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{{FrameDataHeader-GBVS}} | {{FrameDataHeader-GBVS}} | ||
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! colspan=19 style="background: white;"| | ! colspan=19 style="background: white;"|Reginleiv | ||
|- | |- | ||
{{AttackVersion|name=236L|rowspan=2}} | {{AttackVersion|name=236L|rowspan=2}} | ||
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}} | }} | ||
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! colspan=19 style="background: white;"| | ! colspan=19 style="background: white;"|Reginleiv Recidive | ||
|- | |||
{{AttackVersion|name=236[L]|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|236[L] Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=236[M]|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|236[M] Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=236[H]|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|236[H] Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
! colspan=19 style="background: white;"|Rising Slash | |||
|- | |||
{{AttackVersion|name=623L|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|623L Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=623M|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|623M Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=623H|rowspan=2}} | |||
{{#lst:GBVS/Djeeta/Data|623H Full}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList |text= | |||
}} | |||
}} | |||
|- | |||
! colspan=19 style="background: white;"|Vorpal Blade | |||
|- | |- | ||
{{AttackVersion|name=214L|rowspan=2}} | {{AttackVersion|name=214L|rowspan=2}} |
Revision as of 19:58, 7 April 2020
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Djeeta/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
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Damage/Combo •
Attack Attributes •
Gauges •
Misc •