(Created page with "{{TOC limit|3}} {{Overview/navigation}} ======<span style="visibility:hidden;font-size:0">Key Moves</span>====== {{card |header=Key Moves |content= Ranger has two main playstyles and moves that help enforce each style. <big>'''Hardcore keepaway'''</big> * {{MMC|input=5A|label={{clr|1|5A}}}} is used as a low commitment tool to interrupt the opponent's approach or their ranged tools * {{MMC|input=5B|label={{clr|2|5B}}}} is your primary long range tool. Applies pressure f...") |
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* {{MMC|input=2B|label={{clr|2|2B}}}} knocks down the opponent on hit, creating more distance on hit. | * {{MMC|input=2B|label={{clr|2|2B}}}} knocks down the opponent on hit, creating more distance on hit. | ||
* {{MMC|input=j.B|label={{clr|2|j.B}}}} can be used to retreat and attack at the same time. | * {{MMC|input=j.B|label={{clr|2|j.B}}}} can be used to retreat and attack at the same time. | ||
* {{MMC|input=j.S|label={{clr|3|j.S}}}} forces opponents to approach, | * {{MMC|input=j.S|label={{clr|3|j.S}}}} forces opponents to approach, causing them to become more predictable. | ||
|header2=Anti Air | |header2=Anti Air |
Revision as of 22:30, 25 March 2023
Key Moves
Ranger has two main playstyles and moves that help enforce each style.
Hardcore keepaway
- 5AGuardMidStartup12RecoveryAdvantage-10~-3 is used as a low commitment tool to interrupt the opponent's approach or their ranged tools
- 5BGuardMidStartup16Recovery28Advantage-12~-4 is your primary long range tool. Applies pressure from full screen to whittle down opponent's guard bar.
- 2BGuardMidStartup15Recovery32Advantage-18~-10 knocks down the opponent on hit, creating more distance on hit.
- j.BGuardMidStartup13RecoveryAdvantage- can be used to retreat and attack at the same time.
- j.SGuardMidStartup183RecoveryAdvantage- forces opponents to approach, causing them to become more predictable.Anti Air
Combos
Starting combos
Spending MP
What to do after a knockdown
Grenade Setup