GBVS/Gran/Data

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Field Value
Name: Gran
Health: 10,000
PreJump: 4F
backdash: 22F
Unique Movement Options:
Portrait: GBVS Gran Portrait.png
Icon: GBVS Gran Icon.png


Normal Moves

c.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.L 400 Mid 5 3 6 +2 +6 0 normal
GBVS Gran cL.png

c.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 700 Mid 6 3 10 0 +4 2 normal
GBVS Gran cM.png


c.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 1200 Mid 8 4 18 -3 +1 4 normal
GBVS Gran cH.png

c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid -3 +1 2 normal
GBVS Gran cXX.png

c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid -4 0 3 normal
GBVS Gran cXXX.png

f.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.L 400 Mid 6 3 13 -3 +1 1 normal
GBVS Gran fL.png

f.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 700 Mid 8 3 18 -6 -2 2 normal
GBVS Gran fM.png

f.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 1000 Mid 10 5 20 -9 -5 3 normal
GBVS Gran fH.png

2L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 400 Low 6 3 6 +2 +6 0 normal
GBVS Gran 2L.png

2M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 700 Mid 7 5 9 +1 +5 2 normal
GBVS Gran 2M.png


2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 1000 Mid 10 6 24 -13 -9 3 normal
GBVS Gran 2H.png


2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 7 6 21 -12 HKD 2 normal
GBVS Gran 2U.png


j.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 1 normal
GBVS Gran jL.png

j.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 550 High/Air 6 1 normal
GBVS Gran jM.png

j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 800 High/Air 7 2 normal
GBVS Gran jH.png

j.U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U 700 High/Air 12 2 normal
GBVS Gran jU.png


Unique Mechanics

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Power Raise 5U 1000/1200/1400/1600/2000 Mid 22 9 13 -5 3 unique
GBVS Gran PowerRaise.png
Damage increases with each level he gains.
At the 5th level, the attack gains invuln.

5U Cancel

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Cancel 5[U] X 16 unique


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 HKD 0, 4 other
GBVS Gran Throw.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 0, 4 other
GBVS Gran AirThrow.png


MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 -4 +1 4 other
GBVS Gran OverheadAttack.png


Skills

236L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236L 800 All 15 -7 -3 2 special
GBVS Gran Reginleiv.png
Cooldown: 32-105F (Technical) 52-125F (Easy)
Easy input damage: 700

236M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236M 400, 800 Mid, All 13 -4 0 2 special
GBVS Gran Reginleiv.png
Cooldown: 58-118F (Technical) 78-138F (Easy)
Easy input damage: 300, 700

236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236H 350×3 All 15 +3 +7 2 special
GBVS Gran Reginleiv.png
Cooldown: 516-575F (Technical) 536-695F (Easy)
Easy input damage: 300×3


214L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overdrive Surge 214L 700 Mid 13 2 19 -6 -2 2 special
GBVS Gran Overdrive Surge.png
Cooldown: 20F (Technical) 200F (Easy)


214L 214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overdrive Surge 214L 214M 500 Mid 13 29 -10 KD 2 special
GBVS Gran Overdrive Surge Followup.png


214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overdrive Surge 214M 1200 Mid 16 13 29 +2 to -10 +10 to -2 2 special
GBVS Gran Overdrive Surge Followup.png
Cooldown: 20F (Technical) 200F (Easy)


214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overdrive Surge 214H 1200 Mid 13 13 37 +4 to -8 HKD 3 special
GBVS Gran Overdrive Surge Followup.png
Cooldown: 480F (Technical) 600F (Easy)


623L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Rising Sword 623L 700, 300 Mid, All 9 -21 KD 4, 3 special 1~10 All
GBVS Gran RisingSword.png
Cooldown: 20F (Technical) 200F (Easy)
Clash level 14 (Technical) 10 (Easy)


623M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
623M 700, 300×2 Mid*2, All 9 -30 KD 4 special 1~18 All
GBVS Gran RisingSword.png
Cooldown: 20F (Technical) 200F (Easy)
Clash level 16 (Technical) 10 (Easy)


623H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Rising Sword 623H 950~1400 Mid×3, All 9 -30 HKD 4 special 1~20 All
GBVS Gran RisingSword.png
Cooldown: 20F (Technical) 200F (Easy)
Clash level 18 (Technical) 10 (Easy)
First part does 3 hits, second part does 3~6 hits. Both parts can only land a max total of 6 hits.


Skybound Art

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Tempest Blade 236236H 3500→2500 Mid 6+5 -13 HKD 4 super
GBVS Gran TempestBlade.pngGBVS Gran TempestBlade2.png
Clash level: 25 (Technical) 20 (Easy)

236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Catastrophe 236236U 4500→3500 All 8+5 -18 HKD 4 super
GBVS Gran CatastropheStartup.pngGBVS Gran CatastropheFireball.pngGBVS Gran Catastrophe2.png


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