||
Assert your protag pressure with a backfist. | ||||||||||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 8 | 4 | 18 | -3 | +1 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 4 | 17 | -4 | 0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 13 | -3 | +1 | 1 | |||||||
Frame 6 • Frame 7~8 | ||||||||||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 3 | 18 | -6 | -2 | 2 | |||||||
Frame 8 • Frame 9~10 | ||||||||||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 21 | -9 | -5 | 3 | |||||||
Spin to win | ||||||||||||||
Frame 10~11 • Frame 12~14 | ||||||||||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2H
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | |||||||
Frame 7~8 • Frame 9~10 • Frame 11~12 | ||||||||||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until landing | 0 | 1 | |||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 6 | 7 | Until landing | 1 | |||||||||
Frame 6~8 • Frame 9~12 | ||||||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 6 | Until landing | 2 | |||||||||
j.U
Unique Mechanics
5U
5U Power Raise unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000/1200/1400/1600/2000 | Mid | 22/20 | 9 | 13 | -5 | 3 | ||||||||
File:GBVS Gran PowerRaise.png | ||||||||||||||
File:GBVS Gran 5U Hitbox1.pngFile:GBVS Gran 5U Hitbox2.pngFile:GBVS Gran 5U Hitbox3.png | ||||||||||||||
Damage increases with each level he gains. At the 5th level, the attack gains invuln. |
5U Cancel
5[U] > X Cancel unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
15 | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | 0, 4 | ||||||||
Baby's first mixup | ||||||||||||||
j.LU
MH
Skills
236L
236L L Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 15 | Total 46 | -7 | -3 | 2 | ||||||||
File:GBVS Gran Reginleiv.png | ||||||||||||||
236L/236H | ||||||||||||||
Initial projectile hitbox | ||||||||||||||
Cooldown: 32-105F (Technical) 52-125F (Easy) Easy input damage: 700 |
236M
236M M Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400, 800 | Mid, All | 13 | 4 | Total 55 | -4 | 0 | 2 | |||||||
File:GBVS Gran Reginleiv2.png | ||||||||||||||
236M | ||||||||||||||
236M strike • Initial projectile hitbox | ||||||||||||||
Cooldown: 58-118F (Technical) 78-138F (Easy) Easy input damage: 300, 700 |
236H
236H H Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350×3 | All | 15 | Total 46 | +3 | +7 | 2 | ||||||||
File:GBVS Gran Reginleiv.png | ||||||||||||||
236L/236H | ||||||||||||||
Initial projectile hitbox | ||||||||||||||
Cooldown: 516-575F (Technical) 536-695F (Easy) Easy input damage: 300×3 |
214L
214L L Overdrive Surge special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 13 | 3 | 18 | -6 | -2 | 2 | |||||||
File:GBVS Gran Overdrive Surge.png | ||||||||||||||
Frame 13 • Frame 14~15 | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214L > 214M
214L > 214M L Overdrive Surge Followup special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 13 | 13 | 12 | -10 | KD | 2 | |||||||
File:GBVS Gran Overdrive Surge Followup.png | ||||||||||||||
214M
214M M Overdrive Surge special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 16 | 13 | 14 | +2 to -10 | +10 to -2 | 2 | |||||||
File:GBVS Gran Overdrive Surge Followup.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214H
214H H Overdrive Surge special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 13 | 13 | 12 | +4 to -8 | HKD | 3 | |||||||
File:GBVS Gran Overdrive Surge Followup.png | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) |
623L
623L L Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700, 300 | Mid, All | 9 | 2,9 | 30 | -22 | KD | 4, 3 | 1~10 All | ||||||
File:GBVS Gran RisingSword.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash level 14 (Technical) 10 (Easy) |
623M
623M M Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700, 300×2 | Mid×2, All | 9 | 2(3)2,17 | 32 | -30 | KD | 4 | 1~17 All | ||||||
File:GBVS Gran RisingSword.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash level 16 (Technical) 10 (Easy) |
623H
623H H Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
950~1400 | Mid×3, All | 9 | 2,3,6(23)2(3)2,2,3,3,9 | 32 | -30 | HKD | 4 | 1~19 All | ||||||
File:GBVS Gran RisingSword.png | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) Clash level 18 (Technical) 10 (Easy) First part does 3 hits, second part does 3~6 hits. Both parts can only land a max total of 6 hits. |
Skybound Art
236236H
236236H Tempest Blade super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500→2500 | Mid | 6+5 | 3(4)9 | 23 | -13 | HKD | 4 | |||||||
File:GBVS Gran TempestBlade.pngFile:GBVS Gran TempestBlade2.png | ||||||||||||||
Frame 11~13 • Frame 18~26 | ||||||||||||||
Clash level: 25 (Technical) 20 (Easy) |
236236U
236236U Catastrophe super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | All | 8+5 | Total 98 | -18 | HKD | 4 | ||||||||
File:GBVS Gran CatastropheStartup.pngFile:GBVS Gran CatastropheFireball.pngFile:GBVS Gran Catastrophe2.png | ||||||||||||||
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •