PoultryLeg (talk | contribs) |
(adding cargo data. keeping lst data until other Djeeta pages are changed to use cargo) |
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==Links== | ==Links== | ||
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Djeeta |videos= |discord=https://discord.gg/YgJNP6V}}<section end=Links/> | <section begin=Links/>{{CharLinks|charMainPage=GBVS/Djeeta |videos= |discord=https://discord.gg/YgJNP6V}}<section end=Links/> | ||
==Infobox Data== | |||
{{GBVS-character | |||
| name =Djeeta | |||
| health =10,000 | |||
| prejump = 4F | |||
| backdash = 24F | |||
| portrait =GBVS_Djeeta_Portrait.png | |||
| icon =GBVS_Djeeta_Icon.png | |||
| umo= | |||
}} | |||
==Normal Moves== | |||
===c.L=== | |||
{{MoveData-GBVS | character= Djeeta | input = c.L | name = | |||
|damage=400 |level=0 |attribute= |guard=Mid | |||
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun=10 |groundHit=14 |airHit=14 |hitstop= | |||
|inv= |image=GBVS_Djeeta_cL.png |hitbox= |type=normal | |||
}} | |||
===c.M=== | |||
{{MoveData-GBVS | character= Djeeta | input = c.M | name = | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=6 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit=+4 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_cM.png |hitbox= |type=normal | |||
}} | |||
===c.H=== | |||
{{MoveData-GBVS | character= Djeeta | input = c.H | name = | |||
|damage=1200 |level=4 |attribute= |guard=Mid | |||
|startup=8 |active=4 |recovery=18 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=18 |groundHit=22 |airHit=22 |hitstop= | |||
|inv= |image=GBVS_Djeeta_cH.png |hitbox= |type=normal | |||
}} | |||
===c.XX=== | |||
{{MoveData-GBVS | character= Djeeta | input = c.XX | name = | |||
|damage=350 |level=2 |attribute= |guard=Mid | |||
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_cXX.png |hitbox= |type=normal | |||
}} | |||
===c.XXX=== | |||
{{MoveData-GBVS | character= Djeeta | input = c.XXX | name = | |||
|damage=350 |level=3 |attribute= |guard=Mid | |||
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun=16 |groundHit=20 |airHit=20 |hitstop= | |||
|inv= |image=GBVS_Djeeta_cXXX.png |hitbox= |type=normal | |||
}} | |||
===f.L=== | |||
{{MoveData-GBVS | character= Djeeta | input = f.L | name = | |||
|damage=400 |level=1 |attribute= |guard=Mid | |||
|startup=6 |active=5 |recovery=11 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=12 |groundHit=16 |airHit=16 |hitstop= | |||
|inv= |image=GBVS_Djeeta_fL.png |hitbox= |type=normal | |||
}} | |||
===f.M=== | |||
{{MoveData-GBVS | character= Djeeta | input = f.M | name = | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=8 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-6}} |onHit=-2 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_fM.png |hitbox= |type=normal | |||
}} | |||
===f.H=== | |||
{{MoveData-GBVS | character= Djeeta | input = f.H | name = | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=5 |recovery=21 |onBlock={{Adv-GBVS|VM|-9}} |onHit=-5 | |||
|blockstun=16 |groundHit=20 |airHit=20 |hitstop= | |||
|inv= |image=GBVS_Djeeta_fH.png |hitbox= |type=normal | |||
}} | |||
===2L=== | |||
{{MoveData-GBVS | character= Djeeta | input = 2L | name = | |||
|damage=400 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun=10 |groundHit=14 |airHit=14 |hitstop= | |||
|inv= |image=GBVS_Djeeta_2L.png |hitbox= |type=normal | |||
}} | |||
===2M=== | |||
{{MoveData-GBVS | character= Djeeta | input = 2M | name = | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=6 |recovery=12 |onBlock={{Adv-GBVS|M|-3}} |onHit=+1 | |||
|blockstun=14 |groundHit=18 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_2M.png |hitbox= |type=normal | |||
}} | |||
===2H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 2H | name = | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=10 |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-13}} |onHit=-9 | |||
|blockstun=16 |groundHit=20 |airHit=30 |hitstop= | |||
|inv= |image=GBVS_Djeeta_2H.png |hitbox= |type=normal | |||
}} | |||
===2U=== | |||
{{MoveData-GBVS | character= Djeeta | input = 2U | name = | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD | |||
|blockstun=14 |groundHit=18 |airHit=25 |hitstop= | |||
|inv= |image=GBVS_Djeeta_2U.png |hitbox= |type=normal | |||
}} | |||
===j.L=== | |||
{{MoveData-GBVS | character= Djeeta | input = j.L | name = | |||
|damage=400 |level=1 |attribute= |guard=High/Air | |||
|startup=5 |active=Until landing |recovery= |onBlock= |onHit= | |||
|blockstun=12 |groundHit=14 |airHit=16 |hitstop= | |||
|inv= |image=GBVS_Djeeta_jL.png |hitbox= |type=normal | |||
}} | |||
===j.M=== | |||
{{MoveData-GBVS | character= Djeeta | input = j.M | name = | |||
|damage=550 |level=1 |attribute= |guard=High/Air | |||
|startup=6 |active= |recovery= |onBlock= |onHit= | |||
|blockstun=12 |groundHit=14 |airHit=16 |hitstop= | |||
|inv= |image=GBVS_Djeeta_jM.png |hitbox= |type=normal | |||
}} | |||
===j.H=== | |||
{{MoveData-GBVS | character= Djeeta | input = j.H | name = | |||
|damage=800 |level=2 |attribute= |guard=High/Air | |||
|startup=7 |active= |recovery= |onBlock= |onHit= | |||
|blockstun=14 |groundHit=14 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_jH.png |hitbox= |type=normal | |||
}} | |||
===j.U=== | |||
{{MoveData-GBVS | character= Djeeta | input = j.U | name = | |||
|damage=700 |level=2 |attribute= |guard=High/Air | |||
|startup=12 |active= |recovery= |onBlock= |onHit= | |||
|blockstun=14 |groundHit=14 |airHit=18 |hitstop= | |||
|inv= |image=GBVS_Djeeta_jU.png |hitbox= |type=normal | |||
}} | |||
==Unique Action== | |||
===5U=== | |||
{{MoveData-GBVS | character= Djeeta | input = 5U | name = Overdrive Surge | |||
|damage=800/1000/1200/1400/1800 |level=3 |attribute= |guard=All | |||
|startup=13 |active=5 |recovery=14 |onBlock={{Adv-GBVS|M|-2}} |onHit=+2 [HKD] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_5U.png |hitbox= |type=normal | |||
}} | |||
===5[U] ~ X=== | |||
{{MoveData-GBVS | character= Djeeta | input = 5[U] ~ X | name = | |||
|damage= |level= |attribute= |guard= | |||
|startup=6 |active=Hold |recovery=20 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image= |hitbox= |type=normal | |||
}} | |||
==Universal Mechanics== | |||
===LU=== | |||
{{MoveData-GBVS | character= Djeeta | input = LU | name = Ground Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=7 |active= |recovery= |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_6Throw.png |hitbox= |type=other | |||
}} | |||
===j.LU=== | |||
{{MoveData-GBVS | character= Djeeta | input = j.LU | name = Air Throw | |||
|damage=1500 |level=0, 4 |attribute= |guard=Throw | |||
|startup=5 |active= |recovery= |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Airthrow.png |hitbox= |type=other | |||
}} | |||
===MH=== | |||
{{MoveData-GBVS | character= Djeeta | input = MH | name = Overhead Attack | |||
|damage=1000 |level=4 |attribute= |guard=High | |||
|startup=26 |active=6 |recovery=23 |onBlock={{Adv-GBVS|M|-4}} to {{Adv-GBVS|P|+1}} |onHit={{Adv-GBVS|P|+1}} to {{Adv-GBVS|P|+6}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_UOH.png |hitbox= |type=other | |||
}} | |||
==Skills== | |||
===236L=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236L | name = Reginleiv | |||
|damage=700 (easy)<br/>800 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7}} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv.png |hitbox= |type=special | |||
}} | |||
===236M=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236M | name = Reginleiv | |||
|damage=700 (easy)<br/>800 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7}} |onHit=-3 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv.png |hitbox= |type=special | |||
}} | |||
===236H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236H | name = Reginleiv | |||
|damage=300*3 (easy)<br/>300*2, 400 (technical) |level=2 |attribute= |guard=All | |||
|startup=16 |active= |recovery= |onBlock={{Adv-GBVS|P|+2}} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv.png |hitbox= |type=special | |||
}} | |||
===236[L]=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236[L] | name = Reginleiv: Recidive | |||
|damage=800 (easy)<br/>900 (technical) |level=2 |attribute= |guard=All | |||
|startup=41 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv_Recidive.png |hitbox= |type=special | |||
}} | |||
===236[M]=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236[M] | name = Reginleiv: Recidive | |||
|damage=800 (easy)<br/>900 (technical) |level=2 |attribute= |guard=All | |||
|startup=41 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv_Recidive.png |hitbox= |type=special | |||
}} | |||
===236[H]=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236[H] | name = Reginleiv: Recidive | |||
|damage=300*2, 400 (easy)<br/>300*2, 500 (technical) |level=3, 2*3 |attribute= |guard=All | |||
|startup=30 |active= |recovery= |onBlock={{Adv-GBVS|VP|+8}} |onHit=+12 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_Reginleiv_Recidive.png |hitbox= |type=special | |||
}} | |||
===214L=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214L | name = Vorpal Blade | |||
|damage=350*2 |level=3 |attribute= |guard=Mid | |||
|startup=14 |active=3(10)3 |recovery=25 |onBlock={{Adv-GBVS|VM|-6}} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBlade.png |hitbox= |type=special | |||
}} | |||
===214M=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214M | name = Vorpal Blade | |||
|damage=400*2 |level=3 |attribute= |guard=Mid | |||
|startup=21 |active=2(13)3 |recovery=24 |onBlock={{Adv-GBVS|M|-4}} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBladeEXFollowup.png |hitbox= |type=special | |||
}} | |||
===214X214X=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214X214X | name = Vorpal Blade | |||
|damage=500 |level=3 |attribute= |guard=Mid | |||
|startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-8}} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBladeEnder.png |hitbox= |type=special | |||
}} | |||
===214H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214H | name = Vorpal Blade | |||
|damage=300*2 |level=3 |attribute= |guard=Mid | |||
|startup=15 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6}} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBlade.png |hitbox= |type=special | |||
}} | |||
===214H214H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214H214H | name = Vorpal Blade | |||
|damage=350*2 |level=3 |attribute= |guard=Mid | |||
|startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBladeEXFollowup.png |hitbox= |type=special | |||
}} | |||
===214H214H214H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 214H214H214H | name = Vorpal Blade | |||
|damage=400 |level=3 |attribute= |guard=Mid | |||
|startup=17 |active= |recovery= |onBlock={{Adv-GBVS|VM|-8}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_VorpalBladeEnder.png |hitbox= |type=special | |||
}} | |||
===623L=== | |||
{{MoveData-GBVS | character= Djeeta | input = 623L | name = Rising Sword | |||
|damage=600, 200 (easy)<br/>700, 300 (technical) |level=4, 3 |attribute= |guard=Mid, All | |||
|startup=9 |active=11 |recovery=36 |onBlock={{Adv-GBVS|VM|-14}} to {{Adv-GBVS|VM|-22}} |onHit={{Adv-GBVS|P|+24}} KD | |||
|blockstun=16 |groundHit=20 |airHit=32 |hitstop= | |||
|inv= 1~10 All |image=GBVS_Djeeta_RisingSword.png |hitbox= |type=special | |||
}} | |||
===623M=== | |||
{{MoveData-GBVS | character= Djeeta | input = 623M | name = Rising Sword | |||
|damage=600, 250*2 (easy)<br/>700, 300*2 (technical) |level=4 |attribute= |guard=Mid, All*2 | |||
|startup=11 |active=10 |recovery=47 |onBlock={{Adv-GBVS|VM|-22}} to {{Adv-GBVS|VM|-26}} |onHit={{Adv-GBVS|P|+21}} KD | |||
|blockstun=18 |groundHit=22 |airHit=60 |hitstop= | |||
|inv= 1~15 All |image=GBVS_Djeeta_RisingSword.png |hitbox= |type=special | |||
}} | |||
===623H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 623H | name = Rising Sword | |||
|damage=1200 (easy)<br/>1400 (technical) |level=4 |attribute= |guard=Mid*3, All | |||
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-66}} |onHit={{Adv-GBVS|P|+52}} HKD | |||
|blockstun=18 |groundHit=22 |airHit=60 |hitstop= | |||
|inv= 1~19 All |image=GBVS_Djeeta_RisingSword.png |hitbox= |type=special | |||
}} | |||
==Skybound Art== | |||
===236236H=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236236H | name = Eternal Ascendancy | |||
|damage=3700→2500 |level=4 |attribute= |guard=Mid*1, All | |||
|startup=7+6 |active= |recovery= |onBlock=-20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_EternalAscendancyStartup.png |hitbox= |type=super | |||
}} | |||
===236236U=== | |||
{{MoveData-GBVS | character= Djeeta | input = 236236U | name = Skyfall | |||
|damage=4500→3500 |level=4 |attribute= |guard=Mid | |||
|startup= |active= |recovery= |onBlock= |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|inv= |image=GBVS_Djeeta_SkyfallStartup.png |hitbox= |type=super | |||
}} | |||
==System Data== | ==System Data== |
Revision as of 06:08, 27 August 2021
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Djeeta | 10,000 | 4F | |
Backdash | Backshift | Unique Movement Options | |
24F | |||
Icon | |||
Normal Moves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | 10 | 14 | 14 | - | |||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | 14 | 18 | 18 | - | |||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 8 | 4 | 18 | -3 | +1 | 4 | 18 | 22 | 22 | - | |||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -3 | +1 | 2 | 14 | 18 | 18 | - | ||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | -4 | 0 | 3 | 16 | 20 | 20 | - | ||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 5 | 11 | -3 | +1 | 1 | 12 | 16 | 16 | - | |||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 8 | 3 | 18 | -6 | -2 | 2 | 14 | 18 | 18 | - | |||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 5 | 21 | -9 | -5 | 3 | 16 | 20 | 20 | - | |||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | 10 | 14 | 14 | - | |||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 6 | 12 | -3 | +1 | 2 | 14 | 18 | 18 | - | |||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 10 | 6 | 24 | -13 | -9 | 3 | 16 | 20 | 30 | - | |||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | 14 | 18 | 25 | - | |||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until landing | 1 | 12 | 14 | 16 | - | ||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 6 | 1 | 12 | 14 | 16 | - | |||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 7 | 2 | 14 | 14 | 18 | - | |||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | High/Air | 12 | 2 | 14 | 14 | 18 | - | |||||||
Unique Action
5U
5U Overdrive Surge normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800/1000/1200/1400/1800 | All | 13 | 5 | 14 | -2 | +2 [HKD] | 3 | - | ||||||
5[U] ~ X
5[U] ~ X normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | Hold | 20 | - | |||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 0, 4 | - | ||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 0, 4 | - | ||||||||||
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | 6 | 23 | -4 to +1 | +1 to +6 | 4 | - | ||||||
Skills
236L
236L Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 (easy) 800 (technical) |
All | 16 | -7 | -3 | 2 | - | ||||||||
236M
236M Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 (easy) 800 (technical) |
All | 16 | -7 | -3 | 2 | - | ||||||||
236H
236H Reginleiv special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300*3 (easy) 300*2, 400 (technical) |
All | 16 | +2 | +6 | 2 | - | ||||||||
236[L]
236[L] Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 (easy) 900 (technical) |
All | 41 | -4 | 0 | 2 | - | ||||||||
236[M]
236[M] Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 (easy) 900 (technical) |
All | 41 | -4 | 0 | 2 | - | ||||||||
236[H]
236[H] Reginleiv: Recidive special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300*2, 400 (easy) 300*2, 500 (technical) |
All | 30 | +8 | +12 | 3, 2*3 | - | ||||||||
214L
214L Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350*2 | Mid | 14 | 3(10)3 | 25 | -6 | -2 | 3 | - | ||||||
214M
214M Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400*2 | Mid | 21 | 2(13)3 | 24 | -4 | 0 | 3 | - | ||||||
214X214X
214X214X Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 19 | -8 | KD | 3 | - | ||||||||
214H
214H Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300*2 | Mid | 15 | -6 | -2 | 3 | - | ||||||||
214H214H
214H214H Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350*2 | Mid | 11 | -6 | HKD | 3 | - | ||||||||
214H214H214H
214H214H214H Vorpal Blade special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 17 | -8 | HKD | 3 | - | ||||||||
623L
623L Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 200 (easy) 700, 300 (technical) |
Mid, All | 9 | 11 | 36 | -14 to -22 | +24 KD | 4, 3 | 16 | 20 | 32 | - | |||
623M
623M Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 250*2 (easy) 700, 300*2 (technical) |
Mid, All*2 | 11 | 10 | 47 | -22 to -26 | +21 KD | 4 | 18 | 22 | 60 | - | |||
623H
623H Rising Sword special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 (easy) 1400 (technical) |
Mid*3, All | 9 | -66 | +52 HKD | 4 | 18 | 22 | 60 | - | |||||
Skybound Art
236236H
236236H Eternal Ascendancy super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3700→2500 | Mid*1, All | 7+6 | -20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 | HKD | 4 | - | ||||||||
236236U
236236U Skyfall super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid | HKD | 4 | - | ||||||||||
System Data
Health:10,000 Prejump:4F Backdash:24F Unique Movements:
Normal Moves
c.L Data
| height="25px"| 400 | Mid | 5 | 3 | 6 | +2 | +6 | -
| - | 0 | 10 | 14 | 14 | -
c.M Data
| height="25px"| 700 | Mid | 6 | 3 | 12 | 0 | +4 | -
| - | 2 | 14 | 18 | 18 | -
c.H Data
| height="25px"| 1200 | Mid | 8 | 4 | 18 | -3 | +1 | -
| - | 4 | 18 | 22 | 22 | -
c.XX Data
| height="25px"| 350 | Mid | | | | -3 | +1 | -
| - | 2 | 14 | 18 | 18 | -
c.XXX Data
| height="25px"| 350 | Mid | | | | -4 | 0 | -
| - | 3 | 16 | 20 | 20 | -
f.L Data
| height="25px"| 400 | Mid | 6 | 5 | 11 | -3 | +1 | -
| - | 1 | 12 | 16 | 16 | -
f.M Data
| height="25px"| 700 | Mid | 8 | 3 | 18 | -6 | -2 | -
| - | 2 | 14 | 18 | 18 | -
f.H Data
| height="25px"| 1000 | Mid | 10 | 5 | 21 | -9 | -5 | -
| - | 3 | 16 | 20 | 20 | -
2L Data
| height="25px"| 400 | Low | 6 | 3 | 6 | +2 | +6 | -
| - | 0 | 10 | 14 | 14 | -
2M Data
| height="25px"| 700 | Mid | 7 | 6 | 12 | -3 | +1 | -
| - | 2 | 14 | 18 | 18 | -
2H Data
| height="25px"| 1000 | Mid | 10 | 6 | 24 | -13 | -9 | -
| - | 3 | 16 | 20 | 30 | -
2U Data
| height="25px"| 700 | Low | 7 | 6 | 21 | -12 | HKD | -
| - | 2 | 14 | 18 | 25 | -
j.L Data
| height="25px"| 400 | High/Air | 5 | Until landing | | | | -
| - | 1 | 12 | 14 | 16 | -
j.M Data
| height="25px"| 550 | High/Air | 6 | | | | | -
| - | 1 | 12 | 14 | 16 | -
j.H Data
| height="25px"| 800 | High/Air | 7 | | | | | -
| - | 2 | 14 | 14 | 18 | -
j.U Data
| height="25px"| 700 | High/Air | 12 | | | | | -
| - | 2 | 14 | 14 | 18 | -
Unique Action
5U Data
| height="25px"| 800/1000/1200/1400/1800 | All | 13 | 5 | 14 | -2 | +2 [HKD] | -
| - | 3 | - | - | - | -
5[U] ~ X Data
| height="25px"| | | 6 | Hold | 20 | | | -
| - | - | - | - | - | -
Universal Mechanics
LU Data
| height="25px"| 1500 | Throw | 7 | | | | | -
| - | 0, 4 | - | - | - | -
j.LU Data
| height="25px"| 1500 | Throw | 5 | | | | | -
| - | 0, 4 | - | - | - | -
MH Data
| height="25px"| 1000 | High | 26 | 6 | 23 | -4 to +1 | +1 to +6 | -
| - | 4 | - | - | - | -
Skills
236L Data
| height="25px"| 700 (easy)
800 (technical)
| All
| 16
|
|
| -7
| -3
| -
| - | 2 | - | - | - | -
236M Data
| height="25px"| 700 (easy)
800 (technical)
| All
| 16
|
|
| -7
| -3
| -
| - | 2 | - | - | - | -
236H Data
| height="25px"| 300*3 (easy)
300*2, 400 (technical)
| All
| 16
|
|
| +2
| +6
| -
| - | 2 | - | - | - | -
236[L] Data
| height="25px"| 800 (easy)
900 (technical)
| All
| 41
|
|
| -4
| 0
| -
| - | 2 | - | - | - | -
236[M] Data
| height="25px"| 800 (easy)
900 (technical)
| All
| 41
|
|
| -4
| 0
| -
| - | 2 | - | - | - | -
236[H] Data
| height="25px"| 300*2, 400 (easy)
300*2, 500 (technical)
| All
| 30
|
|
| +8
| +12
| -
| - | 3, 2*3 | - | - | - | -
214L Data
| height="25px"| 350*2 | Mid | 14 | 3(10)3 | 25 | -6 | -2 | -
| - | 3 | - | - | - | -
214M Data
| height="25px"| 400*2 | Mid | 21 | 2(13)3 | 24 | -4 | 0 | -
| - | 3 | - | - | - | -
214X214X Data
| height="25px"| 500 | Mid | 19 | | | -8 | KD | -
| - | 3 | - | - | - | -
214H Data
| height="25px"| 300*2 | Mid | 15 | | | -6 | -2 | -
| - | 3 | - | - | - | -
214H214H Data
| height="25px"| 350*2 | Mid | 11 | | | -6 | HKD | -
| - | 3 | - | - | - | -
214H214H214H Data
| height="25px"| 400 | Mid | 17 | | | -8 | HKD | -
| - | 3 | - | - | - | -
623L Data
| height="25px"| 600, 200 (easy)
700, 300 (technical)
| Mid, All
| 9
| 11
| 36
| -14 to -22
| +24 KD
| -
| - | 4, 3 | 16 | 20 | 32 | -
623M Data
| height="25px"| 600, 250*2 (easy)
700, 300*2 (technical)
| Mid, All*2
| 11
| 10
| 47
| -22 to -26
| +21 KD
| -
| - | 4 | 18 | 22 | 60 | -
623H Data
| height="25px"| 1200 (easy)
1400 (technical)
| Mid*3, All
| 9
|
|
| -66
| +52 HKD
| -
| - | 4 | 18 | 22 | 60 | -
Skybound Art
236236H Data
| height="25px"| 3700→2500 | Mid*1, All | 7+6 | | | -20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 | HKD | -
| - | 4 | - | - | - | -
236236U Data
| height="25px"| 4500→3500 | Mid | | | | | HKD | -
| - | 4 | - | - | - | -
Category
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •