< DNFD
Overview
Swift Master...
Swift Master Swift Master Swift is classified as a ... type. He has fast movement and high mobility. He can use all MP moves while airborne. His moves support his movements while encumbering that of his foe's.
Pros
Cons
- Mobility: Swift Master is among the fastest characters in the game outside of awakening, and the absolute fastest within it. He also boasts unmatched aerial mobility thanks to Sonic Move and being able to use every MP Skill while airborne.
- Mixup Monster: With an active Wind Orb, Swift Master can access virtually every mixup option in the game, all while being able to select options that are reversal, abare An attack during the opponent's pressure, intended to interrupt it., and guard cancel safe.
- Looping Okizeme: Swift Master's midscreen combo routes lead to a great deal of corner carry, where he can then use his Wind Orb mixup game to setplay and loop into more hard knockdown setups.
- MP Efficient: Most MP Skills in Swift Master's arsenal cost less than average, and he regains a lot of MP during Wind Orb combos via juggling with 5S and j.S
- Fragile: Swift Master is in the lowest health and guard gauge brackets in the game, making him more susceptible to high damage combos and guard break pressure.
Swift Master | |
---|---|
Health: | 900 |
Guard Gauge: | 950 |
MP Regen Rate: | 11 |
Prejump: | 4 |
Backdash: | |
Unique Movement Options: | Sonic Move |
Normal Moves
5A
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
60% | -3 | 20 | 1 | - |
5AA
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
70% | -3 | 20 | 1 | - |
5B
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
75% | -13 | 40 | 3 | - |
2A
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
60% | -6 | 20 | 1 | - |
2B
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
70% | KD (+13) | 40 | 3 | - |
j.A
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
60% | -4~+13 | 20 | 1 | - |
j.B
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
75% | -4~+17 | 40 | 3 | - |
Universal Mechanics
Throw
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
100%x2, 0% | HKD (+2) | - | 10 | - |
Dodge
- DNFD Swift Master 6G.png
- DNFD Swift Master 6G Hitbox.png
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
- | - | - | - | - |
Guard Cancel
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
0% | KD (+12) | - | - | - |
Special Moves
Wind Blaster
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
5S | 80% | -1 | 45 | 5 | 4 |
j.S | 80% | -4 | 45 | 5 | 4 |
Wind Upper
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80% | KD (+64) | 60 | 5 | - |
Sweeping Wind
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80%x3 | -7 | 30x3 | 2x3 | -, 3, 3 |
Headwind
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
- | - | - | - | - |
Storm Strike
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80% | HKD (+68) | 100 | 6 | 5 |
MP Special Moves
Relentless Biting Wind
Launches the opponent into the air on hit. While active, the wind negates projectiles.
- Can OTG
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
90% | KD (+49) | 80 | - | 6 |
Eye of the Storm
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
623M | 50% | KD (+60) | 60 | - | - |
- reversal
Wind Orb
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
236M | - | - | - | - | - |
Storm Quaker
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
236M | 90%x19 | +121 | 2x18, 20 | - | 6 |
Wind Twist
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
214M | 90%x4 | +17 | 30x4 | - | 4 |
Vortex Hurricane
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Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
214M | 90%x(3xN+1) | KD (+73) | 15x(3xN) + 30 | - | MAX |
Sonic Move
Performs an airdash in the held direction when airborne near Wind Orb
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80% | +20 | 20 | - | - |
Awakening Moves
Stormy Eliminator
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
90% | HKD (+2) | - | - | - |
External References
To edit frame data, edit values in DNFD/Swift Master/Data.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •