GBVS/Djeeta/Data

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Infobox Data

Field Value
Name: Djeeta
Health: 10,000
PreJump: 4F
backdash: 24F
Unique Movement Options:
Portrait: GBVS Djeeta Portrait.png
Icon: GBVS Djeeta Icon.png


Normal Moves

c.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.L 400 Mid 5 3 6 +2 +6 0 10 14 14 normal
110x110px


c.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 700 Mid 6 3 12 0 +4 2 14 18 18 normal
110x110px


c.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 1200 Mid 8 4 18 -3 +1 4 18 22 22 normal
110x110px


c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid 9 3 15 -3 +1 2 14 18 18 normal
110x110px


c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid 12 3 18 -4 0 3 16 20 20 normal
110x110px


f.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.L 400 Mid 6 5 11 -3 +1 1 12 16 16 normal
110x110px


f.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 700 Mid 8 3 18 -6 -2 2 14 18 18 normal
110x110px


f.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 1000 Mid 10 5 21 -9 -5 3 16 20 20 normal
110x110px


2L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 400 Low 6 3 6 +2 +6 0 10 14 14 normal
GBVS Djeeta 2L.png


2M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 700 Mid 7 6 12 -3 +1 2 14 18 18 normal
GBVS Djeeta 2M.png


2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 1000 Mid 10 6 24 -13 -9 3 16 20 30 normal
GBVS Djeeta 2H.png


2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 7 6 21 -12 HKD 2 14 18 25 normal
GBVS Djeeta 2U.png


j.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 Until landing 0 1 12 14 16 normal
GBVS Djeeta jL.png


j.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 550 High/Air 6 6 Until landing 1 12 14 16 normal
GBVS Djeeta jM.png


j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 800 High/Air 7 6 Until landing 2 14 14 18 normal
GBVS Djeeta jH.png


j.U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U 700 High/Air 12 8 Until landing 2 14 14 18 normal
GBVS Djeeta jU.png


Unique Action

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overdrive Surge 5U 800/1000/1200/1400/1800 All 28/16* 5 14 -2 +3 [Forced Crouch] 3 unique 4~20 (lvl 4)
GBVS Djeeta 5U.png


5[U] ~ X

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Cancel 5[U] ~ X Total 15 unique


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 3 31 0, 4 other
GBVS Djeeta 6Throw.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 5 Until landing +6 0, 4 other
GBVS Djeeta Airthrow.png


MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 to +1 +1 to +6 4 other
GBVS Djeeta UOH.png


Skills

236L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236L 700 (easy)
800 (technical)
All 16 Total 47 -7 -3 2 special
GBVS Djeeta Reginleiv.png


236M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236M 700 (easy)
800 (technical)
All 16 Total 47 -7 -3 2 special
GBVS Djeeta Reginleiv.png


236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv 236H 300×3 (easy)
300×2, 400 (technical)
All 16 Total 47 +2 +6 2 special
GBVS Djeeta Reginleiv.png


236[L]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv: Recidive 236[L] 800 (easy)
900 (technical)
All 41 Total 69 -4 0 2 special
GBVS Djeeta Reginleiv Recidive.png


236[M]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv: Recidive 236[M] 800 (easy)
900 (technical)
All 41 Total 69 -4 0 2 special
GBVS Djeeta Reginleiv Recidive.png


236[H]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Reginleiv: Recidive 236[H] 300×2, 400 (easy)
300×2, 500 (technical)
All 30 Total 60 +8 +12 3, 2×3 special
GBVS Djeeta Reginleiv Recidive.png


214L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214L 350×2 Mid 14 3(11)3 20 -6 -2 3 special
GBVS Djeeta VorpalBlade.png


214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214M 400×2 Mid 20 3(13)3 18 -4 0 3 special
GBVS Djeeta VorpalBladeEXFollowup.png


214X214X

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214X214X 500 Mid 20 3 22 -8 KD 3 special
GBVS Djeeta VorpalBladeEnder.png


214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214H 300×2 Mid 15 2(8)5 18 -6 -2 3 special
GBVS Djeeta VorpalBlade.png


214H214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214H214H 350×2 Mid 11 2(10)3 20 -6 HKD 3 special
GBVS Djeeta VorpalBladeEXFollowup.png


214H214H214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Vorpal Blade 214H214H214H 400 Mid 17 3 22 -8 HKD 3 special
GBVS Djeeta VorpalBladeEnder.png


623L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Rising Sword 623L 600, 200 (easy)
700, 300 (technical)
Mid, All 9 2,9 30 -14 to -22 +24 KD 4, 3 16 20 32 special 1~10 All
GBVS Djeeta RisingSword.png


623M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Rising Sword 623M 600, 250×2 (easy)
700, 300×2 (technical)
Mid, All*2 12 2,3,17 29 -22 to -27 +21 KD 4 18 22 60 special 1~15 All
GBVS Djeeta RisingSword.png


623H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Rising Sword 623H 1200 (easy)
1400 (technical)
Mid*3, All 9 -62 +52 HKD 4 18 22 60 special 1~19 All
GBVS Djeeta RisingSword.png


Skybound Art

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Eternal Ascendancy 236236H 3700→2500 Mid*1, All 7+6 -20, -10, -10, -10, -10, -10, -10, -10, -11, -11, -48 HKD 4 super 1-17 All
GBVS Djeeta EternalAscendancyStartup.pngGBVS Djeeta SBA.pngGBVS Djeeta EternalAscendancyEnder.png


236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Skyfall 236236U 4500→3500 Mid 7+5 -46 to -52 HKD 4 super 1-21 All
GBVS Djeeta SkyfallStartup.pngGBVS Djeeta SkyfallUppercut.pngGBVS Djeeta SkyfallEnd.png


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