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<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Djeeta |images=GBVS_Djeeta_Icon.png |videos= |forums=|discord=https://discord.gg/YgJNP6V}}<section end="Nav"/> | <section begin="Nav"/>{{CharNav|charMainPage=GBVS/Djeeta |images=GBVS_Djeeta_Icon.png |videos= |forums=|discord=https://discord.gg/YgJNP6V}}<section end="Nav"/> | ||
==Links== | ==Links== | ||
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Djeeta |videos= | <section begin=Links/>{{CharLinks|charMainPage=GBVS/Djeeta |videos=https://gbvs.keeponrock.in/#/?p1chars=djeeta |discord=https://discord.gg/YgJNP6V}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{GBVS-character | {{GBVS-character | ||
| name =Djeeta | |name =Djeeta | ||
| health =10,000 | |health =10,000 | ||
| prejump = | |prejump =4f | ||
| backdash = | |backdash =24f | ||
| portrait =GBVS_Djeeta_Portrait.png | |backshift=High Recovery (30f) | ||
| icon =GBVS_Djeeta_Icon.png | |portrait =GBVS_Djeeta_Portrait.png | ||
| umo= | |icon =GBVS_Djeeta_Icon.png | ||
|umo= | |||
}} | }} | ||
==Normal Moves== | ==Normal Moves== | ||
===c.L=== | ===c.L=== | ||
{{MoveData-GBVS | character= Djeeta | input = c.L | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=c.L |name= | |||
|damage=400 |level=0 |attribute= |guard=Mid | |||
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun=10 |groundHit=14 |airHit=14 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_cl5L.png | |||
|hitboxes=GBVS_Djeeta_cl5L_Hitbox.png | |||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Djeeta | input = c.M | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=c.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=6 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit=+4 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_cl5M.png | |||
|hitboxes=GBVS_Djeeta_cl5M_Hitbox.png | |||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Djeeta | input = c.H | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=c.H |name= | |||
|damage=1200 |level=4 |attribute= |guard=Mid | |||
|startup=8 |active=4 |recovery=18 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=18 |groundHit=22 |airHit=22 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_cl5H.png | |||
|hitboxes=GBVS_Djeeta_cl5H_Hitbox1.png;GBVS_Djeeta_cl5H_Hitbox2.png | |||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Djeeta | input = c.XX | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=c.XX |name= | |||
|damage=350 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_clXX.png | |||
|hitboxes= | |||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Djeeta | input = c.XXX | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=c.XXX |name= | |||
|damage=350 |level=3 |attribute= |guard=Mid | |||
|startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun=16 |groundHit=20 |airHit=20 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_clXXX.png | |||
|hitboxes= | |||
}} | }} | ||
===f.L=== | ===f.L=== | ||
{{MoveData-GBVS | character= Djeeta | input = f.L | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=f.L |name= | |||
|damage=400 |level=1 |attribute= |guard=Mid | |||
|startup=6 |active=5 |recovery=11 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=12 |groundHit=16 |airHit=16 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_f5L.png | |||
|hitboxes=GBVS_Djeeta_f5L_Hitbox.png;GBVS_Djeeta_f5L_Hitbox2.png | |||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Djeeta | input = f.M | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=f.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=8 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-6}} |onHit=-2 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_f5M.png | |||
|hitboxes=GBVS_Djeeta_f5M_Hitbox1.png;GBVS_Djeeta_f5M_Hitbox2.png | |||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Djeeta | input = f.H | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=f.H |name= | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=5 |recovery=21 |onBlock={{Adv-GBVS|VM|-9}} |onHit=-5 | |||
|blockstun=16 |groundHit=20 |airHit=20 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_f5H.png | |||
|hitboxes=GBVS_Djeeta_f5H_Hitbox1.png;GBVS_Djeeta_f5H_Hitbox2.png | |||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Djeeta | input = 2L | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=2L |name= | |||
|damage=400 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun=10 |groundHit=14 |airHit=14 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_2L.png | |||
|hitboxes=GBVS_Djeeta_2L_Hitbox.png | |||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Djeeta | input = 2M | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=2M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=6 |recovery=12 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_2M.png | |||
|caption=The god stab | |||
|hitboxes=GBVS_Djeeta_2M_Hitbox1.png;GBVS_Djeeta_2M_Hitbox2.png | |||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Djeeta | input = 2H | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=2H |name= | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-13}} |onHit=-9 | |||
|blockstun=16 |groundHit=20 |airHit=30 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_2H.png | |||
|hitboxes=GBVS_Djeeta_2H_Hitbox1.png;GBVS_Djeeta_2H_Hitbox2.png | |||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Djeeta | input = 2U | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=2U |name= | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD | |||
|blockstun=14 |groundHit=18 |airHit=25 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_2U.png | |||
|hitboxes=GBVS_Djeeta_2U_Hitbox1.png;GBVS_Djeeta_2U_Hitbox2.png | |||
}} | }} | ||
===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Djeeta | input = j.L | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=j.L |name= | |||
|damage=400 |level=1 |attribute= |guard=High/Air | |||
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit= | |||
|blockstun=12 |groundHit=14 |airHit=16 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_jL.png | |||
|hitboxes=GBVS_Djeeta_jL_Hitbox.png | |||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Djeeta | input = j.M | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=j.M |name= | |||
|damage=550 |level=1 |attribute= |guard=High/Air | |||
|startup=6 |active=6 |recovery=Until L |onBlock= |onHit= | |||
|blockstun=12 |groundHit=14 |airHit=16 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_jM.png | |||
|hitboxes=GBVS_Djeeta_jM_Hitbox1.png;GBVS_Djeeta_jM_Hitbox2.png | |||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Djeeta | input = j.H | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=j.H |name= | |||
|damage=800 |level=2 |attribute= |guard=High/Air | |||
|startup=7 |active=6 |recovery=Until L |onBlock= |onHit= | |||
|blockstun=14 |groundHit=14 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_jH.png | |||
|hitboxes=GBVS_Djeeta_jH_Hitbox1.png;GBVS_Djeeta_jH_Hitbox2.png | |||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Djeeta | input = j.U | name = | {{MoveData-GBVS |character=Djeeta |type=normal | ||
|input=j.U |name= | |||
|damage=700 |level=2 |attribute= |guard=High/Air | |||
|startup=12 |active=8 |recovery=Until L |onBlock= |onHit= | |||
|blockstun=14 |groundHit=14 |airHit=18 |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_jU.png | |||
|caption=For the smoothest brains | |||
|hitboxes=GBVS_Djeeta_jU_Hitbox1.png;GBVS_Djeeta_jU_Hitbox2.png;GBVS_Djeeta_jU_Hitbox3.png | |||
}} | }} | ||
==Unique Action== | ==Unique Action== | ||
===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Djeeta | input = 5U | name = Overdrive Surge | {{MoveData-GBVS |character=Djeeta |type=unique | ||
|input=5U |name=Overdrive Surge | |||
|damage=800/1000/1200/1400/1800 |level=3 |attribute= |guard=All | |||
|startup=28/16* |active=5 |recovery=14 |onBlock={{Adv-GBVS|M|-2}} |onHit=+3 [Forced Crouch] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4~20 (lvl 4) | |||
|images=GBVS_Djeeta_5U.png | |||
|hitboxes=GBVS_Djeeta_5U_Hitbox1.png;GBVS_Djeeta_5U_Hitbox2.png;GBVS_Djeeta_5U_Hitbox3.png;GBVS_Djeeta_5U_Hitbox4.png | |||
|hitboxCaption=Uncharged\Uncharged, when landing\Fully Charged\Fully Charged, landing | |||
}} | }} | ||
===5[U] ~ X=== | ===5[U] ~ X=== | ||
{{MoveData-GBVS | character= Djeeta | input = 5[U] ~ X | name = Cancel | {{MoveData-GBVS |character=Djeeta |type=unique | ||
|input=5[U] ~ X |name=Cancel | |||
|damage= |level= |attribute= |guard= | |||
|startup= |active= |recovery=Total 15 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images= | |||
|hitboxes= | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Djeeta | input = LU | name = Ground Throw | {{MoveData-GBVS |character=Djeeta |type=other | ||
|input=LU |name=Ground Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=7 |active=3 |recovery=31 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_6Throw.png;GBVS_Djeeta_4Throw.png | |||
|caption=Forward throw\Back throw | |||
|hitboxes=GBVS_Djeeta_6Throw_Hitbox.png | |||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Djeeta | input = j.LU | name = Air Throw | {{MoveData-GBVS |character=Djeeta |type=other | ||
|input=j.LU |name=Air Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Airthrow.png | |||
|hitboxes=GBVS_Djeeta_Airthrow_Hitbox.png | |||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Djeeta | input = MH | name = Overhead Attack | {{MoveData-GBVS |character=Djeeta |type=other | ||
|input=MH |name=Overhead Attack | |||
|damage=1000 |level=4 |attribute= |guard=High | |||
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} to {{Adv-GBVS|P|+1}} |onHit={{Adv-GBVS|P|+1}} to {{Adv-GBVS|P|+6}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_UOH.png | |||
|hitboxes=GBVS_Djeeta_UOH_Hitbox1.png;GBVS_Djeeta_UOH_Hitbox2.png | |||
}} | }} | ||
==Skills== | ==Skills== | ||
===236L=== | ===236L=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236L | name = Reginleiv | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236L |name=L Reginleiv | |||
|damage=700 (easy)<br/>800 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery=Total 47 |onBlock={{Adv-GBVS|VM|-7}} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Hitbox1.png;GBVS_Djeeta_Reginleiv_Hitbox2.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling | |||
}} | }} | ||
===236M=== | ===236M=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236M | name = Reginleiv | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236M |name=M Reginleiv | |||
|damage=700 (easy)<br/>800 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery=Total 47 |onBlock={{Adv-GBVS|VM|-7}} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Hitbox1.png;GBVS_Djeeta_Reginleiv_Hitbox2.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling | |||
}} | }} | ||
===236H=== | ===236H=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236H | name = Reginleiv | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236H |name=H Reginleiv | |||
|damage=300×3 (easy)<br/>300×2, 400 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery=Total 47 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Hitbox1.png;GBVS_Djeeta_Reginleiv_Hitbox2.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling | |||
}} | }} | ||
===236[L]=== | ===236[L]=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236[L] | name = Reginleiv: Recidive | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236[L] |name=L Reginleiv: Recidive | |||
|damage=800 (easy)<br/>900 (technical) |level=2 |attribute= |guard=All | |||
|startup=41 |active= |recovery=Total 69 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv_Recidive.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Recidive_Hitbox1.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox2.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox3.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling\236H, charged. The Heavy charged version has an additional hit just before the projectile fires | |||
}} | }} | ||
===236[M]=== | ===236[M]=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236[M] | name = Reginleiv: Recidive | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236[M] |name=M Reginleiv: Recidive | |||
|damage=800 (easy)<br/>900 (technical) |level=2 |attribute= |guard=All | |||
|startup=41 |active= |recovery=Total 69 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv_Recidive.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Recidive_Hitbox1.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox2.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox3.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling\236H, charged. The Heavy charged version has an additional hit just before the projectile fires | |||
}} | }} | ||
===236[H]=== | ===236[H]=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236[H] | name = Reginleiv: Recidive | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=236[H] |name=H Reginleiv: Recidive | |||
|damage=300×2, 400 (easy)<br/>300×2, 500 (technical) |level=3, 2×3 |attribute= |guard=All | |||
|startup=30 |active= |recovery=Total 60 |onBlock={{Adv-GBVS|VP|+8}} |onHit=+12 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_Reginleiv_Recidive.png | |||
|hitboxes=GBVS_Djeeta_Reginleiv_Recidive_Hitbox1.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox2.png;GBVS_Djeeta_Reginleiv_Recidive_Hitbox3.png | |||
|hitboxCaption=initial hitbox\hitbox while travelling\236H, charged. The Heavy charged version has an additional hit just before the projectile fires | |||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Djeeta | input = 214L | name = Vorpal Blade | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214L |name=L Vorpal Blade | |||
|damage=350×2 |level=3 |attribute= |guard=Mid | |||
|startup=14 |active=3(11)3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6}} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBlade.png | |||
|caption={{clr|1|214L}} | |||
|hitboxes=GBVS_Djeeta_VorpalBlade_L_Hitbox1.png;GBVS_Djeeta_VorpalBlade_L_Hitbox2.png | |||
|hitboxCaption=214L, first hit. The first part of 214H uses the same hitbox\214L, second hit. The first part of 214H uses the same hitbox | |||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Djeeta | input = 214M | name = Vorpal Blade | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214M |name=M Vorpal Blade | |||
|damage=400×2 |level=3 |attribute= |guard=Mid | |||
|startup=20 |active=3(13)3 |recovery=18 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBladeEXFollowup.png | |||
|caption={{clr|2|214M}} / {{clr|3|214H}} ~ {{clr|3|214H}} | |||
|hitboxes=GBVS_Djeeta_VorpalBlade_M_Hitbox1.png;GBVS_Djeeta_VorpalBlade_M_Hitbox2.png | |||
|hitboxCaption=214M, first hit. The second part of 214H uses the same hitbox\214M, second hit. The second part of 214H uses the same hitbox | |||
}} | }} | ||
=== | ===214X > 214X=== | ||
{{MoveData-GBVS | character= Djeeta | input = | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214X > 214X |name=Vorpal Blade (2) | |||
|damage=500 |level=3 |attribute= |guard=Mid | |||
|startup=20 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-8}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBladeEnder.png | |||
|caption=Ender | |||
|hitboxes=GBVS_Djeeta_VorpalBladeEnder_Hitbox.png; | |||
|hitboxCaption=214, ending hit. All versions use the same hitbox | |||
}} | }} | ||
===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Djeeta | input = 214H | name = Vorpal Blade | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214H |name=H Vorpal Blade | |||
|damage=300×2 |level=3 |attribute= |guard=Mid | |||
|startup=15 |active=2(8)5 |recovery=18 |onBlock={{Adv-GBVS|VM|-6}} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBlade.png | |||
|hitboxes=GBVS_Djeeta_VorpalBlade_L_Hitbox1.png;GBVS_Djeeta_VorpalBlade_L_Hitbox2.png | |||
|hitboxCaption=214L, first hit. The first part of 214H uses the same hitbox\214L, second hit. The first part of 214H uses the same hitbox | |||
}} | }} | ||
=== | ===214H > 214H=== | ||
{{MoveData-GBVS | character= Djeeta | input = | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214H > 214H |name=H Vorpal Blade (2) | |||
|damage=350×2 |level=3 |attribute= |guard=Mid | |||
|startup=11 |active=2(10)3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBladeEXFollowup.png | |||
|caption={{clr|2|214M}} / {{clr|3|214H}} ~ {{clr|3|214H}} | |||
|hitboxes=GBVS_Djeeta_VorpalBlade_M_Hitbox1.png;GBVS_Djeeta_VorpalBlade_M_Hitbox2.png | |||
|hitboxCaption=214M, first hit. The second part of 214H uses the same hitbox\214M, second hit. The second part of 214H uses the same hitbox | |||
}} | }} | ||
=== | ===214H > 214H > 214H=== | ||
{{MoveData-GBVS | character= Djeeta | input = | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=214H > 214H > 214H |name=H Vorpal Blade (3) | |||
|damage=400 |level=3 |attribute= |guard=Mid | |||
|startup=17 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-8}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Djeeta_VorpalBladeEnder.png | |||
|caption=Ender | |||
|hitboxes=GBVS_Djeeta_VorpalBladeEnder_Hitbox.png; | |||
|hitboxCaption=214, ending hit. All versions use the same hitbox | |||
}} | }} | ||
===623L=== | ===623L=== | ||
{{MoveData-GBVS | character= Djeeta | input = 623L | name = Rising Sword | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=623L |name=L Rising Sword | |||
|damage=600, 200 (easy)<br/>700, 300 (technical) |level=4, 3 |attribute= |guard=Mid, All | |||
|startup=9 |active=2,9 |recovery=30 |onBlock={{Adv-GBVS|VM|-14}} to {{Adv-GBVS|VM|-22}} |onHit={{Adv-GBVS|P|+24}} KD | |||
|blockstun=16 |groundHit=20 |airHit=32 |hitstop= | |||
|invuln=1~10 All | |||
|images=GBVS_Djeeta_RisingSword.png | |||
|hitboxes=GBVS_Djeeta_RisingSword_Hitbox1.png;GBVS_Djeeta_RisingSword_Hitbox2.png | |||
|hitboxCaption=623L, initial hit. The first part of 623H uses the same hitbox\623L. The first part of 623H uses the same hitbox | |||
}} | }} | ||
===623M=== | ===623M=== | ||
{{MoveData-GBVS | character= Djeeta | input = 623M | name = Rising Sword | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=623M |name=M Rising Sword | |||
|damage=600, 250×2 (easy)<br/>700, 300×2 (technical) |level=4 |attribute= |guard=Mid, All*2 | |||
|startup=12 |active=2,3,17 |recovery=29 |onBlock={{Adv-GBVS|VM|-22}} to {{Adv-GBVS|VM|-27}} |onHit={{Adv-GBVS|P|+21}} KD | |||
|blockstun=18 |groundHit=22 |airHit=60 |hitstop= | |||
|invuln=1~15 All | |||
|images=GBVS_Djeeta_RisingSword2.png | |||
|hitboxes= | |||
GBVS_Djeeta_RisingSword_Hitbox3.png;GBVS_Djeeta_RisingSword_Hitbox4.png;GBVS_Djeeta_RisingSword_Hitbox5.png | |||
|hitboxCaption=623M, initial hit. The 2nd part of 623H uses the same hitbox\623M, rising hits. The 2nd part of 623H uses the same hitbox\623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox | |||
}} | }} | ||
===623H=== | ===623H=== | ||
{{MoveData-GBVS | character= Djeeta | input = 623H | name = Rising Sword | {{MoveData-GBVS |character=Djeeta |type=special | ||
|input=623H |name=H Rising Sword | |||
|damage=1200 (easy)<br/>1400 (technical) |level=4 |attribute= |guard=Mid*3, All | |||
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-62}} |onHit={{Adv-GBVS|P|+52}} HKD | |||
|blockstun=18 |groundHit=22 |airHit=60 |hitstop= | |||
|invuln=1~19 All | |||
|images=GBVS_Djeeta_RisingSword.png;GBVS_Djeeta_RisingSword2.png | |||
|hitboxes=GBVS_Djeeta_RisingSword_Hitbox1.png;GBVS_Djeeta_RisingSword_Hitbox2.png;GBVS_Djeeta_RisingSword_Hitbox3.png;GBVS_Djeeta_RisingSword_Hitbox4.png;GBVS_Djeeta_RisingSword_Hitbox5.png | |||
|hitboxCaption=623L, initial hit. The first part of 623H uses the same hitbox\623L. The first part of 623H uses the same hitbox\623M, initial hit. The 2nd part of 623H uses the same hitbox\623M, rising hits. The 2nd part of 623H uses the same hitbox\623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox | |||
}} | }} | ||
==Skybound Art== | ==Skybound Art== | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236236H | name = Eternal Ascendancy | {{MoveData-GBVS |character=Djeeta |type=super | ||
|input=236236H |name=Eternal Ascendancy | |||
|damage=3700→2500 |level=4 |attribute= |guard=Mid*1, All | |||
|startup=7+6 |active= |recovery= |onBlock= {{Adv-GBVS|VM|-20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-17 All | |||
|images=GBVS_Djeeta_EternalAscendancyStartup.png;GBVS_Djeeta_SBA.png;GBVS_Djeeta_EternalAscendancyEnder.png | |||
|caption= \Hair turns blue during technical input super | |||
|hitboxes=GBVS_Djeeta_EternalAscendancy_Hitbox1.png;GBVS_Djeeta_EternalAscendancy_Hitbox2.png;GBVS_Djeeta_EternalAscendancy_Hitbox3.png | |||
|hitboxCaption=Initial Hit\while travelling\at the end of travel | |||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Djeeta | input = 236236U | name = Skyfall | {{MoveData-GBVS |character=Djeeta |type=super | ||
|input=236236U |name=Skyfall | |||
|damage=4500→3500 |level=4 |attribute= |guard=Mid | |||
|startup=7+5 |active= |recovery= |onBlock={{Adv-GBVS|VM|-46}} to {{Adv-GBVS|VM|-52}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1-21 All | |||
|images=GBVS_Djeeta_SkyfallStartup.png;GBVS_Djeeta_SkyfallUppercut.png;GBVS_Djeeta_SkyfallEnd.png | |||
|hitboxes=GBVS_Djeeta_Skyfall_Hitbox1.png;GBVS_Djeeta_Skyfall_Hitbox2.png;GBVS_Djeeta_Skyfall_Hitbox3.png;GBVS_Djeeta_Skyfall_Hitbox4.png | |||
|hitboxCaption=Initial Hit\Rising Hits\Hurtbox Reappears\Final Hit | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{#lst:GBVS/Navigation}} |
Revision as of 21:14, 27 October 2022
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Djeeta | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
24f | High Recovery (30f) | ||
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | 10 | 14 | 14 | ||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | 14 | 18 | 18 | ||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 8 | 4 | 18 | -3 | +1 | 4 | 18 | 22 | 22 | ||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | 14 | 18 | 18 | ||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | 16 | 20 | 20 | ||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 5 | 11 | -3 | +1 | 1 | 12 | 16 | 16 | ||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 3 | 18 | -6 | -2 | 2 | 14 | 18 | 18 | ||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 21 | -9 | -5 | 3 | 16 | 20 | 20 | ||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | 10 | 14 | 14 | ||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 6 | 12 | -3 | +1 | 2 | 14 | 18 | 18 | ||||
The god stab | ||||||||||||||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 6 | 24 | -13 | -9 | 3 | 16 | 20 | 30 | ||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | 14 | 18 | 25 | ||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until L | 0 | 1 | 12 | 14 | 16 | ||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 6 | 6 | Until L | 1 | 12 | 14 | 16 | ||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 6 | Until L | 2 | 14 | 14 | 18 | ||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | High/Air | 12 | 8 | Until L | 2 | 14 | 14 | 18 | ||||||
For the smoothest brains | ||||||||||||||
Unique Action
5U
5[U] ~ X
5[U] ~ X Cancel unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 15 | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | 0, 4 | |||||||||
Forward throw • Back throw | ||||||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until L+6 | 0, 4 | |||||||||
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | 6 | 17 | -4 to +1 | +1 to +6 | 4 | |||||||
Skills
236L
236L L Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 (easy) 800 (technical) |
All | 16 | Total 47 | -7 | -3 | 2 | ||||||||
File:GBVS Djeeta Reginleiv.png | ||||||||||||||
initial hitbox • hitbox while travelling | ||||||||||||||
236M
236M M Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 (easy) 800 (technical) |
All | 16 | Total 47 | -7 | -3 | 2 | ||||||||
File:GBVS Djeeta Reginleiv.png | ||||||||||||||
initial hitbox • hitbox while travelling | ||||||||||||||
236H
236H H Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300×3 (easy) 300×2, 400 (technical) |
All | 16 | Total 47 | +2 | +6 | 2 | ||||||||
File:GBVS Djeeta Reginleiv.png | ||||||||||||||
initial hitbox • hitbox while travelling | ||||||||||||||
236[L]
236[L] L Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 (easy) 900 (technical) |
All | 41 | Total 69 | -4 | 0 | 2 | ||||||||
File:GBVS Djeeta Reginleiv Recidive.png | ||||||||||||||
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires | ||||||||||||||
236[M]
236[M] M Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 (easy) 900 (technical) |
All | 41 | Total 69 | -4 | 0 | 2 | ||||||||
File:GBVS Djeeta Reginleiv Recidive.png | ||||||||||||||
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires | ||||||||||||||
236[H]
236[H] H Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300×2, 400 (easy) 300×2, 500 (technical) |
All | 30 | Total 60 | +8 | +12 | 3, 2×3 | ||||||||
File:GBVS Djeeta Reginleiv Recidive.png | ||||||||||||||
initial hitbox • hitbox while travelling • 236H, charged. The Heavy charged version has an additional hit just before the projectile fires | ||||||||||||||
214L
214L L Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350×2 | Mid | 14 | 3(11)3 | 20 | -6 | -2 | 3 | |||||||
File:GBVS Djeeta VorpalBlade.png | ||||||||||||||
214L | ||||||||||||||
214L, first hit. The first part of 214H uses the same hitbox • 214L, second hit. The first part of 214H uses the same hitbox | ||||||||||||||
214M
214M M Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400×2 | Mid | 20 | 3(13)3 | 18 | -4 | 0 | 3 | |||||||
File:GBVS Djeeta VorpalBladeEXFollowup.png | ||||||||||||||
214M / 214H ~ 214H | ||||||||||||||
214M, first hit. The second part of 214H uses the same hitbox • 214M, second hit. The second part of 214H uses the same hitbox | ||||||||||||||
214X > 214X
214X > 214X Vorpal Blade (2) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 20 | 3 | 22 | -8 | KD | 3 | |||||||
File:GBVS Djeeta VorpalBladeEnder.png | ||||||||||||||
Ender | ||||||||||||||
214, ending hit. All versions use the same hitbox | ||||||||||||||
214H
214H H Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300×2 | Mid | 15 | 2(8)5 | 18 | -6 | -2 | 3 | |||||||
File:GBVS Djeeta VorpalBlade.png | ||||||||||||||
214L, first hit. The first part of 214H uses the same hitbox • 214L, second hit. The first part of 214H uses the same hitbox | ||||||||||||||
214H > 214H
214H > 214H H Vorpal Blade (2) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350×2 | Mid | 11 | 2(10)3 | 20 | -6 | HKD | 3 | |||||||
File:GBVS Djeeta VorpalBladeEXFollowup.png | ||||||||||||||
214M / 214H ~ 214H | ||||||||||||||
214M, first hit. The second part of 214H uses the same hitbox • 214M, second hit. The second part of 214H uses the same hitbox | ||||||||||||||
214H > 214H > 214H
214H > 214H > 214H H Vorpal Blade (3) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 17 | 3 | 22 | -8 | HKD | 3 | |||||||
File:GBVS Djeeta VorpalBladeEnder.png | ||||||||||||||
Ender | ||||||||||||||
214, ending hit. All versions use the same hitbox | ||||||||||||||
623L
623L L Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 200 (easy) 700, 300 (technical) |
Mid, All | 9 | 2,9 | 30 | -14 to -22 | +24 KD | 4, 3 | 16 | 20 | 32 | 1~10 All | |||
File:GBVS Djeeta RisingSword.png | ||||||||||||||
623L, initial hit. The first part of 623H uses the same hitbox • 623L. The first part of 623H uses the same hitbox | ||||||||||||||
623M
623M M Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 250×2 (easy) 700, 300×2 (technical) |
Mid, All*2 | 12 | 2,3,17 | 29 | -22 to -27 | +21 KD | 4 | 18 | 22 | 60 | 1~15 All | |||
File:GBVS Djeeta RisingSword2.png | ||||||||||||||
623M, initial hit. The 2nd part of 623H uses the same hitbox • 623M, rising hits. The 2nd part of 623H uses the same hitbox • 623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox | ||||||||||||||
623H
623H H Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 (easy) 1400 (technical) |
Mid*3, All | 9 | -62 | +52 HKD | 4 | 18 | 22 | 60 | 1~19 All | |||||
File:GBVS Djeeta RisingSword.pngFile:GBVS Djeeta RisingSword2.png | ||||||||||||||
623L, initial hit. The first part of 623H uses the same hitbox • 623L. The first part of 623H uses the same hitbox • 623M, initial hit. The 2nd part of 623H uses the same hitbox • 623M, rising hits. The 2nd part of 623H uses the same hitbox • 623M, rising hits after the hurtbox reappears. The 2nd part of 623H uses the same hitbox | ||||||||||||||
Skybound Art
236236H
236236H Eternal Ascendancy super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3700→2500 | Mid*1, All | 7+6 | -20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 | HKD | 4 | 1-17 All | ||||||||
File:GBVS Djeeta EternalAscendancyStartup.pngFile:GBVS Djeeta SBA.pngFile:GBVS Djeeta EternalAscendancyEnder.png | ||||||||||||||
• Hair turns blue during technical input super | ||||||||||||||
Initial Hit • while travelling • at the end of travel | ||||||||||||||
236236U
236236U Skyfall super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid | 7+5 | -46 to -52 | HKD | 4 | 1-21 All | ||||||||
File:GBVS Djeeta SkyfallStartup.pngFile:GBVS Djeeta SkyfallUppercut.pngFile:GBVS Djeeta SkyfallEnd.png | ||||||||||||||
Initial Hit • Rising Hits • Hurtbox Reappears • Final Hit | ||||||||||||||
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •