No edit summary |
(→Skills) |
||
Line 215: | Line 215: | ||
{{FullFrameDataHeader-GBVS}} | {{FullFrameDataHeader-GBVS}} | ||
|- | |- | ||
{{AttackVersion|name={{Tt|Shining Onslaught|[[File:GBVS_Charlotta_ShiningOnslaught.png|200x200px]]}}|subtitle=[4]6L/M/H|rowspan=4}} | |||
{{AttackVersion|name={{Tt|Shining Onslaught|[[File:GBVS_Charlotta_ShiningOnslaught.png|200x200px]]}}|subtitle=[4]6L/M/H|rowspan= | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6L}} | {{#lst:{{BASEPAGENAME}}/Data|[4]6L}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[4]6L Extra}} | {{#lst:{{BASEPAGENAME}}/Data|[4]6L Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|[4]6M}} | {{#lst:{{BASEPAGENAME}}/Data|[4]6M}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[4]6M Extra}} | {{#lst:{{BASEPAGENAME}}/Data|[4]6M Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|[4]6H}} | {{#lst:{{BASEPAGENAME}}/Data|[4]6H}} | ||
Line 243: | Line 227: | ||
{{Description|14|text= | {{Description|14|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Cooldown 480F | *Cooldown 20F (L/M) 480F (H) | ||
*Clash level: 2 | *Easy input cooldown 200F (L/M) 600F (H) | ||
*Clash level: 1 (L) 3 (M) 2 (H) | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name={{Tt|Holy Ladder|[[File:GBVS_Charlotta_HolyLadder.png|200x200px]]}}|subtitle=[2]8L/M/H|rowspan= | {{AttackVersion|name={{Tt|Holy Ladder|[[File:GBVS_Charlotta_HolyLadder.png|200x200px]]}}|subtitle=[2]8L/M/H|rowspan=4}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8L}} | {{#lst:{{BASEPAGENAME}}/Data|[2]8L}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8L Extra}} | {{#lst:{{BASEPAGENAME}}/Data|[2]8L Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8M}} | {{#lst:{{BASEPAGENAME}}/Data|[2]8M}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8M Extra}} | {{#lst:{{BASEPAGENAME}}/Data|[2]8M Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|[2]8H}} | {{#lst:{{BASEPAGENAME}}/Data|[2]8H}} | ||
Line 274: | Line 245: | ||
{{Description|14|text= | {{Description|14|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Cooldown 480F | *Cooldown 20F (L/M) 480F (H) | ||
*Clash level: | *Easy input cooldown 200F (L/M) 600F (H) | ||
*Clash level:14, 0 (L) 16, 0 (M) 18, 0 (H) 10, 0 (Easy) | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name={{Tt|Sword of Lumiel|[[File:GBVS_Charlotta_SwordOfLumiel.png|200x200px]]}}|subtitle=214L/M/H|rowspan= | {{AttackVersion|name={{Tt|Sword of Lumiel|[[File:GBVS_Charlotta_SwordOfLumiel.png|200x200px]]}}|subtitle=214L/M/H|rowspan=4}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214L}} | {{#lst:{{BASEPAGENAME}}/Data|214L}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214L Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214L Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|214M}} | {{#lst:{{BASEPAGENAME}}/Data|214M}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214M Extra}} | {{#lst:{{BASEPAGENAME}}/Data|214M Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|214H}} | {{#lst:{{BASEPAGENAME}}/Data|214H}} | ||
Line 303: | Line 263: | ||
{{Description|14|text= | {{Description|14|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Cooldown 480F | *Cooldown 20F (L/M) 480F (H) | ||
*Easy input cooldown 200F (L/M) 600F (H) | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name={{Tt|Noble Strategy|[[File:GBVS_Charlotta_NobleStrategy.png|200x200px]]}}|subtitle=22L/M/H|rowspan=4}} | |||
{{AttackVersion|name={{Tt|Noble Strategy|[[File:GBVS_Charlotta_NobleStrategy.png|200x200px]]}}|subtitle=22L/M/H|rowspan= | |||
{{#lst:{{BASEPAGENAME}}/Data|22L}} | {{#lst:{{BASEPAGENAME}}/Data|22L}} | ||
{{#lst:{{BASEPAGENAME}}/Data|22L Extra}} | {{#lst:{{BASEPAGENAME}}/Data|22L Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|22M}} | {{#lst:{{BASEPAGENAME}}/Data|22M}} | ||
{{#lst:{{BASEPAGENAME}}/Data|22M Extra}} | {{#lst:{{BASEPAGENAME}}/Data|22M Extra}} | ||
|- | |- | ||
{{#lst:{{BASEPAGENAME}}/Data|22H}} | {{#lst:{{BASEPAGENAME}}/Data|22H}} | ||
Line 333: | Line 280: | ||
{{Description|14|text= | {{Description|14|text= | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*Cooldown 480F | *Cooldown 20F (L/M) 480F (H) | ||
*Easy input cooldown 200F (L/M) 600F (H) | |||
}} | }} | ||
}} | }} |
Revision as of 20:41, 22 May 2021
System Data
Normal Moves
Unique Action
Universal Mechanics
Skills
Skybound Art
Sources
To edit frame data, edit values in GBVS/Charlotta/Data.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •