DNFD/Ranger

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Overview

Normal Moves

5A

5AA


5B

2A

2B

j.A

j.B

Universal Mechanics

Throw

Dodge

Guard Cancel

Special Moves

Mach Kick

5S

Steep Slide

2S

Windmill

6S

Air Raid

Windmill > S

Triple Tap

4S

G-14 Buster

j.S

MP Special Moves

Suppressive Burrage

5MS

Wild Shot

2MS or 623MS

Deadly Approach

6MS or 236MS

Death Hawk

4MS or 214MS

Scud Genocide

j.MS

Awakening Moves

Seventh Flow

In Awakened State: AS

External References

Navigation

Ambox notice.png To edit frame data, edit values in DNFD/Ranger/Data.