DNFD/Ranger/Data: Difference between revisions

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==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=DNFD/Ranger
<section begin=Links/>{{Overview/navigation}}<section end=Links/>
|videos=|discord=|twitter=}}<section end=Links/>
 
==Infobox Data==
==Infobox Data==
{{DNFD-character
{{DNFD-character
| name        =Ranger
| name        =Ranger
| prejump      =
| prejump      =4
| backdash    =
| backdash    =
| weight      =
| weight      =
| health            =950
| health            =980
| guard            =1000
| guard            =1150
| MP_regen          =12
| MP_regen          =12
| walk_speed        =6.3
| walk_speed        =6.3
| back_walk_speed  =4.4
| back_walk_speed  =4.4
| dash_initial_speed=11
| dash_acceleration =0.4
| portrait    =DNFD_Ranger_Portrait.png
| portrait    =DNFD_Ranger_Portrait.png
| icon        =DNFD_Ranger_Icon.png
| icon        =DNFD_Ranger_Icon.png
Line 27: Line 29:
|name=
|name=
|input=5A
|input=5A
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30  
|damage=30  
Line 36: Line 38:
|onHit=0~+7
|onHit=0~+7
|images=DNFD Ranger 5A.png
|images=DNFD Ranger 5A.png
|hitboxes=DNFD Ranger 5A Hitbox.png
|hitboxes=DNFD Ranger 5A 1 Hitbox.png;DNFD Ranger 5A 2 Hitbox.png
|prorate=60%
|prorate=60%
|MPcost=
|MPcost=
|blockstun=10
|groundHit=20
|groundCH=23
|airHit=25
|hitstop=0
|guardDamage=40
}}
}}


Line 47: Line 55:
|name=
|name=
|input=5AA
|input=5AA
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30x2
|damage=30x2
Line 56: Line 64:
|onHit=-1~+7
|onHit=-1~+7
|images=DNFD Ranger 5AA.png
|images=DNFD Ranger 5AA.png
|hitboxes=DNFD Ranger 5AA Hitbox.png
|hitboxes=DNFD Ranger 5AA 1 Hitbox.png;DNFD Ranger 5AA 2 Hitbox.png
|prorate=65%x2
|prorate=65%x2
|MPcost=
|MPcost=
|blockstun=10
|groundHit=22
|groundCH=25
|airHit=28
|hitstop=0
|guardDamage=40
}}
}}


Line 67: Line 81:
|name=
|name=
|input=5B
|input=5B
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=60  
|damage=60  
Line 76: Line 90:
|onHit=+1~+9
|onHit=+1~+9
|images=DNFD Ranger 5B.png
|images=DNFD Ranger 5B.png
|hitboxes=DNFD Ranger 5B Hitbox.png
|hitboxes=DNFD Ranger 5B 1 Hitbox.png;DNFD Ranger 5B 2 Hitbox.png
|prorate=70%
|prorate=70%
|MPcost=
|MPcost=
|blockstun=12
|groundHit=25
|groundCH=30
|airHit=45
|hitstop=0
|guardDamage=60
}}
}}


Line 90: Line 110:
|invuln=none
|invuln=none
|damage=30  
|damage=30  
|startup=10
|startup=7
|active=  
|active=  
|recovery=
|recovery=
|onBlock=-6
|onBlock=-5
|onHit=-2
|onHit=-2
|images=DNFD Ranger 2A.png
|images=DNFD Ranger 2A.png
Line 107: Line 127:
|name=
|name=
|input=2B
|input=2B
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=60  
|damage=60  
Line 116: Line 136:
|onHit=  
|onHit=  
|images=DNFD Ranger 2B.png
|images=DNFD Ranger 2B.png
|hitboxes=DNFD Ranger 2B Hitbox.png
|hitboxes=DNFD Ranger 2B 1 Hitbox.png;DNFD Ranger 2B 2 Hitbox.png
|prorate=70%
|prorate=70%
|MPcost=
|MPcost=
|blockstun=12
|groundHit=KD
|groundCH=KD
|airHit=99
|hitstop=0
|guardDamage=60
}}
}}


Line 127: Line 153:
|name=
|name=
|input=j.A
|input=j.A
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30  
|damage=30  
Line 139: Line 165:
|prorate=70%
|prorate=70%
|MPcost=
|MPcost=
|caption=Not an overhead.
|caption=Not an overhead
}}
}}


Line 148: Line 174:
|name=
|name=
|input=j.B
|input=j.B
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=40x2
|damage=40x2
Line 157: Line 183:
|onHit=  
|onHit=  
|images=DNFD Ranger jB.png
|images=DNFD Ranger jB.png
|hitboxes=DNFD Ranger jB Hitbox.png
|hitboxes=DNFD Ranger jB 1 Hitbox.png;DNFD Ranger jB 2 Hitbox.png;
|prorate=70%x2
|prorate=70%x2
|MPcost=
|MPcost=
|caption=Also not an overhead.
|blockstun=15
|groundHit=23
|groundCH=28
|airHit=60
|hitstop=0
|guardDamage=20
|caption=Also not an overhead
|hitboxCaption=The hitbox viewer is likely bugged for this move
}}
}}


Line 174: Line 207:
|damage= 150
|damage= 150
|startup=5
|startup=5
|active=  
|active=2
|recovery=
|recovery=22
|onBlock=  
|onBlock=  
|onHit=+6
|onHit=HKD(+6)
|images=DNFD Ranger AB.png
|images=DNFD Ranger AB.png
|hitboxes=DNFD Ranger AB Hitbox.png
|hitboxes=DNFD Ranger AB Hitbox.png
|prorate=0%
|prorate=0%
|MPcost=
}}
===Dodge Data===
{{MoveData-DNFD
|chara=Ranger
|type=Other
|name=Dodge
|input=6G
|guard=N/A
|invuln=none
|damage=
|startup=
|active=
|recovery=
|onBlock=
|onHit=
|images=DNFD Ranger 6G.png
|hitboxes=DNFD Ranger 6G Hitbox.png
|prorate=
|MPcost=
|MPcost=
}}
}}
Line 210: Line 223:
|name=Guard Cancel
|name=Guard Cancel
|input=6B+S
|input=6B+S
|guard=All
|guard=Mid
|invuln=none
|invuln=1-?? Strike/Projectile
|damage= 70
|damage= 70
|startup= 23
|startup=
|active=  
|active=  
|recovery=
|recovery=
|onBlock=  
|onBlock=  
|onHit=  
|onHit= +12
|images=DNFD Ranger 5S.png
|images=DNFD Ranger 5S.png
|hitboxes=DNFD Ranger 5S Hitbox.png
|hitboxes=DNFD Ranger 5S Hitbox.png
|prorate=0%
|prorate=0%
|MPcost=
|MPcost=100
}}
}}


==Special Moves==
==Skills==
===Mach Kick Data===
===Mach Kick Data===
{{MoveData-DNFD
{{MoveData-DNFD
Line 231: Line 244:
|name=Mach Kick
|name=Mach Kick
|input=5S
|input=5S
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=80  
|damage=80  
Line 263: Line 276:
|prorate=80%
|prorate=80%
|MPcost=
|MPcost=
|caption=I'm a zoner, but...
}}
}}


Line 271: Line 285:
|name=Windmill
|name=Windmill
|input=6S
|input=6S
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=20x2, 50
|damage=20x2, 50
Line 280: Line 294:
|onHit=  
|onHit=  
|images=DNFD Ranger 6S.png
|images=DNFD Ranger 6S.png
|hitboxes=DNFD Ranger 6S Hitbox.png
|hitboxes=DNFD Ranger 6S 1 Hitbox.png;DNFD Ranger 6S 2 Hitbox.png;DNFD Ranger 6S 3 Hitbox.png;DNFD Ranger 6S 4 Hitbox.png;DNFD Ranger 6S 5 Hitbox.png
|prorate=80%x3
|prorate=80%x3
|MPcost=
|MPcost=
Line 290: Line 304:
|type=Special
|type=Special
|name=Air Raid
|name=Air Raid
|input=S
|input=6SS
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=100
|damage=100
Line 311: Line 325:
|name=Triple Tap
|name=Triple Tap
|input=4S
|input=4S
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=70, 30x3
|damage=70, 30x3
Line 323: Line 337:
|prorate=80%x4
|prorate=80%x4
|MPcost=
|MPcost=
|caption=The Tap\The Triple
}}
}}


Line 331: Line 346:
|name=G-14 Buster
|name=G-14 Buster
|input=j.S
|input=j.S
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=100  
|damage=100  
Line 340: Line 355:
|onHit=  
|onHit=  
|images=DNFD Ranger jS.png
|images=DNFD Ranger jS.png
|hitboxes=DNFD Ranger jS Hitbox.png
|hitboxes=DNFD Ranger jS 1 Hitbox.png;DNFD Ranger jS 2 Hitbox.png;
|prorate=90%
|prorate=90%
|MPcost=
|MPcost=
|caption=<s>Strike/Throw</s> Kick/Explode Mix-ups
}}
}}


==MP Special Moves==
==MP Skills==
===Suppressive Barrage Data===
===Suppressive Barrage Data===
{{MoveData-DNFD
{{MoveData-DNFD
Line 352: Line 368:
|name=Suppressive Barrage
|name=Suppressive Barrage
|input=5M
|input=5M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=20x7, 70
|damage=20x7, 70
|startup=3+15+2 (i15)
|startup=15
|active=  
|active=  
|recovery=
|recovery=
Line 361: Line 377:
|onHit=  
|onHit=  
|images=DNFD Ranger 5M.png;DNFD Ranger 5M 2.png
|images=DNFD Ranger 5M.png;DNFD Ranger 5M 2.png
|hitboxes=DNFD Ranger 5M Hitbox.png;DNFD Ranger 5M 2 Hitbox.png
|hitboxes=DNFD Ranger 5M 1 Hitbox.png;DNFD Ranger 5M 2 Hitbox.png
|prorate=90%x8
|prorate=90%x8
|MPcost=40
|MPcost=40
Line 372: Line 388:
|name=Double Barrage
|name=Double Barrage
|input=5M
|input=5M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=20x7, 110
|damage=20x7, 110
Line 392: Line 408:
|name=Triple Barrage
|name=Triple Barrage
|input=5M
|input=5M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage= 20x7, 120
|damage= 20x7, 120
Line 412: Line 428:
|name=Wild Shot
|name=Wild Shot
|input=623M
|input=623M
|guard=All
|guard=Mid
|invuln=
|invuln=1-?? All
|damage=40x3, 60
|damage=40x3, 60
|startup=3+15 (i13)
|startup=13
|active=  
|active=  
|recovery=
|recovery=
Line 421: Line 437:
|onHit=  
|onHit=  
|images=DNFD Ranger 623M.png
|images=DNFD Ranger 623M.png
|hitboxes=DNFD Ranger 623M Hitbox.png
|hitboxes=DNFD Ranger 623M 1 Hitbox.png;DNFD Ranger 623M 2 Hitbox.png;DNFD Ranger 623M 3 Hitbox.png;DNFD Ranger 623M 4 Hitbox.png
|prorate=90%x3, 50%
|prorate=90%x3, 50%
|MPcost=60
|MPcost=60
|caption=With wild aim comes wild inconsistency
|notes=reversal;
|notes=reversal;
}}
}}
Line 433: Line 450:
|name=Deadly Approach
|name=Deadly Approach
|input=236M
|input=236M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30x4
|damage=30x4
|startup=3+15+9 (i22)
|startup=22
|active=
|active=2,4,4,2
|recovery=
|recovery=12(air)+ 8(land)
|onBlock=+1 / -11*
|onBlock=+1 / -11*
|onHit=  
|onHit=  
|images=DNFD Ranger 236M.png
|images=DNFD Ranger 236M.png
|hitboxes=DNFD Ranger 236M Hitbox.png
|hitboxes=DNFD Ranger 236M 1 Hitbox.png;DNFD Ranger 236M 2 Hitbox.png;DNFD Ranger 236M 3 Hitbox.png;DNFD Ranger 236M 4 Hitbox.png
|prorate=90%x4
|prorate=90%x4
|MPcost=60
|MPcost=60
|note=Usually +1; Have to perform very specific ranges and opponent has to crouch for it to be minus
|blockstun=18,18,18,22
|groundHit=26,26,26,crumple
|groundCH=34,34,34,crumple
|airHit=90,90,90,70
|hitstop=5,5,5,5
|guardDamage=30,30,30,30
|notes=Usually +1; have to perform at very specific ranges and opponent has to crouch for it to be minus
}}
}}


Line 454: Line 477:
|name=Death Hawk
|name=Death Hawk
|input=214M
|input=214M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=25x20, 150
|damage=25x20, 150
|startup=3+15+17 (i30)
|startup=30
|active=  
|active=  
|recovery=
|recovery=
Line 463: Line 486:
|onHit=
|onHit=
|images=DNFD Ranger 214M.png
|images=DNFD Ranger 214M.png
|hitboxes=DNFD Ranger 214M Hitbox.png
|hitboxes=DNFD Ranger 214M 1 Hitbox.png;DNFD Ranger 214M 2 Hitbox.png;DNFD Ranger 214M 3 Hitbox.png
|prorate=80%x20, 90%
|prorate=80%x20, 90%
|MPcost=70
|MPcost=70
|hitboxCaption=First active frame\Max range
}}
}}


Line 474: Line 498:
|name=Scud Genocide
|name=Scud Genocide
|input=j.M
|input=j.M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30x4
|damage=30x4
|startup=3+15+5 (i18)
|startup=18
|active=  
|active=  
|recovery=
|recovery=
Line 483: Line 507:
|onHit=  
|onHit=  
|images=DNFD Ranger jM.png
|images=DNFD Ranger jM.png
|hitboxes=DNFD Ranger jM Hitbox.png
|hitboxes=DNFD Ranger jM 1 Hitbox.png;DNFD Ranger jM 2 Hitbox.png
|prorate=90%x4
|prorate=90%x4
|MPcost=30
|MPcost=30
|caption=Still not an overhead.
|caption=Still not an overhead
}}
}}


Line 495: Line 519:
|name=Double Scud Genocide
|name=Double Scud Genocide
|input=j.M
|input=j.M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30x4
|damage=30x4
Line 504: Line 528:
|onHit=  
|onHit=  
|images=
|images=
|hitboxes=DNFD Ranger jMM Hitbox.png
|hitboxes=
|prorate=90%x4
|prorate=90%x4
|MPcost=20
|MPcost=20
Line 515: Line 539:
|name=Triple Scud Genocide
|name=Triple Scud Genocide
|input=j.M
|input=j.M
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=30x4
|damage=30x4
Line 524: Line 548:
|onHit=  
|onHit=  
|images=
|images=
|hitboxes=DNFD Ranger jMMM Hitbox.png
|hitboxes=
|prorate=90%x4
|prorate=90%x4
|MPcost=10
|MPcost=10
}}
}}


==Awakening Moves==
==Awakening Skill==
===Seventh Flow Data===
===Seventh Flow Data===
{{MoveData-DNFD
{{MoveData-DNFD
Line 536: Line 560:
|name=Seventh Flow
|name=Seventh Flow
|input=AS
|input=AS
|guard=All
|guard=Mid
|invuln=none
|invuln=none
|damage=400[200]
|damage=400
|startup=2+16
|startup=2+16
|active=  
|active=  
Line 544: Line 568:
|onBlock=-40
|onBlock=-40
|onHit=  
|onHit=  
|images=DNFD Ranger AS.png
|images=DNFD_Ranger_AS.png;DNFD_Ranger_AS_Cinematic.png
|hitboxes=DNFD Ranger AS Hitbox.png
|hitboxes=DNFD_Ranger_AS_1_Hitbox.png;DNFD_Ranger_AS_2_Hitbox.png;
|prorate=
|prorate=
|MPcost=
|MPcost=
|notes=* Not a projectile.
* 200 minimum damage.
}}
}}


==Category==
==Category==
{{#lst:DNFD/Navigation}}
{{#lst:DNFD/Navigation}}

Revision as of 21:53, 7 January 2023

Links

Infobox Data

Portrait Icon Name Health Guard Gauge Prejump MP Regen Rate Unique Movement Options
DNFD Ranger Portrait.png DNFD Ranger Icon.png Ranger 980 1150 4 12
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
348.45 6.3 4.4 11 0.4

Normal Moves

5A Data

5A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30 Mid 12 -10~-3 0~+7 60% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
10 20 25 23 0 40
DNFD Ranger 5A.png
DNFD Ranger 5A 1 Hitbox.pngDNFD Ranger 5A 2 Hitbox.png

5AA Data

5AA
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30x2 Mid -13~-6 -1~+7 65%x2 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
10 22 28 25 0 40
DNFD Ranger 5AA.png
DNFD Ranger 5AA 1 Hitbox.pngDNFD Ranger 5AA 2 Hitbox.png

5B Data

5B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
60 Mid 16 28 -12~-4 +1~+9 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
12 25 45 30 0 60
DNFD Ranger 5B.png
DNFD Ranger 5B 1 Hitbox.pngDNFD Ranger 5B 2 Hitbox.png

2A Data

2A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30 Low 7 -5 -2 60% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 2A.png
DNFD Ranger 2A Hitbox.png

2B Data

2B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
60 Mid 15 32 -18~-10 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
12 KD 99 KD 0 60
DNFD Ranger 2B.png
DNFD Ranger 2B 1 Hitbox.pngDNFD Ranger 2B 2 Hitbox.png

j.A Data

j.A
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30 Mid 12 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger jA.png
Not an overhead
DNFD Ranger jA Hitbox.png

j.B Data

j.B
Normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
40x2 Mid 13 40+28 70%x2 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
15 23 60 28 0 20
DNFD Ranger jB.png
Also not an overhead
DNFD Ranger jB 1 Hitbox.pngDNFD Ranger jB 2 Hitbox.png
The hitbox viewer is likely bugged for this move

Universal Mechanics

Throw Data

A+B
Throw
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
150 Throw 5 2 22 HKD(+6) 0% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger AB.png
File:DNFD Ranger AB Hitbox.png

Guard Cancel Data

6B+S
Guard Cancel
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 Mid +12 0% 1-?? Strike/Projectile
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
100
DNFD Ranger 5S.png
DNFD Ranger 5S Hitbox.png

Skills

Mach Kick Data

5S
Mach Kick
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
80 Mid 10 -3 +2 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 5S.png
DNFD Ranger 5S Hitbox.png

Steep Slide Data

2S
Steep Slide
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
90 Low 18 -12~0 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 2S.png
I'm a zoner, but...
DNFD Ranger 2S Hitbox.png

Windmill Data

6S
Windmill
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20x2, 50 Mid 14 -8 80%x3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 6S.png
DNFD Ranger 6S 1 Hitbox.pngDNFD Ranger 6S 2 Hitbox.pngDNFD Ranger 6S 3 Hitbox.pngDNFD Ranger 6S 4 Hitbox.pngDNFD Ranger 6S 5 Hitbox.png

Air Raid Data

6SS
Air Raid
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
100 Mid +2 air 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 6SS.png
DNFD Ranger 6SS Hitbox.png

Triple Tap Data

4S
Triple Tap
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70, 30x3 Mid 15 -4 80%x4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger 4S 1.pngDNFD Ranger 4S 2.png
The Tap • The Triple
DNFD Ranger 4S 1 Hitbox.pngDNFD Ranger 4S 2 Hitbox.png

G-14 Buster Data

j.S
G-14 Buster
Special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
100 Mid 183 90% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger jS.png
Strike/Throw Kick/Explode Mix-ups
DNFD Ranger jS 1 Hitbox.pngDNFD Ranger jS 2 Hitbox.png

MP Skills

Suppressive Barrage Data

5M
Suppressive Barrage
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20x7, 70 Mid 15 -10 90%x8 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
40
DNFD Ranger 5M.pngDNFD Ranger 5M 2.png
DNFD Ranger 5M 1 Hitbox.pngDNFD Ranger 5M 2 Hitbox.png

Double Barrage Data

5M
Double Barrage
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20x7, 110 Mid -10 90%x8 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
30

Triple Barrage Data

5M
Triple Barrage
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20x7, 120 Mid -10 90%x8 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
15

Wild Shot Data

623M
Wild Shot
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
40x3, 60 Mid 13 -27 90%x3, 50% 1-?? All
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
60
DNFD Ranger 623M.png
With wild aim comes wild inconsistency
DNFD Ranger 623M 1 Hitbox.pngDNFD Ranger 623M 2 Hitbox.pngDNFD Ranger 623M 3 Hitbox.pngDNFD Ranger 623M 4 Hitbox.png
reversal

Deadly Approach Data

236M
Deadly Approach
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30x4 Mid 22 2,4,4,2 12(air)+ 8(land) +1 / -11* 90%x4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
18,18,18,22 26,26,26,crumple 90,90,90,70 34,34,34,crumple 5,5,5,5 30,30,30,30 60
DNFD Ranger 236M.png
DNFD Ranger 236M 1 Hitbox.pngDNFD Ranger 236M 2 Hitbox.pngDNFD Ranger 236M 3 Hitbox.pngDNFD Ranger 236M 4 Hitbox.png
Usually +1
have to perform at very specific ranges and opponent has to crouch for it to be minus

Death Hawk Data

214M
Death Hawk
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
25x20, 150 Mid 30 +62 80%x20, 90% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
70
DNFD Ranger 214M.png
DNFD Ranger 214M 1 Hitbox.pngDNFD Ranger 214M 2 Hitbox.pngDNFD Ranger 214M 3 Hitbox.png
First active frame • Max range

Scud Genocide Data

j.M
Scud Genocide
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30x4 Mid 18 90%x4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
30
DNFD Ranger jM.png
Still not an overhead
DNFD Ranger jM 1 Hitbox.pngDNFD Ranger jM 2 Hitbox.png

Double Scud Genocide Data

j.M
Double Scud Genocide
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30x4 Mid 90%x4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
20

Triple Scud Genocide Data

j.M
Triple Scud Genocide
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30x4 Mid 90%x4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
10

Awakening Skill

Seventh Flow Data

AS
Seventh Flow
other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
400 Mid 2+16 -40 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Ranger AS.pngDNFD Ranger AS Cinematic.png
DNFD Ranger AS 1 Hitbox.pngDNFD Ranger AS 2 Hitbox.png
  • Not a projectile.
  • 200 minimum damage.

Category